966 lines
29 KiB
C
966 lines
29 KiB
C
/*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* The Original Code is Copyright (C) 2020 Blender Foundation.
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* All rights reserved.
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*/
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/** \file
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* \ingroup edsculpt
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*/
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#include "MEM_guardedalloc.h"
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#include "BLI_blenlib.h"
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#include "BLI_hash.h"
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#include "BLI_math.h"
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#include "BLI_task.h"
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#include "DNA_brush_types.h"
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#include "DNA_customdata_types.h"
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#include "DNA_mesh_types.h"
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#include "DNA_meshdata_types.h"
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#include "DNA_object_types.h"
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#include "DNA_scene_types.h"
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#include "BKE_brush.h"
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#include "BKE_ccg.h"
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#include "BKE_colortools.h"
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#include "BKE_context.h"
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#include "BKE_customdata.h"
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#include "BKE_mesh.h"
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#include "BKE_mesh_mapping.h"
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#include "BKE_multires.h"
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#include "BKE_node.h"
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#include "BKE_object.h"
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#include "BKE_paint.h"
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#include "BKE_pbvh.h"
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#include "BKE_scene.h"
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#include "DEG_depsgraph.h"
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#include "WM_api.h"
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#include "WM_message.h"
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#include "WM_toolsystem.h"
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#include "WM_types.h"
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#include "ED_object.h"
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#include "ED_screen.h"
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#include "ED_sculpt.h"
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#include "ED_view3d.h"
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#include "paint_intern.h"
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#include "sculpt_intern.h"
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#include "RNA_access.h"
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#include "RNA_define.h"
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#include "bmesh.h"
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#include <math.h>
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#include <stdlib.h>
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/* Draw Face Sets Brush. */
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static void do_draw_face_sets_brush_task_cb_ex(void *__restrict userdata,
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const int n,
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const TaskParallelTLS *__restrict tls)
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{
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SculptThreadedTaskData *data = userdata;
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SculptSession *ss = data->ob->sculpt;
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const Brush *brush = data->brush;
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const float bstrength = ss->cache->bstrength;
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PBVHVertexIter vd;
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SculptBrushTest test;
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SculptBrushTestFn sculpt_brush_test_sq_fn = SCULPT_brush_test_init_with_falloff_shape(
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ss, &test, data->brush->falloff_shape);
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const int thread_id = BLI_task_parallel_thread_id(tls);
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BKE_pbvh_vertex_iter_begin(ss->pbvh, data->nodes[n], vd, PBVH_ITER_UNIQUE)
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{
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if (BKE_pbvh_type(ss->pbvh) == PBVH_FACES) {
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MeshElemMap *vert_map = &ss->pmap[vd.index];
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for (int j = 0; j < ss->pmap[vd.index].count; j++) {
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const MPoly *p = &ss->mpoly[vert_map->indices[j]];
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float poly_center[3];
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BKE_mesh_calc_poly_center(p, &ss->mloop[p->loopstart], ss->mvert, poly_center);
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if (sculpt_brush_test_sq_fn(&test, poly_center)) {
