Yep, at last it's here! There are a few minor issues remaining but development can go on in master after discussion at blender institute. For full list of features see: http://wiki.blender.org/index.php/Dev:Ref/Release_Notes/2.72/Painting Thanks to Sergey and Campbell for the extensive review and to the countless artists that have given their input and reported issues during development.
		
			
				
	
	
		
			1352 lines
		
	
	
		
			35 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			1352 lines
		
	
	
		
			35 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
/*
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						|
 * ***** BEGIN GPL LICENSE BLOCK *****
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 *
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 * This program is free software; you can redistribute it and/or
 | 
						|
 * modify it under the terms of the GNU General Public License
 | 
						|
 * as published by the Free Software Foundation; either version 2
 | 
						|
 * of the License, or (at your option) any later version.
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						|
 *
 | 
						|
 * This program is distributed in the hope that it will be useful,
 | 
						|
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
						|
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
						|
 * GNU General Public License for more details.
 | 
						|
 *
 | 
						|
 * You should have received a copy of the GNU General Public License
 | 
						|
 * along with this program; if not, write to the Free Software Foundation,
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						|
 * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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						|
 *
 | 
						|
 * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
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						|
 * All rights reserved.
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						|
 *
 | 
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 * Contributors: Blender Foundation, full recode
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						|
 *
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						|
 * ***** END GPL LICENSE BLOCK *****
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						|
 */
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/** \file blender/editors/interface/interface_icons.c
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 *  \ingroup edinterface
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 */
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#include <math.h>
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						|
#include <stdlib.h>
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#include <string.h>
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#include "MEM_guardedalloc.h"
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#include "GPU_extensions.h"
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 | 
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#include "BLI_blenlib.h"
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#include "BLI_utildefines.h"
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#include "BLI_fileops_types.h"
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						|
 | 
						|
#include "DNA_brush_types.h"
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						|
#include "DNA_dynamicpaint_types.h"
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#include "DNA_object_types.h"
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#include "DNA_screen_types.h"
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#include "DNA_space_types.h"
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 | 
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#include "RNA_access.h"
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						|
#include "RNA_enum_types.h"
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 | 
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#include "BKE_context.h"
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#include "BKE_global.h"
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#include "BKE_icons.h"
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 | 
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#include "IMB_imbuf.h"
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						|
#include "IMB_imbuf_types.h"
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						|
 | 
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#include "BIF_gl.h"
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#include "BIF_glutil.h"
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#include "ED_datafiles.h"
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#include "ED_render.h"
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#include "UI_interface.h"
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#include "UI_interface_icons.h"
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 | 
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#include "interface_intern.h"
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						|
 | 
						|
#ifndef WITH_HEADLESS
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						|
#define ICON_GRID_COLS      26
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#define ICON_GRID_ROWS      30
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						|
 | 
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#define ICON_GRID_MARGIN    10
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#define ICON_GRID_W         32
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#define ICON_GRID_H         32
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#endif  /* WITH_HEADLESS */
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 | 
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typedef struct IconImage {
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	int w;
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	int h;
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	unsigned int *rect;
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	unsigned char *datatoc_rect;
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	int datatoc_size;
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} IconImage;
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typedef void (*VectorDrawFunc)(int x, int y, int w, int h, float alpha);
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#define ICON_TYPE_PREVIEW   0
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#define ICON_TYPE_TEXTURE   1
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#define ICON_TYPE_BUFFER    2
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#define ICON_TYPE_VECTOR    3
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 | 
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typedef struct DrawInfo {
 | 
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	int type;
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	union {
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		/* type specific data */
 | 
						|
		struct {
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			VectorDrawFunc func;
 | 
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		} vector;
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		struct {
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			IconImage *image;
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						|
		} buffer;
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		struct {
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			int x, y, w, h;
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		} texture;
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	} data;
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} DrawInfo;
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typedef struct IconTexture {
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	GLuint id;
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	int w;
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	int h;
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	float invw;
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	float invh;
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} IconTexture;
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 | 
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/* ******************* STATIC LOCAL VARS ******************* */
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/* static here to cache results of icon directory scan, so it's not 
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						|
 * scanning the filesystem each time the menu is drawn */
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static struct ListBase iconfilelist = {NULL, NULL};
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static IconTexture icongltex = {0, 0, 0, 0.0f, 0.0f};
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/* **************************************************** */
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#ifndef WITH_HEADLESS
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static DrawInfo *def_internal_icon(ImBuf *bbuf, int icon_id, int xofs, int yofs, int size, int type)
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{
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	Icon *new_icon = NULL;
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						|
	IconImage *iimg = NULL;
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	DrawInfo *di;
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	new_icon = MEM_callocN(sizeof(Icon), "texicon");
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	new_icon->obj = NULL; /* icon is not for library object */
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	new_icon->type = 0;
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	di = MEM_callocN(sizeof(DrawInfo), "drawinfo");
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	di->type = type;
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	if (type == ICON_TYPE_TEXTURE) {
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		di->data.texture.x = xofs;
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						|
		di->data.texture.y = yofs;
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						|
		di->data.texture.w = size;
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						|
		di->data.texture.h = size;
 | 
						|
	}
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						|
	else if (type == ICON_TYPE_BUFFER) {
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						|
		iimg = MEM_callocN(sizeof(IconImage), "icon_img");
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		iimg->w = size;
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						|
		iimg->h = size;
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		/* icon buffers can get initialized runtime now, via datatoc */
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						|
		if (bbuf) {
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			int y, imgsize;
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						|
			
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			iimg->rect = MEM_mallocN(size * size * sizeof(unsigned int), "icon_rect");
 | 
						|
			
 | 
						|
			/* Here we store the rect in the icon - same as before */
 | 
						|
			if (size == bbuf->x && size == bbuf->y && xofs == 0 && yofs == 0)
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						|
				memcpy(iimg->rect, bbuf->rect, size * size * sizeof(int));
 | 
						|
			else {
 | 
						|
				/* this code assumes square images */
 | 
						|
				imgsize = bbuf->x;
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						|
				for (y = 0; y < size; y++) {
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						|
					memcpy(&iimg->rect[y * size], &bbuf->rect[(y + yofs) * imgsize + xofs], size * sizeof(int));
 | 
						|
				}
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			}
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		}
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		di->data.buffer.image = iimg;
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						|
	}
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	new_icon->drawinfo_free = UI_icons_free_drawinfo;
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	new_icon->drawinfo = di;
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	BKE_icon_set(icon_id, new_icon);
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	return di;
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}
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static void def_internal_vicon(int icon_id, VectorDrawFunc drawFunc)
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{
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	Icon *new_icon = NULL;
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	DrawInfo *di;
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 | 
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	new_icon = MEM_callocN(sizeof(Icon), "texicon");
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	new_icon->obj = NULL; /* icon is not for library object */
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						|
	new_icon->type = 0;
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	di = MEM_callocN(sizeof(DrawInfo), "drawinfo");
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	di->type = ICON_TYPE_VECTOR;
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	di->data.vector.func = drawFunc;
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	new_icon->drawinfo_free = NULL;
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	new_icon->drawinfo = di;
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	BKE_icon_set(icon_id, new_icon);
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}
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/* Vector Icon Drawing Routines */
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/* Utilities */
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static void viconutil_set_point(GLint pt[2], int x, int y)
 | 
						|
{
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						|
	pt[0] = x;
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						|
	pt[1] = y;
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}
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static void viconutil_draw_tri(GLint(*pts)[2])
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{
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	glBegin(GL_TRIANGLES);
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	glVertex2iv(pts[0]);
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						|
	glVertex2iv(pts[1]);
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	glVertex2iv(pts[2]);
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	glEnd();
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}
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static void viconutil_draw_lineloop(GLint(*pts)[2], int numPoints)
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{
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	int i;
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	glBegin(GL_LINE_LOOP);
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						|
	for (i = 0; i < numPoints; i++) {
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		glVertex2iv(pts[i]);
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	}
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	glEnd();
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}
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static void viconutil_draw_lineloop_smooth(GLint(*pts)[2], int numPoints)
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{
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	glEnable(GL_LINE_SMOOTH);
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	viconutil_draw_lineloop(pts, numPoints);
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	glDisable(GL_LINE_SMOOTH);
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}
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static void viconutil_draw_points(GLint(*pts)[2], int numPoints, int pointSize)
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{
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	int i;
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	glBegin(GL_QUADS);
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						|
	for (i = 0; i < numPoints; i++) {
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		int x = pts[i][0], y = pts[i][1];
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		glVertex2i(x - pointSize, y - pointSize);
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						|
		glVertex2i(x + pointSize, y - pointSize);
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						|
		glVertex2i(x + pointSize, y + pointSize);
 | 
						|
		glVertex2i(x - pointSize, y + pointSize);
 | 
						|
	}
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	glEnd();
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}
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/* Drawing functions */
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static void vicon_x_draw(int x, int y, int w, int h, float alpha)
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{
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	x += 3;
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	y += 3;
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	w -= 6;
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						|
	h -= 6;
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	glEnable(GL_LINE_SMOOTH);
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	glLineWidth(2.5);
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						|
	
