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blender-archive/source/blender/python/gpu/gpu_py_platform.c
Campbell Barton c434782e3a File headers: SPDX License migration
Use a shorter/simpler license convention, stops the header taking so
much space.

Follow the SPDX license specification: https://spdx.org/licenses

- C/C++/objc/objc++
- Python
- Shell Scripts
- CMake, GNUmakefile

While most of the source tree has been included

- `./extern/` was left out.
- `./intern/cycles` & `./intern/atomic` are also excluded because they
  use different header conventions.

doc/license/SPDX-license-identifiers.txt has been added to list SPDX all
used identifiers.

See P2788 for the script that automated these edits.

Reviewed By: brecht, mont29, sergey

Ref D14069
2022-02-11 09:14:36 +11:00

98 lines
2.5 KiB
C

/* SPDX-License-Identifier: GPL-2.0-or-later */
/** \file
* \ingroup bpygpu
*
* - Use `bpygpu_` for local API.
* - Use `BPyGPU` for public API.
*/
#include <Python.h>
#include "BLI_utildefines.h"
#include "GPU_platform.h"
#include "gpu_py_platform.h" /* own include */
/* -------------------------------------------------------------------- */
/** \name Functions
* \{ */
PyDoc_STRVAR(pygpu_platform_vendor_get_doc,
".. function:: vendor_get()\n"
"\n"
" Get GPU vendor.\n"
"\n"
" :return: Vendor name.\n"
" :rtype: str\n");
static PyObject *pygpu_platform_vendor_get(PyObject *UNUSED(self))
{
return PyUnicode_FromString(GPU_platform_vendor());
}
PyDoc_STRVAR(pygpu_platform_renderer_get_doc,
".. function:: renderer_get()\n"
"\n"
" Get GPU to be used for rendering.\n"
"\n"
" :return: GPU name.\n"
" :rtype: str\n");
static PyObject *pygpu_platform_renderer_get(PyObject *UNUSED(self))
{
return PyUnicode_FromString(GPU_platform_renderer());
}
PyDoc_STRVAR(pygpu_platform_version_get_doc,
".. function:: version_get()\n"
"\n"
" Get GPU driver version.\n"
"\n"
" :return: Driver version.\n"
" :rtype: str\n");
static PyObject *pygpu_platform_version_get(PyObject *UNUSED(self))
{
return PyUnicode_FromString(GPU_platform_version());
}
/** \} */
/* -------------------------------------------------------------------- */
/** \name Module
* \{ */
static struct PyMethodDef pygpu_platform__tp_methods[] = {
{"vendor_get",
(PyCFunction)pygpu_platform_vendor_get,
METH_NOARGS,
pygpu_platform_vendor_get_doc},
{"renderer_get",
(PyCFunction)pygpu_platform_renderer_get,
METH_NOARGS,
pygpu_platform_renderer_get_doc},
{"version_get",
(PyCFunction)pygpu_platform_version_get,
METH_NOARGS,
pygpu_platform_version_get_doc},
{NULL, NULL, 0, NULL},
};
PyDoc_STRVAR(pygpu_platform__tp_doc, "This module provides access to GPU Platform definitions.");
static PyModuleDef pygpu_platform_module_def = {
PyModuleDef_HEAD_INIT,
.m_name = "gpu.platform",
.m_doc = pygpu_platform__tp_doc,
.m_methods = pygpu_platform__tp_methods,
};
PyObject *bpygpu_platform_init(void)
{
PyObject *submodule;
submodule = PyModule_Create(&pygpu_platform_module_def);
return submodule;
}
/** \} */