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blender-archive/source/blender/blenlib/BLI_index_range.hh
Jacques Lucke 8cbbdedaf4 Refactor: Update integer type usage
This updates the usage of integer types in code I wrote according to our new style guides.

Major changes:
* Use signed instead of unsigned integers in many places.
* C++ containers in blenlib use `int64_t` for size and indices now (instead of `uint`).
* Hash values for C++ containers are 64 bit wide now (instead of 32 bit).

I do hope that I broke no builds, but it is quite likely that some compiler reports
slightly different errors. Please let me know when there are any errors. If the fix
is small, feel free to commit it yourself.
I compiled successfully on linux with gcc and on windows.
2020-07-20 12:16:20 +02:00

250 lines
6.1 KiB
C++

/*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
#ifndef __BLI_INDEX_RANGE_HH__
#define __BLI_INDEX_RANGE_HH__
/** \file
* \ingroup bli
*
* A `blender::IndexRange` wraps an interval of non-negative integers. It can be used to reference
* consecutive elements in an array. Furthermore, it can make for loops more convenient and less
* error prone, especially when using nested loops.
*
* I'd argue that the second loop is more readable and less error prone than the first one. That is
* not necessarily always the case, but often it is.
*
* for (int64_t i = 0; i < 10; i++) {
* for (int64_t j = 0; j < 20; j++) {
* for (int64_t k = 0; k < 30; k++) {
*
* for (int64_t i : IndexRange(10)) {
* for (int64_t j : IndexRange(20)) {
* for (int64_t k : IndexRange(30)) {
*
* Some containers like blender::Vector have an index_range() method. This will return the
* IndexRange that contains all indices that can be used to access the container. This is
* particularly useful when you want to iterate over the indices and the elements (much like
* Python's enumerate(), just worse). Again, I think the second example here is better:
*
* for (int64_t i = 0; i < my_vector_with_a_long_name.size(); i++) {
* do_something(i, my_vector_with_a_long_name[i]);
*
* for (int64_t i : my_vector_with_a_long_name.index_range()) {
* do_something(i, my_vector_with_a_long_name[i]);
*
* Ideally this could be could be even closer to Python's enumerate(). We might get that in the
* future with newer C++ versions.
*
* One other important feature is the as_span method. This method returns an Span<int64_t>
* that contains the interval as individual numbers.
*/
#include <algorithm>
#include <cmath>
#include <iostream>
#include "BLI_utildefines.h"
/* Forward declare tbb::blocked_range for conversion operations. */
namespace tbb {
template<typename Value> class blocked_range;
}
namespace blender {
template<typename T> class Span;
class IndexRange {
private:
int64_t start_ = 0;
int64_t size_ = 0;
public:
IndexRange() = default;
explicit IndexRange(int64_t size) : start_(0), size_(size)
{
BLI_assert(size >= 0);
}
IndexRange(int64_t start, int64_t size) : start_(start), size_(size)
{
BLI_assert(start >= 0);
BLI_assert(size >= 0);
}
template<typename T>
IndexRange(const tbb::blocked_range<T> &range) : start_(range.begin()), size_(range.size())
{
}
class Iterator {
private:
int64_t current_;
public:
Iterator(int64_t current) : current_(current)
{
}
Iterator &operator++()
{
current_++;
return *this;
}
bool operator!=(const Iterator &iterator) const
{
return current_ != iterator.current_;
}
int64_t operator*() const
{
return current_;
}
};
Iterator begin() const
{
return Iterator(start_);
}
Iterator end() const
{
return Iterator(start_ + size_);
}
/**
* Access an element in the range.
*/
int64_t operator[](int64_t index) const
{
BLI_assert(index >= 0);
BLI_assert(index < this->size());
return start_ + index;
}
/**
* Two ranges compare equal when they contain the same numbers.
*/
friend bool operator==(IndexRange a, IndexRange b)
{
return (a.size_ == b.size_) && (a.start_ == b.start_ || a.size_ == 0);
}
/**
* Get the amount of numbers in the range.
*/
int64_t size() const
{
return size_;
}
/**
* Create a new range starting at the end of the current one.
*/
IndexRange after(int64_t n) const
{
BLI_assert(n >= 0);
return IndexRange(start_ + size_, n);
}
/**
* Create a new range that ends at the start of the current one.
*/
IndexRange before(int64_t n) const
{
BLI_assert(n >= 0);
return IndexRange(start_ - n, n);
}
/**
* Get the first element in the range.
* Asserts when the range is empty.
*/
int64_t first() const
{
BLI_assert(this->size() > 0);
return start_;
}
/**
* Get the last element in the range.
* Asserts when the range is empty.
*/
int64_t last() const
{
BLI_assert(this->size() > 0);
return start_ + size_ - 1;
}
/**
* Get the element one after the end. The returned value is undefined when the range is empty.
*/
int64_t one_after_last() const
{
return start_ + size_;
}
/**
* Get the first element in the range. The returned value is undefined when the range is empty.
*/
int64_t start() const
{
return start_;
}
/**
* Returns true when the range contains a certain number, otherwise false.
*/
bool contains(int64_t value) const
{
return value >= start_ && value < start_ + size_;
}
/**
* Returns a new range, that contains a sub-interval of the current one.
*/
IndexRange slice(int64_t start, int64_t size) const
{
BLI_assert(start >= 0);
BLI_assert(size >= 0);
int64_t new_start = start_ + start;
BLI_assert(new_start + size <= start_ + size_ || size == 0);
return IndexRange(new_start, size);
}
IndexRange slice(IndexRange range) const
{
return this->slice(range.start(), range.size());
}
/**
* Get read-only access to a memory buffer that contains the range as actual numbers.
*/
Span<int64_t> as_span() const;
friend std::ostream &operator<<(std::ostream &stream, IndexRange range)
{
stream << "[" << range.start() << ", " << range.one_after_last() << ")";
return stream;
}
};
} // namespace blender
#endif /* __BLI_INDEX_RANGE_HH__ */