1843 lines
		
	
	
		
			43 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			1843 lines
		
	
	
		
			43 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
/*
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 * $Id$
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 *
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 * ***** BEGIN GPL LICENSE BLOCK *****
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 *
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 * This program is free software; you can redistribute it and/or
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 * modify it under the terms of the GNU General Public License
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 * as published by the Free Software Foundation; either version 2
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 * of the License, or (at your option) any later version. 
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program; if not, write to the Free Software Foundation,
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 * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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 *
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 * The Original Code is Copyright (C) 2008 Blender Foundation.
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 * All rights reserved.
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 *
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 *
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 * ***** END GPL LICENSE BLOCK *****
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 */
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/** \file blender/editors/screen/screen_edit.c
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 *  \ingroup edscr
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 */
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#include <string.h>
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#include <math.h>
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#include "MEM_guardedalloc.h"
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#include "DNA_scene_types.h"
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#include "DNA_userdef_types.h"
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#include "BLI_blenlib.h"
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#include "BLI_utildefines.h"
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#include "BKE_context.h"
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#include "BKE_global.h"
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#include "BKE_library.h"
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#include "BKE_main.h"
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#include "BKE_node.h"
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#include "BKE_screen.h"
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#include "BKE_scene.h"
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#include "BIF_gl.h"
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#include "BIF_glutil.h"
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#include "WM_api.h"
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#include "WM_types.h"
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#include "ED_image.h"
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#include "ED_object.h"
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#include "ED_screen.h"
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#include "ED_screen_types.h"
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#include "ED_fileselect.h"
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#include "UI_interface.h"
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/* XXX actually should be not here... solve later */
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#include "wm_subwindow.h"
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#include "screen_intern.h"	/* own module include */
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/* ******************* screen vert, edge, area managing *********************** */
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static ScrVert *screen_addvert(bScreen *sc, short x, short y)
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{
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	ScrVert *sv= MEM_callocN(sizeof(ScrVert), "addscrvert");
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	sv->vec.x= x;
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	sv->vec.y= y;
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	BLI_addtail(&sc->vertbase, sv);
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	return sv;
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}
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static void sortscrvert(ScrVert **v1, ScrVert **v2)
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{
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	ScrVert *tmp;
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	if (*v1 > *v2) {
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		tmp= *v1;
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		*v1= *v2;
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		*v2= tmp;	
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	}
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}
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static ScrEdge *screen_addedge(bScreen *sc, ScrVert *v1, ScrVert *v2)
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{
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	ScrEdge *se= MEM_callocN(sizeof(ScrEdge), "addscredge");
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	sortscrvert(&v1, &v2);
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	se->v1= v1;
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	se->v2= v2;
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	BLI_addtail(&sc->edgebase, se);
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	return se;
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}
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ScrEdge *screen_findedge(bScreen *sc, ScrVert *v1, ScrVert *v2)
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{
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	ScrEdge *se;
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	sortscrvert(&v1, &v2);
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	for (se= sc->edgebase.first; se; se= se->next)
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		if(se->v1==v1 && se->v2==v2)
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			return se;
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	return NULL;
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}
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void removedouble_scrverts(bScreen *sc)
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{
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	ScrVert *v1, *verg;
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	ScrEdge *se;
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	ScrArea *sa;
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	verg= sc->vertbase.first;
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	while(verg) {
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		if(verg->newv==NULL) {	/* !!! */
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			v1= verg->next;
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			while(v1) {
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				if(v1->newv==NULL) {	/* !?! */
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					if(v1->vec.x==verg->vec.x && v1->vec.y==verg->vec.y) {
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						/* printf("doublevert\n"); */
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						v1->newv= verg;
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					}
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				}
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				v1= v1->next;
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			}
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		}
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		verg= verg->next;
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	}
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	/* replace pointers in edges and faces */
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	se= sc->edgebase.first;
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	while(se) {
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		if(se->v1->newv) se->v1= se->v1->newv;
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		if(se->v2->newv) se->v2= se->v2->newv;
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		/* edges changed: so.... */
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		sortscrvert(&(se->v1), &(se->v2));
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		se= se->next;
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	}
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	sa= sc->areabase.first;
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	while(sa) {
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		if(sa->v1->newv) sa->v1= sa->v1->newv;
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		if(sa->v2->newv) sa->v2= sa->v2->newv;
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		if(sa->v3->newv) sa->v3= sa->v3->newv;
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		if(sa->v4->newv) sa->v4= sa->v4->newv;
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		sa= sa->next;
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	}
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	/* remove */
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	verg= sc->vertbase.first;
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	while(verg) {
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		v1= verg->next;
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		if(verg->newv) {
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			BLI_remlink(&sc->vertbase, verg);
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			MEM_freeN(verg);
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		}
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		verg= v1;
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	}
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}
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void removenotused_scrverts(bScreen *sc)
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{
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	ScrVert *sv, *svn;
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	ScrEdge *se;
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	/* we assume edges are ok */
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	se= sc->edgebase.first;
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	while(se) {
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		se->v1->flag= 1;
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		se->v2->flag= 1;
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		se= se->next;
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	}
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	sv= sc->vertbase.first;
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	while(sv) {
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		svn= sv->next;
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		if(sv->flag==0) {
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			BLI_remlink(&sc->vertbase, sv);
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			MEM_freeN(sv);
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		}
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		else sv->flag= 0;
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		sv= svn;
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	}
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}
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void removedouble_scredges(bScreen *sc)
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{
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	ScrEdge *verg, *se, *sn;
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	/* compare */
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	verg= sc->edgebase.first;
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	while(verg) {
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		se= verg->next;
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		while(se) {
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			sn= se->next;
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			if(verg->v1==se->v1 && verg->v2==se->v2) {
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				BLI_remlink(&sc->edgebase, se);
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				MEM_freeN(se);
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			}
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			se= sn;
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		}
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		verg= verg->next;
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	}
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}
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void removenotused_scredges(bScreen *sc)
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{
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	ScrEdge *se, *sen;
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	ScrArea *sa;
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	int a=0;
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	/* sets flags when edge is used in area */
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	sa= sc->areabase.first;
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	while(sa) {
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		se= screen_findedge(sc, sa->v1, sa->v2);
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		if(se==NULL) printf("error: area %d edge 1 doesn't exist\n", a);
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		else se->flag= 1;
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		se= screen_findedge(sc, sa->v2, sa->v3);
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		if(se==NULL) printf("error: area %d edge 2 doesn't exist\n", a);
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		else se->flag= 1;
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		se= screen_findedge(sc, sa->v3, sa->v4);
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		if(se==NULL) printf("error: area %d edge 3 doesn't exist\n", a);
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		else se->flag= 1;
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		se= screen_findedge(sc, sa->v4, sa->v1);
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		if(se==NULL) printf("error: area %d edge 4 doesn't exist\n", a);
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		else se->flag= 1;
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		sa= sa->next;
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		a++;
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	}
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	se= sc->edgebase.first;
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	while(se) {
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		sen= se->next;
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		if(se->flag==0) {
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			BLI_remlink(&sc->edgebase, se);
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			MEM_freeN(se);
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		}
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		else se->flag= 0;
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		se= sen;
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	}
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}
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int scredge_is_horizontal(ScrEdge *se)
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{
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	return (se->v1->vec.y == se->v2->vec.y);
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}
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ScrEdge *screen_find_active_scredge(bScreen *sc, int mx, int my)
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{
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	ScrEdge *se;
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	for (se= sc->edgebase.first; se; se= se->next) {
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		if (scredge_is_horizontal(se)) {
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			short min, max;
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			min= MIN2(se->v1->vec.x, se->v2->vec.x);
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			max= MAX2(se->v1->vec.x, se->v2->vec.x);
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			if (abs(my-se->v1->vec.y)<=2 && mx>=min && mx<=max)
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				return se;
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		} 
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		else {
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			short min, max;
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			min= MIN2(se->v1->vec.y, se->v2->vec.y);
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			max= MAX2(se->v1->vec.y, se->v2->vec.y);
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			if (abs(mx-se->v1->vec.x)<=2 && my>=min && my<=max)
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				return se;
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		}
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	}
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	return NULL;
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}
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/* adds no space data */
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static ScrArea *screen_addarea(bScreen *sc, ScrVert *v1, ScrVert *v2, ScrVert *v3, ScrVert *v4, short headertype, short spacetype)
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{
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	ScrArea *sa= MEM_callocN(sizeof(ScrArea), "addscrarea");
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	sa->v1= v1;
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	sa->v2= v2;
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	sa->v3= v3;
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	sa->v4= v4;
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	sa->headertype= headertype;
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	sa->spacetype= sa->butspacetype= spacetype;
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	BLI_addtail(&sc->areabase, sa);
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	return sa;
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}
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static void screen_delarea(bContext *C, bScreen *sc, ScrArea *sa)
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{
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	ED_area_exit(C, sa);
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	BKE_screen_area_free(sa);
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	BLI_remlink(&sc->areabase, sa);
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	MEM_freeN(sa);
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}
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/* return 0: no split possible */
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/* else return (integer) screencoordinate split point */
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static short testsplitpoint(ScrArea *sa, char dir, float fac)
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{
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	short x, y;
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	// area big enough?
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	if(dir=='v' && (sa->v4->vec.x- sa->v1->vec.x <= 2*AREAMINX)) return 0;
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	if(dir=='h' && (sa->v2->vec.y- sa->v1->vec.y <= 2*AREAMINY)) return 0;
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	// to be sure
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	CLAMP(fac, 0.0f, 1.0f);
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	if(dir=='h') {
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		y= sa->v1->vec.y+ fac*(sa->v2->vec.y- sa->v1->vec.y);
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		if(y- sa->v1->vec.y < AREAMINY) 
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			y= sa->v1->vec.y+ AREAMINY;
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		else if(sa->v2->vec.y- y < AREAMINY) 
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			y= sa->v2->vec.y- AREAMINY;
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		else y-= (y % AREAGRID);
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		return y;
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	}
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	else {
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		x= sa->v1->vec.x+ fac*(sa->v4->vec.x- sa->v1->vec.x);
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		if(x- sa->v1->vec.x < AREAMINX) 
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			x= sa->v1->vec.x+ AREAMINX;
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		else if(sa->v4->vec.x- x < AREAMINX) 
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			x= sa->v4->vec.x- AREAMINX;
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		else x-= (x % AREAGRID);
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		return x;
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	}
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}
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ScrArea *area_split(bScreen *sc, ScrArea *sa, char dir, float fac, int merge)
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{
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	ScrArea *newa=NULL;
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	ScrVert *sv1, *sv2;
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	short split;
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	if(sa==NULL) return NULL;
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	split= testsplitpoint(sa, dir, fac);
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	if(split==0) return NULL;
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	if(dir=='h') {
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		/* new vertices */
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		sv1= screen_addvert(sc, sa->v1->vec.x, split);
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		sv2= screen_addvert(sc, sa->v4->vec.x, split);
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		/* new edges */
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		screen_addedge(sc, sa->v1, sv1);
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		screen_addedge(sc, sv1, sa->v2);
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		screen_addedge(sc, sa->v3, sv2);
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		screen_addedge(sc, sv2, sa->v4);
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		screen_addedge(sc, sv1, sv2);
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		/* new areas: top */
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		newa= screen_addarea(sc, sv1, sa->v2, sa->v3, sv2, sa->headertype, sa->spacetype);
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		area_copy_data(newa, sa, 0);
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		/* area below */
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		sa->v2= sv1;
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		sa->v3= sv2;
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	}
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	else {
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		/* new vertices */
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		sv1= screen_addvert(sc, split, sa->v1->vec.y);
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		sv2= screen_addvert(sc, split, sa->v2->vec.y);
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		/* new edges */
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		screen_addedge(sc, sa->v1, sv1);
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		screen_addedge(sc, sv1, sa->v4);
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		screen_addedge(sc, sa->v2, sv2);
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		screen_addedge(sc, sv2, sa->v3);
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		screen_addedge(sc, sv1, sv2);
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						|
		