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	glColor4f(0.0, 0.0, 0.0, alpha);
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						|
	glBegin(GL_LINES);
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						|
	glVertex2i(x, y);
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						|
	glVertex2i(x + w, y + h);
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						|
	glVertex2i(x + w, y);
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	glVertex2i(x, y + h);
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	glEnd();
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	glLineWidth(1.0);
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	glDisable(GL_LINE_SMOOTH);
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}
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static void vicon_view3d_draw(int x, int y, int w, int h, float alpha)
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{
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	int cx = x + w / 2;
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						|
	int cy = y + h / 2;
 | 
						|
	int d = MAX2(2, h / 3);
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						|
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	glColor4f(0.5, 0.5, 0.5, alpha);
 | 
						|
	glBegin(GL_LINES);
 | 
						|
	glVertex2i(x, cy - d);
 | 
						|
	glVertex2i(x + w, cy - d);
 | 
						|
	glVertex2i(x, cy + d);
 | 
						|
	glVertex2i(x + w, cy + d);
 | 
						|
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						|
	glVertex2i(cx - d, y);
 | 
						|
	glVertex2i(cx - d, y + h);
 | 
						|
	glVertex2i(cx + d, y);
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						|
	glVertex2i(cx + d, y + h);
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						|
	glEnd();
 | 
						|
	
