3858 lines
		
	
	
		
			91 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			3858 lines
		
	
	
		
			91 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
/*
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* $Id$
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 *
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 * ***** BEGIN GPL LICENSE BLOCK *****
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 *
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 * This program is free software; you can redistribute it and/or
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 * modify it under the terms of the GNU General Public License
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 * as published by the Free Software Foundation; either version 2
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 * of the License, or (at your option) any later version.
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program; if not, write to the Free Software Foundation,
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 * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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 *
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 * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
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 * All rights reserved.
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 *
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 * Contributor(s): 
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 * - Blender Foundation, 2003-2009
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 * - Peter Schlaile <peter [at] schlaile [dot] de> 2005/2006
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 *
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 * ***** END GPL LICENSE BLOCK *****
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 */
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/** \file blender/blenkernel/intern/sequencer.c
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 *  \ingroup bke
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 */
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#include <stddef.h>
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#include <stdlib.h>
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#include <string.h>
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#include <math.h>
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#include "MEM_guardedalloc.h"
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#include "MEM_CacheLimiterC-Api.h"
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#include "DNA_sequence_types.h"
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#include "DNA_scene_types.h"
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#include "DNA_anim_types.h"
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#include "DNA_object_types.h"
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#include "DNA_sound_types.h"
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#include "BLI_math.h"
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#include "BLI_fileops.h"
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#include "BLI_listbase.h"
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#include "BLI_path_util.h"
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#include "BLI_string.h"
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#include "BLI_threads.h"
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#include "BLI_utildefines.h"
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#include "BKE_animsys.h"
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#include "BKE_global.h"
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#include "BKE_image.h"
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#include "BKE_main.h"
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#include "BKE_sequencer.h"
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#include "BKE_fcurve.h"
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#include "BKE_scene.h"
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#include "RNA_access.h"
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#include "BKE_utildefines.h"
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#include "RE_pipeline.h"
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#include <pthread.h>
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#include "IMB_imbuf.h"
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#include "IMB_imbuf_types.h"
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#include "BKE_context.h"
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#include "BKE_sound.h"
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#ifdef WITH_AUDASPACE
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#  include "AUD_C-API.h"
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#endif
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static ImBuf* seq_render_strip_stack( 
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	SeqRenderData context, ListBase *seqbasep, float cfra, int chanshown);
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static ImBuf * seq_render_strip(
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	SeqRenderData context, Sequence * seq, float cfra);
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static void seq_free_animdata(Scene *scene, Sequence *seq);
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/* **** XXX ******** */
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#define SELECT 1
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ListBase seqbase_clipboard;
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int seqbase_clipboard_frame;
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SequencerDrawView sequencer_view3d_cb= NULL; /* NULL in background mode */
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void printf_strip(Sequence *seq)
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{
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	fprintf(stderr, "name: '%s', len:%d, start:%d, (startofs:%d, endofs:%d), (startstill:%d, endstill:%d), machine:%d, (startdisp:%d, enddisp:%d)\n",
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			seq->name, seq->len, seq->start, seq->startofs, seq->endofs, seq->startstill, seq->endstill, seq->machine, seq->startdisp, seq->enddisp);
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	fprintf(stderr, "\tseq_tx_set_final_left: %d %d\n\n", seq_tx_get_final_left(seq, 0), seq_tx_get_final_right(seq, 0));
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}
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int seqbase_recursive_apply(ListBase *seqbase, int (*apply_func)(Sequence *seq, void *), void *arg)
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{
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	Sequence *iseq;
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	for(iseq= seqbase->first; iseq; iseq= iseq->next) {
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		if(seq_recursive_apply(iseq, apply_func, arg) == -1)
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			return -1; /* bail out */
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	}
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	return 1;
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}
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int seq_recursive_apply(Sequence *seq, int (*apply_func)(Sequence *, void *), void *arg)
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{
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	int ret= apply_func(seq, arg);
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	if(ret == -1)
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		return -1;  /* bail out */
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	if(ret && seq->seqbase.first)
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		ret = seqbase_recursive_apply(&seq->seqbase, apply_func, arg);
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	return ret;
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}
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/* **********************************************************************
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   alloc / free functions
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   ********************************************************************** */
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void new_tstripdata(Sequence *seq)
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{
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	if(seq->strip) {
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		seq->strip->len= seq->len;
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	}
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}
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/* free */
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static void free_proxy_seq(Sequence *seq)
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{
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	if (seq->strip && seq->strip->proxy && seq->strip->proxy->anim) {
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		IMB_free_anim(seq->strip->proxy->anim);
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		seq->strip->proxy->anim = NULL;
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	}
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}
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void seq_free_strip(Strip *strip)
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{
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	strip->us--;
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	if(strip->us>0) return;
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	if(strip->us<0) {
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		printf("error: negative users in strip\n");
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		return;
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	}
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	if (strip->stripdata) {
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		MEM_freeN(strip->stripdata);
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	}
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	if (strip->proxy) {
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		if (strip->proxy->anim) {
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			IMB_free_anim(strip->proxy->anim);
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		}
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		MEM_freeN(strip->proxy);
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	}
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	if (strip->crop) {
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		MEM_freeN(strip->crop);
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	}
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	if (strip->transform) {
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		MEM_freeN(strip->transform);
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	}
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	if (strip->color_balance) {
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		MEM_freeN(strip->color_balance);
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	}
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	MEM_freeN(strip);
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}
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void seq_free_sequence(Scene *scene, Sequence *seq)
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{
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	if(seq->strip) seq_free_strip(seq->strip);
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	if(seq->anim) IMB_free_anim(seq->anim);
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	if (seq->type & SEQ_EFFECT) {
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		struct SeqEffectHandle sh = get_sequence_effect(seq);
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		sh.free(seq);
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	}
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	if(seq->sound) {
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		((ID *)seq->sound)->us--; 
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	}
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	/* clipboard has no scene and will never have a sound handle or be active */
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	if(scene) {
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		Editing *ed = scene->ed;
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		if (ed->act_seq==seq)
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			ed->act_seq= NULL;
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		if(seq->scene_sound && ELEM(seq->type, SEQ_SOUND, SEQ_SCENE))
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			sound_remove_scene_sound(scene, seq->scene_sound);
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		seq_free_animdata(scene, seq);
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	}
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	MEM_freeN(seq);
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}
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void seq_free_sequence_recurse(Scene *scene, Sequence *seq)
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{
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	Sequence *iseq;
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	for(iseq= seq->seqbase.first; iseq; iseq= iseq->next) {
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		seq_free_sequence_recurse(scene, iseq);
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	}
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	seq_free_sequence(scene, seq);
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}
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Editing *seq_give_editing(Scene *scene, int alloc)
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{
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	if (scene->ed == NULL && alloc) {
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		Editing *ed;
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		ed= scene->ed= MEM_callocN( sizeof(Editing), "addseq");
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		ed->seqbasep= &ed->seqbase;
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	}
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	return scene->ed;
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}
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static void seq_free_clipboard_recursive(Sequence *seq_parent)
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{
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	Sequence *seq, *nseq;
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	for(seq= seq_parent->seqbase.first; seq; seq= nseq) {
