circle selecing. I can't find clues (thanks k-rich for help!) what it exactly causes...seems like inverted draw + glStipple + draw circle somehow confuses a driver... we can live without i guess? This commit is to verify it now works ;)
circle selecing. I can't find clues (thanks k-rich for help!) what it exactly causes...seems like inverted draw + glStipple + draw circle somehow confuses a driver... we can live without i guess? This commit is to verify it now works ;)