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blender-archive/source/blender/compositor/intern/COM_NodeOperationBuilder.cpp

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/*
* Copyright 2013, Blender Foundation.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* Contributor:
* Lukas Toenne
*/
extern "C" {
#include "BLI_utildefines.h"
}
#include "COM_NodeConverter.h"
#include "COM_Converter.h"
#include "COM_Debug.h"
#include "COM_ExecutionSystem.h"
#include "COM_Node.h"
#include "COM_SocketProxyNode.h"
#include "COM_NodeOperation.h"
#include "COM_PreviewOperation.h"
#include "COM_SetValueOperation.h"
#include "COM_SetVectorOperation.h"
#include "COM_SetColorOperation.h"
#include "COM_SocketProxyOperation.h"
#include "COM_ReadBufferOperation.h"
#include "COM_WriteBufferOperation.h"
#include "COM_ViewerOperation.h"
#include "COM_NodeOperationBuilder.h" /* own include */
NodeOperationBuilder::NodeOperationBuilder(const CompositorContext *context, bNodeTree *b_nodetree) :
m_context(context),
m_current_node(NULL),
m_active_viewer(NULL)
{
m_graph.from_bNodeTree(*context, b_nodetree);
}
NodeOperationBuilder::~NodeOperationBuilder()
{
}
void NodeOperationBuilder::convertToOperations(ExecutionSystem *system)
{
/* interface handle for nodes */
NodeConverter converter(this);
for (int index = 0; index < m_graph.nodes().size(); index++) {
Node *node = (Node *)m_graph.nodes()[index];
m_current_node = node;
DebugInfo::node_to_operations(node);
node->convertToOperations(converter, *m_context);
}
m_current_node = NULL;
/* The input map constructed by nodes maps operation inputs to node inputs.
* Inverting yields a map of node inputs to all connected operation inputs,
* so multiple operations can use the same node input.
*/
OpInputInverseMap inverse_input_map;
for (InputSocketMap::const_iterator it = m_input_map.begin(); it != m_input_map.end(); ++it)
inverse_input_map[it->second].push_back(it->first);
for (NodeGraph::Links::const_iterator it = m_graph.links().begin(); it != m_graph.links().end(); ++it) {
const NodeGraph::Link &link = *it;
NodeOutput *from = link.getFromSocket();
NodeInput *to = link.getToSocket();
NodeOperationOutput *op_from = find_operation_output(m_output_map, from);
const OpInputs &op_to_list = find_operation_inputs(inverse_input_map, to);
if (!op_from || op_to_list.empty()) {
/* XXX allow this? error/debug message? */
//BLI_assert(false);
/* XXX note: this can happen with certain nodes (e.g. OutputFile)
* which only generate operations in certain circumstances (rendering)
* just let this pass silently for now ...
*/
continue;
}
for (OpInputs::const_iterator it = op_to_list.begin(); it != op_to_list.end(); ++it) {
NodeOperationInput *op_to = *it;
addLink(op_from, op_to);
}
}
add_operation_input_constants();
resolve_proxies();
add_datatype_conversions();
determineResolutions();
/* surround complex ops with read/write buffer */
add_complex_operation_buffers();
/* links not available from here on */
/* XXX make m_links a local variable to avoid confusion! */
m_links.clear();
prune_operations();
/* ensure topological (link-based) order of nodes */
/*sort_operations();*/ /* not needed yet */
/* create execution groups */
group_operations();
/* transfer resulting operations to the system */
system->set_operations(m_operations, m_groups);
}
void NodeOperationBuilder::addOperation(NodeOperation *operation)
{
m_operations.push_back(operation);
}
void NodeOperationBuilder::mapInputSocket(NodeInput *node_socket, NodeOperationInput *operation_socket)
{
BLI_assert(m_current_node);
BLI_assert(node_socket->getNode() == m_current_node);
/* note: this maps operation sockets to node sockets.
* for resolving links the map will be inverted first in convertToOperations,
* to get a list of links for each node input socket.