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	glColor4f(0.0, 0.0, 0.0, alpha);
 | 
						|
	glBegin(GL_LINES);
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						|
	glVertex2i(x, cy);
 | 
						|
	glVertex2i(x + w, cy);
 | 
						|
	glVertex2i(cx, y);
 | 
						|
	glVertex2i(cx, y + h);
 | 
						|
	glEnd();
 | 
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}
 | 
						|
 | 
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static void vicon_edit_draw(int x, int y, int w, int h, float alpha)
 | 
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{
 | 
						|
	GLint pts[4][2];
 | 
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	viconutil_set_point(pts[0], x + 3,     y + 3);
 | 
						|
	viconutil_set_point(pts[1], x + w - 3, y + 3);
 | 
						|
	viconutil_set_point(pts[2], x + w - 3, y + h - 3);
 | 
						|
	viconutil_set_point(pts[3], x + 3,     y + h - 3);
 | 
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 | 
						|
	glColor4f(0.0, 0.0, 0.0, alpha);
 | 
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	viconutil_draw_lineloop(pts, 4);
 | 
						|
 | 
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	glColor3f(1, 1, 0.0);
 | 
						|
	viconutil_draw_points(pts, 4, 1);
 | 
						|
}
 | 
						|
 | 
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static void vicon_editmode_hlt_draw(int x, int y, int w, int h, float alpha)
 | 
						|
{
 | 
						|
	GLint pts[3][2];
 | 
						|
 | 
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	viconutil_set_point(pts[0], x + w / 2, y + h - 2);
 | 
						|
	viconutil_set_point(pts[1], x + 3,     y + 4);
 | 
						|
	viconutil_set_point(pts[2], x + w - 3, y + 4);
 | 
						|
 | 
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	glColor4f(0.5, 0.5, 0.5, alpha);
 | 
						|
	viconutil_draw_tri(pts);
 | 
						|
 | 
						|
	glColor4f(0.0, 0.0, 0.0, 1);
 | 
						|
	viconutil_draw_lineloop_smooth(pts, 3);
 | 
						|
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	glColor3f(1, 1, 0.0);
 | 
						|
	viconutil_draw_points(pts, 3, 1);
 | 
						|
}
 | 
						|
 | 
						|
static void vicon_editmode_dehlt_draw(int x, int y, int w, int h, float UNUSED(alpha))
 | 
						|
{
 | 
						|
	GLint pts[3][2];
 | 
						|
 | 
						|
	viconutil_set_point(pts[0], x + w / 2, y + h - 2);
 | 
						|
	viconutil_set_point(pts[1], x + 3,     y + 4);
 | 
						|
	viconutil_set_point(pts[2], x + w - 3, y + 4);
 | 
						|
 | 
						|
	glColor4f(0.0f, 0.0f, 0.0f, 1);
 | 
						|
	viconutil_draw_lineloop_smooth(pts, 3);
 | 
						|
 | 
						|
	glColor3f(0.9f, 0.9f, 0.9f);
 | 
						|
	viconutil_draw_points(pts, 3, 1);
 | 
						|
}
 | 
						|
 | 
						|
static void vicon_disclosure_tri_right_draw(int x, int y, int w, int UNUSED(h), float alpha)
 | 
						|
{
 | 
						|
	GLint pts[3][2];
 | 
						|
	int cx = x + w / 2;
 | 
						|
	int cy = y + w / 2;
 | 
						|
	int d = w / 3, d2 = w / 5;
 | 
						|
 | 
						|
	viconutil_set_point(pts[0], cx - d2, cy + d);
 | 
						|
	viconutil_set_point(pts[1], cx - d2, cy - d);
 | 
						|
	viconutil_set_point(pts[2], cx + d2, cy);
 | 
						|
 | 
						|
	glShadeModel(GL_SMOOTH);
 | 
						|
	glBegin(GL_TRIANGLES);
 | 
						|
	glColor4f(0.8f, 0.8f, 0.8f, alpha);
 | 
						|
	glVertex2iv(pts[0]);
 | 
						|
	glVertex2iv(pts[1]);
 | 
						|
	glColor4f(0.3f, 0.3f, 0.3f, alpha);
 | 
						|
	glVertex2iv(pts[2]);
 | 
						|
	glEnd();
 | 
						|
	glShadeModel(GL_FLAT);
 | 
						|
 | 
						|
	glColor4f(0.0f, 0.0f, 0.0f, 1);
 | 
						|
	viconutil_draw_lineloop_smooth(pts, 3);
 | 
						|
}
 | 
						|
 | 
						|
static void vicon_small_tri_right_draw(int x, int y, int w, int UNUSED(h), float alpha)
 | 
						|
{
 | 
						|
	GLint pts[3][2];
 | 
						|
	int cx = x + w / 2 - 4;
 | 
						|
	int cy = y + w / 2;
 | 
						|
	int d = w / 5, d2 = w / 7;
 | 
						|
 | 
						|
	viconutil_set_point(pts[0], cx - d2, cy + d);
 | 
						|
	viconutil_set_point(pts[1], cx - d2, cy - d);
 | 
						|
	viconutil_set_point(pts[2], cx + d2, cy);
 | 
						|
 | 
						|
	glColor4f(0.2f, 0.2f, 0.2f, alpha);
 | 
						|
 | 
						|
	glShadeModel(GL_SMOOTH);
 | 
						|
	glBegin(GL_TRIANGLES);
 | 
						|
	glVertex2iv(pts[0]);
 | 
						|
	glVertex2iv(pts[1]);
 | 
						|
	glVertex2iv(pts[2]);
 | 
						|
	glEnd();
 | 
						|
	glShadeModel(GL_FLAT);
 | 
						|
}
 | 
						|
 | 
						|
static void vicon_disclosure_tri_down_draw(int x, int y, int w, int UNUSED(h), float alpha)
 | 
						|
{
 | 
						|
	GLint pts[3][2];
 | 
						|
	int cx = x + w / 2;
 | 
						|
	int cy = y + w / 2;
 | 
						|
	int d = w / 3, d2 = w / 5;
 | 
						|
 | 
						|
	viconutil_set_point(pts[0], cx + d, cy + d2);
 | 
						|
	viconutil_set_point(pts[1], cx - d, cy + d2);
 | 
						|
	viconutil_set_point(pts[2], cx, cy - d2);
 | 
						|
 | 
						|
	glShadeModel(GL_SMOOTH);
 | 
						|
	glBegin(GL_TRIANGLES);
 | 
						|
	glColor4f(0.8f, 0.8f, 0.8f, alpha);
 | 
						|
	glVertex2iv(pts[0]);
 | 
						|
	glVertex2iv(pts[1]);
 | 
						|
	glColor4f(0.3f, 0.3f, 0.3f, alpha);
 | 
						|
	glVertex2iv(pts[2]);
 | 
						|
	glEnd();
 | 
						|
	glShadeModel(GL_FLAT);
 | 
						|
 | 
						|
	glColor4f(0.0f, 0.0f, 0.0f, 1);
 | 
						|
	viconutil_draw_lineloop_smooth(pts, 3);
 | 
						|
}
 | 
						|
 | 
						|
static void vicon_move_up_draw(int x, int y, int w, int h, float UNUSED(alpha))
 | 
						|
{
 | 
						|
	int d = -2;
 | 
						|
 | 
						|
	glEnable(GL_LINE_SMOOTH);
 | 
						|
	glLineWidth(1);
 | 
						|
	glColor3f(0.0, 0.0, 0.0);
 | 
						|
 | 
						|
	glBegin(GL_LINE_STRIP);
 | 
						|
	glVertex2i(x + w / 2 - d * 2, y + h / 2 + d);
 | 
						|
	glVertex2i(x + w / 2, y + h / 2 - d + 1);
 | 
						|
	glVertex2i(x + w / 2 + d * 2, y + h / 2 + d);
 | 
						|
	glEnd();
 | 
						|
 | 
						|
	glLineWidth(1.0);
 | 
						|
	glDisable(GL_LINE_SMOOTH);
 | 
						|
}
 | 
						|
 | 
						|
static void vicon_move_down_draw(int x, int y, int w, int h, float UNUSED(alpha))
 | 
						|
{
 | 
						|
	int d = 2;
 | 
						|
 | 
						|
	glEnable(GL_LINE_SMOOTH);
 | 
						|
	glLineWidth(1);
 | 
						|
	glColor3f(0.0, 0.0, 0.0);
 | 
						|
 | 
						|
	glBegin(GL_LINE_STRIP);
 | 
						|
	glVertex2i(x + w / 2 - d * 2, y + h / 2 + d);
 | 
						|
	glVertex2i(x + w / 2, y + h / 2 - d - 1);
 | 
						|
	glVertex2i(x + w / 2 + d * 2, y + h / 2 + d);
 | 
						|
	glEnd();
 | 
						|
 | 
						|
	glLineWidth(1.0);
 | 
						|
	glDisable(GL_LINE_SMOOTH);
 | 
						|
}
 | 
						|
 | 
						|
#ifndef WITH_HEADLESS
 | 
						|
 | 
						|
static void init_brush_icons(void)
 | 
						|
{
 | 
						|
 | 
						|
#define INIT_BRUSH_ICON(icon_id, name)                                          \
 | 
						|
	{                                                                           \
 | 
						|
		unsigned char *rect = (unsigned char *)datatoc_ ##name## _png;          \
 | 
						|
		int size = datatoc_ ##name## _png_size;                                 \
 | 
						|
		DrawInfo *di;                                                           \
 | 
						|
		\
 | 
						|
		di = def_internal_icon(NULL, icon_id, 0, 0, w, ICON_TYPE_BUFFER);       \
 | 
						|
		di->data.buffer.image->datatoc_rect = rect;                             \
 | 
						|
		di->data.buffer.image->datatoc_size = size;                             \
 | 
						|
	}
 | 
						|
	/* end INIT_BRUSH_ICON */
 | 
						|
 | 
						|
	const int w = 96; /* warning, brush size hardcoded in C, but it gets scaled */
 | 
						|
 | 
						|
	INIT_BRUSH_ICON(ICON_BRUSH_ADD, add);
 | 
						|
	INIT_BRUSH_ICON(ICON_BRUSH_BLOB, blob);
 | 
						|
	INIT_BRUSH_ICON(ICON_BRUSH_BLUR, blur);
 | 
						|
	INIT_BRUSH_ICON(ICON_BRUSH_CLAY, clay);
 | 
						|
	INIT_BRUSH_ICON(ICON_BRUSH_CLAY_STRIPS, claystrips);
 | 
						|
	INIT_BRUSH_ICON(ICON_BRUSH_CLONE, clone);
 | 
						|
	INIT_BRUSH_ICON(ICON_BRUSH_CREASE, crease);
 | 
						|
	INIT_BRUSH_ICON(ICON_BRUSH_DARKEN, darken);
 | 
						|
	INIT_BRUSH_ICON(ICON_BRUSH_SCULPT_DRAW, draw);
 | 
						|
	INIT_BRUSH_ICON(ICON_BRUSH_FILL, fill);
 | 
						|
	INIT_BRUSH_ICON(ICON_BRUSH_FLATTEN, flatten);
 | 
						|
	INIT_BRUSH_ICON(ICON_BRUSH_GRAB, grab);
 | 
						|
	INIT_BRUSH_ICON(ICON_BRUSH_INFLATE, inflate);
 | 
						|
	INIT_BRUSH_ICON(ICON_BRUSH_LAYER, layer);
 | 
						|
	INIT_BRUSH_ICON(ICON_BRUSH_LIGHTEN, lighten);
 | 
						|
	INIT_BRUSH_ICON(ICON_BRUSH_MASK, mask);
 | 
						|
	INIT_BRUSH_ICON(ICON_BRUSH_MIX, mix);
 | 
						|
	INIT_BRUSH_ICON(ICON_BRUSH_MULTIPLY, multiply);
 | 
						|
	INIT_BRUSH_ICON(ICON_BRUSH_NUDGE, nudge);
 | 
						|
	INIT_BRUSH_ICON(ICON_BRUSH_PINCH, pinch);
 | 
						|
	INIT_BRUSH_ICON(ICON_BRUSH_SCRAPE, scrape);
 | 
						|
	INIT_BRUSH_ICON(ICON_BRUSH_SMEAR, smear);
 | 
						|
	INIT_BRUSH_ICON(ICON_BRUSH_SMOOTH, smooth);
 | 
						|
	INIT_BRUSH_ICON(ICON_BRUSH_SNAKE_HOOK, snake_hook);
 | 
						|
	INIT_BRUSH_ICON(ICON_BRUSH_SOFTEN, soften);
 | 
						|
	INIT_BRUSH_ICON(ICON_BRUSH_SUBTRACT, subtract);
 | 
						|
	INIT_BRUSH_ICON(ICON_BRUSH_TEXDRAW, texdraw);
 | 
						|
	INIT_BRUSH_ICON(ICON_BRUSH_TEXFILL, texfill);
 | 
						|
	INIT_BRUSH_ICON(ICON_BRUSH_TEXMASK, texmask);
 | 
						|
	INIT_BRUSH_ICON(ICON_BRUSH_THUMB, thumb);
 | 
						|
	INIT_BRUSH_ICON(ICON_BRUSH_ROTATE, twist);
 | 
						|
	INIT_BRUSH_ICON(ICON_BRUSH_VERTEXDRAW, vertexdraw);
 | 
						|
 | 
						|
#undef INIT_BRUSH_ICON
 | 
						|
}
 | 
						|
 | 
						|
static void icon_verify_datatoc(IconImage *iimg)
 | 
						|
{
 | 
						|
	/* if it has own rect, things are all OK */
 | 
						|
	if (iimg->rect)
 | 
						|
		return;
 | 
						|
	
 | 
						|
	if (iimg->datatoc_rect) {
 | 
						|
		ImBuf *bbuf = IMB_ibImageFromMemory(iimg->datatoc_rect,
 | 
						|
		                                    iimg->datatoc_size, IB_rect, NULL, "<matcap icon>");
 | 
						|
		/* w and h were set on initialize */
 | 
						|
		if (bbuf->x != iimg->h && bbuf->y != iimg->w)
 | 
						|
			IMB_scaleImBuf(bbuf, iimg->w, iimg->h);
 | 
						|
		
