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blender-archive/source/blender/editors/util/undo.c

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/*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2004 Blender Foundation
* All rights reserved.
*
* The Original Code is: all of this file.
*
* Contributor(s): none yet.
*
* ***** END GPL LICENSE BLOCK *****
*/
/** \file blender/editors/util/undo.c
* \ingroup edutil
*/
#include <stdlib.h>
#include <string.h>
#include <math.h>
#include "MEM_guardedalloc.h"
#include "DNA_object_types.h"
#include "DNA_scene_types.h"
#include "BLI_utildefines.h"
#include "BLF_translation.h"
#include "BKE_blender.h"
#include "BKE_context.h"
#include "BKE_global.h"
#include "BKE_main.h"
#include "BKE_screen.h"
#include "ED_armature.h"
#include "ED_particle.h"
#include "ED_curve.h"
#include "ED_gpencil.h"
#include "ED_mball.h"
#include "ED_mesh.h"
#include "ED_object.h"
#include "ED_render.h"
#include "ED_screen.h"
#include "ED_paint.h"
#include "ED_util.h"
#include "ED_text.h"
#include "WM_api.h"
#include "WM_types.h"
#include "RNA_access.h"
#include "RNA_define.h"
#include "UI_interface.h"
#include "UI_resources.h"
#include "util_intern.h"
/* ***************** generic undo system ********************* */
void ED_undo_push(bContext *C, const char *str)
{
wmWindowManager *wm = CTX_wm_manager(C);
Object *obedit = CTX_data_edit_object(C);
Object *obact = CTX_data_active_object(C);
if (G.debug & G_DEBUG)
printf("%s: %s\n", __func__, str);
if (obedit) {
if (U.undosteps == 0) return;
if (obedit->type == OB_MESH)
undo_push_mesh(C, str);
else if (ELEM(obedit->type, OB_CURVE, OB_SURF))
undo_push_curve(C, str);
else if (obedit->type == OB_FONT)
undo_push_font(C, str);
else if (obedit->type == OB_MBALL)
undo_push_mball(C, str);
else if (obedit->type == OB_LATTICE)
undo_push_lattice(C, str);
else if (obedit->type == OB_ARMATURE)
undo_push_armature(C, str);
}
else if (obact && obact->mode & OB_MODE_PARTICLE_EDIT) {
if (U.undosteps == 0) return;
PE_undo_push(CTX_data_scene(C), str);
}
else if (obact && obact->mode & OB_MODE_SCULPT) {
/* do nothing for now */
}
else {
BKE_write_undo(C, str);
}
if (wm->file_saved) {
wm->file_saved = 0;
/* notifier that data changed, for save-over warning or header */
WM_event_add_notifier(C, NC_WM | ND_DATACHANGED, NULL);
}
}
/* note: also check undo_history_exec() in bottom if you change notifiers */
static int ed_undo_step(bContext *C, int step, const char *undoname)
{
wmWindowManager *wm = CTX_wm_manager(C);
wmWindow *win = CTX_wm_window(C);
Main *bmain = CTX_data_main(C);
Scene *scene = CTX_data_scene(C);
Object *obedit = CTX_data_edit_object(C);
Object *obact = CTX_data_active_object(C);
ScrArea *sa = CTX_wm_area(C);
/* undo during jobs are running can easily lead to freeing data using by jobs,
* or they can just lead to freezing job in some other cases */
if (WM_jobs_test(wm, scene, WM_JOB_TYPE_ANY)) {
return OPERATOR_CANCELLED;
}
/* grease pencil can be can be used in plenty of spaces, so check it first */
if (ED_gpencil_session_active()) {
return ED_undo_gpencil_step(C, step, undoname);
}
if (sa && (sa->spacetype == SPACE_IMAGE)) {
SpaceImage *sima = (SpaceImage *)sa->spacedata.first;
if ((obact && (obact->mode & OB_MODE_TEXTURE_PAINT)) || (sima->mode == SI_MODE_PAINT)) {
if (!ED_undo_paint_step(C, UNDO_PAINT_IMAGE, step, undoname) && undoname) {
if (U.uiflag & USER_GLOBALUNDO) {
ED_viewport_render_kill_jobs(wm, bmain, true);
BKE_undo_name(C, undoname);
}
}
WM_event_add_notifier(C, NC_WINDOW, NULL);
return OPERATOR_FINISHED;
}
}
if (sa && (sa->spacetype == SPACE_TEXT)) {
ED_text_undo_step(C, step);
}
else if (obedit) {
if (OB_TYPE_SUPPORT_EDITMODE(obedit->type)) {
if (undoname)
undo_editmode_name(C, undoname);
else
undo_editmode_step(C, step);
WM_event_add_notifier(C, NC_GEOM | ND_DATA, NULL);
}
}
else {
/* Note: we used to do a fall-through here where if the
* mode-specific undo system had no more steps to undo (or
* redo), the global undo would run.