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const float fade = bstrength * SCULPT_brush_strength_factor(ss,
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brush,
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vd.co,
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sqrtf(test.dist),
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vd.no,
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vd.fno,
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vd.mask ? *vd.mask : 0.0f,
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vd.index,
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thread_id);
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if (fade > 0.05f && ss->face_sets[vert_map->indices[j]] > 0) {
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ss->face_sets[vert_map->indices[j]] = abs(ss->cache->paint_face_set);
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}
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}
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}
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}
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else if (BKE_pbvh_type(ss->pbvh) == PBVH_GRIDS) {
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{
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if (sculpt_brush_test_sq_fn(&test, vd.co)) {
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const float fade = bstrength * SCULPT_brush_strength_factor(ss,
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brush,
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vd.co,
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sqrtf(test.dist),
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vd.no,
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vd.fno,
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vd.mask ? *vd.mask : 0.0f,
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vd.index,
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thread_id);
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if (fade > 0.05f) {
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SCULPT_vertex_face_set_set(ss, vd.index, ss->cache->paint_face_set);
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}
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}
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}
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}
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}
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BKE_pbvh_vertex_iter_end;
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}
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static void do_relax_face_sets_brush_task_cb_ex(void *__restrict userdata,
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const int n,
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const TaskParallelTLS *__restrict tls)
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{
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SculptThreadedTaskData *data = userdata;
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SculptSession *ss = data->ob->sculpt;
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const Brush *brush = data->brush;
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float bstrength = ss->cache->bstrength;
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PBVHVertexIter vd;
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SculptBrushTest test;
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SculptBrushTestFn sculpt_brush_test_sq_fn = SCULPT_brush_test_init_with_falloff_shape(
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ss, &test, data->brush->falloff_shape);
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const bool relax_face_sets = !(ss->cache->iteration_count % 3 == 0);
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/* This operations needs a stregth tweak as the relax deformation is too weak by default. */
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if (relax_face_sets) {
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bstrength *= 2.0f;
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}
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const int thread_id = BLI_task_parallel_thread_id(tls);
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BKE_pbvh_vertex_iter_begin(ss->pbvh, data->nodes[n], vd, PBVH_ITER_UNIQUE)
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{
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if (sculpt_brush_test_sq_fn(&test, vd.co)) {
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if (relax_face_sets != SCULPT_vertex_has_unique_face_set(ss, vd.index)) {
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const float fade = bstrength * SCULPT_brush_strength_factor(ss,
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brush,
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vd.co,
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sqrtf(test.dist),
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vd.no,
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vd.fno,
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vd.mask ? *vd.mask : 0.0f,
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vd.index,
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thread_id);
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SCULPT_relax_vertex(ss, &vd, fade * bstrength, relax_face_sets, vd.co);
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if (vd.mvert) {
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vd.mvert->flag |= ME_VERT_PBVH_UPDATE;
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}
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}
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}
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}
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BKE_pbvh_vertex_iter_end;
