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blender-archive/source
Janne Karhu 53b83262c5 Fix for [#25713] VSE shows and renders wrong straight alpha gradient even after convert to premul is checked
* Caching of the start and end stills were just referencing the original imbuf (which got premultiplied after the caching), so as a result most of the time the premul was applied twice.
* Now the start and end stills are stored in the cache as duplicates of the original (non modified) imbuf.
2011-01-28 00:59:42 +00:00
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2011-01-27 00:02:25 +00:00
2010-09-05 07:08:21 +00:00
2010-11-11 06:22:55 +00:00