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blender-archive/source/blender/blenkernel/BKE_image_partial_update.hh
Jeroen Bakker bdd74e1e93 DrawManager: Image engine support huge images.
Adding better support for drawing huge images in the image/uv editor. Also solved tearing artifacts.
The approach is that for each image/uv editor a screen space gpu texture is created that only contains
the visible pixels. When zooming or panning the gpu texture is rebuild.

Although the solution isn't memory intensive other parts of blender memory usage scales together with
the image size.

* Due to complexity we didn't implement partial updates when drawing images tiled (wrap repeat).
  This could be added, but is complicated as a change in the source could mean many different
  changes on the GPU texture. The work around for now is to tag all gpu textures to be dirty when
  changes are detected.

Original plan was to have 4 screen space images to support panning without gpu texture creation.
For now we don't see the need to implement it as the solution is already fast. Especially when
GPU memory is shared with CPU ram.

Reviewed By: fclem

Maniphest Tasks: T92525, T92903

Differential Revision: https://developer.blender.org/D13424
2022-01-28 08:37:45 +01:00

299 lines
8.5 KiB
C++

/*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* Copyright 2021, Blender Foundation.
*/
/** \file
* \ingroup bke
*
* To reduce the overhead of image processing this file contains a mechanism to detect areas of the
* image that are changed. These areas are organized in chunks. Changes that happen over time are
* organized in changesets.
*
* A common usecase is to update GPUTexture for drawing where only that part is uploaded that only
* changed.
*/
#pragma once
#include "BLI_utildefines.h"
#include "BLI_rect.h"
#include "DNA_image_types.h"
extern "C" {
struct PartialUpdateUser;
struct PartialUpdateRegister;
}
namespace blender::bke::image {
using TileNumber = int;
namespace partial_update {
/* --- image_partial_update.cc --- */
/** Image partial updates. */
/**
* \brief Result codes of #BKE_image_partial_update_collect_changes.
*/
enum class ePartialUpdateCollectResult {
/** \brief Unable to construct partial updates. Caller should perform a full update. */
FullUpdateNeeded,
/** \brief No changes detected since the last time requested. */
NoChangesDetected,
/** \brief Changes detected since the last time requested. */
PartialChangesDetected,
};
/**
* \brief A region to update.
*
* Data is organized in tiles. These tiles are in texel space (1 unit is a single texel). When
* tiles are requested they are merged with neighboring tiles.
*/
struct PartialUpdateRegion {
/** \brief region of the image that has been updated. Region can be bigger than actual changes.
*/
struct rcti region;
/**
* \brief Tile number (UDIM) that this region belongs to.
*/
TileNumber tile_number;
};
/**
* \brief Return codes of #BKE_image_partial_update_get_next_change.
*/
enum class ePartialUpdateIterResult {
/** \brief no tiles left when iterating over tiles. */
Finished = 0,
/** \brief a chunk was available and has been loaded. */
ChangeAvailable = 1,
};
/**
* \brief collect the partial update since the last request.
*
* Invoke #BKE_image_partial_update_get_next_change to iterate over the collected tiles.
*
* \returns ePartialUpdateCollectResult::FullUpdateNeeded: called should not use partial updates
* but recalculate the full image. This result can be expected when called for the first time for a
* user and when it isn't possible to reconstruct the changes as the internal state doesn't have
* enough data stored. ePartialUpdateCollectResult::NoChangesDetected: The have been no changes
* detected since last invoke for the same user.
* ePartialUpdateCollectResult::PartialChangesDetected: Parts of the image has been updated since
* last invoke for the same user. The changes can be read by using
* #BKE_image_partial_update_get_next_change.
*/
ePartialUpdateCollectResult BKE_image_partial_update_collect_changes(
struct Image *image, struct PartialUpdateUser *user);
ePartialUpdateIterResult BKE_image_partial_update_get_next_change(
struct PartialUpdateUser *user, struct PartialUpdateRegion *r_region);