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		/* new areas: left */
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		newa= screen_addarea(sc, sa->v1, sa->v2, sv2, sv1, sa->headertype, sa->spacetype);
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						|
		area_copy_data(newa, sa, 0);
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						|
		
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		/* area right */
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						|
		sa->v1= sv1;
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						|
		sa->v2= sv2;
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						|
	}
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						|
	
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	/* remove double vertices en edges */
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	if(merge)
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		removedouble_scrverts(sc);
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	removedouble_scredges(sc);
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	removenotused_scredges(sc);
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						|
	
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	return newa;
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}
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/* empty screen, with 1 dummy area without spacedata */
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/* uses window size */
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bScreen *ED_screen_add(wmWindow *win, Scene *scene, const char *name)
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{
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	bScreen *sc;
 | 
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	ScrVert *sv1, *sv2, *sv3, *sv4;
 | 
						|
	
 | 
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	sc= alloc_libblock(&G.main->screen, ID_SCR, name);
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						|
	sc->scene= scene;
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						|
	sc->do_refresh= 1;
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						|
	sc->redraws_flag= TIME_ALL_3D_WIN|TIME_ALL_ANIM_WIN;
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						|
	sc->winid= win->winid;
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	sv1= screen_addvert(sc, 0, 0);
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	sv2= screen_addvert(sc, 0, win->sizey-1);
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						|
	sv3= screen_addvert(sc, win->sizex-1, win->sizey-1);
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						|
	sv4= screen_addvert(sc, win->sizex-1, 0);
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						|
	
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	screen_addedge(sc, sv1, sv2);
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						|
	screen_addedge(sc, sv2, sv3);
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	screen_addedge(sc, sv3, sv4);
 | 
						|
	screen_addedge(sc, sv4, sv1);
 | 
						|
	
 | 
						|
	/* dummy type, no spacedata */
 | 
						|
	screen_addarea(sc, sv1, sv2, sv3, sv4, HEADERDOWN, SPACE_EMPTY);
 | 
						|
		
 | 
						|
	return sc;
 | 
						|
}
 | 
						|
 | 
						|
static void screen_copy(bScreen *to, bScreen *from)
 | 
						|
{
 | 
						|
	ScrVert *s1, *s2;
 | 
						|
	ScrEdge *se;
 | 
						|
	ScrArea *sa, *saf;
 | 
						|
	
 | 
						|
	/* free contents of 'to', is from blenkernel screen.c */
 | 
						|
	free_screen(to);
 | 
						|
	
 | 
						|
	BLI_duplicatelist(&to->vertbase, &from->vertbase);
 | 
						|
	BLI_duplicatelist(&to->edgebase, &from->edgebase);
 | 
						|
	BLI_duplicatelist(&to->areabase, &from->areabase);
 | 
						|
	to->regionbase.first= to->regionbase.last= NULL;
 | 
						|
	
 | 
						|
	s2= to->vertbase.first;
 | 
						|
	for(s1= from->vertbase.first; s1; s1= s1->next, s2= s2->next) {
 | 
						|
		s1->newv= s2;
 | 
						|
	}
 | 
						|
	
 | 
						|
	for(se= to->edgebase.first; se; se= se->next) {
 | 
						|
		se->v1= se->v1->newv;
 | 
						|
		se->v2= se->v2->newv;
 | 
						|
		sortscrvert(&(se->v1), &(se->v2));
 | 
						|
	}
 | 
						|
	
 | 
						|
	saf= from->areabase.first;
 | 
						|
	for(sa= to->areabase.first; sa; sa= sa->next, saf= saf->next) {
 | 
						|
		sa->v1= sa->v1->newv;
 | 
						|
		sa->v2= sa->v2->newv;
 | 
						|
		sa->v3= sa->v3->newv;
 | 
						|
		sa->v4= sa->v4->newv;
 | 
						|
		
 | 
						|
		sa->spacedata.first= sa->spacedata.last= NULL;
 | 
						|
		sa->regionbase.first= sa->regionbase.last= NULL;
 | 
						|
		sa->actionzones.first= sa->actionzones.last= NULL;
 | 
						|
		sa->handlers.first= sa->handlers.last= NULL;
 | 
						|
		
 | 
						|
		area_copy_data(sa, saf, 0);
 | 
						|
	}
 | 
						|
	
 | 
						|
	/* put at zero (needed?) */
 | 
						|
	for(s1= from->vertbase.first; s1; s1= s1->next)
 | 
						|
		s1->newv= NULL;
 | 
						|
 | 
						|
}
 | 
						|
 | 
						|
 | 
						|
/* with sa as center, sb is located at: 0=W, 1=N, 2=E, 3=S */
 | 
						|
/* -1 = not valid check */
 | 
						|
/* used with join operator */
 | 
						|
int area_getorientation(ScrArea *sa, ScrArea *sb)
 | 
						|
{
 | 
						|
	ScrVert *sav1, *sav2, *sav3, *sav4;
 | 
						|
	ScrVert *sbv1, *sbv2, *sbv3, *sbv4;
 | 
						|
 | 
						|
	if(sa==NULL || sb==NULL) return -1;
 | 
						|
 | 
						|
	sav1= sa->v1;
 | 
						|
	sav2= sa->v2;
 | 
						|
	sav3= sa->v3;
 | 
						|
	sav4= sa->v4;
 | 
						|
	sbv1= sb->v1;
 | 
						|
	sbv2= sb->v2;
 | 
						|
	sbv3= sb->v3;
 | 
						|
	sbv4= sb->v4;
 | 
						|
	
 | 
						|
	if(sav1==sbv4 && sav2==sbv3) { /* sa to right of sb = W */
 | 
						|
		return 0;
 | 
						|
	}
 | 
						|
	else if(sav2==sbv1 && sav3==sbv4) { /* sa to bottom of sb = N */
 | 
						|
		return 1;
 | 
						|
	}
 | 
						|
	else if(sav3==sbv2 && sav4==sbv1) { /* sa to left of sb = E */
 | 
						|
		return 2;
 | 
						|
	}
 | 
						|
	else if(sav1==sbv2 && sav4==sbv3) { /* sa on top of sb = S*/
 | 
						|
		return 3;
 | 
						|
	}
 | 
						|
	
 | 
						|
	return -1;
 | 
						|
}
 | 
						|
 | 
						|
/* Helper function to join 2 areas, it has a return value, 0=failed 1=success
 | 
						|
* 	used by the split, join operators
 | 
						|
*/
 | 
						|
int screen_area_join(bContext *C, bScreen* scr, ScrArea *sa1, ScrArea *sa2) 
 | 
						|
{
 | 
						|
	int dir;
 | 
						|
	
 | 
						|
	dir = area_getorientation(sa1, sa2);
 | 
						|
	/*printf("dir is : %i \n", dir);*/
 | 
						|
	
 | 
						|
	if (dir < 0) {
 | 
						|
		if (sa1 ) sa1->flag &= ~AREA_FLAG_DRAWJOINFROM;
 | 
						|
		if (sa2 ) sa2->flag &= ~AREA_FLAG_DRAWJOINTO;
 | 
						|
		return 0;
 | 
						|
	}
 | 
						|
	
 | 
						|
	if(dir == 0) {
 | 
						|
		sa1->v1= sa2->v1;
 | 
						|
		sa1->v2= sa2->v2;
 | 
						|
		screen_addedge(scr, sa1->v2, sa1->v3);
 | 
						|
		screen_addedge(scr, sa1->v1, sa1->v4);
 | 
						|
	}
 | 
						|
	else if(dir == 1) {
 | 
						|
		sa1->v2= sa2->v2;
 | 
						|
		sa1->v3= sa2->v3;
 | 
						|
		screen_addedge(scr, sa1->v1, sa1->v2);
 | 
						|
		screen_addedge(scr, sa1->v3, sa1->v4);
 | 
						|
	}
 | 
						|
	else if(dir == 2) {
 | 
						|
		sa1->v3= sa2->v3;
 | 
						|
		sa1->v4= sa2->v4;
 | 
						|
		screen_addedge(scr, sa1->v2, sa1->v3);
 | 
						|
		screen_addedge(scr, sa1->v1, sa1->v4);
 | 
						|
	}
 | 
						|
	else if(dir == 3) {
 | 
						|
		sa1->v1= sa2->v1;
 | 
						|
		sa1->v4= sa2->v4;
 | 
						|
		screen_addedge(scr, sa1->v1, sa1->v2);
 | 
						|
		screen_addedge(scr, sa1->v3, sa1->v4);
 | 
						|
	}
 | 
						|
	
 | 
						|
	screen_delarea(C, scr, sa2);
 | 
						|
	removedouble_scrverts(scr);
 | 
						|
	sa1->flag &= ~AREA_FLAG_DRAWJOINFROM;
 | 
						|
	