*
* That was inconsistent with editmode, and also makes for
* unecessarily tricky interaction with the other undo
* systems. */
if (obact && obact->mode & OB_MODE_TEXTURE_PAINT) {
ED_undo_paint_step(C, UNDO_PAINT_IMAGE, step, undoname);
}
else if (obact && obact->mode & OB_MODE_SCULPT) {
ED_undo_paint_step(C, UNDO_PAINT_MESH, step, undoname);
}
else if (obact && obact->mode & OB_MODE_PARTICLE_EDIT) {
if (step == 1)
PE_undo(scene);
else
PE_redo(scene);
}
else if (U.uiflag & USER_GLOBALUNDO) {
// note python defines not valid here anymore.
//#ifdef WITH_PYTHON
// XXX BPY_scripts_clear_pyobjects();
//#endif
/* for global undo/redo we should just clear the editmode stack */
/* for example, texface stores image pointers */
undo_editmode_clear();
ED_viewport_render_kill_jobs(wm, bmain, true);
if (undoname)
BKE_undo_name(C, undoname);
else
BKE_undo_step(C, step);
scene = CTX_data_scene(C);
WM_event_add_notifier(C, NC_SCENE | ND_LAYER_CONTENT, scene);
}
}
WM_event_add_notifier(C, NC_WINDOW, NULL);
WM_event_add_notifier(C, NC_WM | ND_UNDO, NULL);
if (win) {
win->addmousemove = true;
}
return OPERATOR_FINISHED;
}
void ED_undo_pop(bContext *C)
{
ed_undo_step(C, 1, NULL);
}
void ED_undo_redo(bContext *C)
{
ed_undo_step(C, -1, NULL);
}
void ED_undo_push_op(bContext *C, wmOperator *op)
{
/* in future, get undo string info? */
ED_undo_push(C, op->type->name);
}
void ED_undo_pop_op(bContext *C, wmOperator *op)
{
/* search back a couple of undo's, in case something else added pushes */
ed_undo_step(C, 0, op->type->name);
}
/* name optionally, function used to check for operator redo panel */
int ED_undo_valid(const bContext *C, const char *undoname)
{
Object *obedit = CTX_data_edit_object(C);
Object *obact = CTX_data_active_object(C);
ScrArea *sa = CTX_wm_area(C);
if (sa && sa->spacetype == SPACE_IMAGE) {
SpaceImage *sima = (SpaceImage *)sa->spacedata.first;
if ((obact && (obact->mode & OB_MODE_TEXTURE_PAINT)) || (sima->mode == SI_MODE_PAINT)) {
return 1;
}
}
if (sa && (sa->spacetype == SPACE_TEXT)) {
return 1;
}
else if (obedit) {
if (OB_TYPE_SUPPORT_EDITMODE(obedit->type)) {
return undo_editmode_valid(undoname);
}
}
else {
/* if below tests fail, global undo gets executed */
if (obact && obact->mode & OB_MODE_TEXTURE_PAINT) {
if (ED_undo_paint_valid(UNDO_PAINT_IMAGE, undoname))
return 1;
}
else if (obact && obact->mode & OB_MODE_SCULPT) {
if (ED_undo_paint_valid(UNDO_PAINT_MESH, undoname))
return 1;
}
else if (obact && obact->mode & OB_MODE_PARTICLE_EDIT) {
return PE_undo_valid(CTX_data_scene(C));
}
if (U.uiflag & USER_GLOBALUNDO) {
return BKE_undo_valid(undoname);
}
}
return 0;
}
static int ed_undo_exec(bContext *C, wmOperator *UNUSED(op))
{
/* "last operator" should disappear, later we can tie this with undo stack nicer */
WM_operator_stack_clear(CTX_wm_manager(C));
return ed_undo_step(C, 1, NULL);
}
static int ed_undo_push_exec(bContext *C, wmOperator *op)
{
char str[BKE_UNDO_STR_MAX];
RNA_string_get(op->ptr, "message", str);
ED_undo_push(C, str);
return OPERATOR_FINISHED;
}
static int ed_redo_exec(bContext *C, wmOperator *UNUSED(op))
{
return ed_undo_step(C, -1, NULL);
}
/* ********************** */
void ED_OT_undo(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Undo";
ot->description = "Undo previous action";
ot->idname = "ED_OT_undo";
/* api callbacks */
ot->exec = ed_undo_exec;
