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blender-archive/source/blender/modifiers/intern/MOD_bevel.c
Brecht Van Lommel a168c3d282 Modifiers: every modifier now copies mesh settings, fixing texture space issues
Modifier stack evaluation would copy mesh settings other than mesh topology
automatically, outside of the individual modifier evaluation. This leads to hard
to understand code, and makes it unclear which settings are available in following
modifiers, and which only after the entire stack is evaluated.

Now every modifier is responsible to ensure the mesh it outputs preserves materials,
texture space and other settings, or alters them as needed.

Fixes T64739: incorrect texture space for various modifiers

Differential Revision: https://developer.blender.org/D5808
2019-09-23 16:27:23 +02:00

260 lines
8.2 KiB
C

/*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2005 by the Blender Foundation.
* All rights reserved.
*/
/** \file
* \ingroup modifiers
*/
#include "MEM_guardedalloc.h"
#include "BLI_utildefines.h"
#include "BLI_math.h"
#include "DNA_mesh_types.h"
#include "DNA_meshdata_types.h"
#include "DNA_object_types.h"
#include "DNA_scene_types.h"
#include "BKE_deform.h"
#include "BKE_mesh.h"
#include "BKE_modifier.h"
#include "MOD_util.h"
#include "bmesh.h"
#include "bmesh_tools.h"
#include "DEG_depsgraph_query.h"
static void initData(ModifierData *md)
{
BevelModifierData *bmd = (BevelModifierData *)md;
bmd->value = 0.1f;
bmd->res = 1;
bmd->flags = 0;
bmd->val_flags = MOD_BEVEL_AMT_OFFSET;
bmd->lim_flags = 0;
bmd->e_flags = 0;
bmd->edge_flags = 0;
bmd->face_str_mode = MOD_BEVEL_FACE_STRENGTH_NONE;
bmd->miter_inner = MOD_BEVEL_MITER_SHARP;
bmd->miter_outer = MOD_BEVEL_MITER_SHARP;
bmd->spread = 0.1f;
bmd->mat = -1;
bmd->profile = 0.5f;
bmd->bevel_angle = DEG2RADF(30.0f);
bmd->defgrp_name[0] = '\0';
}
static void copyData(const ModifierData *md_src, ModifierData *md_dst, const int flag)
{
modifier_copyData_generic(md_src, md_dst, flag);
}
static void requiredDataMask(Object *UNUSED(ob),
ModifierData *md,
CustomData_MeshMasks *r_cddata_masks)
{
BevelModifierData *bmd = (BevelModifierData *)md;
/* ask for vertexgroups if we need them */
if (bmd->defgrp_name[0] != '\0') {
r_cddata_masks->vmask |= CD_MASK_MDEFORMVERT;
}
}
/*
* This calls the new bevel code (added since 2.64)
*/
static Mesh *applyModifier(ModifierData *md, const ModifierEvalContext *ctx, Mesh *mesh)
{
Mesh *result;
BMesh *bm;
BMIter iter;
BMEdge *e;
BMVert *v;
float weight, weight2;
int vgroup = -1;
MDeformVert *dvert = NULL;
BevelModifierData *bmd = (BevelModifierData *)md;
const float threshold = cosf(bmd->bevel_angle + 0.000000175f);
const bool vertex_only = (bmd->flags & MOD_BEVEL_VERT) != 0;
const bool do_clamp = !(bmd->flags & MOD_BEVEL_OVERLAP_OK);
const int offset_type = bmd->val_flags;
const float value = bmd->value;
const int mat = CLAMPIS(bmd->mat, -1, ctx->object->totcol - 1);
const bool loop_slide = (bmd->flags & MOD_BEVEL_EVEN_WIDTHS) == 0;
const bool mark_seam = (bmd->edge_flags & MOD_BEVEL_MARK_SEAM);
const bool mark_sharp = (bmd->edge_flags & MOD_BEVEL_MARK_SHARP);
bool harden_normals = (bmd->flags & MOD_BEVEL_HARDEN_NORMALS);
const int face_strength_mode = bmd->face_str_mode;
const int miter_outer = bmd->miter_outer;
const int miter_inner = bmd->miter_inner;
const float spread = bmd->spread;
bm = BKE_mesh_to_bmesh_ex(mesh,
&(struct BMeshCreateParams){0},
&(struct BMeshFromMeshParams){
.calc_face_normal = true,
.add_key_index = false,
.use_shapekey = false,
.active_shapekey = 0,
