When inserting keyframes on previous un-animated Objects/bones, F-Curves will be added into Action Groups into either "Object Transform" or <PoseChannel Name>. Ob->Material settings are not grouped for now to illustrate what's possible. Old files are currently not patched to use do this, as it's still not clear whether this will be ideal.
422 lines
11 KiB
C
422 lines
11 KiB
C
/**
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* $Id:
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*
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* ***** BEGIN GPL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*
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* The Original Code is Copyright (C) 2008 Blender Foundation.
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* All rights reserved.
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*
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*
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* Contributor(s): Blender Foundation
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*
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* ***** END GPL LICENSE BLOCK *****
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*/
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#include <string.h>
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#include <stdio.h>
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#include "DNA_anim_types.h"
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#include "DNA_object_types.h"
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#include "DNA_space_types.h"
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#include "DNA_scene_types.h"
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#include "DNA_screen_types.h"
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#include "MEM_guardedalloc.h"
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#include "BLI_blenlib.h"
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#include "BLI_arithb.h"
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#include "BLI_rand.h"
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#include "BKE_context.h"
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#include "BKE_screen.h"
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#include "ED_space_api.h"
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#include "ED_screen.h"
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#include "ED_anim_api.h"
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#include "ED_markers.h"
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#include "BIF_gl.h"
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#include "WM_api.h"
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#include "WM_types.h"
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#include "UI_interface.h"
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#include "UI_resources.h"
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#include "UI_view2d.h"
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#include "graph_intern.h" // own include
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/* ******************** default callbacks for ipo space ***************** */
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static SpaceLink *graph_new(const bContext *C)
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{
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Scene *scene= CTX_data_scene(C);
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ARegion *ar;
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SpaceIpo *sipo;
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/* Graph Editor - general stuff */
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sipo= MEM_callocN(sizeof(SpaceIpo), "init graphedit");
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sipo->spacetype= SPACE_IPO;
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sipo->autosnap= SACTSNAP_FRAME;
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/* allocate DopeSheet data for Graph Editor */
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sipo->ads= MEM_callocN(sizeof(bDopeSheet), "GraphEdit DopeSheet");
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/* header */
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ar= MEM_callocN(sizeof(ARegion), "header for graphedit");
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BLI_addtail(&sipo->regionbase, ar);
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ar->regiontype= RGN_TYPE_HEADER;
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ar->alignment= RGN_ALIGN_BOTTOM;
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/* channels */
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ar= MEM_callocN(sizeof(ARegion), "main area for graphedit");
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BLI_addtail(&sipo->regionbase, ar);
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ar->regiontype= RGN_TYPE_CHANNELS;
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ar->alignment= RGN_ALIGN_LEFT;
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ar->v2d.scroll = (V2D_SCROLL_RIGHT|V2D_SCROLL_BOTTOM);
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/* main area */
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ar= MEM_callocN(sizeof(ARegion), "main area for graphedit");
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BLI_addtail(&sipo->regionbase, ar);
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ar->regiontype= RGN_TYPE_WINDOW;
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ar->v2d.tot.xmin= 0.0f;
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ar->v2d.tot.ymin= (float)scene->r.sfra - 10.0f;
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ar->v2d.tot.xmax= (float)scene->r.efra;
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ar->v2d.tot.ymax= 10.0f;
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ar->v2d.cur= ar->v2d.tot;
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ar->v2d.min[0]= 0.01f;
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ar->v2d.min[1]= 0.01f;
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ar->v2d.max[0]= MAXFRAMEF;
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ar->v2d.max[1]= 50000.0f;
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ar->v2d.scroll= (V2D_SCROLL_BOTTOM|V2D_SCROLL_SCALE_HORIZONTAL);
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ar->v2d.scroll |= (V2D_SCROLL_LEFT|V2D_SCROLL_SCALE_VERTICAL);
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ar->v2d.keeptot= 0;
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return (SpaceLink *)sipo;
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}
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/* not spacelink itself */
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static void graph_free(SpaceLink *sl)
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{
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SpaceIpo *si= (SpaceIpo *)sl;
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if (si->ads) {
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BLI_freelistN(&si->ads->chanbase);
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MEM_freeN(si->ads);
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}
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}
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/* spacetype; init callback */
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static void graph_init(struct wmWindowManager *wm, ScrArea *sa)
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{
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SpaceIpo *sipo= (SpaceIpo *)sa->spacedata.first;
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/* init dopesheet data if non-existant (i.e. for old files) */
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if (sipo->ads == NULL)
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sipo->ads= MEM_callocN(sizeof(bDopeSheet), "GraphEdit DopeSheet");
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}
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static SpaceLink *graph_duplicate(SpaceLink *sl)
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{
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SpaceIpo *sipon= MEM_dupallocN(sl);
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/* clear or remove stuff from old */
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//sipon->ipokey.first= sipon->ipokey.last= NULL;
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sipon->ads= MEM_dupallocN(sipon->ads);
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return (SpaceLink *)sipon;
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}
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/* add handlers, stuff you only do once or on area/region changes */
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static void graph_main_area_init(wmWindowManager *wm, ARegion *ar)
