605 lines
18 KiB
C++
605 lines
18 KiB
C++
/*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
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* All rights reserved.
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*/
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/** \file
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* \ingroup imbuf
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*/
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#include <array>
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#include <type_traits>
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#include "BLI_math.h"
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#include "BLI_rect.h"
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#include "IMB_imbuf.h"
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#include "IMB_imbuf_types.h"
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namespace blender::imbuf::transform {
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struct TransformUserData {
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/** \brief Source image buffer to read from. */
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const ImBuf *src;
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/** \brief Destination image buffer to write to. */
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ImBuf *dst;
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/** \brief UV coordinates at the origin (0,0) in source image space. */
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float start_uv[2];
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/**
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* \brief delta UV coordinates along the source image buffer, when moving a single pixel in the X
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* axis of the dst image buffer.
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*/
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float add_x[2];
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/**
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* \brief delta UV coordinate along the source image buffer, when moving a single pixel in the Y
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* axes of the dst image buffer.
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*/
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float add_y[2];
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/**
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* \brief Cropping region in source image pixel space.
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*/
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rctf src_crop;
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/**
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* \brief Initialize the start_uv, add_x and add_y fields based on the given transform matrix.
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*/
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void init(const float transform_matrix[4][4])
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{
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init_start_uv(transform_matrix);
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init_add_x(transform_matrix);
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init_add_y(transform_matrix);
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}
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private:
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void init_start_uv(const float transform_matrix[4][4])
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{
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float start_uv_v3[3];
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float orig[3];
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zero_v3(orig);
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mul_v3_m4v3(start_uv_v3, transform_matrix, orig);
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copy_v2_v2(start_uv, start_uv_v3);
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}
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void init_add_x(const float transform_matrix[4][4])
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{
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const int width = src->x;
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float add_x_v3[3];
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float uv_max_x[3];
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zero_v3(uv_max_x);
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uv_max_x[0] = width;
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uv_max_x[1] = 0.0f;
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mul_v3_m4v3(add_x_v3, transform_matrix, uv_max_x);
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sub_v2_v2(add_x_v3, start_uv);
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mul_v2_fl(add_x_v3, 1.0f / width);
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copy_v2_v2(add_x, add_x_v3);
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}
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void init_add_y(const float transform_matrix[4][4])
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{
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const int height = src->y;
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float add_y_v3[3];
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float uv_max_y[3];
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zero_v3(uv_max_y);
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uv_max_y[0] = 0.0f;
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uv_max_y[1] = height;
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mul_v3_m4v3(add_y_v3, transform_matrix, uv_max_y);
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sub_v2_v2(add_y_v3, start_uv);
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mul_v2_fl(add_y_v3, 1.0f / height);
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copy_v2_v2(add_y, add_y_v3);
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}
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};
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/**
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* \brief Base class for source discarding.
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*
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* The class decides if a specific uv coordinate from the source buffer should be ignored.
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* This is used to mix multiple images over a single output buffer. Discarded pixels will
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* not change the output buffer.
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*/
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class BaseDiscard {
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public:
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virtual ~BaseDiscard() = default;
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/**
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* \brief Should the source pixel at the given uv coordinate be discarded.
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*/
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virtual bool should_discard(const TransformUserData &user_data, const float uv[2]) = 0;
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};
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/**
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* \brief Crop uv-coordinates that are outside the user data src_crop rect.
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*/
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class CropSource : public BaseDiscard {
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public:
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/**
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* \brief Should the source pixel at the given uv coordinate be discarded.
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*
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* Uses user_data.src_crop to determine if the uv coordinate should be skipped.
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*/
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bool should_discard(const TransformUserData &user_data, const float uv[2]) override
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{
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return uv[0] < user_data.src_crop.xmin || uv[0] >= user_data.src_crop.xmax ||
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uv[1] < user_data.src_crop.ymin || uv[1] >= user_data.src_crop.ymax;
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}
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};
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/**
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* \brief Discard that does not discard anything.