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		nseq= seq->next;
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		seq_free_clipboard_recursive(seq);
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	}
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	seq_free_sequence(NULL, seq_parent);
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}
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void seq_free_clipboard(void)
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{
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	Sequence *seq, *nseq;
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	for(seq= seqbase_clipboard.first; seq; seq= nseq) {
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		nseq= seq->next;
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		seq_free_clipboard_recursive(seq);
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	}
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	seqbase_clipboard.first= seqbase_clipboard.last= NULL;
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}
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void seq_free_editing(Scene *scene)
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{
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	Editing *ed = scene->ed;
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	MetaStack *ms;
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	Sequence *seq;
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	if(ed==NULL)
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		return;
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	SEQ_BEGIN(ed, seq) {
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		seq_free_sequence(scene, seq);
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	}
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	SEQ_END
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	while((ms= ed->metastack.first)) {
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		BLI_remlink(&ed->metastack, ms);
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		MEM_freeN(ms);
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	}
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	MEM_freeN(ed);
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}
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/* **********************************************************************
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   * sequencer pipeline functions
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   ********************************************************************** */
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SeqRenderData seq_new_render_data(
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	struct Main * bmain, struct Scene * scene,
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	int rectx, int recty, int preview_render_size)
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{
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	SeqRenderData rval;
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	rval.bmain = bmain;
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	rval.scene = scene;
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	rval.rectx = rectx;
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	rval.recty = recty;
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	rval.preview_render_size = preview_render_size;
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	rval.motion_blur_samples = 0;
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	rval.motion_blur_shutter = 0;
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	return rval;
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}
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int seq_cmp_render_data(const SeqRenderData * a, const SeqRenderData * b)
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{
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	if (a->preview_render_size < b->preview_render_size) {
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		return -1;
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	}
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	if (a->preview_render_size > b->preview_render_size) {
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		return 1;
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	}
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	if (a->rectx < b->rectx) {
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		return -1;
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	}
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	if (a->rectx > b->rectx) {
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		return 1;
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	}
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	if (a->recty < b->recty) {
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		return -1;
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	}
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	if (a->recty > b->recty) {
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		return 1;
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	}
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	if (a->bmain < b->bmain) {
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		return -1;
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	}
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	if (a->bmain > b->bmain) {
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		return 1;
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	}
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	if (a->scene < b->scene) {
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		return -1;
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	}
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	if (a->scene > b->scene) {
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		return 1;
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	}
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	if (a->motion_blur_shutter < b->motion_blur_shutter) {
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		return -1;
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	}
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	if (a->motion_blur_shutter > b->motion_blur_shutter) {
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		return 1;
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	}
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	if (a->motion_blur_samples < b->motion_blur_samples) {
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		return -1;
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	}
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	if (a->motion_blur_samples > b->motion_blur_samples) {
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		return 1;
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	}
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	return 0;
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}
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unsigned int seq_hash_render_data(const SeqRenderData * a)
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{
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	unsigned int rval = a->rectx + a->recty;
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	rval ^= a->preview_render_size;
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	rval ^= ((intptr_t) a->bmain) << 6;
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	rval ^= ((intptr_t) a->scene) << 6;
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	rval ^= (int) (a->motion_blur_shutter * 100.0f) << 10;
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	rval ^= a->motion_blur_samples << 24;
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	return rval;
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}
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/* ************************* iterator ************************** */
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/* *************** (replaces old WHILE_SEQ) ********************* */
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/* **************** use now SEQ_BEGIN() SEQ_END ***************** */
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/* sequence strip iterator:
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 * - builds a full array, recursively into meta strips */
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static void seq_count(ListBase *seqbase, int *tot)
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{
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	Sequence *seq;
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	for(seq=seqbase->first; seq; seq=seq->next) {
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		(*tot)++;
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		if(seq->seqbase.first)
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			seq_count(&seq->seqbase, tot);
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	}
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}
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static void seq_build_array(ListBase *seqbase, Sequence ***array, int depth)
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{
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	Sequence *seq;
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 | 
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	for(seq=seqbase->first; seq; seq=seq->next) {
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		seq->depth= depth;
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 | 
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		if(seq->seqbase.first)
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			seq_build_array(&seq->seqbase, array, depth+1);
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		**array= seq;
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		(*array)++;
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	}
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}
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void seq_array(Editing *ed, Sequence ***seqarray, int *tot, int use_pointer)
 | 
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{
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	Sequence **array;
 | 
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 | 
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	*seqarray= NULL;
 | 
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	*tot= 0;
 | 
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 | 
						|
	if(ed == NULL)
 | 
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		return;
 | 
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 | 
						|
	if(use_pointer)
 | 
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		seq_count(ed->seqbasep, tot);
 | 
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	else
 | 
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		seq_count(&ed->seqbase, tot);
 | 
						|
 | 
						|
	if(*tot == 0)
 | 
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		return;
 | 
						|
 | 
						|
	*seqarray= array= MEM_mallocN(sizeof(Sequence *)*(*tot), "SeqArray");
 | 
						|
	if(use_pointer)
 | 
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		seq_build_array(ed->seqbasep, &array, 0);
 | 
						|
	else
 | 
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		seq_build_array(&ed->seqbase, &array, 0);
 | 
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}
 | 
						|
 | 
						|
void seq_begin(Editing *ed, SeqIterator *iter, int use_pointer)
 | 
						|
{
 | 
						|
	memset(iter, 0, sizeof(*iter));
 | 
						|
	seq_array(ed, &iter->array, &iter->tot, use_pointer);
 | 
						|
 | 
						|
	if(iter->tot) {
 | 
						|
		iter->cur= 0;
 | 
						|
		iter->seq= iter->array[iter->cur];
 | 
						|
		iter->valid= 1;
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
void seq_next(SeqIterator *iter)
 | 
						|
{
 | 
						|
	if(++iter->cur < iter->tot)
 | 
						|
		iter->seq= iter->array[iter->cur];
 | 
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	else
 | 
						|
		iter->valid= 0;
 | 
						|
}
 | 
						|
 | 
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void seq_end(SeqIterator *iter)
 | 
						|
{
 | 
						|
	if(iter->array)
 | 
						|
		MEM_freeN(iter->array);
 | 
						|
 | 
						|
	iter->valid= 0;
 | 
						|
}
 | 
						|
 | 
						|
/*
 | 
						|
  **********************************************************************
 | 
						|
  * build_seqar
 | 
						|
  **********************************************************************
 | 
						|
  * Build a complete array of _all_ sequencies (including those
 | 
						|
  * in metastrips!)
 | 
						|
  **********************************************************************
 | 
						|
*/
 | 
						|
 | 
						|
static void do_seq_count_cb(ListBase *seqbase, int *totseq,
 | 
						|
				int (*test_func)(Sequence * seq))
 | 
						|
{
 | 
						|
	Sequence *seq;
 | 
						|
 | 
						|
	seq= seqbase->first;
 | 
						|
	while(seq) {
 | 
						|
		int test = test_func(seq);
 | 
						|
		if (test & BUILD_SEQAR_COUNT_CURRENT) {
 | 
						|
			(*totseq)++;
 | 
						|
		}
 | 
						|
		if(seq->seqbase.first && (test & BUILD_SEQAR_COUNT_CHILDREN)) {
 | 
						|
			do_seq_count_cb(&seq->seqbase, totseq, test_func);
 | 
						|
		}
 | 
						|
		seq= seq->next;
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
static void do_build_seqar_cb(ListBase *seqbase, Sequence ***seqar, int depth,
 | 
						|
				  int (*test_func)(Sequence * seq))
 | 
						|
{
 | 
						|
	Sequence *seq;
 | 
						|
 | 
						|
	seq= seqbase->first;
 | 
						|
	while(seq) {
 | 
						|
		int test = test_func(seq);
 | 
						|
		seq->depth= depth;
 | 
						|
 | 
						|
		if(seq->seqbase.first && (test & BUILD_SEQAR_COUNT_CHILDREN)) {
 | 
						|
			do_build_seqar_cb(&seq->seqbase, seqar, depth+1, test_func);
 | 
						|
		}
 | 
						|
		if (test & BUILD_SEQAR_COUNT_CURRENT) {
 | 
						|
			**seqar= seq;
 | 
						|
			(*seqar)++;
 | 
						|
		}
 | 
						|
		seq= seq->next;
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
void build_seqar_cb(ListBase *seqbase, Sequence  ***seqar, int *totseq,
 | 
						|
			int (*test_func)(Sequence * seq))
 | 
						|
{
 | 
						|
	Sequence **tseqar;
 | 
						|
 | 
						|
	*totseq= 0;
 | 
						|
	do_seq_count_cb(seqbase, totseq, test_func);
 | 
						|
 | 
						|
	if(*totseq==0) {
 | 
						|
		*seqar= NULL;
 | 
						|
		return;
 | 
						|
	}
 | 
						|
	*seqar= MEM_mallocN(sizeof(void *)* *totseq, "seqar");
 | 
						|
	tseqar= *seqar;
 | 
						|
 | 
						|
	do_build_seqar_cb(seqbase, seqar, 0, test_func);
 | 
						|
	*seqar= tseqar;
 | 
						|
}
 | 
						|
 | 
						|
 | 
						|
void calc_sequence_disp(Scene *scene, Sequence *seq)
 | 
						|
{
 | 
						|
	if(seq->startofs && seq->startstill) seq->startstill= 0;
 | 
						|
	if(seq->endofs && seq->endstill) seq->endstill= 0;
 | 
						|
	
