616 lines
15 KiB
C
616 lines
15 KiB
C
/*
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* ***** BEGIN GPL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* The Original Code is Copyright (C) 2004 Blender Foundation
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* All rights reserved.
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*
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* The Original Code is: all of this file.
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*
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* Contributor(s): none yet.
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*
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* ***** END GPL LICENSE BLOCK *****
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*/
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/** \file blender/editors/util/undo.c
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* \ingroup edutil
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*/
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#include <stdlib.h>
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#include <string.h>
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#include <math.h>
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#include "MEM_guardedalloc.h"
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#include "DNA_object_types.h"
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#include "DNA_scene_types.h"
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#include "BLI_utildefines.h"
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#include "BLF_translation.h"
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#include "BKE_blender.h"
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#include "BKE_context.h"
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#include "BKE_global.h"
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#include "BKE_main.h"
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#include "BKE_screen.h"
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#include "ED_armature.h"
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#include "ED_particle.h"
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#include "ED_curve.h"
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#include "ED_gpencil.h"
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#include "ED_mball.h"
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#include "ED_mesh.h"
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#include "ED_object.h"
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#include "ED_render.h"
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#include "ED_screen.h"
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#include "ED_paint.h"
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#include "ED_util.h"
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#include "ED_text.h"
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#include "WM_api.h"
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#include "WM_types.h"
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#include "RNA_access.h"
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#include "RNA_define.h"
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#include "UI_interface.h"
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#include "UI_resources.h"
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#include "util_intern.h"
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/* ***************** generic undo system ********************* */
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void ED_undo_push(bContext *C, const char *str)
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{
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wmWindowManager *wm = CTX_wm_manager(C);
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Object *obedit = CTX_data_edit_object(C);
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Object *obact = CTX_data_active_object(C);
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if (G.debug & G_DEBUG)
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printf("%s: %s\n", __func__, str);
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if (obedit) {
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if (U.undosteps == 0) return;
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if (obedit->type == OB_MESH)
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undo_push_mesh(C, str);
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else if (ELEM(obedit->type, OB_CURVE, OB_SURF))
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undo_push_curve(C, str);
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else if (obedit->type == OB_FONT)
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undo_push_font(C, str);
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else if (obedit->type == OB_MBALL)
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undo_push_mball(C, str);
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else if (obedit->type == OB_LATTICE)
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undo_push_lattice(C, str);
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else if (obedit->type == OB_ARMATURE)
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undo_push_armature(C, str);
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}
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else if (obact && obact->mode & OB_MODE_PARTICLE_EDIT) {
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if (U.undosteps == 0) return;
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PE_undo_push(CTX_data_scene(C), str);
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}
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else if (obact && obact->mode & OB_MODE_SCULPT) {
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/* do nothing for now */
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}
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else {
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BKE_write_undo(C, str);
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}
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if (wm->file_saved) {
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wm->file_saved = 0;
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/* notifier that data changed, for save-over warning or header */
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WM_event_add_notifier(C, NC_WM | ND_DATACHANGED, NULL);
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}
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}
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/* note: also check undo_history_exec() in bottom if you change notifiers */
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static int ed_undo_step(bContext *C, int step, const char *undoname)
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{
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wmWindowManager *wm = CTX_wm_manager(C);
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wmWindow *win = CTX_wm_window(C);
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Main *bmain = CTX_data_main(C);
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Scene *scene = CTX_data_scene(C);
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Object *obedit = CTX_data_edit_object(C);
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Object *obact = CTX_data_active_object(C);
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ScrArea *sa = CTX_wm_area(C);
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/* undo during jobs are running can easily lead to freeing data using by jobs,
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* or they can just lead to freezing job in some other cases */
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if (WM_jobs_test(wm, scene, WM_JOB_TYPE_ANY)) {
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return OPERATOR_CANCELLED;
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}
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/* grease pencil can be can be used in plenty of spaces, so check it first */
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if (ED_gpencil_session_active()) {
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return ED_undo_gpencil_step(C, step, undoname);
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}
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if (sa && (sa->spacetype == SPACE_IMAGE)) {
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SpaceImage *sima = (SpaceImage *)sa->spacedata.first;
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if ((obact && (obact->mode & OB_MODE_TEXTURE_PAINT)) || (sima->mode == SI_MODE_PAINT)) {
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if (!ED_undo_paint_step(C, UNDO_PAINT_IMAGE, step, undoname) && undoname) {
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if (U.uiflag & USER_GLOBALUNDO) {
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ED_viewport_render_kill_jobs(wm, bmain, true);
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BKE_undo_name(C, undoname);
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}
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}
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WM_event_add_notifier(C, NC_WINDOW, NULL);
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return OPERATOR_FINISHED;
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}
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}
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if (sa && (sa->spacetype == SPACE_TEXT)) {
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ED_text_undo_step(C, step);
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}
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else if (obedit) {
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if (OB_TYPE_SUPPORT_EDITMODE(obedit->type)) {
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if (undoname)
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undo_editmode_name(C, undoname);
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else
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undo_editmode_step(C, step);
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WM_event_add_notifier(C, NC_GEOM | ND_DATA, NULL);
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}
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}
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else {
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/* Note: we used to do a fall-through here where if the
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* mode-specific undo system had no more steps to undo (or
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* redo), the global undo would run.