 | 
						|
	return 1;
 | 
						|
}
 | 
						|
 | 
						|
void select_connected_scredge(bScreen *sc, ScrEdge *edge)
 | 
						|
{
 | 
						|
	ScrEdge *se;
 | 
						|
	ScrVert *sv;
 | 
						|
	int oneselected;
 | 
						|
	char dir;
 | 
						|
	
 | 
						|
	/* select connected, only in the right direction */
 | 
						|
	/* 'dir' is the direction of EDGE */
 | 
						|
	
 | 
						|
	if(edge->v1->vec.x==edge->v2->vec.x) dir= 'v';
 | 
						|
	else dir= 'h';
 | 
						|
	
 | 
						|
	sv= sc->vertbase.first;
 | 
						|
	while(sv) {
 | 
						|
		sv->flag = 0;
 | 
						|
		sv= sv->next;
 | 
						|
	}
 | 
						|
	
 | 
						|
	edge->v1->flag= 1;
 | 
						|
	edge->v2->flag= 1;
 | 
						|
	
 | 
						|
	oneselected= 1;
 | 
						|
	while(oneselected) {
 | 
						|
		se= sc->edgebase.first;
 | 
						|
		oneselected= 0;
 | 
						|
		while(se) {
 | 
						|
			if(se->v1->flag + se->v2->flag==1) {
 | 
						|
				if(dir=='h') if(se->v1->vec.y==se->v2->vec.y) {
 | 
						|
					se->v1->flag= se->v2->flag= 1;
 | 
						|
					oneselected= 1;
 | 
						|
				}
 | 
						|
					if(dir=='v') if(se->v1->vec.x==se->v2->vec.x) {
 | 
						|
						se->v1->flag= se->v2->flag= 1;
 | 
						|
						oneselected= 1;
 | 
						|
					}
 | 
						|
			}
 | 
						|
				se= se->next;
 | 
						|
		}
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
/* test if screen vertices should be scaled */
 | 
						|
static void screen_test_scale(bScreen *sc, int winsizex, int winsizey)
 | 
						|
{
 | 
						|
	ScrVert *sv=NULL;
 | 
						|
	ScrArea *sa;
 | 
						|
	int sizex, sizey;
 | 
						|
	float facx, facy, tempf, min[2], max[2];
 | 
						|
	
 | 
						|
	/* calculate size */
 | 
						|
	min[0]= min[1]= 10000.0f;
 | 
						|
	max[0]= max[1]= 0.0f;
 | 
						|
	
 | 
						|
	for(sv= sc->vertbase.first; sv; sv= sv->next) {
 | 
						|
		min[0]= MIN2(min[0], sv->vec.x);
 | 
						|
		min[1]= MIN2(min[1], sv->vec.y);
 | 
						|
		max[0]= MAX2(max[0], sv->vec.x);
 | 
						|
		max[1]= MAX2(max[1], sv->vec.y);
 | 
						|
	}
 | 
						|
	
 | 
						|
	/* always make 0.0 left under */
 | 
						|
	for(sv= sc->vertbase.first; sv; sv= sv->next) {
 | 
						|
		sv->vec.x -= min[0];
 | 
						|
		sv->vec.y -= min[1];
 | 
						|
	}
 | 
						|
	
 | 
						|
	sizex= max[0]-min[0];
 | 
						|
	sizey= max[1]-min[1];
 | 
						|
	
 | 
						|
	if(sizex!= winsizex || sizey!= winsizey) {
 | 
						|
		facx= winsizex;
 | 
						|
		facx/= (float)sizex;
 | 
						|
		facy= winsizey;
 | 
						|
		facy/= (float)sizey;
 | 
						|
		
 | 
						|
		/* make sure it fits! */
 | 
						|
		for(sv= sc->vertbase.first; sv; sv= sv->next) {
 | 
						|
			/* FIXME, this resizing logic is no good when resizing the window + redrawing [#24428]
 | 
						|
			 * need some way to store these as floats internally and re-apply from there. */
 | 
						|
			tempf= ((float)sv->vec.x)*facx;
 | 
						|
			sv->vec.x= (short)(tempf+0.5f);
 | 
						|
			sv->vec.x+= AREAGRID-1;
 | 
						|
			sv->vec.x-=  (sv->vec.x % AREAGRID); 
 | 
						|
 | 
						|
			CLAMP(sv->vec.x, 0, winsizex);
 | 
						|
			
 | 
						|
			tempf= ((float)sv->vec.y)*facy;
 | 
						|
			sv->vec.y= (short)(tempf+0.5f);
 | 
						|
			sv->vec.y+= AREAGRID-1;
 | 
						|
			sv->vec.y-=  (sv->vec.y % AREAGRID); 
 | 
						|
 | 
						|
			CLAMP(sv->vec.y, 0, winsizey);
 | 
						|
		}
 | 
						|
	}
 | 
						|
	
 | 
						|
	/* test for collapsed areas. This could happen in some blender version... */
 | 
						|
	/* ton: removed option now, it needs Context... */
 | 
						|
	
 | 
						|
	/* make each window at least ED_area_headersize() high */
 | 
						|
	for(sa= sc->areabase.first; sa; sa= sa->next) {
 | 
						|
		int headery= ED_area_headersize()+1;
 | 
						|
		
 | 
						|
		if(sa->v1->vec.y+headery > sa->v2->vec.y) {
 | 
						|
			/* lower edge */
 | 
						|
			ScrEdge *se= screen_findedge(sc, sa->v4, sa->v1);
 | 
						|
			if(se && sa->v1!=sa->v2 ) {
 | 
						|
				int yval;
 | 
						|
				
 | 
						|
				select_connected_scredge(sc, se);
 | 
						|
				
 | 
						|
				/* all selected vertices get the right offset */
 | 
						|
				yval= sa->v2->vec.y-headery;
 | 
						|
				sv= sc->vertbase.first;
 | 
						|
				while(sv) {
 | 
						|
					/* if is a collapsed area */
 | 
						|
					if(sv!=sa->v2 && sv!=sa->v3) {
 | 
						|
						if(sv->flag) sv->vec.y= yval;
 | 
						|
					}
 | 
						|
					sv= sv->next;
 | 
						|
				}
 | 
						|
			}
 | 
						|
		}
 | 
						|
	}
 | 
						|
	
 | 
						|
}
 | 
						|
 | 
						|
/* *********************** DRAWING **************************************** */
 | 
						|
 | 
						|
 | 
						|
#define SCR_BACK 0.55
 | 
						|
#define SCR_ROUND 12
 | 
						|
 | 
						|
/* draw vertical shape visualising future joining (left as well
 | 
						|
 * right direction of future joining) */
 | 
						|
static void draw_horizontal_join_shape(ScrArea *sa, char dir)
 | 
						|
{
 | 
						|
	vec2f points[10];
 | 
						|
	short i;
 | 
						|
	float w, h;
 | 
						|
	float width = sa->v3->vec.x - sa->v1->vec.x;
 | 
						|
	float height = sa->v3->vec.y - sa->v1->vec.y;
 | 
						|
 | 
						|
	if(height<width) {
 | 
						|
		h = height/8;
 | 
						|
		w = height/4;
 | 
						|
	}
 | 
						|
	else {
 | 
						|
		h = width/8;
 | 
						|
		w = width/4;
 | 
						|
	}
 | 
						|
 | 
						|
	points[0].x = sa->v1->vec.x;
 | 
						|
	points[0].y = sa->v1->vec.y + height/2;
 | 
						|
 | 
						|
	points[1].x = sa->v1->vec.x;
 | 
						|
	points[1].y = sa->v1->vec.y;
 | 
						|
 | 
						|
	points[2].x = sa->v4->vec.x - w;
 | 
						|
	points[2].y = sa->v4->vec.y;
 | 
						|
 | 
						|
	points[3].x = sa->v4->vec.x - w;
 | 
						|
	points[3].y = sa->v4->vec.y + height/2 - 2*h;
 | 
						|
 | 
						|
	points[4].x = sa->v4->vec.x - 2*w;
 | 
						|
	points[4].y = sa->v4->vec.y + height/2;
 | 
						|
 | 
						|
	points[5].x = sa->v4->vec.x - w;
 | 
						|
	points[5].y = sa->v4->vec.y + height/2 + 2*h;
 | 
						|
 | 
						|
	points[6].x = sa->v3->vec.x - w;
 | 
						|
	points[6].y = sa->v3->vec.y;
 | 
						|
 | 
						|
	points[7].x = sa->v2->vec.x;
 | 
						|
	points[7].y = sa->v2->vec.y;
 | 
						|
 | 
						|
	points[8].x = sa->v4->vec.x;
 | 
						|
	points[8].y = sa->v4->vec.y + height/2 - h;
 | 
						|
 | 
						|
	points[9].x = sa->v4->vec.x;
 | 
						|
	points[9].y = sa->v4->vec.y + height/2 + h;
 | 
						|
 | 
						|
	if(dir=='l') {
 | 
						|
		/* when direction is left, then we flip direction of arrow */
 | 
						|
		float cx = sa->v1->vec.x + width;
 | 
						|
		for(i=0;i<10;i++) {
 | 
						|
			points[i].x -= cx;
 | 
						|
			points[i].x = -points[i].x;
 | 
						|
			points[i].x += sa->v1->vec.x;
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	glBegin(GL_POLYGON);
 | 
						|
	for(i=0;i<5;i++)
 | 
						|
		glVertex2f(points[i].x, points[i].y);
 | 
						|
	glEnd();
 | 
						|
	glBegin(GL_POLYGON);
 | 
						|
	for(i=4;i<8;i++)
 | 
						|
		glVertex2f(points[i].x, points[i].y);
 | 
						|
	glVertex2f(points[0].x, points[0].y);
 | 
						|
	glEnd();
 | 
						|
 | 
						|
	glRectf(points[2].x, points[2].y, points[8].x, points[8].y);
 | 
						|
	glRectf(points[6].x, points[6].y, points[9].x, points[9].y);
 | 
						|
}
 | 
						|
 | 
						|
/* draw vertical shape visualising future joining (up/down direction) */
 | 
						|
static void draw_vertical_join_shape(ScrArea *sa, char dir)
 | 
						|
{
 | 
						|
	vec2f points[10];
 | 
						|
	short i;
 | 
						|
	float w, h;
 | 
						|
	float width = sa->v3->vec.x - sa->v1->vec.x;
 | 
						|
	float height = sa->v3->vec.y - sa->v1->vec.y;
 | 
						|
 | 
						|
	if(height<width) {
 | 
						|
		h = height/4;
 | 
						|
		w = height/8;
 | 
						|
	}
 | 
						|
	else {
 | 
						|
		h = width/4;
 | 
						|
		w = width/8;
 | 
						|
	}
 | 
						|
 | 
						|
	points[0].x = sa->v1->vec.x + width/2;
 | 
						|
	points[0].y = sa->v3->vec.y;
 | 
						|
 | 
						|
	points[1].x = sa->v2->vec.x;
 | 
						|
	points[1].y = sa->v2->vec.y;
 | 
						|
 | 
						|
	points[2].x = sa->v1->vec.x;
 | 
						|
	points[2].y = sa->v1->vec.y + h;
 | 
						|
 | 
						|
	points[3].x = sa->v1->vec.x + width/2 - 2*w;
 | 
						|
	points[3].y = sa->v1->vec.y + h;
 | 
						|
 | 
						|
	points[4].x = sa->v1->vec.x + width/2;
 | 
						|
	points[4].y = sa->v1->vec.y + 2*h;
 | 
						|
 | 
						|
	points[5].x = sa->v1->vec.x + width/2 + 2*w;
 | 
						|
	points[5].y = sa->v1->vec.y + h;
 | 
						|
 | 
						|
	points[6].x = sa->v4->vec.x;
 | 
						|
	points[6].y = sa->v4->vec.y + h;
 | 
						|
	