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}
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void SCULPT_do_draw_face_sets_brush(Sculpt *sd, Object *ob, PBVHNode **nodes, int totnode)
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{
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SculptSession *ss = ob->sculpt;
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Brush *brush = BKE_paint_brush(&sd->paint);
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BKE_curvemapping_initialize(brush->curve);
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/* Threaded loop over nodes. */
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SculptThreadedTaskData data = {
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.sd = sd,
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.ob = ob,
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.brush = brush,
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.nodes = nodes,
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};
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TaskParallelSettings settings;
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BKE_pbvh_parallel_range_settings(&settings, (sd->flags & SCULPT_USE_OPENMP), totnode);
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if (ss->cache->alt_smooth) {
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for (int i = 0; i < 4; i++) {
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BLI_task_parallel_range(0, totnode, &data, do_relax_face_sets_brush_task_cb_ex, &settings);
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}
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}
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else {
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BLI_task_parallel_range(0, totnode, &data, do_draw_face_sets_brush_task_cb_ex, &settings);
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}
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}
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/* Face Sets Operators */
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typedef enum eSculptFaceGroupsCreateModes {
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SCULPT_FACE_SET_MASKED = 0,
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SCULPT_FACE_SET_VISIBLE = 1,
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SCULPT_FACE_SET_ALL = 2,
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SCULPT_FACE_SET_SELECTION = 3,
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} eSculptFaceGroupsCreateModes;
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static EnumPropertyItem prop_sculpt_face_set_create_types[] = {
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{
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SCULPT_FACE_SET_MASKED,
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"MASKED",
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0,
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"Face Set From Masked",
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"Create a new Face Set from the masked faces",
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},
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{
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SCULPT_FACE_SET_VISIBLE,
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"VISIBLE",
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0,
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"Face Set From Visible",
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"Create a new Face Set from the visible vertices",
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},
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{
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SCULPT_FACE_SET_ALL,
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"ALL",
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0,
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"Face Set Full Mesh",
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"Create an unique Face Set with all faces in the sculpt",
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},
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{
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SCULPT_FACE_SET_SELECTION,
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"SELECTION",
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0,
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"Face Set From Edit Mode Selection",
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"Create an Face Set corresponding to the Edit Mode face selection",
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},
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{0, NULL, 0, NULL, NULL},
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};
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static int sculpt_face_set_create_invoke(bContext *C, wmOperator *op, const wmEvent *UNUSED(event))
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{
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Object *ob = CTX_data_active_object(C);
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SculptSession *ss = ob->sculpt;
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ARegion *region = CTX_wm_region(C);
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Depsgraph *depsgraph = CTX_data_depsgraph_pointer(C);
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const int mode = RNA_enum_get(op->ptr, "mode");
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/* Dyntopo not suported. */
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if (BKE_pbvh_type(ss->pbvh) == PBVH_BMESH) {
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return OPERATOR_CANCELLED;
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}