 | 
						|
	seq->startdisp= seq->start + seq->startofs - seq->startstill;
 | 
						|
	seq->enddisp= seq->start+seq->len - seq->endofs + seq->endstill;
 | 
						|
	
 | 
						|
	seq->handsize= 10.0;	/* 10 frames */
 | 
						|
	if( seq->enddisp-seq->startdisp < 10 ) {
 | 
						|
		seq->handsize= (float)(0.5*(seq->enddisp-seq->startdisp));
 | 
						|
	}
 | 
						|
	else if(seq->enddisp-seq->startdisp > 250) {
 | 
						|
		seq->handsize= (float)((seq->enddisp-seq->startdisp)/25);
 | 
						|
	}
 | 
						|
 | 
						|
	seq_update_sound_bounds(scene, seq);
 | 
						|
}
 | 
						|
 | 
						|
static void seq_update_sound_bounds_recursive(Scene *scene, Sequence *metaseq)
 | 
						|
{
 | 
						|
	Sequence *seq;
 | 
						|
 | 
						|
	/* for sound we go over full meta tree to update bounds of the sound strips,
 | 
						|
	   since sound is played outside of evaluating the imbufs, */
 | 
						|
	for(seq=metaseq->seqbase.first; seq; seq=seq->next) {
 | 
						|
		if(seq->type == SEQ_META) {
 | 
						|
			seq_update_sound_bounds_recursive(scene, seq);
 | 
						|
		}
 | 
						|
		else if(ELEM(seq->type, SEQ_SOUND, SEQ_SCENE)) {
 | 
						|
			if(seq->scene_sound) {
 | 
						|
				int startofs = seq->startofs;
 | 
						|
				int endofs = seq->endofs;
 | 
						|
				if(seq->startofs + seq->start < metaseq->start + metaseq->startofs)
 | 
						|
					startofs = metaseq->start + metaseq->startofs - seq->start;
 | 
						|
 | 
						|
				if(seq->start + seq->len - seq->endofs > metaseq->start + metaseq->len - metaseq->endofs)
 | 
						|
					endofs = seq->start + seq->len - metaseq->start - metaseq->len + metaseq->endofs;
 | 
						|
				sound_move_scene_sound(scene, seq->scene_sound, seq->start + startofs, seq->start+seq->len - endofs, startofs);
 | 
						|
			}
 | 
						|
		}
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
void calc_sequence(Scene *scene, Sequence *seq)
 | 
						|
{
 | 
						|
	Sequence *seqm;
 | 
						|
	int min, max;
 | 
						|
 | 
						|
	/* check all metas recursively */
 | 
						|
	seqm= seq->seqbase.first;
 | 
						|
	while(seqm) {
 | 
						|
		if(seqm->seqbase.first) calc_sequence(scene, seqm);
 | 
						|
		seqm= seqm->next;
 | 
						|
	}
 | 
						|
 | 
						|
	/* effects and meta: automatic start and end */
 | 
						|
 | 
						|
	if(seq->type & SEQ_EFFECT) {
 | 
						|
		/* pointers */
 | 
						|
		if(seq->seq2==NULL) seq->seq2= seq->seq1;
 | 
						|
		if(seq->seq3==NULL) seq->seq3= seq->seq1;
 | 
						|
 | 
						|
		/* effecten go from seq1 -> seq2: test */
 | 
						|
 | 
						|
		/* we take the largest start and smallest end */
 | 
						|
 | 
						|
		// seq->start= seq->startdisp= MAX2(seq->seq1->startdisp, seq->seq2->startdisp);
 | 
						|
		// seq->enddisp= MIN2(seq->seq1->enddisp, seq->seq2->enddisp);
 | 
						|
 | 
						|
		if (seq->seq1) {
 | 
						|
			seq->start= seq->startdisp= MAX3(seq->seq1->startdisp, seq->seq2->startdisp, seq->seq3->startdisp);
 | 
						|
			seq->enddisp= MIN3(seq->seq1->enddisp, seq->seq2->enddisp, seq->seq3->enddisp);
 | 
						|
			/* we cant help if strips don't overlap, it wont give useful results.
 | 
						|
			 * but at least ensure 'len' is never negative which causes bad bugs elsewhere. */
 | 
						|
			if(seq->enddisp < seq->startdisp) {
 | 
						|
				/* simple start/end swap */
 | 
						|
				seq->start= seq->enddisp;
 | 
						|
				seq->enddisp = seq->startdisp;
 | 
						|
				seq->startdisp= seq->start;
 | 
						|
				seq->flag |= SEQ_INVALID_EFFECT;
 | 
						|
			}
 | 
						|
			else {
 | 
						|
				seq->flag &= ~SEQ_INVALID_EFFECT;
 | 
						|
			}
 | 
						|
 | 
						|
			seq->len= seq->enddisp - seq->startdisp;
 | 
						|
		}
 | 
						|
		else {
 | 
						|
			calc_sequence_disp(scene, seq);
 | 
						|
		}
 | 
						|
 | 
						|
		if(seq->strip && seq->len!=seq->strip->len) {
 | 
						|
			new_tstripdata(seq);
 | 
						|
		}
 | 
						|
 | 
						|
	}
 | 
						|
	else {
 | 
						|
		if(seq->type==SEQ_META) {
 | 
						|
			seqm= seq->seqbase.first;
 | 
						|
			if(seqm) {
 | 
						|
				min=  MAXFRAME * 2;
 | 
						|
				max= -MAXFRAME * 2;
 | 
						|
				while(seqm) {
 | 
						|
					if(seqm->startdisp < min) min= seqm->startdisp;
 | 
						|
					if(seqm->enddisp > max) max= seqm->enddisp;
 | 
						|
					seqm= seqm->next;
 | 
						|
				}
 | 
						|
				seq->start= min + seq->anim_startofs;
 | 
						|
				seq->len = max-min;
 | 
						|
				seq->len -= seq->anim_startofs;
 | 
						|
				seq->len -= seq->anim_endofs;
 | 
						|
 | 
						|
				if(seq->strip && seq->len!=seq->strip->len) {
 | 
						|
					new_tstripdata(seq);
 | 
						|
				}
 | 
						|
			}
 | 
						|
			seq_update_sound_bounds_recursive(scene, seq);
 | 
						|
		}
 | 
						|
		calc_sequence_disp(scene, seq);
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
/* note: caller should run calc_sequence(scene, seq) after */
 | 
						|
void reload_sequence_new_file(Scene *scene, Sequence * seq, int lock_range)
 | 
						|
{
 | 
						|
	char str[FILE_MAXDIR+FILE_MAXFILE];
 | 
						|
	int prev_startdisp=0, prev_enddisp=0;
 | 
						|
	/* note: dont rename the strip, will break animation curves */
 | 
						|
 | 
						|
	if (ELEM5(seq->type, SEQ_MOVIE, SEQ_IMAGE, SEQ_SOUND, SEQ_SCENE, SEQ_META)==0) {
 | 
						|
		return;
 | 
						|
	}
 | 
						|
 | 
						|
	if(lock_range) {
 | 
						|
		/* keep so we dont have to move the actual start and end points (only the data) */
 | 
						|
		calc_sequence_disp(scene, seq);
 | 
						|
		prev_startdisp= seq->startdisp;
 | 
						|
		prev_enddisp= seq->enddisp;
 | 
						|
	}
 | 
						|
 | 
						|
 | 
						|
	new_tstripdata(seq);
 | 
						|
 | 
						|
	if (ELEM3(seq->type, SEQ_SCENE, SEQ_META, SEQ_IMAGE)==0) {
 | 
						|
		BLI_join_dirfile(str, sizeof(str), seq->strip->dir, seq->strip->stripdata->name);
 | 
						|
		BLI_path_abs(str, G.main->name);
 | 
						|
	}
 | 
						|
 | 
						|
	switch(seq->type) {
 | 
						|
	case SEQ_IMAGE:
 | 
						|
	{
 | 
						|
		/* Hack? */
 | 
						|
		size_t olen = MEM_allocN_len(seq->strip->stripdata)/sizeof(struct StripElem);
 | 
						|
 | 
						|
		seq->len = olen;
 | 
						|
		seq->len -= seq->anim_startofs;
 | 
						|
		seq->len -= seq->anim_endofs;
 | 
						|
		if (seq->len < 0) {
 | 
						|
			seq->len = 0;
 | 
						|
		}
 | 
						|
		seq->strip->len = seq->len;
 | 
						|
		break;
 | 
						|
	}
 | 
						|
	case SEQ_MOVIE:
 | 
						|
		if(seq->anim) IMB_free_anim(seq->anim);
 | 
						|
		seq->anim = openanim(str, IB_rect | ((seq->flag & SEQ_FILTERY) ? IB_animdeinterlace : 0), seq->streamindex);
 | 
						|
 | 
						|
		if (!seq->anim) {
 | 
						|
			return;
 | 
						|
		}
 | 
						|
	
 | 
						|
		seq->len = IMB_anim_get_duration(seq->anim,
 | 
						|
						 seq->strip->proxy ?
 | 
						|
						 seq->strip->proxy->tc :
 | 
						|
						 IMB_TC_RECORD_RUN);
 | 
						|
		
 | 
						|
		seq->anim_preseek = IMB_anim_get_preseek(seq->anim);
 | 
						|
 | 
						|
		seq->len -= seq->anim_startofs;
 | 
						|
		seq->len -= seq->anim_endofs;
 | 
						|
		if (seq->len < 0) {
 | 
						|
			seq->len = 0;
 | 
						|
		}
 | 
						|
		seq->strip->len = seq->len;
 | 
						|
		break;
 | 
						|
	case SEQ_SOUND:
 | 
						|
#ifdef WITH_AUDASPACE
 | 
						|
		if(!seq->sound)
 | 
						|
			return;
 | 
						|
		seq->len = ceil(AUD_getInfo(seq->sound->playback_handle).length * FPS);
 | 
						|
		seq->len -= seq->anim_startofs;
 | 
						|
		seq->len -= seq->anim_endofs;
 | 
						|
		if (seq->len < 0) {
 | 
						|
			seq->len = 0;
 | 
						|
		}
 | 
						|
		seq->strip->len = seq->len;
 | 
						|
#else
 | 
						|
		return;
 | 
						|
#endif
 | 
						|
		break;
 | 
						|
	case SEQ_SCENE:
 | 
						|
	{
 | 
						|
		/* 'seq->scenenr' should be replaced with something more reliable */
 | 
						|
		Scene * sce = G.main->scene.first;
 | 
						|
		int nr = 1;
 | 
						|
		
 | 
						|
		while(sce) {
 | 
						|
			if(nr == seq->scenenr) {
 | 
						|
				break;
 | 
						|
			}
 | 
						|
			nr++;
 | 
						|
			sce= sce->id.next;
 | 
						|
		}
 | 
						|
 | 
						|
		if (sce) {
 | 
						|
			seq->scene = sce;
 | 
						|
		}
 | 
						|
 | 
						|
		seq->len= seq->scene->r.efra - seq->scene->r.sfra + 1;
 | 
						|
		seq->len -= seq->anim_startofs;
 | 
						|
		seq->len -= seq->anim_endofs;
 | 
						|
		if (seq->len < 0) {
 | 
						|
			seq->len = 0;
 | 
						|
		}
 | 
						|
		seq->strip->len = seq->len;
 | 
						|
		break;
 | 
						|
	}
 | 
						|
	}
 | 
						|
 | 
						|
	free_proxy_seq(seq);
 | 
						|
 | 
						|
	if(lock_range) {
 | 
						|
		seq_tx_set_final_left(seq, prev_startdisp);
 | 
						|
		seq_tx_set_final_right(seq, prev_enddisp);
 | 
						|
		seq_single_fix(seq);
 | 
						|
	}
 | 
						|
	