*/
m_input_map[operation_socket] = node_socket;
}
void NodeOperationBuilder::mapOutputSocket(NodeOutput *node_socket, NodeOperationOutput *operation_socket)
{
BLI_assert(m_current_node);
BLI_assert(node_socket->getNode() == m_current_node);
m_output_map[node_socket] = operation_socket;
}
void NodeOperationBuilder::addLink(NodeOperationOutput *from, NodeOperationInput *to)
{
if (to->isConnected())
return;
m_links.push_back(Link(from, to));
/* register with the input */
to->setLink(from);
}
void NodeOperationBuilder::removeInputLink(NodeOperationInput *to)
{
for (Links::iterator it = m_links.begin(); it != m_links.end(); ++it) {
Link &link = *it;
if (link.to() == to) {
/* unregister with the input */
to->setLink(NULL);
m_links.erase(it);
return;
}
}
}
NodeInput *NodeOperationBuilder::find_node_input(const InputSocketMap &map, NodeOperationInput *op_input)
{
InputSocketMap::const_iterator it = map.find(op_input);
return (it != map.end() ? it->second : NULL);
}
const NodeOperationBuilder::OpInputs &NodeOperationBuilder::find_operation_inputs(const OpInputInverseMap &map, NodeInput *node_input)
{
static const OpInputs empty_list;
OpInputInverseMap::const_iterator it = map.find(node_input);
return (it != map.end() ? it->second : empty_list);
}
NodeOperationOutput *NodeOperationBuilder::find_operation_output(const OutputSocketMap &map, NodeOutput *node_output)
{
OutputSocketMap::const_iterator it = map.find(node_output);
return (it != map.end() ? it->second : NULL);
}
PreviewOperation *NodeOperationBuilder::make_preview_operation() const
{
BLI_assert(m_current_node);
if (!(m_current_node->getbNode()->flag & NODE_PREVIEW))
return NULL;
/* previews only in the active group */
if (!m_current_node->isInActiveGroup())
return NULL;
/* do not calculate previews of hidden nodes */
if (m_current_node->getbNode()->flag & NODE_HIDDEN)
return NULL;
bNodeInstanceHash *previews = m_context->getPreviewHash();
if (previews) {
PreviewOperation *operation = new PreviewOperation(m_context->getViewSettings(), m_context->getDisplaySettings());
operation->setbNodeTree(m_context->getbNodeTree());
operation->verifyPreview(previews, m_current_node->getInstanceKey());
return operation;
}
return NULL;
}
void NodeOperationBuilder::addPreview(NodeOperationOutput *output)
{
PreviewOperation *operation = make_preview_operation();
if (operation) {
addOperation(operation);
addLink(output, operation->getInputSocket(0));
}
}
void NodeOperationBuilder::addNodeInputPreview(NodeInput *input)
{
PreviewOperation *operation = make_preview_operation();
if (operation) {
addOperation(operation);
mapInputSocket(input, operation->getInputSocket(0));
}
}
void NodeOperationBuilder::registerViewer(ViewerOperation *viewer)
{
if (m_active_viewer) {
if (m_current_node->isInActiveGroup()) {
/* deactivate previous viewer */
m_active_viewer->setActive(false);
m_active_viewer = viewer;
viewer->setActive(true);
}
}
else {
if (m_current_node->getbNodeTree() == m_context->getbNodeTree()) {
m_active_viewer = viewer;
viewer->setActive(true);
}
}
}
/****************************
**** Optimization Steps ****
****************************/
void NodeOperationBuilder::add_datatype_conversions()
{
Links convert_links;
for (Links::const_iterator it = m_links.begin(); it != m_links.end(); ++it) {
const Link &link = *it;
/* proxy operations can skip data type conversion */
NodeOperation *from_op = &link.from()->getOperation();
NodeOperation *to_op = &link.to()->getOperation();
if (!(from_op->useDatatypeConversion() || to_op->useDatatypeConversion()))
continue;
if (link.from()->getDataType() != link.to()->getDataType())
convert_links.push_back(link);
}
for (Links::const_iterator it = convert_links.begin(); it != convert_links.end(); ++it) {
const Link &link = *it;
NodeOperation *converter = Converter::convertDataType(link.from(), link.to());
if (converter) {
addOperation(converter);
removeInputLink(link.to());
addLink(link.from(), converter->getInputSocket(0));
addLink(converter->getOutputSocket(0), link.to());