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BKE_sculpt_update_object_for_edit(depsgraph, ob, true, mode == SCULPT_FACE_SET_MASKED);
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const int tot_vert = SCULPT_vertex_count_get(ss);
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float threshold = 0.5f;
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PBVH *pbvh = ob->sculpt->pbvh;
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PBVHNode **nodes;
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int totnode;
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BKE_pbvh_search_gather(pbvh, NULL, NULL, &nodes, &totnode);
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if (!nodes) {
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return OPERATOR_CANCELLED;
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}
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SCULPT_undo_push_begin("face set change");
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SCULPT_undo_push_node(ob, nodes[0], SCULPT_UNDO_FACE_SETS);
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const int next_face_set = SCULPT_face_set_next_available_get(ss);
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if (mode == SCULPT_FACE_SET_MASKED) {
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for (int i = 0; i < tot_vert; i++) {
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if (SCULPT_vertex_mask_get(ss, i) >= threshold && SCULPT_vertex_visible_get(ss, i)) {
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SCULPT_vertex_face_set_set(ss, i, next_face_set);
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}
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}
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}
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if (mode == SCULPT_FACE_SET_VISIBLE) {
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for (int i = 0; i < tot_vert; i++) {
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if (SCULPT_vertex_visible_get(ss, i)) {
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SCULPT_vertex_face_set_set(ss, i, next_face_set);
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}
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}
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}
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if (mode == SCULPT_FACE_SET_ALL) {
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for (int i = 0; i < tot_vert; i++) {
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SCULPT_vertex_face_set_set(ss, i, next_face_set);
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}
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}
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if (mode == SCULPT_FACE_SET_SELECTION) {
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Mesh *mesh = ob->data;
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BMesh *bm;
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const BMAllocTemplate allocsize = BMALLOC_TEMPLATE_FROM_ME(mesh);
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bm = BM_mesh_create(&allocsize,
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&((struct BMeshCreateParams){
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.use_toolflags = true,
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}));
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BM_mesh_bm_from_me(bm,
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mesh,
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(&(struct BMeshFromMeshParams){
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.calc_face_normal = true,
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}));
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BMIter iter;
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BMFace *f;
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BM_ITER_MESH (f, &iter, bm, BM_FACES_OF_MESH) {
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if (BM_elem_flag_test(f, BM_ELEM_SELECT)) {
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ss->face_sets[BM_elem_index_get(f)] = next_face_set;
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}
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}
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BM_mesh_free(bm);
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}
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for (int i = 0; i < totnode; i++) {
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BKE_pbvh_node_mark_redraw(nodes[i]);
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}
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MEM_SAFE_FREE(nodes);
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SCULPT_undo_push_end();
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ED_region_tag_redraw(region);
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WM_event_add_notifier(C, NC_OBJECT | ND_DRAW, ob);
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return OPERATOR_FINISHED;
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}
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void SCULPT_OT_face_sets_create(wmOperatorType *ot)
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{
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/* identifiers */
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ot->name = "Create Face Set";
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ot->idname = "SCULPT_OT_face_sets_create";
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ot->description = "Create a new Face Set";
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/* api callbacks */
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ot->invoke = sculpt_face_set_create_invoke;
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ot->poll = SCULPT_mode_poll;