 | 
						|
	calc_sequence(scene, seq);
 | 
						|
}
 | 
						|
 | 
						|
void sort_seq(Scene *scene)
 | 
						|
{
 | 
						|
	/* all strips together per kind, and in order of y location ("machine") */
 | 
						|
	ListBase seqbase, effbase;
 | 
						|
	Editing *ed= seq_give_editing(scene, FALSE);
 | 
						|
	Sequence *seq, *seqt;
 | 
						|
 | 
						|
	
 | 
						|
	if(ed==NULL) return;
 | 
						|
 | 
						|
	seqbase.first= seqbase.last= NULL;
 | 
						|
	effbase.first= effbase.last= NULL;
 | 
						|
 | 
						|
	while( (seq= ed->seqbasep->first) ) {
 | 
						|
		BLI_remlink(ed->seqbasep, seq);
 | 
						|
 | 
						|
		if(seq->type & SEQ_EFFECT) {
 | 
						|
			seqt= effbase.first;
 | 
						|
			while(seqt) {
 | 
						|
				if(seqt->machine>=seq->machine) {
 | 
						|
					BLI_insertlinkbefore(&effbase, seqt, seq);
 | 
						|
					break;
 | 
						|
				}
 | 
						|
				seqt= seqt->next;
 | 
						|
			}
 | 
						|
			if(seqt==NULL) BLI_addtail(&effbase, seq);
 | 
						|
		}
 | 
						|
		else {
 | 
						|
			seqt= seqbase.first;
 | 
						|
			while(seqt) {
 | 
						|
				if(seqt->machine>=seq->machine) {
 | 
						|
					BLI_insertlinkbefore(&seqbase, seqt, seq);
 | 
						|
					break;
 | 
						|
				}
 | 
						|
				seqt= seqt->next;
 | 
						|
			}
 | 
						|
			if(seqt==NULL) BLI_addtail(&seqbase, seq);
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	BLI_movelisttolist(&seqbase, &effbase);
 | 
						|
	*(ed->seqbasep)= seqbase;
 | 
						|
}
 | 
						|
 | 
						|
 | 
						|
static int clear_scene_in_allseqs_cb(Sequence *seq, void *arg_pt)
 | 
						|
{
 | 
						|
	if(seq->scene==(Scene *)arg_pt)
 | 
						|
		seq->scene= NULL;
 | 
						|
	return 1;
 | 
						|
}
 | 
						|
 | 
						|
void clear_scene_in_allseqs(Main *bmain, Scene *scene)
 | 
						|
{
 | 
						|
	Scene *scene_iter;
 | 
						|
 | 
						|
	/* when a scene is deleted: test all seqs */
 | 
						|
	for(scene_iter= bmain->scene.first; scene_iter; scene_iter= scene_iter->id.next) {
 | 
						|
		if(scene_iter != scene && scene_iter->ed) {
 | 
						|
			seqbase_recursive_apply(&scene_iter->ed->seqbase, clear_scene_in_allseqs_cb, scene);
 | 
						|
		}
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
typedef struct SeqUniqueInfo {
 | 
						|
	Sequence *seq;
 | 
						|
	char name_src[32];
 | 
						|
	char name_dest[32];
 | 
						|
	int count;
 | 
						|
	int match;
 | 
						|
} SeqUniqueInfo;
 | 
						|
 | 
						|
/*
 | 
						|
static void seqbase_unique_name(ListBase *seqbasep, Sequence *seq)
 | 
						|
{
 | 
						|
	BLI_uniquename(seqbasep, seq, "Sequence", '.', offsetof(Sequence, name), SEQ_NAME_MAXSTR);
 | 
						|
}*/
 | 
						|
 | 
						|
static void seqbase_unique_name(ListBase *seqbasep, SeqUniqueInfo *sui)
 | 
						|
{
 | 
						|
	Sequence *seq;
 | 
						|
	for(seq=seqbasep->first; seq; seq= seq->next) {
 | 
						|
		if (sui->seq != seq && strcmp(sui->name_dest, seq->name+2)==0) {
 | 
						|
			sprintf(sui->name_dest, "%.17s.%03d",  sui->name_src, sui->count++); /*24 - 2 for prefix, -1 for \0 */
 | 
						|
			sui->match= 1; /* be sure to re-scan */
 | 
						|
		}
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
static int seqbase_unique_name_recursive_cb(Sequence *seq, void *arg_pt)
 | 
						|
{
 | 
						|
	if(seq->seqbase.first)
 | 
						|
		seqbase_unique_name(&seq->seqbase, (SeqUniqueInfo *)arg_pt);
 | 
						|
	return 1;
 | 
						|
}
 | 
						|
 | 
						|
void seqbase_unique_name_recursive(ListBase *seqbasep, struct Sequence *seq)
 | 
						|
{
 | 
						|
	SeqUniqueInfo sui;
 | 
						|
	char *dot;
 | 
						|
	sui.seq= seq;
 | 
						|
	strcpy(sui.name_src, seq->name+2);
 | 
						|
	strcpy(sui.name_dest, seq->name+2);
 | 
						|
 | 
						|
	sui.count= 1;
 | 
						|
	sui.match= 1; /* assume the worst to start the loop */
 | 
						|
 | 
						|
	/* Strip off the suffix */
 | 
						|
	if ((dot=strrchr(sui.name_src, '.'))) {
 | 
						|
		*dot= '\0';
 | 
						|
		dot++;
 | 
						|
 | 
						|
		if(*dot)
 | 
						|
			sui.count= atoi(dot) + 1;
 | 
						|
	}
 | 
						|
 | 
						|
	while(sui.match) {
 | 
						|
		sui.match= 0;
 | 
						|
		seqbase_unique_name(seqbasep, &sui);
 | 
						|
		seqbase_recursive_apply(seqbasep, seqbase_unique_name_recursive_cb, &sui);
 | 
						|
	}
 | 
						|
 | 
						|
	strcpy(seq->name+2, sui.name_dest);
 | 
						|
}
 | 
						|
 | 
						|
static const char *give_seqname_by_type(int type)
 | 
						|
{
 | 
						|
	switch(type) {
 | 
						|
	case SEQ_META:	     return "Meta";
 | 
						|
	case SEQ_IMAGE:      return "Image";
 | 
						|
	case SEQ_SCENE:      return "Scene";
 | 
						|
	case SEQ_MOVIE:      return "Movie";
 | 
						|
	case SEQ_SOUND:      return "Audio";
 | 
						|
	case SEQ_CROSS:      return "Cross";
 | 
						|
	case SEQ_GAMCROSS:   return "Gamma Cross";
 | 
						|
	case SEQ_ADD:        return "Add";
 | 
						|
	case SEQ_SUB:        return "Sub";
 | 
						|
	case SEQ_MUL:        return "Mul";
 | 
						|
	case SEQ_ALPHAOVER:  return "Alpha Over";
 | 
						|
	case SEQ_ALPHAUNDER: return "Alpha Under";
 | 
						|
	case SEQ_OVERDROP:   return "Over Drop";
 | 
						|
	case SEQ_WIPE:       return "Wipe";
 | 
						|
	case SEQ_GLOW:       return "Glow";
 | 
						|
	case SEQ_TRANSFORM:  return "Transform";
 | 
						|
	case SEQ_COLOR:      return "Color";
 | 
						|
	case SEQ_MULTICAM:   return "Multicam";
 | 
						|
	case SEQ_ADJUSTMENT: return "Adjustment";
 | 
						|
	case SEQ_SPEED:      return "Speed";
 | 
						|
	default:
 | 
						|
		return NULL;
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
const char *give_seqname(Sequence *seq)
 | 
						|
{
 | 
						|
	const char *name = give_seqname_by_type(seq->type);
 | 
						|
 | 
						|
	if (!name) {
 | 
						|
		if(seq->type<SEQ_EFFECT) {
 | 
						|
			return seq->strip->dir;
 | 
						|
		} else if(seq->type==SEQ_PLUGIN) {
 | 
						|
			if(!(seq->flag & SEQ_EFFECT_NOT_LOADED) &&
 | 
						|
			   seq->plugin && seq->plugin->doit) {
 | 
						|
				return seq->plugin->pname;
 | 
						|
			} else {
 | 
						|
				return "Plugin";
 | 
						|
			}
 | 
						|
		} else {
 | 
						|
			return "Effect";
 | 
						|
		}
 | 
						|
	}
 | 
						|
	return name;
 | 
						|
}
 | 
						|
 | 
						|
/* ***************** DO THE SEQUENCE ***************** */
 | 
						|
 | 
						|
static void make_black_ibuf(ImBuf *ibuf)
 | 
						|
{
 | 
						|
	unsigned int *rect;
 | 
						|
	float *rect_float;
 | 
						|
	int tot;
 | 
						|
 | 
						|
	if(ibuf==NULL || (ibuf->rect==NULL && ibuf->rect_float==NULL)) return;
 | 
						|
 | 
						|
	tot= ibuf->x*ibuf->y;
 | 
						|
 | 
						|
	rect= ibuf->rect;
 | 
						|
	rect_float = ibuf->rect_float;
 | 
						|
 | 
						|
	if (rect) {
 | 
						|
		memset(rect,       0, tot * sizeof(char) * 4);
 | 
						|
	}
 | 
						|
 | 
						|
	if (rect_float) {
 | 
						|
		memset(rect_float, 0, tot * sizeof(float) * 4);
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
static void multibuf(ImBuf *ibuf, float fmul)
 | 
						|
{
 | 
						|
	char *rt;
 | 
						|
	float *rt_float;
 | 
						|
 | 
						|
	int a, mul, icol;
 | 
						|
 | 
						|
	mul= (int)(256.0f * fmul);
 | 
						|
	rt= (char *)ibuf->rect;
 | 
						|
	rt_float = ibuf->rect_float;
 | 
						|
 | 
						|
	if (rt) {
 | 
						|
		a= ibuf->x*ibuf->y;
 | 
						|
		while(a--) {
 | 
						|
 | 
						|
			icol= (mul*rt[0])>>8;
 | 
						|
			if(icol>254) rt[0]= 255; else rt[0]= icol;
 | 
						|
			icol= (mul*rt[1])>>8;
 | 
						|
			if(icol>254) rt[1]= 255; else rt[1]= icol;
 | 
						|
			icol= (mul*rt[2])>>8;
 | 
						|
			if(icol>254) rt[2]= 255; else rt[2]= icol;
 | 
						|
			icol= (mul*rt[3])>>8;
 | 
						|
			if(icol>254) rt[3]= 255; else rt[3]= icol;
 | 
						|
			