 | 
						|
	points[7].x = sa->v3->vec.x;
 | 
						|
	points[7].y = sa->v3->vec.y;
 | 
						|
 | 
						|
	points[8].x = sa->v1->vec.x + width/2 - w;
 | 
						|
	points[8].y = sa->v1->vec.y;
 | 
						|
 | 
						|
	points[9].x = sa->v1->vec.x + width/2 + w;
 | 
						|
	points[9].y = sa->v1->vec.y;
 | 
						|
 | 
						|
	if(dir=='u') {
 | 
						|
		/* when direction is up, then we flip direction of arrow */
 | 
						|
		float cy = sa->v1->vec.y + height;
 | 
						|
		for(i=0;i<10;i++) {
 | 
						|
			points[i].y -= cy;
 | 
						|
			points[i].y = -points[i].y;
 | 
						|
			points[i].y += sa->v1->vec.y;
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	glBegin(GL_POLYGON);
 | 
						|
	for(i=0;i<5;i++)
 | 
						|
		glVertex2f(points[i].x, points[i].y);
 | 
						|
	glEnd();
 | 
						|
	glBegin(GL_POLYGON);
 | 
						|
	for(i=4;i<8;i++)
 | 
						|
		glVertex2f(points[i].x, points[i].y);
 | 
						|
	glVertex2f(points[0].x, points[0].y);
 | 
						|
	glEnd();
 | 
						|
 | 
						|
	glRectf(points[2].x, points[2].y, points[8].x, points[8].y);
 | 
						|
	glRectf(points[6].x, points[6].y, points[9].x, points[9].y);
 | 
						|
}
 | 
						|
 | 
						|
/* draw join shape due to direction of joining */
 | 
						|
static void draw_join_shape(ScrArea *sa, char dir)
 | 
						|
{
 | 
						|
	if(dir=='u' || dir=='d')
 | 
						|
		draw_vertical_join_shape(sa, dir);
 | 
						|
	else
 | 
						|
		draw_horizontal_join_shape(sa, dir);
 | 
						|
}
 | 
						|
 | 
						|
/* draw screen area darker with arrow (visualisation of future joining) */
 | 
						|
static void scrarea_draw_shape_dark(ScrArea *sa, char dir)
 | 
						|
{
 | 
						|
	glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
 | 
						|
	glEnable(GL_BLEND);
 | 
						|
	glColor4ub(0, 0, 0, 50);
 | 
						|
	draw_join_shape(sa, dir);
 | 
						|
	glDisable(GL_BLEND);
 | 
						|
}
 | 
						|
 | 
						|
/* draw screen area ligher with arrow shape ("eraser" of previous dark shape) */
 | 
						|
static void scrarea_draw_shape_light(ScrArea *sa, char UNUSED(dir))
 | 
						|
{
 | 
						|
	glBlendFunc(GL_DST_COLOR, GL_SRC_ALPHA);
 | 
						|
	glEnable(GL_BLEND);
 | 
						|
	/* value 181 was hardly computed: 181~105 */
 | 
						|
	glColor4ub(255, 255, 255, 50);		
 | 
						|
	/* draw_join_shape(sa, dir); */
 | 
						|
	glRecti(sa->v1->vec.x, sa->v1->vec.y, sa->v3->vec.x, sa->v3->vec.y);
 | 
						|
	glDisable(GL_BLEND);
 | 
						|
}
 | 
						|
 | 
						|
static void drawscredge_area_draw(int sizex, int sizey, short x1, short y1, short x2, short y2, short a) 
 | 
						|
{
 | 
						|
	/* right border area */
 | 
						|
	if(x2<sizex-1)
 | 
						|
		sdrawline(x2+a, y1, x2+a, y2);
 | 
						|
	
 | 
						|
	/* left border area */
 | 
						|
	if(x1>0)  /* otherwise it draws the emboss of window over */
 | 
						|
		sdrawline(x1+a, y1, x1+a, y2);
 | 
						|
	
 | 
						|
	/* top border area */
 | 
						|
	if(y2<sizey-1)
 | 
						|
		sdrawline(x1, y2+a, x2, y2+a);
 | 
						|
	
 | 
						|
	/* bottom border area */
 | 
						|
	if(y1>0)
 | 
						|
		sdrawline(x1, y1+a, x2, y1+a);
 | 
						|
	
 | 
						|
}
 | 
						|
 | 
						|
/** screen edges drawing **/
 | 
						|
static void drawscredge_area(ScrArea *sa, int sizex, int sizey, int center)
 | 
						|
{
 | 
						|
	short x1= sa->v1->vec.x;
 | 
						|
	short y1= sa->v1->vec.y;
 | 
						|
	short x2= sa->v3->vec.x;
 | 
						|
	short y2= sa->v3->vec.y;
 | 
						|
	short a, rt;
 | 
						|
	
 | 
						|
	rt= 0; // CLAMPIS(G.rt, 0, 16);
 | 
						|
	
 | 
						|
	if(center==0) {
 | 
						|
		cpack(0x505050);
 | 
						|
		for(a=-rt; a<=rt; a++)
 | 
						|
			if(a!=0)
 | 
						|
				drawscredge_area_draw(sizex, sizey, x1, y1, x2, y2, a);
 | 
						|
	}
 | 
						|
	else {
 | 
						|
		cpack(0x0);
 | 
						|
		drawscredge_area_draw(sizex, sizey, x1, y1, x2, y2, 0);
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
/* ****************** EXPORTED API TO OTHER MODULES *************************** */
 | 
						|
 | 
						|
bScreen *ED_screen_duplicate(wmWindow *win, bScreen *sc)
 | 
						|
{
 | 
						|
	bScreen *newsc;
 | 
						|
	
 | 
						|
	if(sc->full != SCREENNORMAL) return NULL; /* XXX handle this case! */
 | 
						|
	
 | 
						|
	/* make new empty screen: */
 | 
						|
	newsc= ED_screen_add(win, sc->scene, sc->id.name+2);
 | 
						|
	/* copy all data */
 | 
						|
	screen_copy(newsc, sc);
 | 
						|
 | 
						|
	return newsc;
 | 
						|
}
 | 
						|
 | 
						|
/* screen sets cursor based on swinid */
 | 
						|
static void region_cursor_set(wmWindow *win, int swinid)
 | 
						|
{
 | 
						|
	ScrArea *sa= win->screen->areabase.first;
 | 
						|
	
 | 
						|
	for(;sa; sa= sa->next) {
 | 
						|
		ARegion *ar= sa->regionbase.first;
 | 
						|
		for(;ar; ar= ar->next) {
 | 
						|
			if(ar->swinid == swinid) {
 | 
						|
				if(ar->type && ar->type->cursor)
 | 
						|
					ar->type->cursor(win, sa, ar);
 | 
						|
				else
 | 
						|
					WM_cursor_set(win, CURSOR_STD);
 | 
						|
				return;
 | 
						|
			}
 | 
						|
		}
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
void ED_screen_do_listen(bContext *C, wmNotifier *note)
 | 
						|
{
 | 
						|
	wmWindow *win= CTX_wm_window(C);
 | 
						|
	
 | 
						|
	/* generic notes */
 | 
						|
	switch(note->category) {
 | 
						|
		case NC_WM:
 | 
						|
			if(note->data==ND_FILEREAD)
 | 
						|
				win->screen->do_draw= 1;
 | 
						|
			break;
 | 
						|
		case NC_WINDOW:
 | 
						|
			win->screen->do_draw= 1;
 | 
						|
			break;
 | 
						|
		case NC_SCREEN:
 | 
						|
			if(note->data==ND_SUBWINACTIVE)
 | 
						|
				uiFreeActiveButtons(C, win->screen);
 | 
						|
			if(note->action==NA_EDITED)
 | 
						|
				win->screen->do_draw= win->screen->do_refresh= 1;
 | 
						|
			break;
 | 
						|
		case NC_SCENE:
 | 
						|
			if(note->data==ND_MODE)
 | 
						|
				region_cursor_set(win, note->swinid);				
 | 
						|
			break;
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
/* only for edge lines between areas, and the blended join arrows */
 | 
						|
void ED_screen_draw(wmWindow *win)
 | 
						|
{
 | 
						|
	ScrArea *sa;
 | 
						|
	ScrArea *sa1= NULL;
 | 
						|
	ScrArea *sa2= NULL;
 | 
						|
	ScrArea *sa3= NULL;
 | 
						|
	int dir = -1;
 | 
						|
	int dira = -1;
 | 
						|
 | 
						|
	wmSubWindowSet(win, win->screen->mainwin);
 | 
						|
	