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*
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* That was inconsistent with editmode, and also makes for
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* unecessarily tricky interaction with the other undo
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* systems. */
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if (obact && obact->mode & OB_MODE_TEXTURE_PAINT) {
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ED_undo_paint_step(C, UNDO_PAINT_IMAGE, step, undoname);
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}
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else if (obact && obact->mode & OB_MODE_SCULPT) {
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ED_undo_paint_step(C, UNDO_PAINT_MESH, step, undoname);
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}
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else if (obact && obact->mode & OB_MODE_PARTICLE_EDIT) {
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if (step == 1)
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PE_undo(scene);
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else
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PE_redo(scene);
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}
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else if (U.uiflag & USER_GLOBALUNDO) {
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// note python defines not valid here anymore.
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//#ifdef WITH_PYTHON
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// XXX BPY_scripts_clear_pyobjects();
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//#endif
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/* for global undo/redo we should just clear the editmode stack */
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/* for example, texface stores image pointers */
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undo_editmode_clear();
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ED_viewport_render_kill_jobs(wm, bmain, true);
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if (undoname)
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BKE_undo_name(C, undoname);
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else
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BKE_undo_step(C, step);
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scene = CTX_data_scene(C);
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WM_event_add_notifier(C, NC_SCENE | ND_LAYER_CONTENT, scene);
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}
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}
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WM_event_add_notifier(C, NC_WINDOW, NULL);
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WM_event_add_notifier(C, NC_WM | ND_UNDO, NULL);
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if (win) {
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win->addmousemove = true;
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}
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return OPERATOR_FINISHED;
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}
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void ED_undo_pop(bContext *C)
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{
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ed_undo_step(C, 1, NULL);
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}
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void ED_undo_redo(bContext *C)
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{
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ed_undo_step(C, -1, NULL);
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}
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void ED_undo_push_op(bContext *C, wmOperator *op)
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{
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/* in future, get undo string info? */
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ED_undo_push(C, op->type->name);
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}
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void ED_undo_pop_op(bContext *C, wmOperator *op)
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{
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/* search back a couple of undo's, in case something else added pushes */
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ed_undo_step(C, 0, op->type->name);
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}
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/* name optionally, function used to check for operator redo panel */
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int ED_undo_valid(const bContext *C, const char *undoname)
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{
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Object *obedit = CTX_data_edit_object(C);
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Object *obact = CTX_data_active_object(C);
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ScrArea *sa = CTX_wm_area(C);
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if (sa && sa->spacetype == SPACE_IMAGE) {
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SpaceImage *sima = (SpaceImage *)sa->spacedata.first;
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if ((obact && (obact->mode & OB_MODE_TEXTURE_PAINT)) || (sima->mode == SI_MODE_PAINT)) {
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return 1;
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}
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}
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if (sa && (sa->spacetype == SPACE_TEXT)) {
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return 1;
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}
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else if (obedit) {
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if (OB_TYPE_SUPPORT_EDITMODE(obedit->type)) {
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return undo_editmode_valid(undoname);
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}
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}
