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blender-archive/source/blender/gpu
Antonis Ryakiotakis fc3753b8f6 gooseberry request:
Attempt to select closest bones when possible.

Occlusion query selection does't support this well because we can't
really derive depth information from occlusion tests. May be possible to
improve this somewhat in the future.
2014-09-24 18:22:02 +02:00
..
2014-09-24 18:22:02 +02:00
2014-07-21 12:02:05 +02:00
2014-07-23 15:26:08 +02:00