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blender-archive/source/blender/python/mathutils
Sergey Sharybin 5caeeec1fe Corrected documentation for intersect_point_quad_2d to match exactly how
it works in C side: only convex quads without singularities gives predictable
results.
2012-06-06 08:08:54 +00:00
..
2012-04-30 14:24:11 +00:00
2012-04-30 14:24:11 +00:00
2012-04-30 14:24:11 +00:00
2012-03-26 06:55:09 +00:00
2012-05-20 19:49:27 +00:00
2012-04-30 14:24:11 +00:00