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*/
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class NoDiscard : public BaseDiscard {
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public:
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/**
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* \brief Should the source pixel at the given uv coordinate be discarded.
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*
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* Will never discard any pixels.
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*/
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bool should_discard(const TransformUserData &UNUSED(user_data),
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const float UNUSED(uv[2])) override
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{
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return false;
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}
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};
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/**
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* \brief Pointer to a pixel to write to in serial.
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*/
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template<
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/**
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* \brief Kind of buffer.
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* Possible options: float, unsigned char.
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*/
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typename StorageType = float,
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/**
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* \brief Number of channels of a single pixel.
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*/
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int NumChannels = 4>
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class PixelPointer {
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public:
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static const int ChannelLen = NumChannels;
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private:
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StorageType *pointer;
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public:
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void init_pixel_pointer(const ImBuf *image_buffer, int x, int y)
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{
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const size_t offset = (y * (size_t)image_buffer->x + x) * NumChannels;
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if constexpr (std::is_same_v<StorageType, float>) {
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pointer = image_buffer->rect_float + offset;
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}
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else if constexpr (std::is_same_v<StorageType, unsigned char>) {
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pointer = const_cast<unsigned char *>(
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static_cast<const unsigned char *>(static_cast<const void *>(image_buffer->rect)) +
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offset);
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}
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else {
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pointer = nullptr;
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}
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}
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/**
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* \brief Get pointer to the current pixel to write to.
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*/
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StorageType *get_pointer()
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{
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return pointer;
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}
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void increase_pixel_pointer()
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{
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pointer += NumChannels;
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}
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};
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/**
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* \brief Wrapping mode for the uv coordinates.
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*
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* Subclasses have the ability to change the UV coordinates when sampling the source buffer.
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*/
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class BaseUVWrapping {
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public:
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/**
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* \brief modify the given u coordinate.
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*/
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virtual float modify_u(const ImBuf *source_buffer, float u) = 0;
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/**
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* \brief modify the given v coordinate.
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*/
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virtual float modify_v(const ImBuf *source_buffer, float v) = 0;
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};
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/**
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* \brief UVWrapping method that does not modify the UV coordinates.
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*/
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class PassThroughUV : public BaseUVWrapping {
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public:
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float modify_u(const ImBuf *UNUSED(source_buffer), float u) override
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{
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return u;
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}
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float modify_v(const ImBuf *UNUSED(source_buffer), float v) override
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{
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return v;
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}
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};
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/**
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* \brief UVWrapping method that wrap repeats the UV coordinates.
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*/
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class WrapRepeatUV : public BaseUVWrapping {
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public:
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float modify_u(const ImBuf *source_buffer, float u) override
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{
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int x = (int)floor(u);
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x = x % source_buffer->x;
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if (x < 0) {
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x += source_buffer->x;
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}
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return x;
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}
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float modify_v(const ImBuf *source_buffer, float v) override
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{
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int y = (int)floor(v);
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y = y % source_buffer->y;
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if (y < 0) {
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y += source_buffer->y;
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}
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return y;
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}
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};
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/**
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* \brief Read a sample from an image buffer.
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*
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* A sampler can read from an image buffer.
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*
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*/
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template<
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/** \brief Interpolation mode to use when sampling. */
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eIMBInterpolationFilterMode Filter,
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/** \brief storage type of a single pixel channel (unsigned char or float). */
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typename StorageType,
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/**
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* \brief number of channels if the image to read.
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*
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* Must match the actual channels of the image buffer that is sampled.