/** \brief Abstract class to load tile data when using the PartialUpdateChecker. */
class AbstractTileData {
protected:
virtual ~AbstractTileData() = default;
public:
/**
* \brief Load the data for the given tile_number.
*
* Invoked when changes are on a different tile compared to the previous tile..
*/
virtual void init_data(TileNumber tile_number) = 0;
/**
* \brief Unload the data that has been loaded.
*
* Invoked when changes are on a different tile compared to the previous tile or when finished
* iterating over the changes.
*/
virtual void free_data() = 0;
};
/**
* \brief Class to not load any tile specific data when iterating over changes.
*/
class NoTileData : AbstractTileData {
public:
NoTileData(Image *UNUSED(image), ImageUser *UNUSED(image_user))
{
}
void init_data(TileNumber UNUSED(new_tile_number)) override
{
}
void free_data() override
{
}
};
/**
* \brief Load the ImageTile and ImBuf associated with the partial change.
*/
class ImageTileData : AbstractTileData {
public:
/**
* \brief Not owned Image that is being iterated over.
*/
Image *image;
/**
* \brief Local copy of the image user.
*
* The local copy is required so we don't change the image user of the caller.
* We need to change it in order to request data for a specific tile.
*/
ImageUser image_user = {0};
/**
* \brief ImageTile associated with the loaded tile.
* Data is not owned by this instance but by the `image`.
*/
ImageTile *tile = nullptr;
/**
* \brief ImBuf of the loaded tile.
*
* Can be nullptr when the file doesn't exist or when the tile hasn't been initialized.
*/
ImBuf *tile_buffer = nullptr;
ImageTileData(Image *image, ImageUser *image_user) : image(image)
{
if (image_user != nullptr) {
this->image_user = *image_user;
}
}
void init_data(TileNumber new_tile_number) override
{
image_user.tile = new_tile_number;
tile = BKE_image_get_tile(image, new_tile_number);
tile_buffer = BKE_image_acquire_ibuf(image, &image_user, NULL);
}
void free_data() override
{
BKE_image_release_ibuf(image, tile_buffer, nullptr);
tile = nullptr;
tile_buffer = nullptr;
}
};
template<typename TileData = NoTileData> struct PartialUpdateChecker {
/**
* \brief Not owned Image that is being iterated over.
*/
Image *image;
ImageUser *image_user;
/**
* \brief the collected changes are stored inside the PartialUpdateUser.
*/
PartialUpdateUser *user;
struct CollectResult {
PartialUpdateChecker<TileData> *checker;
/**
* \brief Tile specific data.
*/
TileData tile_data;
PartialUpdateRegion changed_region;
ePartialUpdateCollectResult result_code;
private:
TileNumber last_tile_number;
public:
CollectResult(PartialUpdateChecker<TileData> *checker, ePartialUpdateCollectResult result_code)
: checker(checker),
tile_data(checker->image, checker->image_user),
result_code(result_code)
{
}
const ePartialUpdateCollectResult get_result_code() const
{
return result_code;
}
/**
* \brief Load the next changed region.
*
* This member function can only be called when partial changes are detected.
* (`get_result_code()` returns `ePartialUpdateCollectResult::PartialChangesDetected`).
*
* When changes for another tile than the previous tile is loaded the #tile_data will be
* updated.
*/
ePartialUpdateIterResult get_next_change()
{
BLI_assert(result_code == ePartialUpdateCollectResult::PartialChangesDetected);
ePartialUpdateIterResult result = BKE_image_partial_update_get_next_change(checker->user,
&changed_region);
switch (result) {
case ePartialUpdateIterResult::Finished:
tile_data.free_data();
return result;
case ePartialUpdateIterResult::ChangeAvailable:
if (last_tile_number == changed_region.tile_number) {
return result;
}
tile_data.free_data();
tile_data.init_data(changed_region.tile_number);
last_tile_number = changed_region.tile_number;
return result;
default:
BLI_assert_unreachable();
return result;
}
}
};
public:
PartialUpdateChecker(Image *image, ImageUser *image_user, PartialUpdateUser *user)
: image(image), image_user(image_user), user(user)
{
}
/**
* \brief Check for new changes since the last time this method was invoked for this #user.
*/
CollectResult collect_changes()
{
ePartialUpdateCollectResult collect_result = BKE_image_partial_update_collect_changes(image,
user);
return CollectResult(this, collect_result);
}
};
} // namespace partial_update
} // namespace blender::bke::image