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ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
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RNA_def_enum(
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ot->srna, "mode", prop_sculpt_face_set_create_types, SCULPT_FACE_SET_MASKED, "Mode", "");
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}
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typedef enum eSculptFaceSetsInitMode {
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SCULPT_FACE_SETS_FROM_LOOSE_PARTS = 0,
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SCULPT_FACE_SETS_FROM_MATERIALS = 1,
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SCULPT_FACE_SETS_FROM_NORMALS = 2,
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SCULPT_FACE_SETS_FROM_UV_SEAMS = 3,
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SCULPT_FACE_SETS_FROM_CREASES = 4,
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SCULPT_FACE_SETS_FROM_SHARP_EDGES = 5,
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SCULPT_FACE_SETS_FROM_BEVEL_WEIGHT = 6,
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SCULPT_FACE_SETS_FROM_FACE_MAPS = 7,
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} eSculptFaceSetsInitMode;
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static EnumPropertyItem prop_sculpt_face_sets_init_types[] = {
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{
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SCULPT_FACE_SETS_FROM_LOOSE_PARTS,
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"LOOSE_PARTS",
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0,
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"Face Sets From Loose Parts",
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"Create a Face Set per loose part in the mesh",
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},
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{
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SCULPT_FACE_SETS_FROM_MATERIALS,
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"MATERIALS",
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0,
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"Face Sets From Material Slots",
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"Create a Face Set per Material Slot",
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},
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{
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SCULPT_FACE_SETS_FROM_NORMALS,
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"NORMALS",
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0,
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"Face Sets From Mesh Normals",
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"Create Face Sets for Faces that have similar normal",
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},
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{
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SCULPT_FACE_SETS_FROM_UV_SEAMS,
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"UV_SEAMS",
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0,
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"Face Sets From UV Seams",
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"Create Face Sets using UV Seams as boundaries",
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},
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{
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SCULPT_FACE_SETS_FROM_CREASES,
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"CREASES",
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0,
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"Face Sets From Edge Creases",
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"Create Face Sets using Edge Creases as boundaries",
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},
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{
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SCULPT_FACE_SETS_FROM_BEVEL_WEIGHT,
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"BEVEL_WEIGHT",
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0,
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"Face Sets From Bevel Weight",
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"Create Face Sets using Bevel Weights as boundaries",
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},
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{
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SCULPT_FACE_SETS_FROM_SHARP_EDGES,
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"SHARP_EDGES",
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0,
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"Face Sets From Sharp Edges",
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"Create Face Sets using Sharp Edges as boundaries",
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},
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{
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SCULPT_FACE_SETS_FROM_FACE_MAPS,
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"FACE_MAPS",
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0,
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"Face Sets From Face Maps",
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"Create a Face Set per Face Map",
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},
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{0, NULL, 0, NULL, NULL},
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};
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typedef bool (*face_sets_flood_fill_test)(
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BMesh *bm, BMFace *from_f, BMEdge *from_e, BMFace *to_f, const float threshold);