 | 
						|
			rt+= 4;
 | 
						|
		}
 | 
						|
	}
 | 
						|
	if (rt_float) {
 | 
						|
		a= ibuf->x*ibuf->y;
 | 
						|
		while(a--) {
 | 
						|
			rt_float[0] *= fmul;
 | 
						|
			rt_float[1] *= fmul;
 | 
						|
			rt_float[2] *= fmul;
 | 
						|
			rt_float[3] *= fmul;
 | 
						|
			
 | 
						|
			rt_float += 4;
 | 
						|
		}
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
static float give_stripelem_index(Sequence *seq, float cfra)
 | 
						|
{
 | 
						|
	float nr;
 | 
						|
	int sta = seq->start;
 | 
						|
	int end = seq->start+seq->len-1;
 | 
						|
 | 
						|
	if (seq->type & SEQ_EFFECT) {
 | 
						|
		end = seq->enddisp;
 | 
						|
	} 
 | 
						|
 | 
						|
	if(end < sta) {
 | 
						|
		return -1;
 | 
						|
	}
 | 
						|
 | 
						|
	if(seq->flag&SEQ_REVERSE_FRAMES) {	
 | 
						|
		/*reverse frame in this sequence */
 | 
						|
		if(cfra <= sta) nr= end - sta;
 | 
						|
		else if(cfra >= end) nr= 0;
 | 
						|
		else nr= end - cfra;
 | 
						|
	} else {
 | 
						|
		if(cfra <= sta) nr= 0;
 | 
						|
		else if(cfra >= end) nr= end - sta;
 | 
						|
		else nr= cfra - sta;
 | 
						|
	}
 | 
						|
	
 | 
						|
	if (seq->strobe < 1.0f) seq->strobe = 1.0f;
 | 
						|
	
 | 
						|
	if (seq->strobe > 1.0f) {
 | 
						|
		nr -= fmodf((double)nr, (double)seq->strobe);
 | 
						|
	}
 | 
						|
 | 
						|
	return nr;
 | 
						|
}
 | 
						|
 | 
						|
StripElem *give_stripelem(Sequence *seq, int cfra)
 | 
						|
{
 | 
						|
	StripElem *se= seq->strip->stripdata;
 | 
						|
 | 
						|
	if(seq->type == SEQ_IMAGE) { /* only 
 | 
						|
					IMAGE strips use the whole array,
 | 
						|
					MOVIE strips use only 
 | 
						|
					the first element, all other strips
 | 
						|
					don't use this... */
 | 
						|
		int nr = (int) give_stripelem_index(seq, cfra);
 | 
						|
 | 
						|
		if (nr == -1 || se == NULL) return NULL;
 | 
						|
	
 | 
						|
		se += nr + seq->anim_startofs;
 | 
						|
	}
 | 
						|
	return se;
 | 
						|
}
 | 
						|
 | 
						|
static int evaluate_seq_frame_gen(Sequence ** seq_arr, ListBase *seqbase, int cfra)
 | 
						|
{
 | 
						|
	Sequence *seq;
 | 
						|
	int totseq=0;
 | 
						|
 | 
						|
	memset(seq_arr, 0, sizeof(Sequence*) * (MAXSEQ+1));
 | 
						|
 | 
						|
	seq= seqbase->first;
 | 
						|
	while(seq) {
 | 
						|
		if(seq->startdisp <=cfra && seq->enddisp > cfra) {
 | 
						|
			seq_arr[seq->machine]= seq;
 | 
						|
			totseq++;
 | 
						|
		}
 | 
						|
		seq= seq->next;
 | 
						|
	}
 | 
						|
 | 
						|
	return totseq;
 | 
						|
}
 | 
						|
 | 
						|
int evaluate_seq_frame(Scene *scene, int cfra)
 | 
						|
{
 | 
						|
	Editing *ed= seq_give_editing(scene, FALSE);
 | 
						|
	Sequence *seq_arr[MAXSEQ+1];
 | 
						|
 | 
						|
	if(ed==NULL) return 0;
 | 
						|
	return evaluate_seq_frame_gen(seq_arr, ed->seqbasep, cfra);
 | 
						|
}
 | 
						|
 | 
						|
static int video_seq_is_rendered(Sequence * seq)
 | 
						|
{
 | 
						|
	return (seq && !(seq->flag & SEQ_MUTE) && seq->type != SEQ_SOUND);
 | 
						|
}
 | 
						|
 | 
						|
static int get_shown_sequences(	ListBase * seqbasep, int cfra, int chanshown, Sequence ** seq_arr_out)
 | 
						|
{
 | 
						|
	Sequence *seq_arr[MAXSEQ+1];
 | 
						|
	int b = chanshown;
 | 
						|
	int cnt = 0;
 | 
						|
 | 
						|
	if (b > MAXSEQ) {
 | 
						|
		return 0;
 | 
						|
	}
 | 
						|
 | 
						|
	if(evaluate_seq_frame_gen(seq_arr, seqbasep, cfra)) {
 | 
						|
		if (b == 0) {
 | 
						|
			b = MAXSEQ;
 | 
						|
		}
 | 
						|
		for (; b > 0; b--) {
 | 
						|
			if (video_seq_is_rendered(seq_arr[b])) {
 | 
						|
				break;
 | 
						|
			}
 | 
						|
		}
 | 
						|
	}
 | 
						|
	
 | 
						|
	chanshown = b;
 | 
						|
 | 
						|
	for (;b > 0; b--) {
 | 
						|
		if (video_seq_is_rendered(seq_arr[b])) {
 | 
						|
			if (seq_arr[b]->blend_mode == SEQ_BLEND_REPLACE) {
 | 
						|
				break;
 | 
						|
			}
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	for (;b <= chanshown && b >= 0; b++) {
 | 
						|
		if (video_seq_is_rendered(seq_arr[b])) {
 | 
						|
			seq_arr_out[cnt++] = seq_arr[b];
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	return cnt;
 | 
						|
}
 | 
						|
 | 
						|
 | 
						|
/* **********************************************************************
 | 
						|
   proxy management
 | 
						|
   ********************************************************************** */
 | 
						|
 | 
						|
#define PROXY_MAXFILE (2*FILE_MAXDIR+FILE_MAXFILE)
 | 
						|
 | 
						|
static IMB_Proxy_Size seq_rendersize_to_proxysize(int size)
 | 
						|
{
 | 
						|
	if (size >= 100) {
 | 
						|
		return IMB_PROXY_NONE;
 | 
						|
	}
 | 
						|
	if (size >= 99) {
 | 
						|
		return IMB_PROXY_100;
 | 
						|
	}
 | 
						|
	if (size >= 75) {
 | 
						|
		return IMB_PROXY_75;
 | 
						|
	}
 | 
						|
	if (size >= 50) {
 | 
						|
		return IMB_PROXY_50;
 | 
						|
	}
 | 
						|
	return IMB_PROXY_25;
 | 
						|
}
 | 
						|
 | 
						|
static void seq_open_anim_file(Sequence * seq)
 | 
						|
{
 | 
						|
	char name[FILE_MAXDIR+FILE_MAXFILE];
 | 
						|
	StripProxy * proxy;
 | 
						|
 | 
						|
	if(seq->anim != NULL) {
 | 
						|
		return;
 | 
						|
	}
 | 
						|
 | 
						|
	BLI_join_dirfile(name, sizeof(name), 
 | 
						|
			 seq->strip->dir, seq->strip->stripdata->name);
 | 
						|
	BLI_path_abs(name, G.main->name);
 | 
						|
	