ot->poll = ED_operator_screenactive;
}
void ED_OT_undo_push(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Undo Push";
ot->description = "Add an undo state (internal use only)";
ot->idname = "ED_OT_undo_push";
/* api callbacks */
ot->exec = ed_undo_push_exec;
ot->flag = OPTYPE_INTERNAL;
RNA_def_string(ot->srna, "message", "Add an undo step *function may be moved*", BKE_UNDO_STR_MAX, "Undo Message", "");
}
void ED_OT_redo(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Redo";
ot->description = "Redo previous action";
ot->idname = "ED_OT_redo";
/* api callbacks */
ot->exec = ed_redo_exec;
ot->poll = ED_operator_screenactive;
}
/* ui callbacks should call this rather than calling WM_operator_repeat() themselves */
int ED_undo_operator_repeat(bContext *C, struct wmOperator *op)
{
int ret = 0;
if (op) {
wmWindowManager *wm = CTX_wm_manager(C);
struct Scene *scene = CTX_data_scene(C);
/* keep in sync with logic in view3d_panel_operator_redo() */
ARegion *ar = CTX_wm_region(C);
ARegion *ar1 = BKE_area_find_region_active_win(CTX_wm_area(C));
if (ar1)
CTX_wm_region_set(C, ar1);
if ((WM_operator_repeat_check(C, op)) &&
(WM_operator_poll(C, op->type)) &&
/* note, undo/redo cant run if there are jobs active,
* check for screen jobs only so jobs like material/texture/world preview
* (which copy their data), wont stop redo, see [#29579]],
*
* note, - WM_operator_check_ui_enabled() jobs test _must_ stay in sync with this */
(WM_jobs_test(wm, scene, WM_JOB_TYPE_ANY) == 0))
{
int retval;
ED_viewport_render_kill_jobs(wm, CTX_data_main(C), true);
if (G.debug & G_DEBUG)
printf("redo_cb: operator redo %s\n", op->type->name);
ED_undo_pop_op(C, op);
if (op->type->check) {
if (op->type->check(C, op)) {
/* check for popup and re-layout buttons */
ARegion *ar_menu = CTX_wm_menu(C);
if (ar_menu) {
ED_region_tag_refresh_ui(ar_menu);
}
}
}
retval = WM_operator_repeat(C, op);
if ((retval & OPERATOR_FINISHED) == 0) {
if (G.debug & G_DEBUG)
printf("redo_cb: operator redo failed: %s, return %d\n", op->type->name, retval);
ED_undo_redo(C);
}
else {
ret = 1;
}
}
else {
if (G.debug & G_DEBUG) {
printf("redo_cb: WM_operator_repeat_check returned false %s\n", op->type->name);
}
}
/* set region back */
CTX_wm_region_set(C, ar);
}
else {
if (G.debug & G_DEBUG) {
printf("redo_cb: ED_undo_operator_repeat called with NULL 'op'\n");
}
}
return ret;
}
void ED_undo_operator_repeat_cb(bContext *C, void *arg_op, void *UNUSED(arg_unused))
{
ED_undo_operator_repeat(C, (wmOperator *)arg_op);
}
void ED_undo_operator_repeat_cb_evt(bContext *C, void *arg_op, int UNUSED(arg_event))
{
ED_undo_operator_repeat(C, (wmOperator *)arg_op);
}
/* ************************** */
enum {
UNDOSYSTEM_GLOBAL = 1,
UNDOSYSTEM_EDITMODE = 2,
UNDOSYSTEM_PARTICLE = 3,
UNDOSYSTEM_IMAPAINT = 4
};
static int get_undo_system(bContext *C)
{
Object *obact = CTX_data_active_object(C);
Object *obedit = CTX_data_edit_object(C);
ScrArea *sa = CTX_wm_area(C);
/* first check for editor undo */
if (sa && (sa->spacetype == SPACE_IMAGE)) {
SpaceImage *sima = (SpaceImage *)sa->spacedata.first;
if ((obact && (obact->mode & OB_MODE_TEXTURE_PAINT)) || (sima->mode == SI_MODE_PAINT)) {
if (!ED_undo_paint_empty(UNDO_PAINT_IMAGE))
return UNDOSYSTEM_IMAPAINT;
}
}
/* find out which undo system */
if (obedit) {
if (OB_TYPE_SUPPORT_EDITMODE(obedit->type)) {
return UNDOSYSTEM_EDITMODE;
}
}