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*/
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int NumChannels,
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/**
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* \brief Wrapping method to perform
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*
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* Should be a subclass of BaseUVWrapper
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*/
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typename UVWrapping>
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class Sampler {
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UVWrapping uv_wrapper;
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public:
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using ChannelType = StorageType;
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static const int ChannelLen = NumChannels;
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using SampleType = std::array<StorageType, NumChannels>;
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void sample(const ImBuf *source, const float u, const float v, SampleType &r_sample)
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{
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if constexpr (Filter == IMB_FILTER_BILINEAR && std::is_same_v<StorageType, float> &&
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NumChannels == 4) {
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const float wrapped_u = uv_wrapper.modify_u(source, u);
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const float wrapped_v = uv_wrapper.modify_v(source, v);
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bilinear_interpolation_color_fl(source, nullptr, &r_sample[0], wrapped_u, wrapped_v);
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}
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else if constexpr (Filter == IMB_FILTER_NEAREST &&
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std::is_same_v<StorageType, unsigned char> && NumChannels == 4) {
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const float wrapped_u = uv_wrapper.modify_u(source, u);
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const float wrapped_v = uv_wrapper.modify_v(source, v);
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nearest_interpolation_color_char(source, &r_sample[0], nullptr, wrapped_u, wrapped_v);
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}
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else if constexpr (Filter == IMB_FILTER_BILINEAR &&
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std::is_same_v<StorageType, unsigned char> && NumChannels == 4) {
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const float wrapped_u = uv_wrapper.modify_u(source, u);
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const float wrapped_v = uv_wrapper.modify_v(source, v);
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bilinear_interpolation_color_char(source, &r_sample[0], nullptr, wrapped_u, wrapped_v);
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}
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else if constexpr (Filter == IMB_FILTER_BILINEAR && std::is_same_v<StorageType, float>) {
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if constexpr (std::is_same_v<UVWrapping, WrapRepeatUV>) {
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BLI_bilinear_interpolation_wrap_fl(
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source->rect_float, &r_sample[0], source->x, source->y, NumChannels, u, v, true, true);
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}
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else {
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const float wrapped_u = uv_wrapper.modify_u(source, u);
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const float wrapped_v = uv_wrapper.modify_v(source, v);
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BLI_bilinear_interpolation_fl(source->rect_float,
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&r_sample[0],
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source->x,
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source->y,
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NumChannels,
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wrapped_u,
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wrapped_v);
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}
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}
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else if constexpr (Filter == IMB_FILTER_NEAREST && std::is_same_v<StorageType, float>) {
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const float wrapped_u = uv_wrapper.modify_u(source, u);
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const float wrapped_v = uv_wrapper.modify_v(source, v);
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sample_nearest_float(source, wrapped_u, wrapped_v, r_sample);
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}
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else {
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/* Unsupported sampler. */
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BLI_assert_unreachable();
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}
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}
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private:
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void sample_nearest_float(const ImBuf *source,
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const float u,
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const float v,
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SampleType &r_sample)
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{
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BLI_STATIC_ASSERT(std::is_same_v<StorageType, float>);
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/* ImBuf in must have a valid rect or rect_float, assume this is already checked */
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int x1 = (int)(u);
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int y1 = (int)(v);
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/* Break when sample outside image is requested. */
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if (x1 < 0 || x1 >= source->x || y1 < 0 || y1 >= source->y) {
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for (int i = 0; i < NumChannels; i++) {
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r_sample[i] = 0.0f;
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}
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return;
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}
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const size_t offset = ((size_t)source->x * y1 + x1) * NumChannels;
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const float *dataF = source->rect_float + offset;
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for (int i = 0; i < NumChannels; i++) {
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r_sample[i] = dataF[i];
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}
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}
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};
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/**
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* \brief Change the number of channels and store it.
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*
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* Template class to convert and store a sample in a PixelPointer.
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* It supports:
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* - 4 channel unsigned char -> 4 channel unsigned char.
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* - 4 channel float -> 4 channel float.
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* - 3 channel float -> 4 channel float.
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* - 2 channel float -> 4 channel float.
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* - 1 channel float -> 4 channel float.
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*/
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template<typename StorageType, int SourceNumChannels, int DestinationNumChannels>
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class ChannelConverter {
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public:
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using SampleType = std::array<StorageType, SourceNumChannels>;
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using PixelType = PixelPointer<StorageType, DestinationNumChannels>;
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/**
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* \brief Convert the number of channels of the given sample to match the pixel pointer and store
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* it at the location the pixel_pointer points at.