 | 
						|
		iimg->rect = bbuf->rect;
 | 
						|
		bbuf->rect = NULL;
 | 
						|
		IMB_freeImBuf(bbuf);
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
static void init_matcap_icons(void)
 | 
						|
{
 | 
						|
	/* dynamic allocation now, tucking datatoc pointers in DrawInfo */
 | 
						|
#define INIT_MATCAP_ICON(icon_id, name)                                       \
 | 
						|
	{                                                                         \
 | 
						|
		unsigned char *rect = (unsigned char *)datatoc_ ##name## _jpg;        \
 | 
						|
		int size = datatoc_ ##name## _jpg_size;                               \
 | 
						|
		DrawInfo *di;                                                         \
 | 
						|
		                                                                      \
 | 
						|
		di = def_internal_icon(NULL, icon_id, 0, 0, 96, ICON_TYPE_BUFFER);   \
 | 
						|
		di->data.buffer.image->datatoc_rect = rect;                           \
 | 
						|
		di->data.buffer.image->datatoc_size = size;                           \
 | 
						|
	} (void)0
 | 
						|
 | 
						|
	INIT_MATCAP_ICON(ICON_MATCAP_01, mc01);
 | 
						|
	INIT_MATCAP_ICON(ICON_MATCAP_02, mc02);
 | 
						|
	INIT_MATCAP_ICON(ICON_MATCAP_03, mc03);
 | 
						|
	INIT_MATCAP_ICON(ICON_MATCAP_04, mc04);
 | 
						|
	INIT_MATCAP_ICON(ICON_MATCAP_05, mc05);
 | 
						|
	INIT_MATCAP_ICON(ICON_MATCAP_06, mc06);
 | 
						|
	INIT_MATCAP_ICON(ICON_MATCAP_07, mc07);
 | 
						|
	INIT_MATCAP_ICON(ICON_MATCAP_08, mc08);
 | 
						|
	INIT_MATCAP_ICON(ICON_MATCAP_09, mc09);
 | 
						|
	INIT_MATCAP_ICON(ICON_MATCAP_10, mc10);
 | 
						|
	INIT_MATCAP_ICON(ICON_MATCAP_11, mc11);
 | 
						|
	INIT_MATCAP_ICON(ICON_MATCAP_12, mc12);
 | 
						|
	INIT_MATCAP_ICON(ICON_MATCAP_13, mc13);
 | 
						|
	INIT_MATCAP_ICON(ICON_MATCAP_14, mc14);
 | 
						|
	INIT_MATCAP_ICON(ICON_MATCAP_15, mc15);
 | 
						|
	INIT_MATCAP_ICON(ICON_MATCAP_16, mc16);
 | 
						|
	INIT_MATCAP_ICON(ICON_MATCAP_17, mc17);
 | 
						|
	INIT_MATCAP_ICON(ICON_MATCAP_18, mc18);
 | 
						|
	INIT_MATCAP_ICON(ICON_MATCAP_19, mc19);
 | 
						|
	INIT_MATCAP_ICON(ICON_MATCAP_20, mc20);
 | 
						|
	INIT_MATCAP_ICON(ICON_MATCAP_21, mc21);
 | 
						|
	INIT_MATCAP_ICON(ICON_MATCAP_22, mc22);
 | 
						|
	INIT_MATCAP_ICON(ICON_MATCAP_23, mc23);
 | 
						|
	INIT_MATCAP_ICON(ICON_MATCAP_24, mc24);
 | 
						|
 | 
						|
#undef INIT_MATCAP_ICON
 | 
						|
 | 
						|
}
 | 
						|
 | 
						|
static void init_internal_icons(void)
 | 
						|
{
 | 
						|
//	bTheme *btheme = UI_GetTheme();
 | 
						|
	ImBuf *b16buf = NULL, *b32buf = NULL;
 | 
						|
	int x, y, icontype;
 | 
						|
 | 
						|
#if 0 // temp disabled
 | 
						|
	if ((btheme != NULL) && btheme->tui.iconfile[0]) {
 | 
						|
		char *icondir = BLI_get_folder(BLENDER_DATAFILES, "icons");
 | 
						|
		char iconfilestr[FILE_MAX];
 | 
						|
		
 | 
						|
		if (icondir) {
 | 
						|
			BLI_join_dirfile(iconfilestr, sizeof(iconfilestr), icondir, btheme->tui.iconfile);
 | 
						|
			bbuf = IMB_loadiffname(iconfilestr, IB_rect, NULL); /* if the image is missing bbuf will just be NULL */
 | 
						|
			if (bbuf && (bbuf->x < ICON_IMAGE_W || bbuf->y < ICON_IMAGE_H)) {
 | 
						|
				printf("\n***WARNING***\nIcons file %s too small.\nUsing built-in Icons instead\n", iconfilestr);
 | 
						|
				IMB_freeImBuf(bbuf);
 | 
						|
				bbuf = NULL;
 | 
						|
			}
 | 
						|
		}
 | 
						|
		else {
 | 
						|
			printf("%s: 'icons' data path not found, continuing\n", __func__);
 | 
						|
		}
 | 
						|
	}
 | 
						|
#endif
 | 
						|
	if (b16buf == NULL)
 | 
						|
		b16buf = IMB_ibImageFromMemory((unsigned char *)datatoc_blender_icons16_png,
 | 
						|
		                               datatoc_blender_icons16_png_size, IB_rect, NULL, "<blender icons>");
 | 
						|
	if (b16buf)
 | 
						|
		IMB_premultiply_alpha(b16buf);
 | 
						|
 | 
						|
	if (b32buf == NULL)
 | 
						|
		b32buf = IMB_ibImageFromMemory((unsigned char *)datatoc_blender_icons32_png,
 | 
						|
		                               datatoc_blender_icons32_png_size, IB_rect, NULL, "<blender icons>");
 | 
						|
	if (b32buf)
 | 
						|
		IMB_premultiply_alpha(b32buf);
 | 
						|
	
 | 
						|
	if (b16buf && b32buf) {
 | 
						|
		/* free existing texture if any */
 | 
						|
		if (icongltex.id) {
 | 
						|
			glDeleteTextures(1, &icongltex.id);
 | 
						|
			icongltex.id = 0;
 | 
						|
		}
 | 
						|
 | 
						|
		/* we only use a texture for cards with non-power of two */
 | 
						|
		if (GPU_non_power_of_two_support()) {
 | 
						|
			glGenTextures(1, &icongltex.id);
 | 
						|
 | 
						|
			if (icongltex.id) {
 | 
						|
				int level = 2;
 | 
						|
				
 | 
						|
				icongltex.w = b32buf->x;
 | 
						|
				icongltex.h = b32buf->y;
 | 
						|
				icongltex.invw = 1.0f / b32buf->x;
 | 
						|
				icongltex.invh = 1.0f / b32buf->y;
 | 
						|
 | 
						|
				glBindTexture(GL_TEXTURE_2D, icongltex.id);
 | 
						|
				
 | 
						|
				glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, b32buf->x, b32buf->y, 0, GL_RGBA, GL_UNSIGNED_BYTE, b32buf->rect);
 | 
						|
				glTexImage2D(GL_TEXTURE_2D, 1, GL_RGBA, b16buf->x, b16buf->y, 0, GL_RGBA, GL_UNSIGNED_BYTE, b16buf->rect);
 | 
						|
				
 | 
						|
				while (b16buf->x > 1) {
 | 
						|
					ImBuf *nbuf = IMB_onehalf(b16buf);
 | 
						|
					glTexImage2D(GL_TEXTURE_2D, level, GL_RGBA, nbuf->x, nbuf->y, 0, GL_RGBA, GL_UNSIGNED_BYTE, nbuf->rect);
 | 
						|
					level++;
 | 
						|
					IMB_freeImBuf(b16buf);
 | 
						|
					b16buf = nbuf;
 | 
						|
				}
 | 
						|
				
 | 
						|
				glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR_MIPMAP_LINEAR);
 | 
						|
				glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
 | 
						|
				
 | 
						|
				glBindTexture(GL_TEXTURE_2D, 0);
 | 
						|
				
 | 
						|
				if (glGetError() == GL_OUT_OF_MEMORY) {
 | 
						|
					glDeleteTextures(1, &icongltex.id);
 | 
						|
					icongltex.id = 0;
 | 
						|
				}
 | 
						|
			}
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	if (icongltex.id)
 | 
						|
		icontype = ICON_TYPE_TEXTURE;
 | 
						|
	else
 | 
						|
		icontype = ICON_TYPE_BUFFER;
 | 
						|
	