else {
Object *obact = CTX_data_active_object(C);
if (obact) {
if (obact->mode & OB_MODE_PARTICLE_EDIT)
return UNDOSYSTEM_PARTICLE;
else if (obact->mode & OB_MODE_TEXTURE_PAINT) {
if (!ED_undo_paint_empty(UNDO_PAINT_IMAGE))
return UNDOSYSTEM_IMAPAINT;
}
}
if (U.uiflag & USER_GLOBALUNDO)
return UNDOSYSTEM_GLOBAL;
}
return 0;
}
/* create enum based on undo items */
static EnumPropertyItem *rna_undo_itemf(bContext *C, int undosys, int *totitem)
{
EnumPropertyItem item_tmp = {0}, *item = NULL;
int active, i = 0;
while (true) {
const char *name = NULL;
if (undosys == UNDOSYSTEM_PARTICLE) {
name = PE_undo_get_name(CTX_data_scene(C), i, &active);
}
else if (undosys == UNDOSYSTEM_EDITMODE) {
name = undo_editmode_get_name(C, i, &active);
}
else if (undosys == UNDOSYSTEM_IMAPAINT) {
name = ED_undo_paint_get_name(C, UNDO_PAINT_IMAGE, i, &active);
}
else {
name = BKE_undo_get_name(i, &active);
}
if (name) {
item_tmp.identifier = name;
/* XXX This won't work with non-default contexts (e.g. operators) :/ */
item_tmp.name = IFACE_(name);
if (active)
item_tmp.icon = ICON_RESTRICT_VIEW_OFF;
else
item_tmp.icon = ICON_NONE;
item_tmp.value = i++;
RNA_enum_item_add(&item, totitem, &item_tmp);
}
else
break;
}
RNA_enum_item_end(&item, totitem);
return item;
}
static int undo_history_invoke(bContext *C, wmOperator *op, const wmEvent *UNUSED(event))
{
int undosys, totitem = 0;
undosys = get_undo_system(C);
if (undosys) {
EnumPropertyItem *item = rna_undo_itemf(C, undosys, &totitem);
if (totitem > 0) {
uiPopupMenu *pup = UI_popup_menu_begin(C, RNA_struct_ui_name(op->type->srna), ICON_NONE);
uiLayout *layout = UI_popup_menu_layout(pup);
uiLayout *split = uiLayoutSplit(layout, 0.0f, false);
uiLayout *column = NULL;
const int col_size = 20 + totitem / 12;
int i, c;
bool add_col = true;
for (c = 0, i = totitem; i--;) {
if (add_col && !(c % col_size)) {
column = uiLayoutColumn(split, false);
add_col = false;
}
if (item[i].identifier) {
uiItemIntO(column, item[i].name, item[i].icon, op->type->idname, "item", item[i].value);
++c;
add_col = true;
}
}
MEM_freeN(item);
UI_popup_menu_end(C, pup);
}
}
return OPERATOR_CANCELLED;
}
/* note: also check ed_undo_step() in top if you change notifiers */
static int undo_history_exec(bContext *C, wmOperator *op)
{
if (RNA_struct_property_is_set(op->ptr, "item")) {
int undosys = get_undo_system(C);
int item = RNA_int_get(op->ptr, "item");
if (undosys == UNDOSYSTEM_PARTICLE) {
PE_undo_number(CTX_data_scene(C), item);
}
else if (undosys == UNDOSYSTEM_EDITMODE) {
undo_editmode_number(C, item + 1);
WM_event_add_notifier(C, NC_GEOM | ND_DATA, NULL);
}
else if (undosys == UNDOSYSTEM_IMAPAINT) {
ED_undo_paint_step_num(C, UNDO_PAINT_IMAGE, item );
}
else {
ED_viewport_render_kill_jobs(CTX_wm_manager(C), CTX_data_main(C), true);
BKE_undo_number(C, item);
WM_event_add_notifier(C, NC_SCENE | ND_LAYER_CONTENT, CTX_data_scene(C));
}
WM_event_add_notifier(C, NC_WINDOW, NULL);
return OPERATOR_FINISHED;
}
return OPERATOR_CANCELLED;
}
void ED_OT_undo_history(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Undo History";
ot->description = "Redo specific action in history";
ot->idname = "ED_OT_undo_history";
/* api callbacks */
ot->invoke = undo_history_invoke;
ot->exec = undo_history_exec;
ot->poll = ED_operator_screenactive;
RNA_def_int(ot->srna, "item", 0, 0, INT_MAX, "Item", "", 0, INT_MAX);
}