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blender-archive/source/gameengine
Campbell Barton 4dceafc928 bugfix [#24995] Object rotation seems to be applied incorrectly
- Object actuator rotation was being scaled by: (1/0.02)*2*PI/360 == 0.872, since revision 2. 
- Remove scaling and use do_versions to adjust existing files.
2010-12-06 07:45:07 +00:00
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2010-10-13 10:42:33 +00:00
2010-08-10 21:22:26 +00:00