}
}
}
void NodeOperationBuilder::add_operation_input_constants()
{
/* Note: unconnected inputs cached first to avoid modifying
* m_operations while iterating over it
*/
typedef std::vector<NodeOperationInput*> Inputs;
Inputs pending_inputs;
for (Operations::const_iterator it = m_operations.begin(); it != m_operations.end(); ++it) {
NodeOperation *op = *it;
for (int k = 0; k < op->getNumberOfInputSockets(); ++k) {
NodeOperationInput *input = op->getInputSocket(k);
if (!input->isConnected())
pending_inputs.push_back(input);
}
}
for (Inputs::const_iterator it = pending_inputs.begin(); it != pending_inputs.end(); ++it) {
NodeOperationInput *input = *it;
add_input_constant_value(input, find_node_input(m_input_map, input));
}
}
void NodeOperationBuilder::add_input_constant_value(NodeOperationInput *input, NodeInput *node_input)
{
switch (input->getDataType()) {
case COM_DT_VALUE: {
float value;
if (node_input && node_input->getbNodeSocket())
value = node_input->getEditorValueFloat();
else
value = 0.0f;
SetValueOperation *op = new SetValueOperation();
op->setValue(value);
addOperation(op);
addLink(op->getOutputSocket(), input);
break;
}
case COM_DT_COLOR: {
float value[4];
if (node_input && node_input->getbNodeSocket())
node_input->getEditorValueColor(value);
else
zero_v4(value);
SetColorOperation *op = new SetColorOperation();
op->setChannels(value);
addOperation(op);
addLink(op->getOutputSocket(), input);
break;
}
case COM_DT_VECTOR: {
float value[3];
if (node_input && node_input->getbNodeSocket())
node_input->getEditorValueVector(value);
else
zero_v3(value);
SetVectorOperation *op = new SetVectorOperation();
op->setVector(value);
addOperation(op);
addLink(op->getOutputSocket(), input);
break;
}
}
}
void NodeOperationBuilder::resolve_proxies()
{
Links proxy_links;
for (Links::const_iterator it = m_links.begin(); it != m_links.end(); ++it) {
const Link &link = *it;
/* don't replace links from proxy to proxy, since we may need them for replacing others! */
if (link.from()->getOperation().isProxyOperation() &&
!link.to()->getOperation().isProxyOperation())
{
proxy_links.push_back(link);
}
}
for (Links::const_iterator it = proxy_links.begin(); it != proxy_links.end(); ++it) {
const Link &link = *it;
NodeOperationInput *to = link.to();
NodeOperationOutput *from = link.from();
do {
/* walk upstream bypassing the proxy operation */
from = from->getOperation().getInputSocket(0)->getLink();
} while (from && from->getOperation().isProxyOperation());
removeInputLink(to);
/* we may not have a final proxy input link,
* in that case it just gets dropped
*/
if (from)
addLink(from, to);
}
}
void NodeOperationBuilder::determineResolutions()
{
/* determine all resolutions of the operations (Width/Height) */
for (Operations::const_iterator it = m_operations.begin(); it != m_operations.end(); ++it) {
NodeOperation *op = *it;
if (op->isOutputOperation(m_context->isRendering()) && !op->isPreviewOperation()) {
unsigned int resolution[2] = {0, 0};
unsigned int preferredResolution[2] = {0, 0};
op->determineResolution(resolution, preferredResolution);
op->setResolution(resolution);
}
}
for (Operations::const_iterator it = m_operations.begin(); it != m_operations.end(); ++it) {
NodeOperation *op = *it;
if (op->isOutputOperation(m_context->isRendering()) && op->isPreviewOperation()) {
unsigned int resolution[2] = {0, 0};
unsigned int preferredResolution[2] = {0, 0};
op->determineResolution(resolution, preferredResolution);
op->setResolution(resolution);
}
}
/* add convert resolution operations when needed */
{
Links convert_links;
for (Links::const_iterator it = m_links.begin(); it != m_links.end(); ++it) {
const Link &link = *it;
if (link.to()->getResizeMode() != COM_SC_NO_RESIZE) {
NodeOperation &from_op = link.from()->getOperation();
NodeOperation &to_op = link.to()->getOperation();
if (from_op.getWidth() != to_op.getWidth() || from_op.getHeight() != to_op.getHeight())
convert_links.push_back(link);
}
}