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else {
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/* if below tests fail, global undo gets executed */
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if (obact && obact->mode & OB_MODE_TEXTURE_PAINT) {
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if (ED_undo_paint_valid(UNDO_PAINT_IMAGE, undoname))
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return 1;
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}
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else if (obact && obact->mode & OB_MODE_SCULPT) {
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if (ED_undo_paint_valid(UNDO_PAINT_MESH, undoname))
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return 1;
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}
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else if (obact && obact->mode & OB_MODE_PARTICLE_EDIT) {
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return PE_undo_valid(CTX_data_scene(C));
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}
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if (U.uiflag & USER_GLOBALUNDO) {
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return BKE_undo_valid(undoname);
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}
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}
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return 0;
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}
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static int ed_undo_exec(bContext *C, wmOperator *UNUSED(op))
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{
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/* "last operator" should disappear, later we can tie this with undo stack nicer */
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WM_operator_stack_clear(CTX_wm_manager(C));
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return ed_undo_step(C, 1, NULL);
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}
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static int ed_undo_push_exec(bContext *C, wmOperator *op)
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{
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char str[BKE_UNDO_STR_MAX];
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RNA_string_get(op->ptr, "message", str);
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ED_undo_push(C, str);
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return OPERATOR_FINISHED;
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}
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static int ed_redo_exec(bContext *C, wmOperator *UNUSED(op))
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{
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return ed_undo_step(C, -1, NULL);
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}
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/* ********************** */
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void ED_OT_undo(wmOperatorType *ot)
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{
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/* identifiers */
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ot->name = "Undo";
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ot->description = "Undo previous action";
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ot->idname = "ED_OT_undo";
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/* api callbacks */
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ot->exec = ed_undo_exec;
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ot->poll = ED_operator_screenactive;
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}
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void ED_OT_undo_push(wmOperatorType *ot)
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{
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/* identifiers */
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ot->name = "Undo Push";
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ot->description = "Add an undo state (internal use only)";
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ot->idname = "ED_OT_undo_push";
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/* api callbacks */
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ot->exec = ed_undo_push_exec;
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ot->flag = OPTYPE_INTERNAL;
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RNA_def_string(ot->srna, "message", "Add an undo step *function may be moved*", BKE_UNDO_STR_MAX, "Undo Message", "");
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}
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void ED_OT_redo(wmOperatorType *ot)
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{
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/* identifiers */
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ot->name = "Redo";
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ot->description = "Redo previous action";
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ot->idname = "ED_OT_redo";
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/* api callbacks */
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ot->exec = ed_redo_exec;
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ot->poll = ED_operator_screenactive;
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}
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/* ui callbacks should call this rather than calling WM_operator_repeat() themselves */
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int ED_undo_operator_repeat(bContext *C, struct wmOperator *op)
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{
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int ret = 0;
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if (op) {
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wmWindowManager *wm = CTX_wm_manager(C);
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struct Scene *scene = CTX_data_scene(C);
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/* keep in sync with logic in view3d_panel_operator_redo() */