 | 
						|
	seq->anim = openanim(name, IB_rect |
 | 
						|
			     ((seq->flag & SEQ_FILTERY) ? 
 | 
						|
			      IB_animdeinterlace : 0), seq->streamindex);
 | 
						|
 | 
						|
	if (seq->anim == NULL) {
 | 
						|
		return;
 | 
						|
	}
 | 
						|
 | 
						|
	proxy = seq->strip->proxy;
 | 
						|
 | 
						|
	if (proxy == NULL) {
 | 
						|
		return;
 | 
						|
	}
 | 
						|
 | 
						|
	if (seq->flag & SEQ_USE_PROXY_CUSTOM_DIR) {
 | 
						|
		IMB_anim_set_index_dir(seq->anim, seq->strip->proxy->dir);
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
 | 
						|
static int seq_proxy_get_fname(SeqRenderData context, Sequence * seq, int cfra, char * name)
 | 
						|
{
 | 
						|
	int frameno;
 | 
						|
	char dir[PROXY_MAXFILE];
 | 
						|
	int render_size = context.preview_render_size;
 | 
						|
 | 
						|
	if (!seq->strip->proxy) {
 | 
						|
		return FALSE;
 | 
						|
	}
 | 
						|
 | 
						|
	/* MOVIE tracks (only exception: custom files) are now handled 
 | 
						|
	   internally by ImBuf module for various reasons: proper time code 
 | 
						|
	   support, quicker index build, using one file instead 
 | 
						|
	   of a full directory of jpeg files, etc. Trying to support old
 | 
						|
	   and new method at once could lead to funny effects, if people
 | 
						|
	   have both, a directory full of jpeg files and proxy avis, so
 | 
						|
	   sorry folks, please rebuild your proxies... */
 | 
						|
 | 
						|
	if (seq->flag & (SEQ_USE_PROXY_CUSTOM_DIR|SEQ_USE_PROXY_CUSTOM_FILE)) {
 | 
						|
		strcpy(dir, seq->strip->proxy->dir);
 | 
						|
	} else if (seq->type == SEQ_IMAGE) {
 | 
						|
		BLI_snprintf(dir, PROXY_MAXFILE, "%s/BL_proxy", seq->strip->dir);
 | 
						|
	} else {
 | 
						|
		return FALSE;
 | 
						|
	}
 | 
						|
 | 
						|
	if (seq->flag & SEQ_USE_PROXY_CUSTOM_FILE) {
 | 
						|
		BLI_join_dirfile(name, PROXY_MAXFILE, 
 | 
						|
				 dir, seq->strip->proxy->file);
 | 
						|
		BLI_path_abs(name, G.main->name);
 | 
						|
 | 
						|
		return TRUE;
 | 
						|
	}
 | 
						|
 | 
						|
	/* dirty hack to distinguish 100% render size from PROXY_100 */
 | 
						|
	if (render_size == 99) {
 | 
						|
		render_size = 100;
 | 
						|
	}
 | 
						|
 | 
						|
	/* generate a separate proxy directory for each preview size */
 | 
						|
 | 
						|
	if (seq->type == SEQ_IMAGE) {
 | 
						|
		BLI_snprintf(name, PROXY_MAXFILE, "%s/images/%d/%s_proxy", dir,
 | 
						|
			 context.preview_render_size, 
 | 
						|
			 give_stripelem(seq, cfra)->name);
 | 
						|
		frameno = 1;
 | 
						|
	} else {
 | 
						|
		frameno = (int) give_stripelem_index(seq, cfra) 
 | 
						|
			+ seq->anim_startofs;
 | 
						|
		BLI_snprintf(name, PROXY_MAXFILE, "%s/proxy_misc/%d/####", dir, 
 | 
						|
			 context.preview_render_size);
 | 
						|
	}
 | 
						|
 | 
						|
	BLI_path_abs(name, G.main->name);
 | 
						|
	BLI_path_frame(name, frameno, 0);
 | 
						|
 | 
						|
	strcat(name, ".jpg");
 | 
						|
 | 
						|
	return TRUE;
 | 
						|
}
 | 
						|
 | 
						|
static struct ImBuf * seq_proxy_fetch(SeqRenderData context, Sequence * seq, int cfra)
 | 
						|
{
 | 
						|
	char name[PROXY_MAXFILE];
 | 
						|
	IMB_Proxy_Size psize = seq_rendersize_to_proxysize(
 | 
						|
		context.preview_render_size);
 | 
						|
	int size_flags;
 | 
						|
 | 
						|
	if (!(seq->flag & SEQ_USE_PROXY)) {
 | 
						|
		return NULL;
 | 
						|
	}
 | 
						|
 | 
						|
	size_flags = seq->strip->proxy->build_size_flags;
 | 
						|
 | 
						|
	/* only use proxies, if they are enabled (even if present!) */
 | 
						|
	if (psize != IMB_PROXY_NONE && ((size_flags & psize) != psize)) {
 | 
						|
		return NULL;
 | 
						|
	}
 | 
						|
 | 
						|
	if (seq->flag & SEQ_USE_PROXY_CUSTOM_FILE) {
 | 
						|
		int frameno = (int) give_stripelem_index(seq, cfra) + seq->anim_startofs;
 | 
						|
		if (seq->strip->proxy->anim == NULL) {
 | 
						|
			if (seq_proxy_get_fname(context, seq, cfra, name)==0) {
 | 
						|
				return NULL;
 | 
						|
			}
 | 
						|
 
 | 
						|
			seq->strip->proxy->anim = openanim(name, IB_rect, 0);
 | 
						|
		}
 | 
						|
		if (seq->strip->proxy->anim==NULL) {
 | 
						|
			return NULL;
 | 
						|
		}
 | 
						|
 
 | 
						|
		seq_open_anim_file(seq);
 | 
						|
 | 
						|
		frameno = IMB_anim_index_get_frame_index(
 | 
						|
			seq->anim, seq->strip->proxy->tc, frameno);
 | 
						|
 | 
						|
		return IMB_anim_absolute(seq->strip->proxy->anim, frameno,
 | 
						|
					 IMB_TC_NONE, IMB_PROXY_NONE);
 | 
						|
	}
 | 
						|
 
 | 
						|
	if (seq_proxy_get_fname(context, seq, cfra, name) == 0) {
 | 
						|
		return NULL;
 | 
						|
	}
 | 
						|
 | 
						|
	if (BLI_exists(name)) {
 | 
						|
		return IMB_loadiffname(name, IB_rect);
 | 
						|
	} else {
 | 
						|
		return NULL;
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
static void seq_proxy_build_frame(SeqRenderData context,
 | 
						|
				  Sequence* seq, int cfra,
 | 
						|
				  int proxy_render_size)
 | 
						|
{
 | 
						|
	char name[PROXY_MAXFILE];
 | 
						|
	int quality;
 | 
						|
	int rectx, recty;
 | 
						|
	int ok;
 | 
						|
	struct ImBuf * ibuf;
 | 
						|
 | 
						|
	if (!seq_proxy_get_fname(context, seq, cfra, name)) {
 | 
						|
		return;
 | 
						|
	}
 | 
						|
 | 
						|
	ibuf = seq_render_strip(context, seq, cfra);
 | 
						|
 | 
						|
	rectx = (proxy_render_size * context.scene->r.xsch) / 100;
 | 
						|
	recty = (proxy_render_size * context.scene->r.ysch) / 100;
 | 
						|
 | 
						|
	if (ibuf->x != rectx || ibuf->y != recty) {
 | 
						|
		IMB_scalefastImBuf(ibuf, (short)rectx, (short)recty);
 | 
						|
	}
 | 
						|
 | 
						|
	/* depth = 32 is intentionally left in, otherwise ALPHA channels
 | 
						|
	   won't work... */
 | 
						|
	quality = seq->strip->proxy->quality;
 | 
						|
	ibuf->ftype= JPG | quality;
 | 
						|
 | 
						|
	BLI_make_existing_file(name);
 | 
						|
	