 | 
						|
	if (b32buf) {
 | 
						|
		for (y = 0; y < ICON_GRID_ROWS; y++) {
 | 
						|
			for (x = 0; x < ICON_GRID_COLS; x++) {
 | 
						|
				def_internal_icon(b32buf, BIFICONID_FIRST + y * ICON_GRID_COLS + x,
 | 
						|
				                  x * (ICON_GRID_W + ICON_GRID_MARGIN) + ICON_GRID_MARGIN,
 | 
						|
				                  y * (ICON_GRID_H + ICON_GRID_MARGIN) + ICON_GRID_MARGIN, ICON_GRID_W,
 | 
						|
				                  icontype);
 | 
						|
			}
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	def_internal_vicon(VICO_VIEW3D_VEC, vicon_view3d_draw);
 | 
						|
	def_internal_vicon(VICO_EDIT_VEC, vicon_edit_draw);
 | 
						|
	def_internal_vicon(VICO_EDITMODE_VEC_DEHLT, vicon_editmode_dehlt_draw);
 | 
						|
	def_internal_vicon(VICO_EDITMODE_VEC_HLT, vicon_editmode_hlt_draw);
 | 
						|
	def_internal_vicon(VICO_DISCLOSURE_TRI_RIGHT_VEC, vicon_disclosure_tri_right_draw);
 | 
						|
	def_internal_vicon(VICO_DISCLOSURE_TRI_DOWN_VEC, vicon_disclosure_tri_down_draw);
 | 
						|
	def_internal_vicon(VICO_MOVE_UP_VEC, vicon_move_up_draw);
 | 
						|
	def_internal_vicon(VICO_MOVE_DOWN_VEC, vicon_move_down_draw);
 | 
						|
	def_internal_vicon(VICO_X_VEC, vicon_x_draw);
 | 
						|
	def_internal_vicon(VICO_SMALL_TRI_RIGHT_VEC, vicon_small_tri_right_draw);
 | 
						|
 | 
						|
	IMB_freeImBuf(b16buf);
 | 
						|
	IMB_freeImBuf(b32buf);
 | 
						|
	
 | 
						|
}
 | 
						|
#endif  /* WITH_HEADLESS */
 | 
						|
 | 
						|
static void init_iconfile_list(struct ListBase *list)
 | 
						|
{
 | 
						|
	IconFile *ifile;
 | 
						|
	struct direntry *dir;
 | 
						|
	int totfile, i, index = 1;
 | 
						|
	const char *icondir;
 | 
						|
 | 
						|
	BLI_listbase_clear(list);
 | 
						|
	icondir = BLI_get_folder(BLENDER_DATAFILES, "icons");
 | 
						|
 | 
						|
	if (icondir == NULL)
 | 
						|
		return;
 | 
						|
	
 | 
						|
	totfile = BLI_dir_contents(icondir, &dir);
 | 
						|
 | 
						|
	for (i = 0; i < totfile; i++) {
 | 
						|
		if ((dir[i].type & S_IFREG)) {
 | 
						|
			const char *filename = dir[i].relname;
 | 
						|
			
 | 
						|
			if (BLI_testextensie(filename, ".png")) {
 | 
						|
				/* loading all icons on file start is overkill & slows startup
 | 
						|
				 * its possible they change size after blender load anyway. */
 | 
						|
#if 0
 | 
						|
				int ifilex, ifiley;
 | 
						|
				char iconfilestr[FILE_MAX + 16]; /* allow 256 chars for file+dir */
 | 
						|
				ImBuf *bbuf = NULL;
 | 
						|
				/* check to see if the image is the right size, continue if not */
 | 
						|
				/* copying strings here should go ok, assuming that we never get back
 | 
						|
				 * a complete path to file longer than 256 chars */
 | 
						|
				BLI_join_dirfile(iconfilestr, sizeof(iconfilestr), icondir, filename);
 | 
						|
				bbuf = IMB_loadiffname(iconfilestr, IB_rect);
 | 
						|
 | 
						|
				if (bbuf) {
 | 
						|
					ifilex = bbuf->x;
 | 
						|
					ifiley = bbuf->y;
 | 
						|
					IMB_freeImBuf(bbuf);
 | 
						|
				}
 | 
						|
				else {
 | 
						|
					ifilex = ifiley = 0;
 | 
						|
				}
 | 
						|
				
 | 
						|
				/* bad size or failed to load */
 | 
						|
				if ((ifilex != ICON_IMAGE_W) || (ifiley != ICON_IMAGE_H)) {
 | 
						|
					printf("icon '%s' is wrong size %dx%d\n", iconfilestr, ifilex, ifiley);
 | 
						|
					continue;
 | 
						|
				}
 | 
						|
#endif          /* removed */
 | 
						|
 | 
						|
				/* found a potential icon file, so make an entry for it in the cache list */
 | 
						|
				ifile = MEM_callocN(sizeof(IconFile), "IconFile");
 | 
						|
				
 | 
						|
				BLI_strncpy(ifile->filename, filename, sizeof(ifile->filename));
 | 
						|
				ifile->index = index;
 | 
						|
 | 
						|
				BLI_addtail(list, ifile);
 | 
						|
				
 | 
						|
				index++;
 | 
						|
			}
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	BLI_free_filelist(dir, totfile);
 | 
						|
	dir = NULL;
 | 
						|
}
 | 
						|
 | 
						|
static void free_iconfile_list(struct ListBase *list)
 | 
						|
{
 | 
						|
	IconFile *ifile = NULL, *next_ifile = NULL;
 | 
						|
	
 | 
						|
	for (ifile = list->first; ifile; ifile = next_ifile) {
 | 
						|
		next_ifile = ifile->next;
 | 
						|
		BLI_freelinkN(list, ifile);
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
#endif  /* WITH_HEADLESS */
 | 
						|
 | 
						|
int UI_iconfile_get_index(const char *filename)
 | 
						|
{
 | 
						|
	IconFile *ifile;
 | 
						|
	ListBase *list = &(iconfilelist);
 | 
						|
	
 | 
						|
	for (ifile = list->first; ifile; ifile = ifile->next) {
 | 
						|
		if (BLI_path_cmp(filename, ifile->filename) == 0) {
 | 
						|
			return ifile->index;
 | 
						|
		}
 | 
						|
	}
 | 
						|
	
 | 
						|
	return 0;
 | 
						|
}
 | 
						|
 | 
						|
ListBase *UI_iconfile_list(void)
 | 
						|
{
 | 
						|
	ListBase *list = &(iconfilelist);
 | 
						|
	
 | 
						|
	return list;
 | 
						|
}
 | 
						|
 | 
						|
 | 
						|
void UI_icons_free(void)
 | 
						|
{
 | 
						|
#ifndef WITH_HEADLESS
 | 
						|
	if (icongltex.id) {
 | 
						|
		glDeleteTextures(1, &icongltex.id);
 | 
						|
		icongltex.id = 0;
 | 
						|
	}
 | 
						|
 | 
						|
	free_iconfile_list(&iconfilelist);
 | 
						|
	BKE_icons_free();
 | 
						|
#endif
 | 
						|
}
 | 
						|
 | 
						|
void UI_icons_free_drawinfo(void *drawinfo)
 | 
						|
{
 | 
						|
	DrawInfo *di = drawinfo;
 | 
						|
 | 
						|
	if (di) {
 | 
						|
		if (di->type == ICON_TYPE_BUFFER) {
 | 
						|
			if (di->data.buffer.image) {
 | 
						|
				if (di->data.buffer.image->rect)
 | 
						|
					MEM_freeN(di->data.buffer.image->rect);
 | 
						|
				MEM_freeN(di->data.buffer.image);
 | 
						|
			}
 | 
						|
		}
 | 
						|
 | 
						|
		MEM_freeN(di);
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
static DrawInfo *icon_create_drawinfo(void)
 | 
						|
{
 | 
						|
	DrawInfo *di = NULL;
 | 
						|
 | 
						|
	di = MEM_callocN(sizeof(DrawInfo), "di_icon");
 | 
						|
	di->type = ICON_TYPE_PREVIEW;
 | 
						|
 | 
						|
	return di;
 | 
						|
}
 | 
						|
 | 
						|
/* note!, returns unscaled by DPI */
 | 
						|
int UI_icon_get_width(int icon_id)
 | 
						|
{
 | 
						|
	Icon *icon = NULL;
 | 
						|
	DrawInfo *di = NULL;
 | 
						|
 | 
						|
	icon = BKE_icon_get(icon_id);
 | 
						|
	
 | 
						|
	if (icon == NULL) {
 | 
						|
		if (G.debug & G_DEBUG)
 | 
						|
			printf("%s: Internal error, no icon for icon ID: %d\n", __func__, icon_id);
 | 
						|
		return 0;
 | 
						|
	}
 | 
						|
	
