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blender-archive/source/blender/compositor/operations/COM_PreviewOperation.cc
2021-10-13 23:41:14 +02:00

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C++

/*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* Copyright 2011, Blender Foundation.
*/
#include "COM_PreviewOperation.h"
#include "BKE_node.h"
#include "IMB_colormanagement.h"
namespace blender::compositor {
PreviewOperation::PreviewOperation(const ColorManagedViewSettings *view_settings,
const ColorManagedDisplaySettings *display_settings,
const unsigned int default_width,
const unsigned int default_height)
{
this->add_input_socket(DataType::Color, ResizeMode::Align);
preview_ = nullptr;
output_buffer_ = nullptr;
input_ = nullptr;
divider_ = 1.0f;
view_settings_ = view_settings;
display_settings_ = display_settings;
default_width_ = default_width;
default_height_ = default_height;
flags_.use_viewer_border = true;
flags_.is_preview_operation = true;
}
void PreviewOperation::verify_preview(bNodeInstanceHash *previews, bNodeInstanceKey key)
{
/* Size (0, 0) ensures the preview rect is not allocated in advance,
* this is set later in init_execution once the resolution is determined.
*/
preview_ = BKE_node_preview_verify(previews, key, 0, 0, true);
}
void PreviewOperation::init_execution()
{
input_ = get_input_socket_reader(0);
if (this->get_width() == (unsigned int)preview_->xsize &&
this->get_height() == (unsigned int)preview_->ysize) {
output_buffer_ = preview_->rect;
}
if (output_buffer_ == nullptr) {
output_buffer_ = (unsigned char *)MEM_callocN(
sizeof(unsigned char) * 4 * get_width() * get_height(), "PreviewOperation");
if (preview_->rect) {
MEM_freeN(preview_->rect);
}
preview_->xsize = get_width();
preview_->ysize = get_height();
preview_->rect = output_buffer_;
}
}
void PreviewOperation::deinit_execution()
{
output_buffer_ = nullptr;
input_ = nullptr;
}
void PreviewOperation::execute_region(rcti *rect, unsigned int /*tile_number*/)
{
int offset;
float color[4];
struct ColormanageProcessor *cm_processor;
cm_processor = IMB_colormanagement_display_processor_new(view_settings_, display_settings_);
for (int y = rect->ymin; y < rect->ymax; y++) {
offset = (y * get_width() + rect->xmin) * 4;
for (int x = rect->xmin; x < rect->xmax; x++) {
float rx = floor(x / divider_);
float ry = floor(y / divider_);
color[0] = 0.0f;
color[1] = 0.0f;
color[2] = 0.0f;
color[3] = 1.0f;
input_->read_sampled(color, rx, ry, PixelSampler::Nearest);
IMB_colormanagement_processor_apply_v4(cm_processor, color);
rgba_float_to_uchar(output_buffer_ + offset, color);
offset += 4;
}
}
IMB_colormanagement_processor_free(cm_processor);
}
bool PreviewOperation::determine_depending_area_of_interest(rcti *input,
ReadBufferOperation *read_operation,
rcti *output)
{
rcti new_input;
new_input.xmin = input->xmin / divider_;
new_input.xmax = input->xmax / divider_;
new_input.ymin = input->ymin / divider_;
new_input.ymax = input->ymax / divider_;
return NodeOperation::determine_depending_area_of_interest(&new_input, read_operation, output);
}
void PreviewOperation::determine_canvas(const rcti &UNUSED(preferred_area), rcti &r_area)
{
/* Use default preview resolution as preferred ensuring it has size so that
* generated inputs (which don't have resolution on their own) are displayed */
BLI_assert(default_width_ > 0 && default_height_ > 0);
rcti local_preferred;
BLI_rcti_init(&local_preferred, 0, default_width_, 0, default_height_);
NodeOperation::determine_canvas(local_preferred, r_area);
/* If resolution is 0 there are two possible scenarios:
* - Either node is not connected at all
* - Or it is connected to an input which has no resolution.
*
* In the former case we rely on the execution system to not evaluate this node.
*
* The latter case would only happen if an input doesn't set any resolution ignoring output
* preferred resolution. In such case preview size will be 0 too.
*/
int width = BLI_rcti_size_x(&r_area);
int height = BLI_rcti_size_y(&r_area);
divider_ = 0.0f;
if (width > 0 && height > 0) {
if (width > height) {
divider_ = (float)COM_PREVIEW_SIZE / (width);
}
else {
divider_ = (float)COM_PREVIEW_SIZE / (height);
}
}
width = width * divider_;
height = height * divider_;
BLI_rcti_init(&r_area, r_area.xmin, r_area.xmin + width, r_area.ymin, r_area.ymin + height);
}
eCompositorPriority PreviewOperation::get_render_priority() const
{
return eCompositorPriority::Low;
}
void PreviewOperation::get_area_of_interest(const int input_idx,
const rcti &output_area,
rcti &r_input_area)
{
BLI_assert(input_idx == 0);
UNUSED_VARS_NDEBUG(input_idx);
r_input_area.xmin = output_area.xmin / divider_;
r_input_area.xmax = output_area.xmax / divider_;
r_input_area.ymin = output_area.ymin / divider_;
r_input_area.ymax = output_area.ymax / divider_;
}
void PreviewOperation::update_memory_buffer_partial(MemoryBuffer *UNUSED(output),
const rcti &area,
Span<MemoryBuffer *> inputs)
{
MemoryBuffer *input = inputs[0];
struct ColormanageProcessor *cm_processor = IMB_colormanagement_display_processor_new(
view_settings_, display_settings_);
rcti buffer_area;
BLI_rcti_init(&buffer_area, 0, this->get_width(), 0, this->get_height());
BuffersIteratorBuilder<uchar> it_builder(
output_buffer_, buffer_area, area, COM_data_type_num_channels(DataType::Color));
for (BuffersIterator<uchar> it = it_builder.build(); !it.is_end(); ++it) {
const float rx = it.x / divider_;
const float ry = it.y / divider_;
float color[4];
input->read_elem_checked(rx, ry, color);
IMB_colormanagement_processor_apply_v4(cm_processor, color);
rgba_float_to_uchar(it.out, color);
}
IMB_colormanagement_processor_free(cm_processor);
}
} // namespace blender::compositor