 | 
						|
	for(sa= win->screen->areabase.first; sa; sa= sa->next) {
 | 
						|
		if (sa->flag & AREA_FLAG_DRAWJOINFROM) sa1 = sa;
 | 
						|
		if (sa->flag & AREA_FLAG_DRAWJOINTO) sa2 = sa;
 | 
						|
		if (sa->flag & (AREA_FLAG_DRAWSPLIT_H|AREA_FLAG_DRAWSPLIT_V)) sa3 = sa;
 | 
						|
		drawscredge_area(sa, win->sizex, win->sizey, 0);
 | 
						|
	}
 | 
						|
	for(sa= win->screen->areabase.first; sa; sa= sa->next)
 | 
						|
		drawscredge_area(sa, win->sizex, win->sizey, 1);
 | 
						|
	
 | 
						|
	/* blended join arrow */
 | 
						|
	if (sa1 && sa2) {
 | 
						|
		dir = area_getorientation(sa1, sa2);
 | 
						|
		if (dir >= 0) {
 | 
						|
			switch(dir) {
 | 
						|
				case 0: /* W */
 | 
						|
					dir = 'r';
 | 
						|
					dira = 'l';
 | 
						|
					break;
 | 
						|
				case 1: /* N */
 | 
						|
					dir = 'd';
 | 
						|
					dira = 'u';
 | 
						|
					break;
 | 
						|
				case 2: /* E */
 | 
						|
					dir = 'l';
 | 
						|
					dira = 'r';
 | 
						|
					break;
 | 
						|
				case 3: /* S */
 | 
						|
					dir = 'u';
 | 
						|
					dira = 'd';
 | 
						|
					break;
 | 
						|
			}
 | 
						|
		}
 | 
						|
		scrarea_draw_shape_dark(sa2, dir);
 | 
						|
		scrarea_draw_shape_light(sa1, dira);
 | 
						|
	}
 | 
						|
	
 | 
						|
	/* splitpoint */
 | 
						|
	if(sa3) {
 | 
						|
		glEnable(GL_BLEND);
 | 
						|
		glColor4ub(255, 255, 255, 100);
 | 
						|
		
 | 
						|
		if(sa3->flag & AREA_FLAG_DRAWSPLIT_H) {
 | 
						|
			sdrawline(sa3->totrct.xmin, win->eventstate->y, sa3->totrct.xmax, win->eventstate->y);
 | 
						|
			glColor4ub(0, 0, 0, 100);
 | 
						|
			sdrawline(sa3->totrct.xmin, win->eventstate->y+1, sa3->totrct.xmax, win->eventstate->y+1);
 | 
						|
		}
 | 
						|
		else {
 | 
						|
			sdrawline(win->eventstate->x, sa3->totrct.ymin, win->eventstate->x, sa3->totrct.ymax);
 | 
						|
			glColor4ub(0, 0, 0, 100);
 | 
						|
			sdrawline(win->eventstate->x+1, sa3->totrct.ymin, win->eventstate->x+1, sa3->totrct.ymax);
 | 
						|
		}
 | 
						|
		
 | 
						|
		glDisable(GL_BLEND);
 | 
						|
	}
 | 
						|
	
 | 
						|
	win->screen->do_draw= 0;
 | 
						|
}
 | 
						|
 | 
						|
/* helper call for below, dpi changes headers */
 | 
						|
static void screen_refresh_headersizes(void)
 | 
						|
{
 | 
						|
	const ListBase *lb= BKE_spacetypes_list();
 | 
						|
	SpaceType *st;
 | 
						|
	
 | 
						|
	for(st= lb->first; st; st= st->next) {
 | 
						|
		ARegionType *art= BKE_regiontype_from_id(st, RGN_TYPE_HEADER);
 | 
						|
		if(art) art->prefsizey= ED_area_headersize();
 | 
						|
	}		
 | 
						|
}
 | 
						|
 | 
						|
/* make this screen usable */
 | 
						|
/* for file read and first use, for scaling window, area moves */
 | 
						|
void ED_screen_refresh(wmWindowManager *wm, wmWindow *win)
 | 
						|
{	
 | 
						|
	/* exception for bg mode, we only need the screen context */
 | 
						|
	if (!G.background) {
 | 
						|
		ScrArea *sa;
 | 
						|
		rcti winrct;
 | 
						|
	
 | 
						|
		winrct.xmin= 0;
 | 
						|
		winrct.xmax= win->sizex-1;
 | 
						|
		winrct.ymin= 0;
 | 
						|
		winrct.ymax= win->sizey-1;
 | 
						|
		
 | 
						|
		screen_test_scale(win->screen, win->sizex, win->sizey);
 | 
						|
		
 | 
						|
		if(win->screen->mainwin==0)
 | 
						|
			win->screen->mainwin= wm_subwindow_open(win, &winrct);
 | 
						|
		else
 | 
						|
			wm_subwindow_position(win, win->screen->mainwin, &winrct);
 | 
						|
		
 | 
						|
		/* header size depends on DPI, let's verify */
 | 
						|
		screen_refresh_headersizes();
 | 
						|
		
 | 
						|
		for(sa= win->screen->areabase.first; sa; sa= sa->next) {
 | 
						|
			/* set spacetype and region callbacks, calls init() */
 | 
						|
			/* sets subwindows for regions, adds handlers */
 | 
						|
			ED_area_initialize(wm, win, sa);
 | 
						|
		}
 | 
						|
	
 | 
						|
		/* wake up animtimer */
 | 
						|
		if(win->screen->animtimer)
 | 
						|
			WM_event_timer_sleep(wm, win, win->screen->animtimer, 0);
 | 
						|
	}
 | 
						|
 | 
						|
	if(G.f & G_DEBUG) printf("set screen\n");
 | 
						|
	win->screen->do_refresh= 0;
 | 
						|
 | 
						|
	win->screen->context= ed_screen_context;
 | 
						|
}
 | 
						|
 | 
						|
/* file read, set all screens, ... */
 | 
						|
void ED_screens_initialize(wmWindowManager *wm)
 | 
						|
{
 | 
						|
	wmWindow *win;
 | 
						|
	
 | 
						|
	for(win= wm->windows.first; win; win= win->next) {
 | 
						|
		
 | 
						|
		if(win->screen==NULL)
 | 
						|
			win->screen= G.main->screen.first;
 | 
						|
		
 | 
						|
		ED_screen_refresh(wm, win);
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
 | 
						|
/* *********** exit calls are for closing running stuff ******** */
 | 
						|
 | 
						|
void ED_region_exit(bContext *C, ARegion *ar)
 | 
						|
{
 | 
						|
	ARegion *prevar= CTX_wm_region(C);
 | 
						|
 | 
						|
	CTX_wm_region_set(C, ar);
 | 
						|
	WM_event_remove_handlers(C, &ar->handlers);
 | 
						|
	if(ar->swinid)
 | 
						|
		wm_subwindow_close(CTX_wm_window(C), ar->swinid);
 | 
						|
	ar->swinid= 0;
 | 
						|
	
 | 
						|
	if(ar->headerstr)
 | 
						|
		MEM_freeN(ar->headerstr);
 | 
						|
	ar->headerstr= NULL;
 | 
						|
	
 | 
						|
	CTX_wm_region_set(C, prevar);
 | 
						|
}
 | 
						|
 | 
						|
void ED_area_exit(bContext *C, ScrArea *sa)
 | 
						|
{
 | 
						|
	ScrArea *prevsa= CTX_wm_area(C);
 | 
						|
	ARegion *ar;
 | 
						|
 | 
						|
	if (sa->spacetype == SPACE_FILE) {
 | 
						|
		SpaceLink *sl= sa->spacedata.first;
 | 
						|
		if(sl && sl->spacetype == SPACE_FILE) {
 | 
						|
			ED_fileselect_exit(C, (SpaceFile *)sl);
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	CTX_wm_area_set(C, sa);
 | 
						|
	for(ar= sa->regionbase.first; ar; ar= ar->next)
 | 
						|
		ED_region_exit(C, ar);
 | 
						|
 | 
						|
	WM_event_remove_handlers(C, &sa->handlers);
 | 
						|
	CTX_wm_area_set(C, prevsa);
 | 
						|
}
 | 
						|
 | 
						|
void ED_screen_exit(bContext *C, wmWindow *window, bScreen *screen)
 | 
						|
{
 | 
						|
	wmWindowManager *wm= CTX_wm_manager(C);
 | 
						|
	wmWindow *prevwin= CTX_wm_window(C);
 | 
						|
	ScrArea *sa;
 | 
						|
	ARegion *ar;
 | 
						|
 | 
						|
	CTX_wm_window_set(C, window);
 | 
						|
	
 | 
						|
	if(screen->animtimer)
 | 
						|
		WM_event_remove_timer(wm, window, screen->animtimer);
 | 
						|
	screen->animtimer= NULL;
 | 
						|
	
 | 
						|
	if(screen->mainwin)
 | 
						|
		wm_subwindow_close(window, screen->mainwin);
 | 
						|
	screen->mainwin= 0;
 | 
						|
	screen->subwinactive= 0;
 | 
						|
	
 | 
						|
	for(ar= screen->regionbase.first; ar; ar= ar->next)
 | 
						|
		ED_region_exit(C, ar);
 | 
						|
 | 
						|
	for(sa= screen->areabase.first; sa; sa= sa->next)
 | 
						|
		ED_area_exit(C, sa);
 | 
						|
 | 
						|
	/* mark it available for use for other windows */
 | 
						|
	screen->winid= 0;
 | 
						|
	
 | 
						|
	if (prevwin->screen->temp == 0) {
 | 
						|
		/* use previous window if possible */
 | 
						|
		CTX_wm_window_set(C, prevwin);
 | 
						|
	} else {
 | 
						|
		/* none otherwise */
 | 
						|
		CTX_wm_window_set(C, NULL);
 | 
						|
	}
 | 
						|
	
 | 
						|
}
 | 
						|
 | 
						|
/* *********************************** */
 | 
						|
 | 
						|
/* case when on area-edge or in azones, or outside window */
 | 
						|
static void screen_cursor_set(wmWindow *win, wmEvent *event)
 | 
						|
{
 | 
						|
	AZone *az= NULL;
 | 
						|
	ScrArea *sa;
 | 
						|
	
 | 
						|
	for(sa= win->screen->areabase.first; sa; sa= sa->next)
 | 
						|
		if((az=is_in_area_actionzone(sa, event->x, event->y)))
 | 
						|
			break;
 | 
						|
	