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*/
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void convert_and_store(const SampleType &sample, PixelType &pixel_pointer)
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{
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if constexpr (std::is_same_v<StorageType, unsigned char>) {
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BLI_STATIC_ASSERT(SourceNumChannels == 4, "Unsigned chars always have 4 channels.");
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BLI_STATIC_ASSERT(DestinationNumChannels == 4, "Unsigned chars always have 4 channels.");
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copy_v4_v4_uchar(pixel_pointer.get_pointer(), &sample[0]);
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}
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else if constexpr (std::is_same_v<StorageType, float> && SourceNumChannels == 4 &&
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DestinationNumChannels == 4) {
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copy_v4_v4(pixel_pointer.get_pointer(), &sample[0]);
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}
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else if constexpr (std::is_same_v<StorageType, float> && SourceNumChannels == 3 &&
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DestinationNumChannels == 4) {
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copy_v4_fl4(pixel_pointer.get_pointer(), sample[0], sample[1], sample[2], 1.0f);
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}
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else if constexpr (std::is_same_v<StorageType, float> && SourceNumChannels == 2 &&
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DestinationNumChannels == 4) {
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copy_v4_fl4(pixel_pointer.get_pointer(), sample[0], sample[1], 0.0f, 1.0f);
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}
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else if constexpr (std::is_same_v<StorageType, float> && SourceNumChannels == 1 &&
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DestinationNumChannels == 4) {
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copy_v4_fl4(pixel_pointer.get_pointer(), sample[0], sample[0], sample[0], 1.0f);
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}
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else {
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BLI_assert_unreachable();
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}
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}
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};
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/**
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* \brief Processor for a scanline.
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*/
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template<
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/**
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* \brief Discard function to use.
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*
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* \attention Should be a subclass of BaseDiscard.
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*/
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typename Discard,
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/**
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* \brief Color interpolation function to read from the source buffer.
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*/
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typename Sampler,
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/**
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* \brief Kernel to store to the destination buffer.
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* Should be an PixelPointer
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*/
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typename OutputPixelPointer>
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class ScanlineProcessor {
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Discard discarder;
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OutputPixelPointer output;
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Sampler sampler;
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/**
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* \brief Channels sizzling logic to convert between the input image buffer and the output image
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* buffer.
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*/
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ChannelConverter<typename Sampler::ChannelType,
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Sampler::ChannelLen,
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OutputPixelPointer::ChannelLen>
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channel_converter;
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public:
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/**
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* \brief Inner loop of the transformations, processing a full scanline.
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*/
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void process(const TransformUserData *user_data, int scanline)
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{
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const int width = user_data->dst->x;
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float uv[2];
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madd_v2_v2v2fl(uv, user_data->start_uv, user_data->add_y, scanline);
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output.init_pixel_pointer(user_data->dst, 0, scanline);
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for (int xi = 0; xi < width; xi++) {
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if (!discarder.should_discard(*user_data, uv)) {
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typename Sampler::SampleType sample;
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sampler.sample(user_data->src, uv[0], uv[1], sample);
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channel_converter.convert_and_store(sample, output);
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}
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add_v2_v2(uv, user_data->add_x);
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output.increase_pixel_pointer();
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}
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}
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};
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/**
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* \brief callback function for threaded transformation.