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ARegion *ar = CTX_wm_region(C);
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ARegion *ar1 = BKE_area_find_region_active_win(CTX_wm_area(C));
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if (ar1)
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CTX_wm_region_set(C, ar1);
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if ((WM_operator_repeat_check(C, op)) &&
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(WM_operator_poll(C, op->type)) &&
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/* note, undo/redo cant run if there are jobs active,
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* check for screen jobs only so jobs like material/texture/world preview
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* (which copy their data), wont stop redo, see [#29579]],
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*
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* note, - WM_operator_check_ui_enabled() jobs test _must_ stay in sync with this */
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(WM_jobs_test(wm, scene, WM_JOB_TYPE_ANY) == 0))
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{
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int retval;
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ED_viewport_render_kill_jobs(wm, CTX_data_main(C), true);
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if (G.debug & G_DEBUG)
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printf("redo_cb: operator redo %s\n", op->type->name);
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ED_undo_pop_op(C, op);
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if (op->type->check) {
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if (op->type->check(C, op)) {
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/* check for popup and re-layout buttons */
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ARegion *ar_menu = CTX_wm_menu(C);
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if (ar_menu) {
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ED_region_tag_refresh_ui(ar_menu);
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}
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}
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}
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retval = WM_operator_repeat(C, op);
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if ((retval & OPERATOR_FINISHED) == 0) {
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if (G.debug & G_DEBUG)
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printf("redo_cb: operator redo failed: %s, return %d\n", op->type->name, retval);
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ED_undo_redo(C);
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}
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else {
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ret = 1;
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}
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}
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else {
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if (G.debug & G_DEBUG) {
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printf("redo_cb: WM_operator_repeat_check returned false %s\n", op->type->name);
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}
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}
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/* set region back */
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CTX_wm_region_set(C, ar);
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}
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else {
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if (G.debug & G_DEBUG) {
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printf("redo_cb: ED_undo_operator_repeat called with NULL 'op'\n");
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}
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}
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return ret;
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}
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void ED_undo_operator_repeat_cb(bContext *C, void *arg_op, void *UNUSED(arg_unused))
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{
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ED_undo_operator_repeat(C, (wmOperator *)arg_op);
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}
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void ED_undo_operator_repeat_cb_evt(bContext *C, void *arg_op, int UNUSED(arg_event))
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{
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ED_undo_operator_repeat(C, (wmOperator *)arg_op);
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}
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/* ************************** */
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enum {
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UNDOSYSTEM_GLOBAL = 1,
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UNDOSYSTEM_EDITMODE = 2,
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UNDOSYSTEM_PARTICLE = 3,
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UNDOSYSTEM_IMAPAINT = 4
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};
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static int get_undo_system(bContext *C)
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{
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Object *obact = CTX_data_active_object(C);
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Object *obedit = CTX_data_edit_object(C);
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ScrArea *sa = CTX_wm_area(C);
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/* first check for editor undo */
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if (sa && (sa->spacetype == SPACE_IMAGE)) {
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SpaceImage *sima = (SpaceImage *)sa->spacedata.first;
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if ((obact && (obact->mode & OB_MODE_TEXTURE_PAINT)) || (sima->mode == SI_MODE_PAINT)) {
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if (!ED_undo_paint_empty(UNDO_PAINT_IMAGE))
