This was the last of the three network optimizations I developed in the functions branch. Common subnetwork elimination and constant folding together can get rid of most unnecessary nodes.
		
			
				
	
	
		
			33 lines
		
	
	
		
			1.2 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			33 lines
		
	
	
		
			1.2 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*
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|  * This program is free software; you can redistribute it and/or
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|  * modify it under the terms of the GNU General Public License
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|  * as published by the Free Software Foundation; either version 2
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|  * of the License, or (at your option) any later version.
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|  *
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|  * This program is distributed in the hope that it will be useful,
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|  * but WITHOUT ANY WARRANTY; without even the implied warranty of
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|  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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|  * GNU General Public License for more details.
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|  *
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|  * You should have received a copy of the GNU General Public License
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|  * along with this program; if not, write to the Free Software Foundation,
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|  * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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|  */
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| 
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| #ifndef __FN_MULTI_FUNCTION_NETWORK_OPTIMIZATION_HH__
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| #define __FN_MULTI_FUNCTION_NETWORK_OPTIMIZATION_HH__
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| 
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| #include "FN_multi_function_network.hh"
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| 
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| #include "BLI_resource_collector.hh"
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| 
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| namespace blender::fn::mf_network_optimization {
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| 
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| void dead_node_removal(MFNetwork &network);
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| void constant_folding(MFNetwork &network, ResourceCollector &resources);
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| void common_subnetwork_elimination(MFNetwork &network);
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| 
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| }  // namespace blender::fn::mf_network_optimization
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| 
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| #endif /* __FN_MULTI_FUNCTION_NETWORK_OPTIMIZATION_HH__ */
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