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static bool sculpt_face_sets_init_loose_parts_test(BMesh *UNUSED(bm),
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BMFace *UNUSED(from_f),
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BMEdge *UNUSED(from_e),
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BMFace *UNUSED(to_f),
|
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const float UNUSED(threshold))
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{
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return true;
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}
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static bool sculpt_face_sets_init_normals_test(
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BMesh *UNUSED(bm), BMFace *from_f, BMEdge *UNUSED(from_e), BMFace *to_f, const float threshold)
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{
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return fabsf(dot_v3v3(from_f->no, to_f->no)) > threshold;
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}
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static bool sculpt_face_sets_init_uv_seams_test(BMesh *UNUSED(bm),
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BMFace *UNUSED(from_f),
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BMEdge *from_e,
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BMFace *UNUSED(to_f),
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const float UNUSED(threshold))
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{
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return !BM_elem_flag_test(from_e, BM_ELEM_SEAM);
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}
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static bool sculpt_face_sets_init_crease_test(
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BMesh *bm, BMFace *UNUSED(from_f), BMEdge *from_e, BMFace *UNUSED(to_f), const float threshold)
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{
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return BM_elem_float_data_get(&bm->edata, from_e, CD_CREASE) < threshold;
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}
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static bool sculpt_face_sets_init_bevel_weight_test(
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BMesh *bm, BMFace *UNUSED(from_f), BMEdge *from_e, BMFace *UNUSED(to_f), const float threshold)
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{
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return BM_elem_float_data_get(&bm->edata, from_e, CD_BWEIGHT) < threshold;
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}
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static bool sculpt_face_sets_init_sharp_edges_test(BMesh *UNUSED(bm),
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BMFace *UNUSED(from_f),
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BMEdge *from_e,
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BMFace *UNUSED(to_f),
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const float UNUSED(threshold))
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{
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return BM_elem_flag_test(from_e, BM_ELEM_SMOOTH);
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}
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|
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static void sculpt_face_sets_init_flood_fill(Object *ob,
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face_sets_flood_fill_test test,
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const float threshold)
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{
|
|
SculptSession *ss = ob->sculpt;
|
|
Mesh *mesh = ob->data;
|
|
BMesh *bm;
|
|
const BMAllocTemplate allocsize = BMALLOC_TEMPLATE_FROM_ME(mesh);
|
|
bm = BM_mesh_create(&allocsize,
|
|
&((struct BMeshCreateParams){
|
|
.use_toolflags = true,
|
|
}));
|
|
|
|
BM_mesh_bm_from_me(bm,
|
|
mesh,
|
|
(&(struct BMeshFromMeshParams){
|
|
.calc_face_normal = true,
|
|
}));
|
|
|
|
bool *visited_faces = MEM_callocN(sizeof(bool) * mesh->totpoly, "visited faces");
|
|
const int totfaces = mesh->totpoly;
|
|
|
|
int *face_sets = ss->face_sets;
|
|
|
|
BM_mesh_elem_table_init(bm, BM_FACE);
|
|
BM_mesh_elem_table_ensure(bm, BM_FACE);
|
|
|
|
int next_face_set = 1;
|
|
|
|
for (int i = 0; i < totfaces; i++) {
|
|
if (!visited_faces[i]) {
|
|
GSQueue *queue;
|
|
queue = BLI_gsqueue_new(sizeof(int));
|
|
|
|
face_sets[i] = next_face_set;
|
|
visited_faces[i] = true;
|
|
BLI_gsqueue_push(queue, &i);
|
|
|
|
while (!BLI_gsqueue_is_empty(queue)) {
|
|
int from_f;
|
|
BLI_gsqueue_pop(queue, &from_f);
|
|
|
|
BMFace *f, *f_neighbor;
|
|
BMEdge *ed;
|
|
BMIter iter_a, iter_b;
|
|
|
|
f = BM_face_at_index(bm, from_f);
|
|
|
|
BM_ITER_ELEM (ed, &iter_a, f, BM_EDGES_OF_FACE) {
|
|
BM_ITER_ELEM (f_neighbor, &iter_b, ed, BM_FACES_OF_EDGE) {
|
|
if (f_neighbor != f) {
|
|
int neighbor_face_index = BM_elem_index_get(f_neighbor);
|
|
if (!visited_faces[neighbor_face_index]) {
|
|
if (test(bm, f, ed, f_neighbor, threshold)) {
|
|
face_sets[neighbor_face_index] = next_face_set;
|
|
visited_faces[neighbor_face_index] = true;
|
|
BLI_gsqueue_push(queue, &neighbor_face_index);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
next_face_set += 1;
|
|
|
|
BLI_gsqueue_free(queue);
|
|
}
|
|
}
|
|
|
|
MEM_SAFE_FREE(visited_faces);
|
|
|
|
BM_mesh_free(bm);
|
|
}
|
|
|
|
static void sculpt_face_sets_init_loop(Object *ob, const int mode)
|
|
{
|
|
Mesh *mesh = ob->data;
|
|
SculptSession *ss = ob->sculpt;
|
|
BMesh *bm;
|
|
const BMAllocTemplate allocsize = BMALLOC_TEMPLATE_FROM_ME(mesh);
|
|
bm = BM_mesh_create(&allocsize,
|
|
&((struct BMeshCreateParams){
|
|
.use_toolflags = true,
|
|
}));
|
|
|
|
BM_mesh_bm_from_me(bm,
|
|
mesh,
|
|