 | 
						|
	ok = IMB_saveiff(ibuf, name, IB_rect | IB_zbuf | IB_zbuffloat);
 | 
						|
	if (ok == 0) {
 | 
						|
		perror(name);
 | 
						|
	}
 | 
						|
 | 
						|
	IMB_freeImBuf(ibuf);
 | 
						|
}
 | 
						|
 | 
						|
void seq_proxy_rebuild(struct Main * bmain, Scene *scene, Sequence * seq,
 | 
						|
		       short *stop, short *do_update, float *progress)
 | 
						|
{
 | 
						|
	SeqRenderData context;
 | 
						|
	int cfra;
 | 
						|
	int tc_flags;
 | 
						|
	int size_flags;
 | 
						|
	int quality;
 | 
						|
 | 
						|
	if (!seq->strip || !seq->strip->proxy) {
 | 
						|
		return;
 | 
						|
	}
 | 
						|
 | 
						|
	if (!(seq->flag & SEQ_USE_PROXY)) {
 | 
						|
		return;
 | 
						|
	}
 | 
						|
 | 
						|
	tc_flags   = seq->strip->proxy->build_tc_flags;
 | 
						|
	size_flags = seq->strip->proxy->build_size_flags;
 | 
						|
	quality    = seq->strip->proxy->quality;
 | 
						|
 | 
						|
	if (seq->type == SEQ_MOVIE) {
 | 
						|
		seq_open_anim_file(seq);
 | 
						|
 | 
						|
		if (seq->anim) {
 | 
						|
			IMB_anim_index_rebuild(
 | 
						|
				seq->anim, tc_flags, size_flags, quality,
 | 
						|
				stop, do_update, progress);
 | 
						|
		}
 | 
						|
		return;
 | 
						|
	}
 | 
						|
 | 
						|
	if (!(seq->flag & SEQ_USE_PROXY)) {
 | 
						|
		return;
 | 
						|
	}
 | 
						|
 | 
						|
	/* that's why it is called custom... */
 | 
						|
	if (seq->flag & SEQ_USE_PROXY_CUSTOM_FILE) {
 | 
						|
		return;
 | 
						|
	}
 | 
						|
 | 
						|
	/* fail safe code */
 | 
						|
 | 
						|
	context = seq_new_render_data(
 | 
						|
		bmain, scene, 
 | 
						|
		(scene->r.size * (float) scene->r.xsch) / 100.0f + 0.5f, 
 | 
						|
		(scene->r.size * (float) scene->r.ysch) / 100.0f + 0.5f, 
 | 
						|
		100);
 | 
						|
 | 
						|
	for (cfra = seq->startdisp + seq->startstill; 
 | 
						|
	     cfra < seq->enddisp - seq->endstill; cfra++) {
 | 
						|
		if (size_flags & IMB_PROXY_25) {
 | 
						|
			seq_proxy_build_frame(context, seq, cfra, 25);
 | 
						|
		}
 | 
						|
		if (size_flags & IMB_PROXY_50) {
 | 
						|
			seq_proxy_build_frame(context, seq, cfra, 50);
 | 
						|
		}
 | 
						|
		if (size_flags & IMB_PROXY_75) {
 | 
						|
			seq_proxy_build_frame(context, seq, cfra, 75);
 | 
						|
		}
 | 
						|
		if (size_flags & IMB_PROXY_100) {
 | 
						|
			seq_proxy_build_frame(context, seq, cfra, 100);
 | 
						|
		}
 | 
						|
 | 
						|
		*progress= (float)cfra/(seq->enddisp - seq->endstill 
 | 
						|
					- seq->startdisp + seq->startstill);
 | 
						|
		*do_update= 1;
 | 
						|
 | 
						|
		if(*stop || G.afbreek)
 | 
						|
			break;
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
 | 
						|
/* **********************************************************************
 | 
						|
   color balance 
 | 
						|
   ********************************************************************** */
 | 
						|
 | 
						|
static StripColorBalance calc_cb(StripColorBalance * cb_)
 | 
						|
{
 | 
						|
	StripColorBalance cb = *cb_;
 | 
						|
	int c;
 | 
						|
 | 
						|
	for (c = 0; c < 3; c++) {
 | 
						|
		cb.lift[c] = 2.0f - cb.lift[c];
 | 
						|
	}
 | 
						|
 | 
						|
	if(cb.flag & SEQ_COLOR_BALANCE_INVERSE_LIFT) {
 | 
						|
		for (c = 0; c < 3; c++) {
 | 
						|
			/* tweak to give more subtle results
 | 
						|
			 * values above 1.0 are scaled */
 | 
						|
			if(cb.lift[c] > 1.0f)
 | 
						|
				cb.lift[c] = pow(cb.lift[c] - 1.0f, 2.0) + 1.0;
 | 
						|
 | 
						|
			cb.lift[c] = 2.0f - cb.lift[c];
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	if (cb.flag & SEQ_COLOR_BALANCE_INVERSE_GAIN) {
 | 
						|
		for (c = 0; c < 3; c++) {
 | 
						|
			if (cb.gain[c] != 0.0f) {
 | 
						|
				cb.gain[c] = 1.0f / cb.gain[c];
 | 
						|
			} else {
 | 
						|
				cb.gain[c] = 1000000; /* should be enough :) */
 | 
						|
			}
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	if (!(cb.flag & SEQ_COLOR_BALANCE_INVERSE_GAMMA)) {
 | 
						|
		for (c = 0; c < 3; c++) {
 | 
						|
			if (cb.gamma[c] != 0.0f) {
 | 
						|
				cb.gamma[c] = 1.0f/cb.gamma[c];
 | 
						|
			} else {
 | 
						|
				cb.gamma[c] = 1000000; /* should be enough :) */
 | 
						|
			}
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	return cb;
 | 
						|
}
 | 
						|
 | 
						|
/* note: lift is actually 2-lift */
 | 
						|
MINLINE float color_balance_fl(float in, const float lift, const float gain, const float gamma, const float mul)
 | 
						|
{
 | 
						|
	float x= (((in - 1.0f) * lift) + 1.0f) * gain;
 | 
						|
 | 
						|
	/* prevent NaN */
 | 
						|
	if (x < 0.f) x = 0.f;
 | 
						|
 | 
						|
	return powf(x, gamma) * mul;
 | 
						|
}
 | 
						|
 | 
						|
static void make_cb_table_byte(float lift, float gain, float gamma,
 | 
						|
				   unsigned char * table, float mul)
 | 
						|
{
 | 
						|
	int y;
 | 
						|
 | 
						|
	for (y = 0; y < 256; y++) {
 | 
						|
		float v= color_balance_fl((float)y * (1.0f / 255.0f), lift, gain, gamma, mul);
 | 
						|
		CLAMP(v, 0.0f, 1.0f);
 | 
						|
		table[y] = v * 255;
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
static void make_cb_table_float(float lift, float gain, float gamma,
 | 
						|
				float * table, float mul)
 | 
						|
{
 | 
						|
	int y;
 | 
						|
 | 
						|
	for (y = 0; y < 256; y++) {
 | 
						|
		float v= color_balance_fl((float)y * (1.0f / 255.0f), lift, gain, gamma, mul);
 | 
						|
		table[y] = v;
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
static void color_balance_byte_byte(Sequence * seq, ImBuf* ibuf, float mul)
 | 
						|
{
 | 
						|
	unsigned char cb_tab[3][256];
 | 
						|
	int c;
 | 
						|
	unsigned char * p = (unsigned char*) ibuf->rect;
 | 
						|
	unsigned char * e = p + ibuf->x * 4 * ibuf->y;
 | 
						|
 | 
						|
	StripColorBalance cb = calc_cb(seq->strip->color_balance);
 | 
						|
 | 
						|
	for (c = 0; c < 3; c++) {
 | 
						|
		make_cb_table_byte(cb.lift[c], cb.gain[c], cb.gamma[c],
 | 
						|
				   cb_tab[c], mul);
 | 
						|
	}
 | 
						|
 | 
						|
	while (p < e) {
 | 
						|
		p[0] = cb_tab[0][p[0]];
 | 
						|
		p[1] = cb_tab[1][p[1]];
 | 
						|
		p[2] = cb_tab[2][p[2]];
 | 
						|
		
 | 
						|
		p += 4;
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
static void color_balance_byte_float(Sequence * seq, ImBuf* ibuf, float mul)
 | 
						|
{
 | 
						|
	float cb_tab[4][256];
 | 
						|
	int c,i;
 | 
						|
	unsigned char * p = (unsigned char*) ibuf->rect;
 | 
						|
	unsigned char * e = p + ibuf->x * 4 * ibuf->y;
 | 
						|
	float * o;
 | 
						|
	StripColorBalance cb;
 | 
						|
 | 
						|
	imb_addrectfloatImBuf(ibuf);
 | 
						|
 | 
						|
	o = ibuf->rect_float;
 | 
						|
 | 
						|
	cb = calc_cb(seq->strip->color_balance);
 | 
						|
 | 
						|
	for (c = 0; c < 3; c++) {
 | 
						|
		make_cb_table_float(cb.lift[c], cb.gain[c], cb.gamma[c], cb_tab[c], mul);
 | 
						|
	}
 | 
						|
 | 
						|
	for (i = 0; i < 256; i++) {
 | 
						|
		cb_tab[3][i] = ((float)i)*(1.0f/255.0f);
 | 
						|
	}
 | 
						|
 | 
						|
	while (p < e) {
 | 
						|
		o[0] = cb_tab[0][p[0]];
 | 
						|
		o[1] = cb_tab[1][p[1]];
 | 
						|
		o[2] = cb_tab[2][p[2]];
 | 
						|
		o[3] = cb_tab[3][p[3]];
 | 
						|
 | 
						|
		p += 4; o += 4;
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
static void color_balance_float_float(Sequence * seq, ImBuf* ibuf, float mul)
 | 
						|
{
 | 
						|
	float * p = ibuf->rect_float;
 | 
						|
	float * e = ibuf->rect_float + ibuf->x * 4* ibuf->y;
 | 
						|
	StripColorBalance cb = calc_cb(seq->strip->color_balance);
 | 
						|
 | 
						|
	while (p < e) {
 | 
						|
		int c;
 | 
						|
		for (c = 0; c < 3; c++) {
 | 
						|
			p[c]= color_balance_fl(p[c], cb.lift[c], cb.gain[c], cb.gamma[c], mul);
 | 
						|
		}
 | 
						|
		p += 4;
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
static void color_balance(Sequence * seq, ImBuf* ibuf, float mul)
 | 
						|
{
 | 
						|
	if (ibuf->rect_float) {
 | 
						|
		color_balance_float_float(seq, ibuf, mul);
 | 
						|
	} else if(seq->flag & SEQ_MAKE_FLOAT) {
 | 
						|
		color_balance_byte_float(seq, ibuf, mul);
 | 
						|
	} else {
 | 
						|
		color_balance_byte_byte(seq, ibuf, mul);
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
/*
 | 
						|
  input preprocessing for SEQ_IMAGE, SEQ_MOVIE and SEQ_SCENE
 | 
						|
 | 
						|
  Do all the things you can't really do afterwards using sequence effects
 | 
						|
  (read: before rescaling to render resolution has been done)
 | 
						|
 | 
						|
  Order is important!
 | 
						|
 | 
						|
  - Deinterlace
 | 
						|
  - Crop and transform in image source coordinate space
 | 
						|
  - Flip X + Flip Y (could be done afterwards, backward compatibility)
 | 
						|
  - Promote image to float data (affects pipeline operations afterwards)
 | 
						|
  - Color balance (is most efficient in the byte -> float 
 | 
						|
	(future: half -> float should also work fine!)
 | 
						|
	case, if done on load, since we can use lookup tables)
 | 
						|
  - Premultiply
 | 
						|
 | 
						|
*/
 | 
						|
 | 
						|
int input_have_to_preprocess(
 | 
						|
	SeqRenderData UNUSED(context), Sequence * seq, float UNUSED(cfra))
 | 
						|
{
 | 
						|
	float mul;
 | 
						|
 | 
						|
	if (seq->flag & (SEQ_FILTERY|SEQ_USE_CROP|SEQ_USE_TRANSFORM|SEQ_FLIPX|
 | 
						|
			 SEQ_FLIPY|SEQ_USE_COLOR_BALANCE|SEQ_MAKE_PREMUL)) {
 | 
						|
		return TRUE;
 | 
						|
	}
 | 
						|
 | 
						|
	mul = seq->mul;
 | 
						|
 | 
						|
	if(seq->blend_mode == SEQ_BLEND_REPLACE) {
 | 
						|
		mul *= seq->blend_opacity / 100.0f;
 | 
						|
	}
 | 
						|
 | 
						|
	if (mul != 1.0f) {
 | 
						|
		return TRUE;
 | 
						|
	}
 | 
						|
 | 
						|
	if (seq->sat != 1.0f) {
 | 
						|
		return TRUE;
 | 
						|
	}
 | 
						|
		