 | 
						|
	di = (DrawInfo *)icon->drawinfo;
 | 
						|
	if (!di) {
 | 
						|
		di = icon_create_drawinfo();
 | 
						|
		icon->drawinfo = di;
 | 
						|
	}
 | 
						|
 | 
						|
	if (di)
 | 
						|
		return ICON_DEFAULT_WIDTH;
 | 
						|
 | 
						|
	return 0;
 | 
						|
}
 | 
						|
 | 
						|
int UI_icon_get_height(int icon_id)
 | 
						|
{
 | 
						|
	Icon *icon = NULL;
 | 
						|
	DrawInfo *di = NULL;
 | 
						|
 | 
						|
	icon = BKE_icon_get(icon_id);
 | 
						|
	
 | 
						|
	if (icon == NULL) {
 | 
						|
		if (G.debug & G_DEBUG)
 | 
						|
			printf("%s: Internal error, no icon for icon ID: %d\n", __func__, icon_id);
 | 
						|
		return 0;
 | 
						|
	}
 | 
						|
	
 | 
						|
	di = (DrawInfo *)icon->drawinfo;
 | 
						|
 | 
						|
	if (!di) {
 | 
						|
		di = icon_create_drawinfo();
 | 
						|
		icon->drawinfo = di;
 | 
						|
	}
 | 
						|
	
 | 
						|
	if (di)
 | 
						|
		return ICON_DEFAULT_HEIGHT;
 | 
						|
 | 
						|
	return 0;
 | 
						|
}
 | 
						|
 | 
						|
void UI_icons_init(int first_dyn_id)
 | 
						|
{
 | 
						|
#ifdef WITH_HEADLESS
 | 
						|
	(void)first_dyn_id;
 | 
						|
#else
 | 
						|
	init_iconfile_list(&iconfilelist);
 | 
						|
	BKE_icons_init(first_dyn_id);
 | 
						|
	init_internal_icons();
 | 
						|
	init_brush_icons();
 | 
						|
	init_matcap_icons();
 | 
						|
#endif
 | 
						|
}
 | 
						|
 | 
						|
/* Render size for preview images and icons
 | 
						|
 */
 | 
						|
static int preview_render_size(enum eIconSizes size)
 | 
						|
{
 | 
						|
	switch (size) {
 | 
						|
		case ICON_SIZE_ICON:    return 32;
 | 
						|
		case ICON_SIZE_PREVIEW: return PREVIEW_DEFAULT_HEIGHT;
 | 
						|
	}
 | 
						|
	return 0;
 | 
						|
}
 | 
						|
 | 
						|
/* Create rect for the icon
 | 
						|
 */
 | 
						|
static void icon_create_rect(struct PreviewImage *prv_img, enum eIconSizes size)
 | 
						|
{
 | 
						|
	unsigned int render_size = preview_render_size(size);
 | 
						|
 | 
						|
	if (!prv_img) {
 | 
						|
		if (G.debug & G_DEBUG)
 | 
						|
			printf("%s, error: requested preview image does not exist", __func__);
 | 
						|
	}
 | 
						|
	else if (!prv_img->rect[size]) {
 | 
						|
		prv_img->w[size] = render_size;
 | 
						|
		prv_img->h[size] = render_size;
 | 
						|
		prv_img->changed[size] = 1;
 | 
						|
		prv_img->changed_timestamp[size] = 0;
 | 
						|
		prv_img->rect[size] = MEM_callocN(render_size * render_size * sizeof(unsigned int), "prv_rect");
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
/* only called when icon has changed */
 | 
						|
/* only call with valid pointer from UI_icon_draw */
 | 
						|
static void icon_set_image(bContext *C, ID *id, PreviewImage *prv_img, enum eIconSizes size)
 | 
						|
{
 | 
						|
	if (!prv_img) {
 | 
						|
		if (G.debug & G_DEBUG)
 | 
						|
			printf("%s: no preview image for this ID: %s\n", __func__, id->name);
 | 
						|
		return;
 | 
						|
	}
 | 
						|
 | 
						|
	icon_create_rect(prv_img, size);
 | 
						|
 | 
						|
	ED_preview_icon_job(C, prv_img, id, prv_img->rect[size],
 | 
						|
	                    prv_img->w[size], prv_img->h[size]);
 | 
						|
}
 | 
						|
 | 
						|
PreviewImage *UI_icon_to_preview(int icon_id)
 | 
						|
{
 | 
						|
	Icon *icon = BKE_icon_get(icon_id);
 | 
						|
	
 | 
						|
	if (icon) {
 | 
						|
		DrawInfo *di = (DrawInfo *)icon->drawinfo;
 | 
						|
		if (di && di->data.buffer.image) {
 | 
						|
			ImBuf *bbuf;
 | 
						|
			
 | 
						|
			bbuf = IMB_ibImageFromMemory(di->data.buffer.image->datatoc_rect, di->data.buffer.image->datatoc_size, IB_rect, NULL, "<matcap buffer>");
 | 
						|
			if (bbuf) {
 | 
						|
				PreviewImage *prv = BKE_previewimg_create();
 | 
						|
				
 | 
						|
				prv->rect[0] = bbuf->rect;
 | 
						|
 | 
						|
				prv->w[0] = bbuf->x;
 | 
						|
				prv->h[0] = bbuf->y;
 | 
						|
				
 | 
						|
				bbuf->rect = NULL;
 | 
						|
				IMB_freeImBuf(bbuf);
 | 
						|
				
 | 
						|
				return prv;
 | 
						|
			}
 | 
						|
		}
 | 
						|
	}
 | 
						|
	return NULL;
 | 
						|
}
 | 
						|
 | 
						|
static void icon_draw_rect(float x, float y, int w, int h, float UNUSED(aspect), int rw, int rh,
 | 
						|
                           unsigned int *rect, float alpha, const float rgb[3], const bool is_preview)
 | 
						|
{
 | 
						|
	ImBuf *ima = NULL;
 | 
						|
 | 
						|
	/* sanity check */
 | 
						|
	if (w <= 0 || h <= 0 || w > 2000 || h > 2000) {
 | 
						|
		printf("%s: icons are %i x %i pixels?\n", __func__, w, h);
 | 
						|
		BLI_assert(!"invalid icon size");
 | 
						|
		return;
 | 
						|
	}
 | 
						|
 | 
						|
	/* modulate color */
 | 
						|
	if (alpha != 1.0f)
 | 
						|
		glPixelTransferf(GL_ALPHA_SCALE, alpha);
 | 
						|
 | 
						|
	if (rgb) {
 | 
						|
		glPixelTransferf(GL_RED_SCALE, rgb[0]);
 | 
						|
		glPixelTransferf(GL_GREEN_SCALE, rgb[1]);
 | 
						|
		glPixelTransferf(GL_BLUE_SCALE, rgb[2]);
 | 
						|
	}
 | 
						|
 | 
						|
	/* rect contains image in 'rendersize', we only scale if needed */
 | 
						|
	if (rw != w && rh != h) {
 | 
						|
		/* first allocate imbuf for scaling and copy preview into it */
 | 
						|
		ima = IMB_allocImBuf(rw, rh, 32, IB_rect);
 | 
						|
		memcpy(ima->rect, rect, rw * rh * sizeof(unsigned int));
 | 
						|
		IMB_scaleImBuf(ima, w, h); /* scale it */
 | 
						|
		rect = ima->rect;
 | 
						|
	}
 | 
						|
 | 
						|
	/* draw */
 | 
						|
	if (is_preview) {
 | 
						|
		glaDrawPixelsSafe(x, y, w, h, w, GL_RGBA, GL_UNSIGNED_BYTE, rect);
 | 
						|
	}
 | 
						|
	else {
 | 
						|
		glRasterPos2f(x, y);
 | 
						|
		glDrawPixels(w, h, GL_RGBA, GL_UNSIGNED_BYTE, rect);
 | 
						|
	}
 | 
						|
 | 
						|
	if (ima)
 | 
						|
		IMB_freeImBuf(ima);
 | 
						|
 | 
						|
	/* restore color */
 | 
						|
	if (alpha != 0.0f)
 | 
						|
		glPixelTransferf(GL_ALPHA_SCALE, 1.0f);
 | 
						|
	