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return UNDOSYSTEM_IMAPAINT;
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}
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}
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/* find out which undo system */
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if (obedit) {
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if (OB_TYPE_SUPPORT_EDITMODE(obedit->type)) {
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return UNDOSYSTEM_EDITMODE;
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}
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}
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else {
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Object *obact = CTX_data_active_object(C);
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if (obact) {
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if (obact->mode & OB_MODE_PARTICLE_EDIT)
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return UNDOSYSTEM_PARTICLE;
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else if (obact->mode & OB_MODE_TEXTURE_PAINT) {
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if (!ED_undo_paint_empty(UNDO_PAINT_IMAGE))
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return UNDOSYSTEM_IMAPAINT;
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}
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}
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if (U.uiflag & USER_GLOBALUNDO)
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return UNDOSYSTEM_GLOBAL;
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}
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return 0;
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}
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/* create enum based on undo items */
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static EnumPropertyItem *rna_undo_itemf(bContext *C, int undosys, int *totitem)
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{
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EnumPropertyItem item_tmp = {0}, *item = NULL;
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int active, i = 0;
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while (true) {
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const char *name = NULL;
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if (undosys == UNDOSYSTEM_PARTICLE) {
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name = PE_undo_get_name(CTX_data_scene(C), i, &active);
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}
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else if (undosys == UNDOSYSTEM_EDITMODE) {
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name = undo_editmode_get_name(C, i, &active);
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}
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else if (undosys == UNDOSYSTEM_IMAPAINT) {
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name = ED_undo_paint_get_name(C, UNDO_PAINT_IMAGE, i, &active);
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}
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else {
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name = BKE_undo_get_name(i, &active);
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}
|
|
|
|
if (name) {
|
|
item_tmp.identifier = name;
|
|
/* XXX This won't work with non-default contexts (e.g. operators) :/ */
|
|
item_tmp.name = IFACE_(name);
|
|
if (active)
|
|
item_tmp.icon = ICON_RESTRICT_VIEW_OFF;
|
|
else
|
|
item_tmp.icon = ICON_NONE;
|
|
item_tmp.value = i++;
|
|
RNA_enum_item_add(&item, totitem, &item_tmp);
|
|
}
|
|
else
|
|
break;
|
|
}
|
|
|
|
RNA_enum_item_end(&item, totitem);
|
|
|
|
return item;
|
|
}
|
|
|
|
|
|
static int undo_history_invoke(bContext *C, wmOperator *op, const wmEvent *UNUSED(event))
|
|
{
|
|
int undosys, totitem = 0;
|
|
|
|
undosys = get_undo_system(C);
|
|
|
|
if (undosys) {
|
|
EnumPropertyItem *item = rna_undo_itemf(C, undosys, &totitem);
|
|
|
|
if (totitem > 0) {
|
|
uiPopupMenu *pup = UI_popup_menu_begin(C, RNA_struct_ui_name(op->type->srna), ICON_NONE);
|
|
uiLayout *layout = UI_popup_menu_layout(pup);
|
|
uiLayout *split = uiLayoutSplit(layout, 0.0f, false);
|
|
uiLayout *column = NULL;
|
|
const int col_size = 20 + totitem / 12;
|
|
int i, c;
|
|
bool add_col = true;
|
|
|
|
for (c = 0, i = totitem; i--;) {
|
|
if (add_col && !(c % col_size)) {
|
|
column = uiLayoutColumn(split, false);
|
|
add_col = false;
|
|
}
|
|
if (item[i].identifier) {
|
|
uiItemIntO(column, item[i].name, item[i].icon, op->type->idname, "item", item[i].value);
|
|
++c;
|
|
add_col = true;
|
|
}
|
|
}
|
|
|
|
MEM_freeN(item);
|
|
|
|
UI_popup_menu_end(C, pup);
|
|
}
|
|
|
|
}
|
|
return OPERATOR_CANCELLED;
|
|
}
|
|
|
|
/* note: also check ed_undo_step() in top if you change notifiers */
|
|
static int undo_history_exec(bContext *C, wmOperator *op)
|
|
{
|
|
if (RNA_struct_property_is_set(op->ptr, "item")) {
|
|
int undosys = get_undo_system(C);
|
|
int item = RNA_int_get(op->ptr, "item");
|
|
|
|
if (undosys == UNDOSYSTEM_PARTICLE) {
|
|
PE_undo_number(CTX_data_scene(C), item);
|
|
}
|
|
else if (undosys == UNDOSYSTEM_EDITMODE) {
|
|
undo_editmode_number(C, item + 1);
|
|
WM_event_add_notifier(C, NC_GEOM | ND_DATA, NULL);
|
|
}
|
|
else if (undosys == UNDOSYSTEM_IMAPAINT) {
|
|
ED_undo_paint_step_num(C, UNDO_PAINT_IMAGE, item );
|
|
}
|
|
else {
|
|
ED_viewport_render_kill_jobs(CTX_wm_manager(C), CTX_data_main(C), true);
|
|
BKE_undo_number(C, item);
|
|
WM_event_add_notifier(C, NC_SCENE | ND_LAYER_CONTENT, CTX_data_scene(C));
|
|
}
|
|
WM_event_add_notifier(C, NC_WINDOW, NULL);
|
|
|
|
return OPERATOR_FINISHED;
|
|
}
|
|
return OPERATOR_CANCELLED;
|
|
}
|
|
|
|
void ED_OT_undo_history(wmOperatorType *ot)
|
|
{
|
|
/* identifiers */
|
|
ot->name = "Undo History";
|
|
ot->description = "Redo specific action in history";
|
|
ot->idname = "ED_OT_undo_history";
|
|
|
|
/* api callbacks */
|
|
ot->invoke = undo_history_invoke;
|
|
ot->exec = undo_history_exec;
|
|
ot->poll = ED_operator_screenactive;
|
|
|
|
RNA_def_int(ot->srna, "item", 0, 0, INT_MAX, "Item", "", 0, INT_MAX);
|
|
|
|
}
|
|
|
|
|