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blender-archive/source/blender/blenkernel/intern/subdiv_modifier.c
Clément Foucault 263f862ba5 Add workaround for broken interface query functions on Intel HD Graphics 4400 and 4600
Fixes T93680

For current drivers of Intel HD Graphics 4400 and 4600, various Program Introspection functions appear broken and return incorrect values, causing crashes in the current handling of SSBOs. Disable use of this feature on those devices. Add checks to features that use SSBOs (Hair and Subdivision Modifier).

Reviewed By: fclem, jbakker

Maniphest Tasks: T93680

Differential Revision: https://developer.blender.org/D13806
2022-01-24 18:48:16 +01:00

161 lines
5.4 KiB
C

/*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2021 by Blender Foundation.
* All rights reserved.
*/
#include "BKE_subdiv_modifier.h"
#include "MEM_guardedalloc.h"
#include "DNA_mesh_types.h"
#include "DNA_modifier_types.h"
#include "DNA_object_types.h"
#include "DNA_scene_types.h"
#include "DNA_userdef_types.h"
#include "BKE_modifier.h"
#include "BKE_subdiv.h"
#include "GPU_capabilities.h"
#include "GPU_context.h"
#include "opensubdiv_capi.h"
void BKE_subsurf_modifier_subdiv_settings_init(SubdivSettings *settings,
const SubsurfModifierData *smd,
const bool use_render_params)
{
const int requested_levels = (use_render_params) ? smd->renderLevels : smd->levels;
settings->is_simple = (smd->subdivType == SUBSURF_TYPE_SIMPLE);
settings->is_adaptive = !(smd->flags & eSubsurfModifierFlag_UseRecursiveSubdivision);
settings->level = settings->is_simple ?
1 :
(settings->is_adaptive ? smd->quality : requested_levels);
settings->use_creases = (smd->flags & eSubsurfModifierFlag_UseCrease);
settings->vtx_boundary_interpolation = BKE_subdiv_vtx_boundary_interpolation_from_subsurf(
smd->boundary_smooth);
settings->fvar_linear_interpolation = BKE_subdiv_fvar_interpolation_from_uv_smooth(
smd->uv_smooth);
}
static ModifierData *modifier_get_last_enabled_for_mode(const Scene *scene,
const Object *ob,
int required_mode)
{
ModifierData *md = ob->modifiers.last;
while (md) {
if (BKE_modifier_is_enabled(scene, md, required_mode)) {
break;
}
md = md->prev;
}
return md;
}
bool BKE_subsurf_modifier_can_do_gpu_subdiv_ex(const Scene *scene,
const Object *ob,
const SubsurfModifierData *smd,
int required_mode,
bool skip_check_is_last)
{
if ((U.gpu_flag & USER_GPU_FLAG_SUBDIVISION_EVALUATION) == 0) {
return false;
}
if (!skip_check_is_last) {
ModifierData *md = modifier_get_last_enabled_for_mode(scene, ob, required_mode);
if (md != (const ModifierData *)smd) {
return false;
}
}
/* Only OpenGL is supported for OpenSubdiv evaluation for now. */
if (GPU_backend_get_type() != GPU_BACKEND_OPENGL) {
return false;
}
if (!(GPU_compute_shader_support() && GPU_shader_storage_buffer_objects_support())) {
return false;
}
const int available_evaluators = openSubdiv_getAvailableEvaluators();
if ((available_evaluators & OPENSUBDIV_EVALUATOR_GLSL_COMPUTE) == 0) {
return false;
}
return true;
}
bool BKE_subsurf_modifier_can_do_gpu_subdiv(const Scene *scene,
const Object *ob,
int required_mode)
{
ModifierData *md = modifier_get_last_enabled_for_mode(scene, ob, required_mode);
if (!md) {
return false;
}
if (md->type != eModifierType_Subsurf) {
return false;
}
return BKE_subsurf_modifier_can_do_gpu_subdiv_ex(
scene, ob, (SubsurfModifierData *)md, required_mode, true);
}
void (*BKE_subsurf_modifier_free_gpu_cache_cb)(Subdiv *subdiv) = NULL;
Subdiv *BKE_subsurf_modifier_subdiv_descriptor_ensure(const SubsurfModifierData *smd,
const SubdivSettings *subdiv_settings,
const Mesh *mesh,
const bool for_draw_code)
{
SubsurfRuntimeData *runtime_data = (SubsurfRuntimeData *)smd->modifier.runtime;
if (runtime_data->subdiv && runtime_data->set_by_draw_code != for_draw_code) {
BKE_subdiv_free(runtime_data->subdiv);
runtime_data->subdiv = NULL;
}
Subdiv *subdiv = BKE_subdiv_update_from_mesh(runtime_data->subdiv, subdiv_settings, mesh);
runtime_data->subdiv = subdiv;
runtime_data->set_by_draw_code = for_draw_code;
return subdiv;
}
SubsurfRuntimeData *BKE_subsurf_modifier_ensure_runtime(SubsurfModifierData *smd)
{
SubsurfRuntimeData *runtime_data = (SubsurfRuntimeData *)smd->modifier.runtime;
if (runtime_data == NULL) {
runtime_data = MEM_callocN(sizeof(*runtime_data), "subsurf runtime");
smd->modifier.runtime = runtime_data;
}
return runtime_data;
}
int BKE_subsurf_modifier_eval_required_mode(bool is_final_render, bool is_edit_mode)
{
if (is_final_render) {
return eModifierMode_Render;
}
return eModifierMode_Realtime | (is_edit_mode ? eModifierMode_Editmode : 0);
}