 | 
						|
	if (rgb) {
 | 
						|
		glPixelTransferf(GL_RED_SCALE, 1.0f);
 | 
						|
		glPixelTransferf(GL_GREEN_SCALE, 1.0f);
 | 
						|
		glPixelTransferf(GL_BLUE_SCALE, 1.0f);
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
static void icon_draw_texture(float x, float y, float w, float h, int ix, int iy,
 | 
						|
                              int UNUSED(iw), int ih, float alpha, const float rgb[3])
 | 
						|
{
 | 
						|
	float x1, x2, y1, y2;
 | 
						|
 | 
						|
	if (rgb) glColor4f(rgb[0], rgb[1], rgb[2], alpha);
 | 
						|
	else     glColor4f(alpha, alpha, alpha, alpha);
 | 
						|
 | 
						|
	x1 = ix * icongltex.invw;
 | 
						|
	x2 = (ix + ih) * icongltex.invw;
 | 
						|
	y1 = iy * icongltex.invh;
 | 
						|
	y2 = (iy + ih) * icongltex.invh;
 | 
						|
 | 
						|
	glEnable(GL_TEXTURE_2D);
 | 
						|
	glBindTexture(GL_TEXTURE_2D, icongltex.id);
 | 
						|
 | 
						|
	/* sharper downscaling, has no effect when scale matches with a mip level */
 | 
						|
	glTexEnvf(GL_TEXTURE_FILTER_CONTROL, GL_TEXTURE_LOD_BIAS, -0.5f);
 | 
						|
 | 
						|
	glBegin(GL_QUADS);
 | 
						|
	glTexCoord2f(x1, y1);
 | 
						|
	glVertex2f(x, y);
 | 
						|
 | 
						|
	glTexCoord2f(x2, y1);
 | 
						|
	glVertex2f(x + w, y);
 | 
						|
 | 
						|
	glTexCoord2f(x2, y2);
 | 
						|
	glVertex2f(x + w, y + h);
 | 
						|
 | 
						|
	glTexCoord2f(x1, y2);
 | 
						|
	glVertex2f(x, y + h);
 | 
						|
	glEnd();
 | 
						|
 | 
						|
	glTexEnvf(GL_TEXTURE_FILTER_CONTROL, GL_TEXTURE_LOD_BIAS, 0.0f);
 | 
						|
 | 
						|
	glBindTexture(GL_TEXTURE_2D, 0);
 | 
						|
	glDisable(GL_TEXTURE_2D);
 | 
						|
}
 | 
						|
 | 
						|
/* Drawing size for preview images */
 | 
						|
static int get_draw_size(enum eIconSizes size)
 | 
						|
{
 | 
						|
	switch (size) {
 | 
						|
		case ICON_SIZE_ICON: return ICON_DEFAULT_HEIGHT;
 | 
						|
		case ICON_SIZE_PREVIEW: return PREVIEW_DEFAULT_HEIGHT;
 | 
						|
	}
 | 
						|
	return 0;
 | 
						|
}
 | 
						|
 | 
						|
 | 
						|
 | 
						|
static void icon_draw_size(float x, float y, int icon_id, float aspect, float alpha, const float rgb[3],
 | 
						|
                           enum eIconSizes size, int draw_size, const bool UNUSED(nocreate), const bool is_preview)
 | 
						|
{
 | 
						|
	bTheme *btheme = UI_GetTheme();
 | 
						|
	Icon *icon = NULL;
 | 
						|
	DrawInfo *di = NULL;
 | 
						|
	IconImage *iimg;
 | 
						|
	const float fdraw_size = (float)draw_size;
 | 
						|
	int w, h;
 | 
						|
	
 | 
						|
	icon = BKE_icon_get(icon_id);
 | 
						|
	alpha *= btheme->tui.icon_alpha;
 | 
						|
	
 | 
						|
	if (icon == NULL) {
 | 
						|
		if (G.debug & G_DEBUG)
 | 
						|
			printf("%s: Internal error, no icon for icon ID: %d\n", __func__, icon_id);
 | 
						|
		return;
 | 
						|
	}
 | 
						|
 | 
						|
	di = (DrawInfo *)icon->drawinfo;
 | 
						|
	
 | 
						|
	if (!di) {
 | 
						|
		di = icon_create_drawinfo();
 | 
						|
	
 | 
						|
		icon->drawinfo = di;
 | 
						|
		icon->drawinfo_free = UI_icons_free_drawinfo;
 | 
						|
	}
 | 
						|
	
 | 
						|
	/* scale width and height according to aspect */
 | 
						|
	w = (int)(fdraw_size / aspect + 0.5f);
 | 
						|
	h = (int)(fdraw_size / aspect + 0.5f);
 | 
						|
	
 | 
						|
	if (di->type == ICON_TYPE_VECTOR) {
 | 
						|
		/* vector icons use the uiBlock transformation, they are not drawn
 | 
						|
		 * with untransformed coordinates like the other icons */
 | 
						|
		di->data.vector.func((int)x, (int)y, w, h, 1.0f);
 | 
						|
	}
 | 
						|
	else if (di->type == ICON_TYPE_TEXTURE) {
 | 
						|
		/* texture image use premul alpha for correct scaling */
 | 
						|
		glBlendFunc(GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
 | 
						|
		icon_draw_texture(x, y, (float)w, (float)h, di->data.texture.x, di->data.texture.y,
 | 
						|
		                  di->data.texture.w, di->data.texture.h, alpha, rgb);
 | 
						|
		glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
 | 
						|
	}
 | 
						|
	else if (di->type == ICON_TYPE_BUFFER) {
 | 
						|
		/* it is a builtin icon */
 | 
						|
		iimg = di->data.buffer.image;
 | 
						|
#ifndef WITH_HEADLESS
 | 
						|
		icon_verify_datatoc(iimg);
 | 
						|
#endif
 | 
						|
		if (!iimg->rect) return;  /* something has gone wrong! */
 | 
						|
 | 
						|
		glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
 | 
						|
		icon_draw_rect(x, y, w, h, aspect, iimg->w, iimg->h, iimg->rect, alpha, rgb, is_preview);
 | 
						|
		glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
 | 
						|
	}
 | 
						|
	else if (di->type == ICON_TYPE_PREVIEW) {
 | 
						|
		PreviewImage *pi = BKE_previewimg_get((ID *)icon->obj);
 | 
						|
 | 
						|
		if (pi) {
 | 
						|
			/* no create icon on this level in code */
 | 
						|
			if (!pi->rect[size]) return;  /* something has gone wrong! */
 | 
						|
			
 | 
						|
			/* preview images use premul alpha ... */
 | 
						|
			glBlendFunc(GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
 | 
						|
			icon_draw_rect(x, y, w, h, aspect, pi->w[size], pi->h[size], pi->rect[size], 1.0f, NULL, is_preview);
 | 
						|
			glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
 | 
						|
		}
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
static void ui_id_preview_image_render_size(bContext *C, ID *id, PreviewImage *pi, int size)
 | 
						|
{
 | 
						|
	if ((pi->changed[size] || !pi->rect[size])) { /* changed only ever set by dynamic icons */
 | 
						|
		/* create the rect if necessary */
 | 
						|
		icon_set_image(C, id, pi, size);
 | 
						|
 | 
						|
		pi->changed[size] = 0;
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
static void ui_id_icon_render(bContext *C, ID *id, const bool big)
 | 
						|
{
 | 
						|
	PreviewImage *pi = BKE_previewimg_get(id);
 | 
						|
 | 
						|
	if (pi) {
 | 
						|
		if (big)
 | 
						|
			ui_id_preview_image_render_size(C, id, pi, ICON_SIZE_PREVIEW);  /* bigger preview size */
 | 
						|
		else
 | 
						|
			ui_id_preview_image_render_size(C, id, pi, ICON_SIZE_ICON);     /* icon size */
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
static void ui_id_brush_render(bContext *C, ID *id)
 | 
						|
{
 | 
						|
	PreviewImage *pi = BKE_previewimg_get(id); 
 | 
						|
	enum eIconSizes i;
 | 
						|
	