(&(struct BMeshFromMeshParams){
|
|
.calc_face_normal = true,
|
|
}));
|
|
BMIter iter;
|
|
BMFace *f;
|
|
|
|
const int cd_fmaps_offset = CustomData_get_offset(&bm->pdata, CD_FACEMAP);
|
|
|
|
BM_ITER_MESH (f, &iter, bm, BM_FACES_OF_MESH) {
|
|
if (mode == SCULPT_FACE_SETS_FROM_MATERIALS) {
|
|
ss->face_sets[BM_elem_index_get(f)] = (int)(f->mat_nr + 1);
|
|
}
|
|
else if (mode == SCULPT_FACE_SETS_FROM_FACE_MAPS) {
|
|
if (cd_fmaps_offset != -1) {
|
|
ss->face_sets[BM_elem_index_get(f)] = BM_ELEM_CD_GET_INT(f, cd_fmaps_offset) + 2;
|
|
}
|
|
else {
|
|
ss->face_sets[BM_elem_index_get(f)] = 1;
|
|
}
|
|
}
|
|
}
|
|
BM_mesh_free(bm);
|
|
}
|
|
|
|
static int sculpt_face_set_init_invoke(bContext *C, wmOperator *op, const wmEvent *UNUSED(event))
|
|
{
|
|
Object *ob = CTX_data_active_object(C);
|
|
SculptSession *ss = ob->sculpt;
|
|
ARegion *region = CTX_wm_region(C);
|
|
Depsgraph *depsgraph = CTX_data_depsgraph_pointer(C);
|
|
|
|
const int mode = RNA_enum_get(op->ptr, "mode");
|
|
|
|
/* Dyntopo not supported. */
|
|
if (BKE_pbvh_type(ss->pbvh) == PBVH_BMESH) {
|
|
return OPERATOR_CANCELLED;
|
|
}
|
|
|
|
BKE_sculpt_update_object_for_edit(depsgraph, ob, true, false);
|
|
|
|
PBVH *pbvh = ob->sculpt->pbvh;
|
|
PBVHNode **nodes;
|
|
int totnode;
|
|
BKE_pbvh_search_gather(pbvh, NULL, NULL, &nodes, &totnode);
|
|
|
|
if (!nodes) {
|
|
return OPERATOR_CANCELLED;
|
|
}
|
|
|
|
SCULPT_undo_push_begin("face set change");
|
|
SCULPT_undo_push_node(ob, nodes[0], SCULPT_UNDO_FACE_SETS);
|
|
|
|
const float threshold = RNA_float_get(op->ptr, "threshold");
|
|
|
|
switch (mode) {
|
|
case SCULPT_FACE_SETS_FROM_LOOSE_PARTS:
|
|
sculpt_face_sets_init_flood_fill(ob, sculpt_face_sets_init_loose_parts_test, threshold);
|
|
break;
|
|
case SCULPT_FACE_SETS_FROM_MATERIALS:
|
|
sculpt_face_sets_init_loop(ob, SCULPT_FACE_SETS_FROM_MATERIALS);
|
|
break;
|
|
case SCULPT_FACE_SETS_FROM_NORMALS:
|
|
sculpt_face_sets_init_flood_fill(ob, sculpt_face_sets_init_normals_test, threshold);
|
|
break;
|
|
case SCULPT_FACE_SETS_FROM_UV_SEAMS:
|
|
sculpt_face_sets_init_flood_fill(ob, sculpt_face_sets_init_uv_seams_test, threshold);
|
|
break;
|
|
case SCULPT_FACE_SETS_FROM_CREASES:
|
|
sculpt_face_sets_init_flood_fill(ob, sculpt_face_sets_init_crease_test, threshold);
|
|
break;
|
|
case SCULPT_FACE_SETS_FROM_SHARP_EDGES:
|
|
sculpt_face_sets_init_flood_fill(ob, sculpt_face_sets_init_sharp_edges_test, threshold);
|
|
break;
|
|
case SCULPT_FACE_SETS_FROM_BEVEL_WEIGHT:
|
|
sculpt_face_sets_init_flood_fill(ob, sculpt_face_sets_init_bevel_weight_test, threshold);
|
|
break;
|
|
case SCULPT_FACE_SETS_FROM_FACE_MAPS:
|
|
sculpt_face_sets_init_loop(ob, SCULPT_FACE_SETS_FROM_FACE_MAPS);
|
|
break;
|
|
}
|
|
|
|
SCULPT_undo_push_end();
|
|
|
|
/* Sync face sets visibility and vertex visibility as now all Face Sets are visible. */
|
|
SCULPT_visibility_sync_all_face_sets_to_vertices(ss);
|
|
|
|
for (int i = 0; i < totnode; i++) {
|
|
BKE_pbvh_node_mark_update_visibility(nodes[i]);
|
|
}
|
|
|
|
BKE_pbvh_update_vertex_data(ss->pbvh, PBVH_UpdateVisibility);
|
|
|
|
MEM_SAFE_FREE(nodes);
|
|
|
|
if (BKE_pbvh_type(pbvh) == PBVH_FACES) {
|
|
BKE_mesh_flush_hidden_from_verts(ob->data);
|
|
}
|
|
|
|
ED_region_tag_redraw(region);
|
|
DEG_id_tag_update(&ob->id, ID_RECALC_SHADING);
|
|
|
|
View3D *v3d = CTX_wm_view3d(C);
|
|
if (!BKE_sculptsession_use_pbvh_draw(ob, v3d)) {
|
|
DEG_id_tag_update(&ob->id, ID_RECALC_GEOMETRY);
|
|
}
|
|
|
|
return OPERATOR_FINISHED;
|
|
}
|
|
|
|
void SCULPT_OT_face_sets_init(wmOperatorType *ot)
|
|
{
|
|
/* identifiers */
|
|
ot->name = "Init Face Sets";
|
|
ot->idname = "SCULPT_OT_face_sets_init";
|
|
ot->description = "Initializes all Face Sets in the mesh";
|
|
|
|
/* api callbacks */
|
|
ot->invoke = sculpt_face_set_init_invoke;
|
|
ot->poll = SCULPT_mode_poll;
|
|
|
|
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
|
|
|
|
RNA_def_enum(
|
|
ot->srna, "mode", prop_sculpt_face_sets_init_types, SCULPT_FACE_SET_MASKED, "Mode", "");
|
|
RNA_def_float(
|
|
ot->srna,
|
|
"threshold",
|
|
0.5f,
|
|
0.0f,
|
|
1.0f,
|
|
"Threshold",
|
|
"Minimum value to consider a certain attribute a boundary when creating the Face Sets",
|
|
0.0f,
|
|
1.0f);
|
|
}
|
|
|
|
typedef enum eSculptFaceGroupVisibilityModes {
|
|
SCULPT_FACE_SET_VISIBILITY_TOGGLE = 0,
|
|
SCULPT_FACE_SET_VISIBILITY_SHOW_ACTIVE = 1,
|
|
SCULPT_FACE_SET_VISIBILITY_HIDE_ACTIVE = 2,
|
|
SCULPT_FACE_SET_VISIBILITY_INVERT = 3,
|
|
SCULPT_FACE_SET_VISIBILITY_SHOW_ALL = 4,
|
|
} eSculptFaceGroupVisibilityModes;
|
|
|
|
static EnumPropertyItem prop_sculpt_face_sets_change_visibility_types[] = {
|
|
{
|
|
SCULPT_FACE_SET_VISIBILITY_TOGGLE,
|
|
"TOGGLE",
|
|
0,
|
|
"Toggle Visibility",
|
|
"Hide all Face Sets except for the active one",
|
|
},
|
|
{
|
|
SCULPT_FACE_SET_VISIBILITY_SHOW_ACTIVE,
|
|
"SHOW_ACTIVE",
|
|
0,
|
|
"Show Active Face Set",
|
|
"Show Active Face Set",
|
|
},
|
|
{
|
|
SCULPT_FACE_SET_VISIBILITY_HIDE_ACTIVE,
|
|
"HIDE_ACTIVE",
|
|
0,
|
|
"Hide Active Face Sets",
|
|
"Hide Active Face Sets",
|
|
},
|
|
{
|
|
SCULPT_FACE_SET_VISIBILITY_INVERT,
|
|
"INVERT",
|
|
0,
|
|
"Invert Face Set Visibility",
|
|
"Invert Face Set Visibility",
|
|
},
|
|
{
|
|
SCULPT_FACE_SET_VISIBILITY_SHOW_ALL,
|
|
"SHOW_ALL",
|
|
0,
|
|
"Show All Face Sets",
|
|
"Show All Face Sets",
|
|
},
|
|
{0, NULL, 0, NULL, NULL},
|
|
};
|
|
|
|
static int sculpt_face_sets_change_visibility_invoke(bContext *C,
|
|
wmOperator *op,
|
|
const wmEvent *UNUSED(event))
|
|
{
|
|
Object *ob = CTX_data_active_object(C);
|
|
SculptSession *ss = ob->sculpt;
|
|
ARegion *region = CTX_wm_region(C);
|
|
Depsgraph *depsgraph = CTX_data_depsgraph_pointer(C);
|
|
|
|
/* Dyntopo not supported. */
|
|
if (BKE_pbvh_type(ss->pbvh) == PBVH_BMESH) {
|
|
return OPERATOR_CANCELLED;
|
|
}
|
|
|
|
BKE_sculpt_update_object_for_edit(depsgraph, ob, true, true);