for (Links::const_iterator it = convert_links.begin(); it != convert_links.end(); ++it) {
const Link &link = *it;
Converter::convertResolution(*this, link.from(), link.to());
}
}
}
NodeOperationBuilder::OpInputs NodeOperationBuilder::cache_output_links(NodeOperationOutput *output) const
{
OpInputs inputs;
for (Links::const_iterator it = m_links.begin(); it != m_links.end(); ++it) {
const Link &link = *it;
if (link.from() == output)
inputs.push_back(link.to());
}
return inputs;
}
WriteBufferOperation *NodeOperationBuilder::find_attached_write_buffer_operation(NodeOperationOutput *output) const
{
for (Links::const_iterator it = m_links.begin(); it != m_links.end(); ++it) {
const Link &link = *it;
if (link.from() == output) {
NodeOperation &op = link.to()->getOperation();
if (op.isWriteBufferOperation())
return (WriteBufferOperation *)(&op);
}
}
return NULL;
}
void NodeOperationBuilder::add_input_buffers(NodeOperation * /*operation*/,
NodeOperationInput *input)
{
if (!input->isConnected())
return;
NodeOperationOutput *output = input->getLink();
if (output->getOperation().isReadBufferOperation()) {
/* input is already buffered, no need to add another */
return;
}
/* this link will be replaced below */
removeInputLink(input);
/* check of other end already has write operation, otherwise add a new one */
WriteBufferOperation *writeoperation = find_attached_write_buffer_operation(output);
if (!writeoperation) {
writeoperation = new WriteBufferOperation(output->getDataType());
writeoperation->setbNodeTree(m_context->getbNodeTree());
addOperation(writeoperation);
addLink(output, writeoperation->getInputSocket(0));
writeoperation->readResolutionFromInputSocket();
}
/* add readbuffer op for the input */
ReadBufferOperation *readoperation = new ReadBufferOperation(output->getDataType());
readoperation->setMemoryProxy(writeoperation->getMemoryProxy());
this->addOperation(readoperation);
addLink(readoperation->getOutputSocket(), input);
readoperation->readResolutionFromWriteBuffer();
}
void NodeOperationBuilder::add_output_buffers(NodeOperation *operation, NodeOperationOutput *output)
{
/* cache connected sockets, so we can safely remove links first before replacing them */
OpInputs targets = cache_output_links(output);
if (targets.empty())
return;
WriteBufferOperation *writeOperation = NULL;
for (OpInputs::const_iterator it = targets.begin(); it != targets.end(); ++it) {
NodeOperationInput *target = *it;
/* try to find existing write buffer operation */
if (target->getOperation().isWriteBufferOperation()) {
BLI_assert(writeOperation == NULL); /* there should only be one write op connected */
writeOperation = (WriteBufferOperation *)(&target->getOperation());
}
else {
/* remove all links to other nodes */
removeInputLink(target);
}
}
/* if no write buffer operation exists yet, create a new one */
if (!writeOperation) {
writeOperation = new WriteBufferOperation(operation->getOutputSocket()->getDataType());
writeOperation->setbNodeTree(m_context->getbNodeTree());
addOperation(writeOperation);
addLink(output, writeOperation->getInputSocket(0));
}
writeOperation->readResolutionFromInputSocket();
/* add readbuffer op for every former connected input */
for (OpInputs::const_iterator it = targets.begin(); it != targets.end(); ++it) {
NodeOperationInput *target = *it;
if (&target->getOperation() == writeOperation)
continue; /* skip existing write op links */
ReadBufferOperation *readoperation = new ReadBufferOperation(operation->getOutputSocket()->getDataType());
readoperation->setMemoryProxy(writeOperation->getMemoryProxy());
addOperation(readoperation);
addLink(readoperation->getOutputSocket(), target);
readoperation->readResolutionFromWriteBuffer();
}
}
void NodeOperationBuilder::add_complex_operation_buffers()
{
/* note: complex ops and get cached here first, since adding operations
* will invalidate iterators over the main m_operations
*/
Operations complex_ops;
for (Operations::const_iterator it = m_operations.begin(); it != m_operations.end(); ++it)