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{
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ListBase *keymap;
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UI_view2d_region_reinit(&ar->v2d, V2D_COMMONVIEW_CUSTOM, ar->winx, ar->winy);
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/* own keymap */
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keymap= WM_keymap_listbase(wm, "GraphEdit Keys", SPACE_IPO, 0); /* XXX weak? */
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WM_event_add_keymap_handler_bb(&ar->handlers, keymap, &ar->v2d.mask, &ar->winrct);
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}
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static void graph_main_area_draw(const bContext *C, ARegion *ar)
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{
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/* draw entirely, view changes should be handled here */
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SpaceIpo *sipo= (SpaceIpo*)CTX_wm_space_data(C);
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bAnimContext ac;
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View2D *v2d= &ar->v2d;
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View2DGrid *grid;
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View2DScrollers *scrollers;
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float col[3];
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short unitx=0, unity=V2D_UNIT_VALUES, flag=0;
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/* clear and setup matrix */
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UI_GetThemeColor3fv(TH_BACK, col);
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glClearColor(col[0], col[1], col[2], 0.0);
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glClear(GL_COLOR_BUFFER_BIT);
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UI_view2d_view_ortho(C, v2d);
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/* grid */
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unitx= (sipo->flag & SIPO_DRAWTIME)? V2D_UNIT_SECONDS : V2D_UNIT_FRAMES;
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grid= UI_view2d_grid_calc(C, v2d, unitx, V2D_GRID_NOCLAMP, unity, V2D_GRID_NOCLAMP, ar->winx, ar->winy);
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UI_view2d_grid_draw(C, v2d, grid, V2D_GRIDLINES_ALL);
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UI_view2d_grid_free(grid);
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/* draw data */
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if (ANIM_animdata_get_context(C, &ac)) {
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graph_draw_curves(&ac, sipo, ar);
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}
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/* current frame */
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if (sipo->flag & SIPO_DRAWTIME) flag |= DRAWCFRA_UNIT_SECONDS;
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if ((sipo->flag & SIPO_NODRAWCFRANUM)==0) flag |= DRAWCFRA_SHOW_NUMBOX;
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ANIM_draw_cfra(C, v2d, flag);
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/* markers */
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UI_view2d_view_orthoSpecial(C, v2d, 1);
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draw_markers_time(C, 0);
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/* preview range */
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UI_view2d_view_ortho(C, v2d);
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ANIM_draw_previewrange(C, v2d);
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/* reset view matrix */
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UI_view2d_view_restore(C);
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/* scrollers */
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// FIXME: args for scrollers depend on the type of data being shown...
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scrollers= UI_view2d_scrollers_calc(C, v2d, unitx, V2D_GRID_NOCLAMP, unity, V2D_GRID_NOCLAMP);
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UI_view2d_scrollers_draw(C, v2d, scrollers);
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UI_view2d_scrollers_free(scrollers);
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}
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static void graph_channel_area_init(wmWindowManager *wm, ARegion *ar)
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{
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ListBase *keymap;
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UI_view2d_region_reinit(&ar->v2d, V2D_COMMONVIEW_LIST, ar->winx, ar->winy);
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/* own keymap */
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keymap= WM_keymap_listbase(wm, "Animation_Channels", 0, 0); /* XXX weak? */
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WM_event_add_keymap_handler_bb(&ar->handlers, keymap, &ar->v2d.mask, &ar->winrct);
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}
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static void graph_channel_area_draw(const bContext *C, ARegion *ar)
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{
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SpaceIpo *sipo= (SpaceIpo *)CTX_wm_space_data(C);
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bAnimContext ac;
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View2D *v2d= &ar->v2d;
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View2DScrollers *scrollers;
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float col[3];
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/* clear and setup matrix */
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UI_GetThemeColor3fv(TH_SHADE2, col);
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glClearColor(col[0], col[1], col[2], 0.0);
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glClear(GL_COLOR_BUFFER_BIT);
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UI_view2d_view_ortho(C, v2d);
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/* draw channels */
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if (ANIM_animdata_get_context(C, &ac)) {
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graph_draw_channel_names(&ac, sipo, ar);
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}
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/* reset view matrix */
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UI_view2d_view_restore(C);
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/* scrollers */
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scrollers= UI_view2d_scrollers_calc(C, v2d, V2D_ARG_DUMMY, V2D_ARG_DUMMY, V2D_ARG_DUMMY, V2D_ARG_DUMMY);
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UI_view2d_scrollers_draw(C, v2d, scrollers);
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UI_view2d_scrollers_free(scrollers);
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}
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/* add handlers, stuff you only do once or on area/region changes */
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static void graph_header_area_init(wmWindowManager *wm, ARegion *ar)
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{
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UI_view2d_region_reinit(&ar->v2d, V2D_COMMONVIEW_HEADER, ar->winx, ar->winy);
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}
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static void graph_header_area_draw(const bContext *C, ARegion *ar)
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{
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float col[3];
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/* clear */
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if(ED_screen_area_active(C))
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UI_GetThemeColor3fv(TH_HEADER, col);
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else
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UI_GetThemeColor3fv(TH_HEADERDESEL, col);
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glClearColor(col[0], col[1], col[2], 0.0);
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glClear(GL_COLOR_BUFFER_BIT);
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/* set view2d view matrix for scrolling (without scrollers) */
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UI_view2d_view_ortho(C, &ar->v2d);
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graph_header_buttons(C, ar);
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/* restore view matrix? */
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UI_view2d_view_restore(C);
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}
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static void graph_region_listener(ARegion *ar, wmNotifier *wmn)