|
|
|
|
const int tot_vert = SCULPT_vertex_count_get(ss);
|
|
const int mode = RNA_enum_get(op->ptr, "mode");
|
|
const int active_face_set = SCULPT_active_face_set_get(ss);
|
|
|
|
SCULPT_undo_push_begin("Hide area");
|
|
|
|
PBVH *pbvh = ob->sculpt->pbvh;
|
|
PBVHNode **nodes;
|
|
int totnode;
|
|
|
|
BKE_pbvh_search_gather(pbvh, NULL, NULL, &nodes, &totnode);
|
|
|
|
if (totnode == 0) {
|
|
MEM_SAFE_FREE(nodes);
|
|
return OPERATOR_CANCELLED;
|
|
}
|
|
|
|
SCULPT_undo_push_node(ob, nodes[0], SCULPT_UNDO_FACE_SETS);
|
|
|
|
if (mode == SCULPT_FACE_SET_VISIBILITY_TOGGLE) {
|
|
bool hidden_vertex = false;
|
|
|
|
/* This can fail with regular meshes with non-manifold geometry as the visibility state can't
|
|
* be synced from face sets to non-manifold vertices. */
|
|
if (BKE_pbvh_type(ss->pbvh) == PBVH_GRIDS) {
|
|
for (int i = 0; i < tot_vert; i++) {
|
|
if (!SCULPT_vertex_visible_get(ss, i)) {
|
|
hidden_vertex = true;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
for (int i = 0; i < ss->totfaces; i++) {
|
|
if (ss->face_sets[i] <= 0) {
|
|
hidden_vertex = true;
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (hidden_vertex) {
|
|
SCULPT_face_sets_visibility_all_set(ss, true);
|
|
}
|
|
else {
|
|
SCULPT_face_sets_visibility_all_set(ss, false);
|
|
SCULPT_face_set_visibility_set(ss, active_face_set, true);
|
|
}
|
|
}
|
|
|
|
if (mode == SCULPT_FACE_SET_VISIBILITY_SHOW_ALL) {
|
|
SCULPT_face_sets_visibility_all_set(ss, true);
|
|
}
|
|
|
|
if (mode == SCULPT_FACE_SET_VISIBILITY_SHOW_ACTIVE) {
|
|
SCULPT_face_sets_visibility_all_set(ss, false);
|
|
SCULPT_face_set_visibility_set(ss, active_face_set, true);
|
|
for (int i = 0; i < tot_vert; i++) {
|
|
SCULPT_vertex_visible_set(ss,
|
|
i,
|
|
SCULPT_vertex_visible_get(ss, i) &&
|
|
SCULPT_vertex_has_face_set(ss, i, active_face_set));
|
|
}
|
|
}
|
|
|
|
if (mode == SCULPT_FACE_SET_VISIBILITY_HIDE_ACTIVE) {
|
|
SCULPT_face_set_visibility_set(ss, active_face_set, false);
|
|
}
|
|
|
|
if (mode == SCULPT_FACE_SET_VISIBILITY_INVERT) {
|
|
SCULPT_face_sets_visibility_invert(ss);
|
|
}
|
|
|
|
/* For modes that use the cursor active vertex, update the rotation origin for viewport
|
|
* navigation. */
|
|
if (ELEM(mode, SCULPT_FACE_SET_VISIBILITY_TOGGLE, SCULPT_FACE_SET_VISIBILITY_SHOW_ACTIVE)) {
|
|
UnifiedPaintSettings *ups = &CTX_data_tool_settings(C)->unified_paint_settings;
|
|
float location[3];
|
|
copy_v3_v3(location, SCULPT_active_vertex_co_get(ss));
|
|
mul_m4_v3(ob->obmat, location);
|
|
copy_v3_v3(ups->average_stroke_accum, location);
|
|
ups->average_stroke_counter = 1;
|
|
ups->last_stroke_valid = true;
|
|
}
|
|
|
|
/* Sync face sets visibility and vertex visibility. */
|
|
SCULPT_visibility_sync_all_face_sets_to_vertices(ss);
|
|
|
|
SCULPT_undo_push_end();
|
|
|
|
for (int i = 0; i < totnode; i++) {
|
|
BKE_pbvh_node_mark_update_visibility(nodes[i]);
|
|
}
|
|
|
|
BKE_pbvh_update_vertex_data(ss->pbvh, PBVH_UpdateVisibility);
|
|
|
|
MEM_SAFE_FREE(nodes);
|
|
|
|
if (BKE_pbvh_type(pbvh) == PBVH_FACES) {
|
|
BKE_mesh_flush_hidden_from_verts(ob->data);
|
|
}
|
|
|
|
ED_region_tag_redraw(region);
|
|
DEG_id_tag_update(&ob->id, ID_RECALC_SHADING);
|
|
|
|
View3D *v3d = CTX_wm_view3d(C);
|
|
if (!BKE_sculptsession_use_pbvh_draw(ob, v3d)) {
|
|
DEG_id_tag_update(&ob->id, ID_RECALC_GEOMETRY);
|
|
}
|
|
return OPERATOR_FINISHED;
|
|
}
|
|
|
|
void SCULPT_OT_face_sets_change_visibility(wmOperatorType *ot)
|
|
{
|
|
/* Identifiers. */
|
|
ot->name = "Face Sets Visibility";
|
|
ot->idname = "SCULPT_OT_face_set_change_visibility";
|
|
ot->description = "Change the visibility of the Face Sets of the sculpt";
|
|
|
|
/* Api callbacks. */
|
|
ot->invoke = sculpt_face_sets_change_visibility_invoke;
|
|
ot->poll = SCULPT_mode_poll;
|
|
|
|
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
|
|
|
|
RNA_def_enum(ot->srna,
|
|
"mode",
|
|
prop_sculpt_face_sets_change_visibility_types,
|
|
SCULPT_FACE_SET_VISIBILITY_TOGGLE,
|
|
"Mode",
|
|
"");
|
|
}
|
|
|
|
static int sculpt_face_sets_randomize_colors_invoke(bContext *C,
|
|
wmOperator *UNUSED(op),
|
|
const wmEvent *UNUSED(event))
|
|
{
|
|
|
|
Object *ob = CTX_data_active_object(C);
|
|
SculptSession *ss = ob->sculpt;
|
|
ARegion *region = CTX_wm_region(C);
|
|
|
|
/* Dyntopo not supported. */
|
|
if (BKE_pbvh_type(ss->pbvh) == PBVH_BMESH) {
|
|
return OPERATOR_CANCELLED;
|
|
}
|
|
|
|
PBVH *pbvh = ob->sculpt->pbvh;
|
|
PBVHNode **nodes;
|
|
int totnode;
|
|
Mesh *mesh = ob->data;
|
|
|
|
mesh->face_sets_color_seed += 1;
|
|
if (ss->face_sets) {
|
|
const int random_index = clamp_i(ss->totfaces * BLI_hash_int_01(mesh->face_sets_color_seed),
|
|
0,
|
|
max_ii(0, ss->totfaces - 1));
|
|
mesh->face_sets_color_default = ss->face_sets[random_index];
|
|
}
|
|
BKE_pbvh_face_sets_color_set(pbvh, mesh->face_sets_color_seed, mesh->face_sets_color_default);
|
|
|
|
BKE_pbvh_search_gather(pbvh, NULL, NULL, &nodes, &totnode);
|
|
for (int i = 0; i < totnode; i++) {
|
|
BKE_pbvh_node_mark_redraw(nodes[i]);
|
|
}
|
|
|
|
MEM_SAFE_FREE(nodes);
|
|
|
|
View3D *v3d = CTX_wm_view3d(C);
|
|
if (!BKE_sculptsession_use_pbvh_draw(ob, v3d)) {
|
|
DEG_id_tag_update(&ob->id, ID_RECALC_SHADING);
|
|
}
|
|
|
|
ED_region_tag_redraw(region);
|
|
WM_event_add_notifier(C, NC_GEOM | ND_DATA, ob->data);
|
|
|
|
return OPERATOR_FINISHED;
|
|
}
|
|
|
|
void SCULPT_OT_face_sets_randomize_colors(wmOperatorType *ot)
|
|
{
|
|
/* Identifiers. */
|
|
ot->name = "Randomize Face Sets Colors";
|
|
ot->idname = "SCULPT_OT_face_sets_randomize_colors";
|
|
ot->description = "Generates a new set of random colors to render the Face Sets in the viewport";
|
|
|
|
/* Api callbacks. */
|
|
ot->invoke = sculpt_face_sets_randomize_colors_invoke;
|
|
ot->poll = SCULPT_mode_poll;
|
|
|
|
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
|
|
}
|