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archive/blender-archive
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This repository has been archived on 2023-10-09. You can view files and clone it. You cannot open issues or pull requests or push a commit.
Files
4e13a659bb40b66c19d4b15a885705fc23294454
blender-archive/source/gameengine
History
Mitchell Stokes b78b1924f3 BGE: Make sure lib loaded cameras are added to the active scene's camera list.
2012-08-26 23:17:50 +00:00
..
BlenderRoutines
code cleanup: use BLI_RCT_SIZE macro
2012-08-20 23:06:17 +00:00
Converter
style cleanup: whitespace
2012-08-26 11:35:43 +00:00
Expressions
style cleanup: whitespace
2012-08-26 11:35:43 +00:00
GameLogic
style cleanup
2012-08-11 22:12:32 +00:00
GamePlayer
style cleanup: whitespace
2012-08-26 11:35:43 +00:00
Ketsji
BGE: Make sure lib loaded cameras are added to the active scene's camera list.
2012-08-26 23:17:50 +00:00
Network
optionally use guarded alloc for tiles compositor, also replace allocation functions with a macro.
2012-06-25 09:14:37 +00:00
Physics
Accidentally did a commit when I wanted to revert... (ignore my last revision)
2012-08-08 01:29:20 +00:00
Rasterizer
code cleanup:
2012-08-03 22:12:57 +00:00
SceneGraph
style cleanup: also spelling
2012-08-24 23:22:34 +00:00
VideoTexture
Some FFmpeg changes
2012-08-26 11:01:14 +00:00
CMakeLists.txt
code cleanup: remove mode comments, these were applied very un-evenly across a few files.
2012-05-27 13:22:43 +00:00
SConscript
enable building the game engine without bullet for scons & cmake
2010-10-10 07:01:56 +00:00
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