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blender-archive/source/blender/bmesh/operators/bmo_bevel.c
Howard Trickey ed84388e7d Bevel Op (internal and API) now returns new edges and verts as well as
faces.

This was requested by script writers. Especially needed if beveling
wire edges with vertex_only.
Should be backward compatible as just adds two new keys to returned
dict in python ('edges' and 'verts').
2017-06-07 08:53:10 -04:00

73 lines
2.6 KiB
C

/*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* Contributor(s):
*
* ***** END GPL LICENSE BLOCK *****
*/
/** \file blender/bmesh/operators/bmo_bevel.c
* \ingroup bmesh
*
* Bevel wrapper around #BM_mesh_bevel
*/
#include "BLI_utildefines.h"
#include "bmesh.h"
#include "bmesh_tools.h"
#include "intern/bmesh_operators_private.h" /* own include */
void bmo_bevel_exec(BMesh *bm, BMOperator *op)
{
const float offset = BMO_slot_float_get(op->slots_in, "offset");
const int offset_type = BMO_slot_int_get(op->slots_in, "offset_type");
const int seg = BMO_slot_int_get(op->slots_in, "segments");
const bool vonly = BMO_slot_bool_get(op->slots_in, "vertex_only");
const float profile = BMO_slot_float_get(op->slots_in, "profile");
const bool clamp_overlap = BMO_slot_bool_get(op->slots_in, "clamp_overlap");
const int material = BMO_slot_int_get(op->slots_in, "material");
const bool loop_slide = BMO_slot_bool_get(op->slots_in, "loop_slide");
if (offset > 0) {
BMOIter siter;
BMEdge *e;
BMVert *v;
/* first flush 'geom' into flags, this makes it possible to check connected data,
* BM_FACE is cleared so we can put newly created faces into a bmesh slot. */
BM_mesh_elem_hflag_disable_all(bm, BM_VERT | BM_EDGE | BM_FACE, BM_ELEM_TAG, false);
BMO_ITER (v, &siter, op->slots_in, "geom", BM_VERT) {
BM_elem_flag_enable(v, BM_ELEM_TAG);
}
BMO_ITER (e, &siter, op->slots_in, "geom", BM_EDGE) {
if (BM_edge_is_manifold(e)) {
BM_elem_flag_enable(e, BM_ELEM_TAG);
}
}
BM_mesh_bevel(bm, offset, offset_type, seg, profile, vonly, false, clamp_overlap, NULL, -1, material, loop_slide);
BMO_slot_buffer_from_enabled_hflag(bm, op, op->slots_out, "faces.out", BM_FACE, BM_ELEM_TAG);
BMO_slot_buffer_from_enabled_hflag(bm, op, op->slots_out, "edges.out", BM_EDGE, BM_ELEM_TAG);
BMO_slot_buffer_from_enabled_hflag(bm, op, op->slots_out, "verts.out", BM_VERT, BM_ELEM_TAG);
}
}