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{
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/* context changes */
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switch(wmn->category) {
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case NC_SCENE:
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switch(wmn->data) {
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case ND_OB_ACTIVE:
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case ND_FRAME:
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case ND_MARKERS:
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ED_region_tag_redraw(ar);
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break;
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}
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break;
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case NC_OBJECT:
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switch(wmn->data) {
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case ND_BONE_ACTIVE:
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case ND_BONE_SELECT:
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case ND_KEYS:
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ED_region_tag_redraw(ar);
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break;
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}
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break;
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default:
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if(wmn->data==ND_KEYS)
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ED_region_tag_redraw(ar);
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}
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}
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/* editor level listener */
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static void graph_listener(ScrArea *sa, wmNotifier *wmn)
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{
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/* context changes */
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switch (wmn->category) {
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case NC_SCENE:
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/*switch (wmn->data) {
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case ND_OB_ACTIVE:
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case ND_OB_SELECT:
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ED_area_tag_refresh(sa);
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break;
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}*/
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ED_area_tag_refresh(sa);
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break;
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case NC_OBJECT:
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/*switch (wmn->data) {
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case ND_BONE_SELECT:
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case ND_BONE_ACTIVE:
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ED_area_tag_refresh(sa);
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break;
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}*/
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ED_area_tag_refresh(sa);
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break;
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}
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}
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static void graph_refresh(const bContext *C, ScrArea *sa)
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{
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SpaceIpo *sipo = (SpaceIpo *)sa->spacedata.first;
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/* updates to data needed depends on Graph Editor mode... */
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switch (sipo->mode) {
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case SIPO_MODE_ANIMATION: /* all animation */
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{
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}
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break;
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case SIPO_MODE_DRIVERS: /* drivers only */
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{
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Object *ob= CTX_data_active_object(C);
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/* sync changes to bones to the corresponding action channels */
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ANIM_pose_to_action_sync(ob, sa);
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}
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break;
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}
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/* region updates? */
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// XXX resizing y-extents of tot should go here?
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}
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/* only called once, from space/spacetypes.c */
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void ED_spacetype_ipo(void)
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{
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SpaceType *st= MEM_callocN(sizeof(SpaceType), "spacetype ipo");
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ARegionType *art;
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st->spaceid= SPACE_IPO;
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st->new= graph_new;
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st->free= graph_free;
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st->init= graph_init;
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st->duplicate= graph_duplicate;
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st->operatortypes= graphedit_operatortypes;
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st->keymap= graphedit_keymap;
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st->listener= graph_listener;
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st->refresh= graph_refresh;
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/* regions: main window */
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art= MEM_callocN(sizeof(ARegionType), "spacetype graphedit region");
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art->regionid = RGN_TYPE_WINDOW;
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art->init= graph_main_area_init;
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art->draw= graph_main_area_draw;
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art->listener= graph_region_listener;
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art->keymapflag= ED_KEYMAP_VIEW2D/*|ED_KEYMAP_MARKERS*/|ED_KEYMAP_ANIMATION|ED_KEYMAP_FRAMES;
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BLI_addhead(&st->regiontypes, art);
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/* regions: header */
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art= MEM_callocN(sizeof(ARegionType), "spacetype graphedit region");
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art->regionid = RGN_TYPE_HEADER;
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art->minsizey= HEADERY;
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art->keymapflag= ED_KEYMAP_UI|ED_KEYMAP_VIEW2D|ED_KEYMAP_FRAMES;
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art->listener= graph_region_listener;
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art->init= graph_header_area_init;
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art->draw= graph_header_area_draw;
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BLI_addhead(&st->regiontypes, art);
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/* regions: channels */
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art= MEM_callocN(sizeof(ARegionType), "spacetype graphedit region");
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art->regionid = RGN_TYPE_CHANNELS;
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art->minsizex= 214; /* 200 is the 'standard', but due to scrollers, we want a bit more to fit the lock icons in */
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art->keymapflag= ED_KEYMAP_UI|ED_KEYMAP_VIEW2D|ED_KEYMAP_FRAMES;
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art->listener= graph_region_listener;
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art->init= graph_channel_area_init;
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art->draw= graph_channel_area_draw;
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BLI_addhead(&st->regiontypes, art);
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BKE_spacetype_register(st);
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}
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