 | 
						|
	if(sa) {
 | 
						|
		if(az->type==AZONE_AREA)
 | 
						|
			WM_cursor_set(win, CURSOR_EDIT);
 | 
						|
		else if(az->type==AZONE_REGION) {
 | 
						|
			if(az->edge == AE_LEFT_TO_TOPRIGHT || az->edge == AE_RIGHT_TO_TOPLEFT)
 | 
						|
				WM_cursor_set(win, CURSOR_X_MOVE);
 | 
						|
			else
 | 
						|
				WM_cursor_set(win, CURSOR_Y_MOVE);
 | 
						|
		}
 | 
						|
	}
 | 
						|
	else {
 | 
						|
		ScrEdge *actedge= screen_find_active_scredge(win->screen, event->x, event->y);
 | 
						|
		
 | 
						|
		if (actedge) {
 | 
						|
			if(scredge_is_horizontal(actedge))
 | 
						|
				WM_cursor_set(win, CURSOR_Y_MOVE);
 | 
						|
			else
 | 
						|
				WM_cursor_set(win, CURSOR_X_MOVE);
 | 
						|
		}
 | 
						|
		else
 | 
						|
			WM_cursor_set(win, CURSOR_STD);
 | 
						|
	} 
 | 
						|
}
 | 
						|
 | 
						|
 | 
						|
/* called in wm_event_system.c. sets state vars in screen, cursors */
 | 
						|
/* event type is mouse move */
 | 
						|
void ED_screen_set_subwinactive(bContext *C, wmEvent *event)
 | 
						|
{
 | 
						|
	wmWindow *win= CTX_wm_window(C);
 | 
						|
	
 | 
						|
	if(win->screen) {
 | 
						|
		bScreen *scr= win->screen;
 | 
						|
		ScrArea *sa;
 | 
						|
		ARegion *ar;
 | 
						|
		int oldswin= scr->subwinactive;
 | 
						|
 | 
						|
		for(sa= scr->areabase.first; sa; sa= sa->next) {
 | 
						|
			if(event->x > sa->totrct.xmin && event->x < sa->totrct.xmax)
 | 
						|
				if(event->y > sa->totrct.ymin && event->y < sa->totrct.ymax)
 | 
						|
					if(NULL==is_in_area_actionzone(sa, event->x, event->y))
 | 
						|
						break;
 | 
						|
		}
 | 
						|
		if(sa) {
 | 
						|
			for(ar= sa->regionbase.first; ar; ar= ar->next) {
 | 
						|
				if(BLI_in_rcti(&ar->winrct, event->x, event->y))
 | 
						|
					scr->subwinactive= ar->swinid;
 | 
						|
			}
 | 
						|
		}
 | 
						|
		else
 | 
						|
			scr->subwinactive= scr->mainwin;
 | 
						|
		
 | 
						|
		/* check for redraw headers */
 | 
						|
		if(oldswin!=scr->subwinactive) {
 | 
						|
 | 
						|
			for(sa= scr->areabase.first; sa; sa= sa->next) {
 | 
						|
				int do_draw= 0;
 | 
						|
				
 | 
						|
				for(ar= sa->regionbase.first; ar; ar= ar->next)
 | 
						|
					if(ar->swinid==oldswin || ar->swinid==scr->subwinactive)
 | 
						|
						do_draw= 1;
 | 
						|
				
 | 
						|
				if(do_draw) {
 | 
						|
					for(ar= sa->regionbase.first; ar; ar= ar->next)
 | 
						|
						if(ar->regiontype==RGN_TYPE_HEADER)
 | 
						|
							ED_region_tag_redraw(ar);
 | 
						|
				}
 | 
						|
			}
 | 
						|
		}
 | 
						|
		
 | 
						|
		/* cursors, for time being set always on edges, otherwise aregion doesnt switch */
 | 
						|
		if(scr->subwinactive==scr->mainwin) {
 | 
						|
			screen_cursor_set(win, event);
 | 
						|
		}
 | 
						|
		else if(oldswin!=scr->subwinactive) {
 | 
						|
			region_cursor_set(win, scr->subwinactive);
 | 
						|
			WM_event_add_notifier(C, NC_SCREEN|ND_SUBWINACTIVE, scr);
 | 
						|
		}
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
int ED_screen_area_active(const bContext *C)
 | 
						|
{
 | 
						|
	wmWindow *win= CTX_wm_window(C);
 | 
						|
	bScreen *sc= CTX_wm_screen(C);
 | 
						|
	ScrArea *sa= CTX_wm_area(C);
 | 
						|
 | 
						|
	if(win && sc && sa) {
 | 
						|
		AZone *az= is_in_area_actionzone(sa, win->eventstate->x, win->eventstate->y);
 | 
						|
		ARegion *ar;
 | 
						|
		
 | 
						|
		if (az && az->type == AZONE_REGION)
 | 
						|
			return 1;
 | 
						|
		
 | 
						|
		for(ar= sa->regionbase.first; ar; ar= ar->next)
 | 
						|
			if(ar->swinid == sc->subwinactive)
 | 
						|
				return 1;
 | 
						|
	}	
 | 
						|
	return 0;
 | 
						|
}
 | 
						|
 | 
						|
/* operator call, WM + Window + screen already existed before */
 | 
						|
/* Do NOT call in area/region queues! */
 | 
						|
void ED_screen_set(bContext *C, bScreen *sc)
 | 
						|
{
 | 
						|
	wmWindowManager *wm= CTX_wm_manager(C);
 | 
						|
	wmWindow *win= CTX_wm_window(C);
 | 
						|
	bScreen *oldscreen= CTX_wm_screen(C);
 | 
						|
	ID *id;
 | 
						|
	
 | 
						|
	/* validate screen, it's called with notifier reference */
 | 
						|
	for(id= CTX_data_main(C)->screen.first; id; id= id->next)
 | 
						|
		if(sc == (bScreen *)id)
 | 
						|
			break;
 | 
						|
	if(id==NULL) 
 | 
						|
		return;
 | 
						|
	
 | 
						|
	/* check for valid winid */
 | 
						|
	if(sc->winid!=0 && sc->winid!=win->winid)
 | 
						|
		return;
 | 
						|
	
 | 
						|
	if(sc->full) {				/* find associated full */
 | 
						|
		bScreen *sc1;
 | 
						|
		for(sc1= CTX_data_main(C)->screen.first; sc1; sc1= sc1->id.next) {
 | 
						|
			ScrArea *sa= sc1->areabase.first;
 | 
						|
			if(sa->full==sc) {
 | 
						|
				sc= sc1;
 | 
						|
				break;
 | 
						|
			}
 | 
						|
		}
 | 
						|
	}
 | 
						|
	
 | 
						|
	if (oldscreen != sc) {
 | 
						|
		wmTimer *wt= oldscreen->animtimer;
 | 
						|
		ScrArea *sa;
 | 
						|
 | 
						|
		/* remove handlers referencing areas in old screen */
 | 
						|
		for(sa = oldscreen->areabase.first; sa; sa = sa->next) {
 | 
						|
			WM_event_remove_area_handler(&win->modalhandlers, sa);
 | 
						|
		}
 | 
						|
 | 
						|
		/* we put timer to sleep, so screen_exit has to think there's no timer */
 | 
						|
		oldscreen->animtimer= NULL;
 | 
						|
		if(wt)
 | 
						|
			WM_event_timer_sleep(wm, win, wt, 1);
 | 
						|
		
 | 
						|
		ED_screen_exit(C, win, oldscreen);
 | 
						|
		oldscreen->animtimer= wt;
 | 
						|
		
 | 
						|
		win->screen= sc;
 | 
						|
		CTX_wm_window_set(C, win);	// stores C->wm.screen... hrmf
 | 
						|
		
 | 
						|
		/* prevent multiwin errors */
 | 
						|
		sc->winid= win->winid;
 | 
						|
		
 | 
						|
		ED_screen_refresh(CTX_wm_manager(C), CTX_wm_window(C));
 | 
						|
		WM_event_add_notifier(C, NC_WINDOW, NULL);
 | 
						|
		WM_event_add_notifier(C, NC_SCREEN|ND_SCREENSET, sc);
 | 
						|
		
 | 
						|
		/* makes button hilites work */
 | 
						|
		WM_event_add_mousemove(C);
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
static int ed_screen_used(wmWindowManager *wm, bScreen *sc)
 | 
						|
{
 | 
						|
	wmWindow *win;
 | 
						|
 | 
						|
	for(win=wm->windows.first; win; win=win->next)
 | 
						|
		if(win->screen == sc)
 | 
						|
			return 1;
 | 
						|
	
 | 
						|
	return 0;
 | 
						|
}
 | 
						|
 | 
						|
/* only call outside of area/region loops */
 | 
						|
void ED_screen_delete(bContext *C, bScreen *sc)
 | 
						|
{
 | 
						|
	Main *bmain= CTX_data_main(C);
 | 
						|
	wmWindowManager *wm= CTX_wm_manager(C);
 | 
						|
	wmWindow *win= CTX_wm_window(C);
 | 
						|
	bScreen *newsc;
 | 
						|
	int delete= 1;
 | 
						|
	
 | 
						|
	/* don't allow deleting temp fullscreens for now */
 | 
						|
	if (sc->full == SCREENFULL) {
 | 
						|
		return;
 | 
						|
	}
 | 
						|
	
 | 
						|
		
 | 
						|
	/* screen can only be in use by one window at a time, so as
 | 
						|
	   long as we are able to find a screen that is unused, we
 | 
						|
	   can safely assume ours is not in use anywhere an delete it */
 | 
						|
 | 
						|
	for(newsc= sc->id.prev; newsc; newsc=newsc->id.prev)
 | 
						|
		if(!ed_screen_used(wm, newsc))
 | 
						|
			break;
 | 
						|
	
 | 
						|
	if(!newsc) {
 | 
						|
		for(newsc= sc->id.next; newsc; newsc=newsc->id.next)
 | 
						|
			if(!ed_screen_used(wm, newsc))
 | 
						|
				break;
 | 
						|
	}
 | 
						|
 | 
						|
	if(!newsc)
 | 
						|
		return;
 | 
						|
 | 
						|
	ED_screen_set(C, newsc);
 | 
						|
 | 
						|
	if(delete && win->screen != sc)
 | 
						|
		free_libblock(&bmain->screen, sc);
 | 
						|
}
 | 
						|
 | 
						|
/* only call outside of area/region loops */
 | 
						|
void ED_screen_set_scene(bContext *C, Scene *scene)
 | 
						|
{
 | 
						|
	bScreen *sc;
 | 
						|
	bScreen *curscreen= CTX_wm_screen(C);
 | 
						|
	