if ((*it)->isComplex())
complex_ops.push_back(*it);
for (Operations::const_iterator it = complex_ops.begin(); it != complex_ops.end(); ++it) {
NodeOperation *op = *it;
DebugInfo::operation_read_write_buffer(op);
for (int index = 0; index < op->getNumberOfInputSockets(); index++)
add_input_buffers(op, op->getInputSocket(index));
for (int index = 0; index < op->getNumberOfOutputSockets(); index++)
add_output_buffers(op, op->getOutputSocket(index));
}
}
typedef std::set<NodeOperation*> Tags;
static void find_reachable_operations_recursive(Tags &reachable, NodeOperation *op)
{
if (reachable.find(op) != reachable.end())
return;
reachable.insert(op);
for (int i = 0; i < op->getNumberOfInputSockets(); ++i) {
NodeOperationInput *input = op->getInputSocket(i);
if (input->isConnected())
find_reachable_operations_recursive(reachable, &input->getLink()->getOperation());
}
/* associated write-buffer operations are executed as well */
if (op->isReadBufferOperation()) {
ReadBufferOperation *read_op = (ReadBufferOperation *)op;
MemoryProxy *memproxy = read_op->getMemoryProxy();
find_reachable_operations_recursive(reachable, memproxy->getWriteBufferOperation());
}
}
void NodeOperationBuilder::prune_operations()
{
Tags reachable;
for (Operations::const_iterator it = m_operations.begin(); it != m_operations.end(); ++it) {
NodeOperation *op = *it;
/* output operations are primary executed operations */
if (op->isOutputOperation(m_context->isRendering()))
find_reachable_operations_recursive(reachable, op);
}
/* delete unreachable operations */
Operations reachable_ops;
for (Operations::const_iterator it = m_operations.begin(); it != m_operations.end(); ++it) {
NodeOperation *op = *it;
if (reachable.find(op) != reachable.end())
reachable_ops.push_back(op);
else
delete op;
}
/* finally replace the operations list with the pruned list */
m_operations = reachable_ops;
}
/* topological (depth-first) sorting of operations */
static void sort_operations_recursive(NodeOperationBuilder::Operations &sorted, Tags &visited, NodeOperation *op)
{
if (visited.find(op) != visited.end())
return;
visited.insert(op);
for (int i = 0; i < op->getNumberOfInputSockets(); ++i) {
NodeOperationInput *input = op->getInputSocket(i);
if (input->isConnected())
sort_operations_recursive(sorted, visited, &input->getLink()->getOperation());
}
sorted.push_back(op);
}
void NodeOperationBuilder::sort_operations()
{
Operations sorted;
sorted.reserve(m_operations.size());
Tags visited;
for (Operations::const_iterator it = m_operations.begin(); it != m_operations.end(); ++it)
sort_operations_recursive(sorted, visited, *it);
m_operations = sorted;
}
static void add_group_operations_recursive(Tags &visited, NodeOperation *op, ExecutionGroup *group)
{
if (visited.find(op) != visited.end())
return;
visited.insert(op);
if (!group->addOperation(op))
return;
/* add all eligible input ops to the group */
for (int i = 0; i < op->getNumberOfInputSockets(); ++i) {
NodeOperationInput *input = op->getInputSocket(i);
if (input->isConnected())
add_group_operations_recursive(visited, &input->getLink()->getOperation(), group);
}
}
ExecutionGroup *NodeOperationBuilder::make_group(NodeOperation *op)
{
ExecutionGroup *group = new ExecutionGroup();
m_groups.push_back(group);
Tags visited;
add_group_operations_recursive(visited, op, group);
return group;
}
void NodeOperationBuilder::group_operations()
{
for (Operations::const_iterator it = m_operations.begin(); it != m_operations.end(); ++it) {
NodeOperation *op = *it;
if (op->isOutputOperation(m_context->isRendering())) {
ExecutionGroup *group = make_group(op);
group->setOutputExecutionGroup(true);
}
/* add new groups for associated memory proxies where needed */
if (op->isReadBufferOperation()) {
ReadBufferOperation *read_op = (ReadBufferOperation *)op;
MemoryProxy *memproxy = read_op->getMemoryProxy();
if (memproxy->getExecutor() == NULL) {
ExecutionGroup *group = make_group(memproxy->getWriteBufferOperation());
memproxy->setExecutor(group);
}
}
}
}