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*/
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template<typename Processor> void transform_scanline_function(void *custom_data, int scanline)
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{
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const TransformUserData *user_data = static_cast<const TransformUserData *>(custom_data);
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Processor processor;
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processor.process(user_data, scanline);
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}
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template<eIMBInterpolationFilterMode Filter,
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typename StorageType,
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int SourceNumChannels,
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int DestinationNumChannels>
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ScanlineThreadFunc get_scanline_function(const eIMBTransformMode mode)
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{
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switch (mode) {
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case IMB_TRANSFORM_MODE_REGULAR:
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return transform_scanline_function<
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ScanlineProcessor<NoDiscard,
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Sampler<Filter, StorageType, SourceNumChannels, PassThroughUV>,
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PixelPointer<StorageType, DestinationNumChannels>>>;
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case IMB_TRANSFORM_MODE_CROP_SRC:
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return transform_scanline_function<
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ScanlineProcessor<CropSource,
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Sampler<Filter, StorageType, SourceNumChannels, PassThroughUV>,
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PixelPointer<StorageType, DestinationNumChannels>>>;
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|
case IMB_TRANSFORM_MODE_WRAP_REPEAT:
|
|
return transform_scanline_function<
|
|
ScanlineProcessor<NoDiscard,
|
|
Sampler<Filter, StorageType, SourceNumChannels, WrapRepeatUV>,
|
|
PixelPointer<StorageType, DestinationNumChannels>>>;
|
|
}
|
|
|
|
BLI_assert_unreachable();
|
|
return nullptr;
|
|
}
|
|
|
|
template<eIMBInterpolationFilterMode Filter>
|
|
ScanlineThreadFunc get_scanline_function(const TransformUserData *user_data,
|
|
const eIMBTransformMode mode)
|
|
{
|
|
const ImBuf *src = user_data->src;
|
|
const ImBuf *dst = user_data->dst;
|
|
|
|
if (src->channels == 4 && dst->channels == 4) {
|
|
return get_scanline_function<Filter, float, 4, 4>(mode);
|
|
}
|
|
if (src->channels == 3 && dst->channels == 4) {
|
|
return get_scanline_function<Filter, float, 3, 4>(mode);
|
|
}
|
|
if (src->channels == 2 && dst->channels == 4) {
|
|
return get_scanline_function<Filter, float, 2, 4>(mode);
|
|
}
|
|
if (src->channels == 1 && dst->channels == 4) {
|
|
return get_scanline_function<Filter, float, 1, 4>(mode);
|
|
}
|
|
return nullptr;
|
|
}
|
|
|
|
template<eIMBInterpolationFilterMode Filter>
|
|
static void transform_threaded(TransformUserData *user_data, const eIMBTransformMode mode)
|
|
{
|
|
ScanlineThreadFunc scanline_func = nullptr;
|
|
|
|
if (user_data->dst->rect_float && user_data->src->rect_float) {
|
|
scanline_func = get_scanline_function<Filter>(user_data, mode);
|
|
}
|
|
else if (user_data->dst->rect && user_data->src->rect) {
|
|
/* Number of channels is always 4 when using unsigned char buffers (sRGB + straight alpha). */
|
|
scanline_func = get_scanline_function<Filter, unsigned char, 4, 4>(mode);
|
|
}
|
|
|
|
if (scanline_func != nullptr) {
|
|
IMB_processor_apply_threaded_scanlines(user_data->dst->y, scanline_func, user_data);
|
|
}
|
|
}
|
|
|
|
} // namespace blender::imbuf::transform
|
|
|
|
extern "C" {
|
|
|
|
using namespace blender::imbuf::transform;
|
|
|
|
void IMB_transform(const struct ImBuf *src,
|
|
struct ImBuf *dst,
|
|
const eIMBTransformMode mode,
|
|
const eIMBInterpolationFilterMode filter,
|
|
const float transform_matrix[4][4],
|
|
const struct rctf *src_crop)
|
|
{
|
|
BLI_assert_msg(mode != IMB_TRANSFORM_MODE_CROP_SRC || src_crop != nullptr,
|
|
"No source crop rect given, but crop source is requested. Or source crop rect "
|
|
"was given, but crop source was not requested.");
|
|
|
|
TransformUserData user_data;
|
|
user_data.src = src;
|
|
user_data.dst = dst;
|
|
if (mode == IMB_TRANSFORM_MODE_CROP_SRC) {
|
|
user_data.src_crop = *src_crop;
|
|
}
|
|
user_data.init(transform_matrix);
|
|
|
|
if (filter == IMB_FILTER_NEAREST) {
|
|
transform_threaded<IMB_FILTER_NEAREST>(&user_data, mode);
|
|
}
|
|
else {
|
|
transform_threaded<IMB_FILTER_BILINEAR>(&user_data, mode);
|
|
}
|
|
}
|
|
}
|