To convert old code to the current convention and use a single code style.
57 lines
1.9 KiB
C++
57 lines
1.9 KiB
C++
/*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* Copyright 2011, Blender Foundation.
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*/
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#pragma once
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#include "COM_MultiThreadedOperation.h"
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namespace blender::compositor {
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class FlipOperation : public MultiThreadedOperation {
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private:
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SocketReader *input_operation_;
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bool flip_x_;
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bool flip_y_;
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public:
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FlipOperation();
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bool determine_depending_area_of_interest(rcti *input,
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ReadBufferOperation *read_operation,
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rcti *output) override;
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void execute_pixel_sampled(float output[4], float x, float y, PixelSampler sampler) override;
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void init_execution() override;
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void deinit_execution() override;
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void setFlipX(bool flipX)
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{
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flip_x_ = flipX;
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}
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void setFlipY(bool flipY)
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{
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flip_y_ = flipY;
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}
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void determine_canvas(const rcti &preferred_area, rcti &r_area) override;
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void get_area_of_interest(int input_idx, const rcti &output_area, rcti &r_input_area) override;
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void update_memory_buffer_partial(MemoryBuffer *output,
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const rcti &area,
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Span<MemoryBuffer *> inputs) override;
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};
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} // namespace blender::compositor
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