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blender-archive/source/blender/img/intern/IMG_Pixmap.h
2002-10-30 02:07:20 +00:00

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/**
* $Id$
*
* ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version. The Blender
* Foundation also sells licenses for use in proprietary software under
* the Blender License. See http://www.blender.org/BL/ for information
* about this.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
* All rights reserved.
*
* The Original Code is: all of this file.
*
* Contributor(s): none yet.
*
* ***** END GPL/BL DUAL LICENSE BLOCK *****
* @author Maarten Gribnau
* @date March 6, 2001
*/
#ifndef _H_IMG_Pixmap
#define _H_IMG_Pixmap
#include "IMG_Types.h"
#include "IMG_Color.h"
#include "IMG_Rect.h"
/**
* Base class for pixmaps. Here a more elaborate description of the IMG_Pixmap class should be written.
* @author Maarten Gribnau
* @date March 6, 2001
*/
class IMG_Pixmap {
public:
/**
* The type of pixels.
* The type of pixels that are stored in this pixmap.
*/
typedef enum {
kPixelTypeRGB32 = 0, /**< R:8, G:8, B:8, Ignore:8 */
kPixelTypeRGBA32 = 1, /**< R:8, G:8, B:8, Alpha:8 */
// kPixelTypeRGB16 = 2, /**< Ignore:1, R:5, G:5, B:5 */
// kPixelTypeRGBA16 = 3, /**< Alpha:1, R:5, G:5, B:5 */
// kPixelTypeRGB16_565 = 4, /**< R:5, G:6, B:5 */
kPixelTypeRGB24 = 5 /**< R:8, G:8, B:8 */
} PixelType;
/**
* Default constructor.
*/
IMG_Pixmap();
/**
* Destructor.
*/
virtual ~IMG_Pixmap();
/**
* Access to image data
* @return pointer to the image data
*/
inline void* getImage() const;
/**
* Access to image width.
* @return width of the image
*/
inline TUns32 getWidth() const;
/**
* Access to image height.
* @return height of the image
*/
inline TUns32 getHeight() const;
/**
* Returns the bounds of the pixmap in a rectangle.
* @param bounds of the image
*/
inline void getBounds(IMG_Rect& r) const;
/**
* Access to pixel type.
* @return the pixel type
*/
inline PixelType getPixelType() const;
/**
* Clamps u, v coordinates between 0 and 1.
* @param u requested u-coordinate
* @param v requested v-coordinate
*/
inline void clampUV(float& u, float& v) const;
/**
* Converts (u,v) coordinates to pixel addresses.
* Assumes that (u,v) coordinates are in the [0,1] range.
* @param u requested u-coordinate in the image
* @param v requested v-coordinate in the image
* @param x calculated x-coordinate in the image
* @param y calculated y-coordinate in the image
*/
inline void getPixelAddress(float u, float v, TUns32& x, TUns32& y) const;
/**
* Fills the rectangle given with the color given.
* Performs a bounds check.
* @param r requested bounds rectangle in the image
* @param c color to use
*/
virtual void fillRect(const IMG_Rect& r, const IMG_ColorRGBA& c) = 0;
protected:
/** Pointer to the image data */
void* m_image;
/** Width of the image in pixels */
TUns32 m_width;
/** Height of the image in pixels */
TUns32 m_height;
/** Number of bytes for one row in the image. */
TUns32 m_rowBytes;
/** Size in bits for one pixel */
TUns32 m_pixelSize;
/** Type of pixels in this image. */
PixelType m_pixelType;
// TQ3Endian m_bitOrder;
// TQ3Endian m_byteOrder;
};
inline void* IMG_Pixmap::getImage() const
{
return m_image;
}
inline TUns32 IMG_Pixmap::getWidth() const
{
return m_width;
}
inline TUns32 IMG_Pixmap::getHeight() const
{
return m_height;
}
inline void IMG_Pixmap::getBounds(IMG_Rect& r) const
{
r.set(0, 0, m_width, m_height);
}
inline IMG_Pixmap::PixelType IMG_Pixmap::getPixelType() const
{
return m_pixelType;
}
inline void IMG_Pixmap::clampUV(float& u, float& v) const
{
if (u < 0.f) u = 0.f;
if (u > 1.f) u = 1.f;
if (v < 0.f) v = 0.f;
if (v > 1.f) v = 1.f;
}
inline void IMG_Pixmap::getPixelAddress(float u, float v, TUns32& x, TUns32& y) const
{
//MAART TEMP! clampUV(u, v);
x = (TUns32)(((float)m_width) * u);
y = (TUns32)(((float)m_height) * v);
}
#endif // _H_IMG_Pixmap