 | 
						|
	if (!pi)
 | 
						|
		return;
 | 
						|
	
 | 
						|
	for (i = 0; i < NUM_ICON_SIZES; i++) {
 | 
						|
		/* check if rect needs to be created; changed
 | 
						|
		 * only set by dynamic icons */
 | 
						|
		if ((pi->changed[i] || !pi->rect[i])) {
 | 
						|
			icon_set_image(C, id, pi, i);
 | 
						|
			pi->changed[i] = 0;
 | 
						|
		}
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
 | 
						|
static int ui_id_brush_get_icon(bContext *C, ID *id)
 | 
						|
{
 | 
						|
	Brush *br = (Brush *)id;
 | 
						|
 | 
						|
	if (br->flag & BRUSH_CUSTOM_ICON) {
 | 
						|
		BKE_icon_getid(id);
 | 
						|
		ui_id_brush_render(C, id);
 | 
						|
	}
 | 
						|
	else {
 | 
						|
		Object *ob = CTX_data_active_object(C);
 | 
						|
		SpaceImage *sima;
 | 
						|
		EnumPropertyItem *items = NULL;
 | 
						|
		int tool, mode = 0;
 | 
						|
 | 
						|
		/* XXX: this is not nice, should probably make brushes
 | 
						|
		 * be strictly in one paint mode only to avoid
 | 
						|
		 * checking various context stuff here */
 | 
						|
 | 
						|
		if (CTX_wm_view3d(C) && ob) {
 | 
						|
			if (ob->mode & OB_MODE_SCULPT)
 | 
						|
				mode = OB_MODE_SCULPT;
 | 
						|
			else if (ob->mode & (OB_MODE_VERTEX_PAINT | OB_MODE_WEIGHT_PAINT))
 | 
						|
				mode = OB_MODE_VERTEX_PAINT;
 | 
						|
			else if (ob->mode & OB_MODE_TEXTURE_PAINT)
 | 
						|
				mode = OB_MODE_TEXTURE_PAINT;
 | 
						|
		}
 | 
						|
		else if ((sima = CTX_wm_space_image(C)) &&
 | 
						|
		         (sima->mode == SI_MODE_PAINT))
 | 
						|
		{
 | 
						|
			mode = OB_MODE_TEXTURE_PAINT;
 | 
						|
		}
 | 
						|
 | 
						|
		/* reset the icon */
 | 
						|
		if (mode == OB_MODE_SCULPT) {
 | 
						|
			items = brush_sculpt_tool_items;
 | 
						|
			tool = br->sculpt_tool;
 | 
						|
		}
 | 
						|
		else if (mode == OB_MODE_VERTEX_PAINT) {
 | 
						|
			items = brush_vertex_tool_items;
 | 
						|
			tool = br->vertexpaint_tool;
 | 
						|
		}
 | 
						|
		else if (mode == OB_MODE_TEXTURE_PAINT) {
 | 
						|
			items = brush_image_tool_items;
 | 
						|
			tool = br->imagepaint_tool;
 | 
						|
		}
 | 
						|
 | 
						|
		if (!items || !RNA_enum_icon_from_value(items, tool, &id->icon_id))
 | 
						|
			id->icon_id = 0;
 | 
						|
	}
 | 
						|
 | 
						|
	return id->icon_id;
 | 
						|
}
 | 
						|
 | 
						|
int ui_id_icon_get(bContext *C, ID *id, const bool big)
 | 
						|
{
 | 
						|
	int iconid = 0;
 | 
						|
	
 | 
						|
	/* icon */
 | 
						|
	switch (GS(id->name)) {
 | 
						|
		case ID_BR:
 | 
						|
			iconid = ui_id_brush_get_icon(C, id);
 | 
						|
			break;
 | 
						|
		case ID_MA: /* fall through */
 | 
						|
		case ID_TE: /* fall through */
 | 
						|
		case ID_IM: /* fall through */
 | 
						|
		case ID_WO: /* fall through */
 | 
						|
		case ID_LA: /* fall through */
 | 
						|
			iconid = BKE_icon_getid(id);
 | 
						|
			/* checks if not exists, or changed */
 | 
						|
			ui_id_icon_render(C, id, big);
 | 
						|
			break;
 | 
						|
		default:
 | 
						|
			break;
 | 
						|
	}
 | 
						|
 | 
						|
	return iconid;
 | 
						|
}
 | 
						|
 | 
						|
int UI_rnaptr_icon_get(bContext *C, PointerRNA *ptr, int rnaicon, const bool big)
 | 
						|
{
 | 
						|
	ID *id = NULL;
 | 
						|
 | 
						|
	if (!ptr->data)
 | 
						|
		return rnaicon;
 | 
						|
 | 
						|
	/* try ID, material, texture or dynapaint slot */
 | 
						|
	if (RNA_struct_is_ID(ptr->type)) {
 | 
						|
		id = ptr->id.data;
 | 
						|
	}
 | 
						|
	else if (RNA_struct_is_a(ptr->type, &RNA_MaterialSlot)) {
 | 
						|
		id = RNA_pointer_get(ptr, "material").data;
 | 
						|
	}
 | 
						|
	else if (RNA_struct_is_a(ptr->type, &RNA_TextureSlot)) {
 | 
						|
		id = RNA_pointer_get(ptr, "texture").data;
 | 
						|
	}
 | 
						|
	else if (RNA_struct_is_a(ptr->type, &RNA_DynamicPaintSurface)) {
 | 
						|
		DynamicPaintSurface *surface = (DynamicPaintSurface *)ptr->data;
 | 
						|
 | 
						|
		if (surface->format == MOD_DPAINT_SURFACE_F_PTEX)
 | 
						|
			return ICON_TEXTURE_SHADED;
 | 
						|
		else if (surface->format == MOD_DPAINT_SURFACE_F_VERTEX)
 | 
						|
			return ICON_OUTLINER_DATA_MESH;
 | 
						|
		else if (surface->format == MOD_DPAINT_SURFACE_F_IMAGESEQ)
 | 
						|
			return ICON_FILE_IMAGE;
 | 
						|
	}
 | 
						|
 | 
						|
	/* get icon from ID */
 | 
						|
	if (id) {
 | 
						|
		int icon = ui_id_icon_get(C, id, big);
 | 
						|
 | 
						|
		return icon ? icon : rnaicon;
 | 
						|
	}
 | 
						|
 | 
						|
	return rnaicon;
 | 
						|
}
 | 
						|
 | 
						|
static void icon_draw_at_size(float x, float y, int icon_id, float aspect, float alpha,
 | 
						|
                              enum eIconSizes size, const bool nocreate)
 | 
						|
{
 | 
						|
	int draw_size = get_draw_size(size);
 | 
						|
	icon_draw_size(x, y, icon_id, aspect, alpha, NULL, size, draw_size, nocreate, false);
 | 
						|
}
 | 
						|
 | 
						|
void UI_icon_draw_aspect(float x, float y, int icon_id, float aspect, float alpha)
 | 
						|
{
 | 
						|
	icon_draw_at_size(x, y, icon_id, aspect, alpha, ICON_SIZE_ICON, 0);
 | 
						|
}
 | 
						|
 | 
						|
void UI_icon_draw_aspect_color(float x, float y, int icon_id, float aspect, const float rgb[3])
 | 
						|
{
 | 
						|
	int draw_size = get_draw_size(ICON_SIZE_ICON);
 | 
						|
	icon_draw_size(x, y, icon_id, aspect, 1.0f, rgb, ICON_SIZE_ICON, draw_size, false, false);
 | 
						|
}
 | 
						|
 | 
						|
/* draws icon with dpi scale factor */
 | 
						|
void UI_icon_draw(float x, float y, int icon_id)
 | 
						|
{
 | 
						|
	UI_icon_draw_aspect(x, y, icon_id, 1.0f / UI_DPI_FAC, 1.0f);
 | 
						|
}
 | 
						|
 | 
						|
void UI_icon_draw_size(float x, float y, int size, int icon_id, float alpha)
 | 
						|
{
 | 
						|
	icon_draw_size(x, y, icon_id, 1.0f, alpha, NULL, ICON_SIZE_ICON, size, true, false);
 | 
						|
}
 | 
						|
 | 
						|
void UI_icon_draw_preview(float x, float y, int icon_id)
 | 
						|
{
 | 
						|
	icon_draw_at_size(x, y, icon_id, 1.0f, 1.0f, ICON_SIZE_PREVIEW, 0);
 | 
						|
}
 | 
						|
 | 
						|
void UI_icon_draw_preview_aspect(float x, float y, int icon_id, float aspect)
 | 
						|
{
 | 
						|
	icon_draw_at_size(x, y, icon_id, aspect, 1.0f, ICON_SIZE_PREVIEW, 0);
 | 
						|
}
 | 
						|
 | 
						|
void UI_icon_draw_preview_aspect_size(float x, float y, int icon_id, float aspect, int size)
 | 
						|
{
 | 
						|
	icon_draw_size(x, y, icon_id, aspect, 1.0f, NULL, ICON_SIZE_PREVIEW, size, false, true);
 | 
						|
}
 | 
						|
 |