 | 
						|
	ED_object_exit_editmode(C, EM_FREEDATA|EM_DO_UNDO);
 | 
						|
 | 
						|
	for(sc= CTX_data_main(C)->screen.first; sc; sc= sc->id.next) {
 | 
						|
		if((U.flag & USER_SCENEGLOBAL) || sc==curscreen) {
 | 
						|
			
 | 
						|
			if(scene != sc->scene) {
 | 
						|
				/* all areas endlocalview */
 | 
						|
			// XXX	ScrArea *sa= sc->areabase.first;
 | 
						|
			//	while(sa) {
 | 
						|
			//		endlocalview(sa);
 | 
						|
			//		sa= sa->next;
 | 
						|
			//	}		
 | 
						|
				sc->scene= scene;
 | 
						|
			}
 | 
						|
			
 | 
						|
		}
 | 
						|
	}
 | 
						|
	
 | 
						|
	//  copy_view3d_lock(0);	/* space.c */
 | 
						|
	
 | 
						|
	/* are there cameras in the views that are not in the scene? */
 | 
						|
	for(sc= CTX_data_main(C)->screen.first; sc; sc= sc->id.next) {
 | 
						|
		if( (U.flag & USER_SCENEGLOBAL) || sc==curscreen) {
 | 
						|
			ScrArea *sa= sc->areabase.first;
 | 
						|
			while(sa) {
 | 
						|
				SpaceLink *sl= sa->spacedata.first;
 | 
						|
				while(sl) {
 | 
						|
					if(sl->spacetype==SPACE_VIEW3D) {
 | 
						|
						View3D *v3d= (View3D*) sl;
 | 
						|
 | 
						|
						BKE_screen_view3d_sync(v3d, scene);
 | 
						|
 | 
						|
						if (!v3d->camera || !object_in_scene(v3d->camera, scene)) {
 | 
						|
							v3d->camera= scene_find_camera(sc->scene);
 | 
						|
							// XXX if (sc==curscreen) handle_view3d_lock();
 | 
						|
							if (!v3d->camera) {
 | 
						|
								ARegion *ar;
 | 
						|
								for(ar=v3d->regionbase.first; ar; ar= ar->next) {
 | 
						|
									if(ar->regiontype == RGN_TYPE_WINDOW) {
 | 
						|
										RegionView3D *rv3d= ar->regiondata;
 | 
						|
 | 
						|
										if(rv3d->persp==RV3D_CAMOB)
 | 
						|
											rv3d->persp= RV3D_PERSP;
 | 
						|
									}
 | 
						|
								}
 | 
						|
							}
 | 
						|
						}
 | 
						|
					}
 | 
						|
					sl= sl->next;
 | 
						|
				}
 | 
						|
				sa= sa->next;
 | 
						|
			}
 | 
						|
		}
 | 
						|
	}
 | 
						|
	
 | 
						|
	CTX_data_scene_set(C, scene);
 | 
						|
	set_scene_bg(CTX_data_main(C), scene);
 | 
						|
	
 | 
						|
	ED_update_for_newframe(CTX_data_main(C), scene, curscreen, 1);
 | 
						|
	
 | 
						|
	/* complete redraw */
 | 
						|
	WM_event_add_notifier(C, NC_WINDOW, NULL);
 | 
						|
	
 | 
						|
}
 | 
						|
 | 
						|
/* only call outside of area/region loops */
 | 
						|
void ED_screen_delete_scene(bContext *C, Scene *scene)
 | 
						|
{
 | 
						|
	Main *bmain= CTX_data_main(C);
 | 
						|
	Scene *newscene;
 | 
						|
 | 
						|
	if(scene->id.prev)
 | 
						|
		newscene= scene->id.prev;
 | 
						|
	else if(scene->id.next)
 | 
						|
		newscene= scene->id.next;
 | 
						|
	else
 | 
						|
		return;
 | 
						|
 | 
						|
	ED_screen_set_scene(C, newscene);
 | 
						|
 | 
						|
	unlink_scene(bmain, scene, newscene);
 | 
						|
}
 | 
						|
 | 
						|
ScrArea *ED_screen_full_newspace(bContext *C, ScrArea *sa, int type)
 | 
						|
{
 | 
						|
	wmWindow *win= CTX_wm_window(C);
 | 
						|
	bScreen *screen= CTX_wm_screen(C);
 | 
						|
	ScrArea *newsa= NULL;
 | 
						|
 | 
						|
	if(!sa || sa->full==NULL) {
 | 
						|
		newsa= ED_screen_full_toggle(C, win, sa);
 | 
						|
	}
 | 
						|
	
 | 
						|
	if(!newsa) {
 | 
						|
		if (sa->full) {
 | 
						|
			/* if this has been called from the temporary info header generated in
 | 
						|
			 * temp fullscreen layouts, find the correct fullscreen area to change
 | 
						|
			 * to create a new space inside */
 | 
						|
			for (newsa = screen->areabase.first; newsa; newsa=newsa->next) {
 | 
						|
				if (!(sa->flag & AREA_TEMP_INFO))
 | 
						|
					break;
 | 
						|
			}
 | 
						|
		} else
 | 
						|
			newsa= sa;
 | 
						|
	}
 | 
						|
	
 | 
						|
	ED_area_newspace(C, newsa, type);
 | 
						|
	
 | 
						|
	return newsa;
 | 
						|
}
 | 
						|
 | 
						|
void ED_screen_full_prevspace(bContext *C, ScrArea *sa)
 | 
						|
{
 | 
						|
	wmWindow *win= CTX_wm_window(C);
 | 
						|
 | 
						|
	ED_area_prevspace(C, sa);
 | 
						|
	
 | 
						|
	if(sa->full)
 | 
						|
		ED_screen_full_toggle(C, win, sa);
 | 
						|
}
 | 
						|
 | 
						|
/* restore a screen / area back to default operation, after temp fullscreen modes */
 | 
						|
void ED_screen_full_restore(bContext *C, ScrArea *sa)
 | 
						|
{
 | 
						|
	wmWindow *win= CTX_wm_window(C);
 | 
						|
	SpaceLink *sl = sa->spacedata.first;
 | 
						|
	
 | 
						|
	/* if fullscreen area has a secondary space (such as a file browser or fullscreen render 
 | 
						|
	 * overlaid on top of a existing setup) then return to the previous space */
 | 
						|
	
 | 
						|
	if (sl->next) {
 | 
						|
		/* specific checks for space types */
 | 
						|
 | 
						|
		int sima_restore = 0;
 | 
						|
 | 
						|
		/* Special check added for non-render image window (back from fullscreen through "Back to Previous" button) */
 | 
						|
		if (sl->spacetype == SPACE_IMAGE) {
 | 
						|
			SpaceImage *sima= sa->spacedata.first;
 | 
						|
			if (!(sima->flag & SI_PREVSPACE) && !(sima->flag & SI_FULLWINDOW))
 | 
						|
				sima_restore = 1;
 | 
						|
		}
 | 
						|
 | 
						|
		if (sl->spacetype == SPACE_IMAGE && !sima_restore) {
 | 
						|
			SpaceImage *sima= sa->spacedata.first;
 | 
						|
			if (sima->flag & SI_PREVSPACE)
 | 
						|
				sima->flag &= ~SI_PREVSPACE;
 | 
						|
			if (sima->flag & SI_FULLWINDOW) {
 | 
						|
				sima->flag &= ~SI_FULLWINDOW;
 | 
						|
				ED_screen_full_prevspace(C, sa);
 | 
						|
			}
 | 
						|
		} else if (sl->spacetype == SPACE_FILE) {
 | 
						|
			ED_screen_full_prevspace(C, sa);
 | 
						|
		} else
 | 
						|
			ED_screen_full_toggle(C, win, sa);
 | 
						|
	}
 | 
						|
	/* otherwise just tile the area again */
 | 
						|
	else {
 | 
						|
		ED_screen_full_toggle(C, win, sa);
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
/* this function toggles: if area is full then the parent will be restored */
 | 
						|
ScrArea *ED_screen_full_toggle(bContext *C, wmWindow *win, ScrArea *sa)
 | 
						|
{
 | 
						|
	bScreen *sc, *oldscreen;
 | 
						|
	ARegion *ar;
 | 
						|
 | 
						|
	if(sa) {
 | 
						|
		/* ensure we don't have a button active anymore, can crash when
 | 
						|
		   switching screens with tooltip open because region and tooltip
 | 
						|
		   are no longer in the same screen */
 | 
						|
		for(ar=sa->regionbase.first; ar; ar=ar->next)
 | 
						|
			uiFreeBlocks(C, &ar->uiblocks);
 | 
						|
		
 | 
						|
		/* prevent hanging header prints */
 | 
						|
		ED_area_headerprint(sa, NULL);
 | 
						|
	}
 | 
						|
 | 
						|
	if(sa && sa->full) {
 | 
						|
		ScrArea *old;
 | 
						|
		/*short fulltype;*/ /*UNUSED*/
 | 
						|
 | 
						|
		sc= sa->full;		/* the old screen to restore */
 | 
						|
		oldscreen= win->screen;	/* the one disappearing */
 | 
						|
 | 
						|
		/*fulltype = sc->full;*/
 | 
						|
		sc->full= 0;
 | 
						|
 | 
						|
		/* removed: SCREENAUTOPLAY exception here */
 | 
						|
	