/* XXX We probably can use CD_MASK_BAREMESH_ORIGDINDEX here instead
* (also for other modifiers cases)? */
.cd_mask_extra = {.vmask = CD_MASK_ORIGINDEX,
.emask = CD_MASK_ORIGINDEX,
.pmask = CD_MASK_ORIGINDEX},
});
if ((bmd->lim_flags & MOD_BEVEL_VGROUP) && bmd->defgrp_name[0]) {
MOD_get_vgroup(ctx->object, mesh, bmd->defgrp_name, &dvert, &vgroup);
}
if (vertex_only) {
BM_ITER_MESH (v, &iter, bm, BM_VERTS_OF_MESH) {
if (bmd->lim_flags & MOD_BEVEL_WEIGHT) {
weight = BM_elem_float_data_get(&bm->vdata, v, CD_BWEIGHT);
if (weight == 0.0f) {
continue;
}
}
else if (vgroup != -1) {
weight = defvert_array_find_weight_safe(dvert, BM_elem_index_get(v), vgroup);
/* Check is against 0.5 rather than != 0.0 because cascaded bevel modifiers will
* interpolate weights for newly created vertices, and may cause unexpected "selection" */
if (weight < 0.5f) {
continue;
}
}
BM_elem_flag_enable(v, BM_ELEM_TAG);
}
}
else if (bmd->lim_flags & MOD_BEVEL_ANGLE) {
BM_ITER_MESH (e, &iter, bm, BM_EDGES_OF_MESH) {
/* check for 1 edge having 2 face users */
BMLoop *l_a, *l_b;
if (BM_edge_loop_pair(e, &l_a, &l_b)) {
if (dot_v3v3(l_a->f->no, l_b->f->no) < threshold) {
BM_elem_flag_enable(e, BM_ELEM_TAG);
BM_elem_flag_enable(e->v1, BM_ELEM_TAG);
BM_elem_flag_enable(e->v2, BM_ELEM_TAG);
}
}
}
}
else {
/* crummy, is there a way just to operator on all? - campbell */
BM_ITER_MESH (e, &iter, bm, BM_EDGES_OF_MESH) {
if (BM_edge_is_manifold(e)) {
if (bmd->lim_flags & MOD_BEVEL_WEIGHT) {
weight = BM_elem_float_data_get(&bm->edata, e, CD_BWEIGHT);
if (weight == 0.0f) {
continue;
}
}
else if (vgroup != -1) {
weight = defvert_array_find_weight_safe(dvert, BM_elem_index_get(e->v1), vgroup);
weight2 = defvert_array_find_weight_safe(dvert, BM_elem_index_get(e->v2), vgroup);
if (weight < 0.5f || weight2 < 0.5f) {
continue;
}
}
BM_elem_flag_enable(e, BM_ELEM_TAG);
BM_elem_flag_enable(e->v1, BM_ELEM_TAG);
BM_elem_flag_enable(e->v2, BM_ELEM_TAG);
}
}
}
Object *ob = ctx->object;
if (harden_normals && (ob->type == OB_MESH) && !(((Mesh *)ob->data)->flag & ME_AUTOSMOOTH)) {
modifier_setError(md, "Enable 'Auto Smooth' option in mesh settings for hardening");
harden_normals = false;
}
BM_mesh_bevel(bm,
value,
offset_type,
bmd->res,
bmd->profile,
vertex_only,
bmd->lim_flags & MOD_BEVEL_WEIGHT,
do_clamp,
dvert,
vgroup,
mat,
loop_slide,
mark_seam,
mark_sharp,
harden_normals,
face_strength_mode,
miter_outer,
miter_inner,
spread,
mesh->smoothresh);
result = BKE_mesh_from_bmesh_for_eval_nomain(bm, NULL, mesh);
/* Make sure we never alloc'd these. */
BLI_assert(bm->vtoolflagpool == NULL && bm->etoolflagpool == NULL && bm->ftoolflagpool == NULL);
BM_mesh_free(bm);
result->runtime.cd_dirty_vert |= CD_MASK_NORMAL;
return result;
}
static bool dependsOnNormals(ModifierData *UNUSED(md))
{
return true;
}
ModifierTypeInfo modifierType_Bevel = {
/* name */ "Bevel",
/* structName */ "BevelModifierData",
/* structSize */ sizeof(BevelModifierData),
/* type */ eModifierTypeType_Constructive,
/* flags */ eModifierTypeFlag_AcceptsMesh | eModifierTypeFlag_SupportsEditmode |
eModifierTypeFlag_EnableInEditmode | eModifierTypeFlag_AcceptsCVs,
/* copyData */ copyData,
/* deformVerts */ NULL,
/* deformMatrices */ NULL,
/* deformVertsEM */ NULL,
/* deformMatricesEM */ NULL,
/* applyModifier */ applyModifier,
/* initData */ initData,
/* requiredDataMask */ requiredDataMask,
/* freeData */ NULL,
/* isDisabled */ NULL,
/* updateDepsgraph */ NULL,
/* dependsOnTime */ NULL,
/* dependsOnNormals */ dependsOnNormals,
/* foreachObjectLink */ NULL,
/* foreachIDLink */ NULL,
/* foreachTexLink */ NULL,
/* freeRuntimeData */ NULL,
};