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blender-archive/source
Pascal Schön 7cb37d7119 Added selection field to the Disney BSDF node for switching between
"Multiscatter GGX" and "GGX"

In the "GGX" mode there is an additional parameter for changing the
refraction roughness for materials with smooth surfaces and rough interns
(e.g. honey). With the "Multiscatter GGX" this effect can't be produced at
the moment and so here will be no separation of the two roughness values.
2016-09-08 12:24:43 +02:00
..
2016-08-29 13:33:30 -06:00