 | 
						|
		/* find old area */
 | 
						|
		for(old= sc->areabase.first; old; old= old->next)
 | 
						|
			if(old->full) break;
 | 
						|
		if(old==NULL) {
 | 
						|
			if (G.f & G_DEBUG)
 | 
						|
				printf("something wrong in areafullscreen\n");
 | 
						|
			return NULL;
 | 
						|
		}
 | 
						|
 | 
						|
		area_copy_data(old, sa, 1);	/*  1 = swap spacelist */
 | 
						|
		if (sa->flag & AREA_TEMP_INFO) sa->flag &= ~AREA_TEMP_INFO;
 | 
						|
		old->full= NULL;
 | 
						|
 | 
						|
		/* animtimer back */
 | 
						|
		sc->animtimer= oldscreen->animtimer;
 | 
						|
		oldscreen->animtimer= NULL;
 | 
						|
 | 
						|
		ED_screen_set(C, sc);
 | 
						|
 | 
						|
		free_screen(oldscreen);
 | 
						|
		free_libblock(&CTX_data_main(C)->screen, oldscreen);
 | 
						|
 | 
						|
	}
 | 
						|
	else {
 | 
						|
		ScrArea *newa;
 | 
						|
		char newname[MAX_ID_NAME-2];
 | 
						|
 | 
						|
		oldscreen= win->screen;
 | 
						|
 | 
						|
		/* nothing wrong with having only 1 area, as far as I can see...
 | 
						|
		// is there only 1 area?
 | 
						|
		if(oldscreen->areabase.first==oldscreen->areabase.last)
 | 
						|
			return NULL;
 | 
						|
		*/
 | 
						|
 | 
						|
		oldscreen->full = SCREENFULL;
 | 
						|
		BLI_snprintf(newname, sizeof(newname), "%s-%s", oldscreen->id.name+2, "full");
 | 
						|
		sc= ED_screen_add(win, oldscreen->scene, newname);
 | 
						|
		sc->full = SCREENFULL; // XXX
 | 
						|
 | 
						|
		/* timer */
 | 
						|
		sc->animtimer= oldscreen->animtimer;
 | 
						|
		oldscreen->animtimer= NULL;
 | 
						|
 | 
						|
		/* returns the top small area */
 | 
						|
		newa= area_split(sc, (ScrArea *)sc->areabase.first, 'h', 0.99f, 1);
 | 
						|
		ED_area_newspace(C, newa, SPACE_INFO);
 | 
						|
 | 
						|
		/* use random area when we have no active one, e.g. when the
 | 
						|
		   mouse is outside of the window and we open a file browser */
 | 
						|
		if(!sa)
 | 
						|
			sa= oldscreen->areabase.first;
 | 
						|
 | 
						|
		/* copy area */
 | 
						|
		newa= newa->prev;
 | 
						|
		area_copy_data(newa, sa, 1);	/* 1 = swap spacelist */
 | 
						|
		sa->flag |= AREA_TEMP_INFO;
 | 
						|
 | 
						|
		sa->full= oldscreen;
 | 
						|
		newa->full= oldscreen;
 | 
						|
		newa->next->full= oldscreen; // XXX
 | 
						|
 | 
						|
		ED_screen_set(C, sc);
 | 
						|
	}
 | 
						|
 | 
						|
	/* XXX bad code: setscreen() ends with first area active. fullscreen render assumes this too */
 | 
						|
	CTX_wm_area_set(C, sc->areabase.first);
 | 
						|
 | 
						|
	/* XXX retopo_force_update(); */
 | 
						|
 | 
						|
	return sc->areabase.first;
 | 
						|
}
 | 
						|
 | 
						|
/* update frame rate info for viewport drawing */
 | 
						|
void ED_refresh_viewport_fps(bContext *C)
 | 
						|
{
 | 
						|
	wmTimer *animtimer= CTX_wm_screen(C)->animtimer;
 | 
						|
	Scene *scene= CTX_data_scene(C);
 | 
						|
	
 | 
						|
	/* is anim playback running? */
 | 
						|
	if (animtimer && (U.uiflag & USER_SHOW_FPS)) {
 | 
						|
		ScreenFrameRateInfo *fpsi= scene->fps_info;
 | 
						|
		
 | 
						|
		/* if there isn't any info, init it first */
 | 
						|
		if (fpsi == NULL)
 | 
						|
			fpsi= scene->fps_info= MEM_callocN(sizeof(ScreenFrameRateInfo), "refresh_viewport_fps fps_info");
 | 
						|
		
 | 
						|
		/* update the values */
 | 
						|
		fpsi->redrawtime= fpsi->lredrawtime;
 | 
						|
		fpsi->lredrawtime= animtimer->ltime;
 | 
						|
	}
 | 
						|
	else {	
 | 
						|
		/* playback stopped or shouldn't be running */
 | 
						|
		if (scene->fps_info)
 | 
						|
			MEM_freeN(scene->fps_info);
 | 
						|
		scene->fps_info= NULL;
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
/* redraws: uses defines from stime->redraws 
 | 
						|
 * enable: 1 - forward on, -1 - backwards on, 0 - off
 | 
						|
 */
 | 
						|
void ED_screen_animation_timer(bContext *C, int redraws, int refresh, int sync, int enable)
 | 
						|
{
 | 
						|
	bScreen *screen= CTX_wm_screen(C);
 | 
						|
	wmWindowManager *wm= CTX_wm_manager(C);
 | 
						|
	wmWindow *win= CTX_wm_window(C);
 | 
						|
	Scene *scene= CTX_data_scene(C);
 | 
						|
	
 | 
						|
	if(screen->animtimer)
 | 
						|
		WM_event_remove_timer(wm, win, screen->animtimer);
 | 
						|
	screen->animtimer= NULL;
 | 
						|
	
 | 
						|
	if(enable) {
 | 
						|
		ScreenAnimData *sad= MEM_callocN(sizeof(ScreenAnimData), "ScreenAnimData");
 | 
						|
		
 | 
						|
		screen->animtimer= WM_event_add_timer(wm, win, TIMER0, (1.0/FPS));
 | 
						|
		
 | 
						|
		sad->ar= CTX_wm_region(C);
 | 
						|
		sad->sfra = scene->r.cfra;
 | 
						|
		sad->redraws= redraws;
 | 
						|
		sad->refresh= refresh;
 | 
						|
		sad->flag |= (enable < 0)? ANIMPLAY_FLAG_REVERSE: 0;
 | 
						|
		sad->flag |= (sync == 0)? ANIMPLAY_FLAG_NO_SYNC: (sync == 1)? ANIMPLAY_FLAG_SYNC: 0;
 | 
						|
		
 | 
						|
		screen->animtimer->customdata= sad;
 | 
						|
		
 | 
						|
	}
 | 
						|
	/* notifier catched by top header, for button */
 | 
						|
	WM_event_add_notifier(C, NC_SCREEN|ND_ANIMPLAY, screen);
 | 
						|
}
 | 
						|
 | 
						|
/* helper for screen_animation_play() - only to be used for TimeLine */
 | 
						|
static ARegion *time_top_left_3dwindow(bScreen *screen)
 | 
						|
{
 | 
						|
	ARegion *aret= NULL;
 | 
						|
	ScrArea *sa;
 | 
						|
	int min= 10000;
 | 
						|
	
 | 
						|
	for(sa= screen->areabase.first; sa; sa= sa->next) {
 | 
						|
		if(sa->spacetype==SPACE_VIEW3D) {
 | 
						|
			ARegion *ar;
 | 
						|
			for(ar= sa->regionbase.first; ar; ar= ar->next) {
 | 
						|
				if(ar->regiontype==RGN_TYPE_WINDOW) {
 | 
						|
					if(ar->winrct.xmin - ar->winrct.ymin < min) {
 | 
						|
						aret= ar;
 | 
						|
						min= ar->winrct.xmin - ar->winrct.ymin;
 | 
						|
					}
 | 
						|
				}
 | 
						|
			}
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	return aret;
 | 
						|
}
 | 
						|
 | 
						|
void ED_screen_animation_timer_update(bScreen *screen, int redraws, int refresh)
 | 
						|
{
 | 
						|
	if(screen && screen->animtimer) {
 | 
						|
		wmTimer *wt= screen->animtimer;
 | 
						|
		ScreenAnimData *sad= wt->customdata;
 | 
						|
		
 | 
						|
		sad->redraws= redraws;
 | 
						|
		sad->refresh= refresh;
 | 
						|
		sad->ar= NULL;
 | 
						|
		if(redraws & TIME_REGION)
 | 
						|
			sad->ar= time_top_left_3dwindow(screen);
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
/* results in fully updated anim system
 | 
						|
 * screen can be NULL */
 | 
						|
void ED_update_for_newframe(Main *bmain, Scene *scene, bScreen *screen, int UNUSED(mute))
 | 
						|
{	
 | 
						|
#ifdef DURIAN_CAMERA_SWITCH
 | 
						|
	void *camera= scene_camera_switch_find(scene);
 | 
						|
	if(camera && scene->camera != camera) {
 | 
						|
		bScreen *sc;
 | 
						|
		scene->camera= camera;
 | 
						|
		/* are there cameras in the views that are not in the scene? */
 | 
						|
		for(sc= bmain->screen.first; sc; sc= sc->id.next) {
 | 
						|
			BKE_screen_view3d_scene_sync(sc);
 | 
						|
		}
 | 
						|
	}
 | 
						|
#endif
 | 
						|
 | 
						|
	//extern void audiostream_scrub(unsigned int frame);	/* seqaudio.c */
 | 
						|
	
 | 
						|
	/* update animated image textures for gpu, etc,
 | 
						|
	 * call before scene_update_for_newframe so modifiers with textuers dont lag 1 frame */
 | 
						|
	ED_image_update_frame(bmain, scene->r.cfra);
 | 
						|
 | 
						|
	/* this function applies the changes too */
 | 
						|
	/* XXX future: do all windows */
 | 
						|
	scene_update_for_newframe(bmain, scene, BKE_screen_visible_layers(screen, scene)); /* BKE_scene.h */
 | 
						|
	
 | 
						|
	//if ( (CFRA>1) && (!mute) && (scene->r.audio.flag & AUDIO_SCRUB)) 
 | 
						|
	//	audiostream_scrub( CFRA );
 | 
						|
	
 | 
						|
	/* 3d window, preview */
 | 
						|
	//BIF_view3d_previewrender_signal(curarea, PR_DBASE|PR_DISPRECT);
 | 
						|
	
 | 
						|
	/* all movie/sequence images */
 | 
						|
	//BIF_image_update_frame();
 | 
						|
	
 | 
						|
	/* composite */
 | 
						|
	if(scene->use_nodes && scene->nodetree)
 | 
						|
		ntreeCompositTagAnimated(scene->nodetree);
 | 
						|
	
 | 
						|
	/* update animated texture nodes */
 | 
						|
	{
 | 
						|
		Tex *tex;
 | 
						|
		for(tex= bmain->tex.first; tex; tex= tex->id.next)
 | 
						|
			if( tex->use_nodes && tex->nodetree ) {
 | 
						|
				ntreeTexTagAnimated( tex->nodetree );
 | 
						|
			}
 | 
						|
	}
 | 
						|
	
 | 
						|
}
 | 
						|
 | 
						|
 |