 | 
						|
	return FALSE;
 | 
						|
}
 | 
						|
 | 
						|
static ImBuf * input_preprocess(
 | 
						|
	SeqRenderData context, Sequence *seq, float UNUSED(cfra), ImBuf * ibuf)
 | 
						|
{
 | 
						|
	float mul;
 | 
						|
 | 
						|
	ibuf = IMB_makeSingleUser(ibuf);
 | 
						|
 | 
						|
	if((seq->flag & SEQ_FILTERY) && seq->type != SEQ_MOVIE) {
 | 
						|
		IMB_filtery(ibuf);
 | 
						|
	}
 | 
						|
 | 
						|
	if(seq->flag & (SEQ_USE_CROP|SEQ_USE_TRANSFORM)) {
 | 
						|
		StripCrop c= {0};
 | 
						|
		StripTransform t= {0};
 | 
						|
		int sx,sy,dx,dy;
 | 
						|
 | 
						|
		if(seq->flag & SEQ_USE_CROP && seq->strip->crop) {
 | 
						|
			c = *seq->strip->crop;
 | 
						|
		}
 | 
						|
		if(seq->flag & SEQ_USE_TRANSFORM && seq->strip->transform) {
 | 
						|
			t = *seq->strip->transform;
 | 
						|
		}
 | 
						|
 | 
						|
		sx = ibuf->x - c.left - c.right;
 | 
						|
		sy = ibuf->y - c.top - c.bottom;
 | 
						|
		dx = sx;
 | 
						|
		dy = sy;
 | 
						|
 | 
						|
		if (seq->flag & SEQ_USE_TRANSFORM) {
 | 
						|
			dx = context.scene->r.xsch;
 | 
						|
			dy = context.scene->r.ysch;
 | 
						|
		}
 | 
						|
 | 
						|
		if (c.top + c.bottom >= ibuf->y || c.left + c.right >= ibuf->x ||
 | 
						|
				t.xofs >= dx || t.yofs >= dy) {
 | 
						|
			make_black_ibuf(ibuf);
 | 
						|
		} else {
 | 
						|
			ImBuf * i = IMB_allocImBuf(dx, dy,32, ibuf->rect_float ? IB_rectfloat : IB_rect);
 | 
						|
 | 
						|
			IMB_rectcpy(i, ibuf, t.xofs, t.yofs, c.left, c.bottom, sx, sy);
 | 
						|
			
 | 
						|
			IMB_freeImBuf(ibuf);
 | 
						|
 | 
						|
			ibuf = i;
 | 
						|
		}
 | 
						|
	} 
 | 
						|
 | 
						|
	if(seq->flag & SEQ_FLIPX) {
 | 
						|
		IMB_flipx(ibuf);
 | 
						|
	}
 | 
						|
	
 | 
						|
	if(seq->flag & SEQ_FLIPY) {
 | 
						|
		IMB_flipy(ibuf);
 | 
						|
	}
 | 
						|
 | 
						|
	if(seq->sat != 1.0f) {
 | 
						|
		/* inline for now, could become an imbuf function */
 | 
						|
		int i;
 | 
						|
		unsigned char *rct= (unsigned char *)ibuf->rect;
 | 
						|
		float *rctf= ibuf->rect_float;
 | 
						|
		const float sat= seq->sat;
 | 
						|
		float hsv[3];
 | 
						|
 | 
						|
		if(rct) {
 | 
						|
			float rgb[3];
 | 
						|
			for (i = ibuf->x * ibuf->y; i > 0; i--, rct+=4) {
 | 
						|
				rgb_byte_to_float(rct, rgb);
 | 
						|
				rgb_to_hsv(rgb[0], rgb[1], rgb[2], hsv, hsv+1, hsv+2);
 | 
						|
				hsv_to_rgb(hsv[0], hsv[1] * sat, hsv[2], rgb, rgb+1, rgb+2);
 | 
						|
				rgb_float_to_byte(rgb, rct);
 | 
						|
			}
 | 
						|
		}
 | 
						|
 | 
						|
		if(rctf) {
 | 
						|
			for (i = ibuf->x * ibuf->y; i > 0; i--, rctf+=4) {
 | 
						|
				rgb_to_hsv(rctf[0], rctf[1], rctf[2], hsv, hsv+1, hsv+2);
 | 
						|
				hsv_to_rgb(hsv[0], hsv[1] * sat, hsv[2], rctf, rctf+1, rctf+2);
 | 
						|
			}
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	mul = seq->mul;
 | 
						|
 | 
						|
	if(seq->blend_mode == SEQ_BLEND_REPLACE) {
 | 
						|
		mul *= seq->blend_opacity / 100.0f;
 | 
						|
	}
 | 
						|
 | 
						|
	if(seq->flag & SEQ_USE_COLOR_BALANCE && seq->strip->color_balance) {
 | 
						|
		color_balance(seq, ibuf, mul);
 | 
						|
		mul = 1.0;
 | 
						|
	}
 | 
						|
 | 
						|
	if(seq->flag & SEQ_MAKE_FLOAT) {
 | 
						|
		if (!ibuf->rect_float)
 | 
						|
			IMB_float_from_rect_simple(ibuf);
 | 
						|
 | 
						|
		if (ibuf->rect) {
 | 
						|
			imb_freerectImBuf(ibuf);
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	if(mul != 1.0f) {
 | 
						|
		multibuf(ibuf, mul);
 | 
						|
	}
 | 
						|
 | 
						|
	if(seq->flag & SEQ_MAKE_PREMUL) {
 | 
						|
		if(ibuf->depth == 32 && ibuf->zbuf == NULL) {
 | 
						|
			IMB_premultiply_alpha(ibuf);
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
 | 
						|
	if(ibuf->x != context.rectx || ibuf->y != context.recty ) {
 | 
						|
		if(context.scene->r.mode & R_OSA) {
 | 
						|
			IMB_scaleImBuf(ibuf, (short)context.rectx, (short)context.recty);
 | 
						|
		} else {
 | 
						|
			IMB_scalefastImBuf(ibuf, (short)context.rectx, (short)context.recty);
 | 
						|
		}
 | 
						|
	}
 | 
						|
	return ibuf;
 | 
						|
}
 | 
						|
 | 
						|
static ImBuf * copy_from_ibuf_still(SeqRenderData context, Sequence * seq, 
 | 
						|
				    float nr)
 | 
						|
{
 | 
						|
	ImBuf * rval = NULL;
 | 
						|
	ImBuf * ibuf = NULL;
 | 
						|
 | 
						|
	if (nr == 0) {
 | 
						|
		ibuf = seq_stripelem_cache_get(
 | 
						|
			context, seq, seq->start, 
 | 
						|
			SEQ_STRIPELEM_IBUF_STARTSTILL);
 | 
						|
	} else if (nr == seq->len - 1) {
 | 
						|
		ibuf = seq_stripelem_cache_get(
 | 
						|
			context, seq, seq->start, 
 | 
						|
			SEQ_STRIPELEM_IBUF_ENDSTILL);
 | 
						|
	}
 | 
						|
 | 
						|
	if (ibuf) {
 | 
						|
		rval = IMB_dupImBuf(ibuf);
 | 
						|
		IMB_freeImBuf(ibuf);
 | 
						|
	}
 | 
						|
 | 
						|
	return rval;
 | 
						|
}
 | 
						|
 | 
						|
static void copy_to_ibuf_still(SeqRenderData context, Sequence * seq, float nr,
 | 
						|
			       ImBuf * ibuf)
 | 
						|
{
 | 
						|
	if (nr == 0 || nr == seq->len - 1) {
 | 
						|
		/* we have to store a copy, since the passed ibuf
 | 
						|
		   could be preprocessed afterwards (thereby silently
 | 
						|
		   changing the cached image... */
 | 
						|
		ibuf = IMB_dupImBuf(ibuf);
 | 
						|
 | 
						|
		if (nr == 0) {
 | 
						|
			seq_stripelem_cache_put(
 | 
						|
				context, seq, seq->start, 
 | 
						|
				SEQ_STRIPELEM_IBUF_STARTSTILL, ibuf);
 | 
						|
		} 
 | 
						|
 | 
						|
		if (nr == seq->len - 1) {
 | 
						|
			seq_stripelem_cache_put(
 | 
						|
				context, seq, seq->start, 
 | 
						|
				SEQ_STRIPELEM_IBUF_ENDSTILL, ibuf);
 | 
						|
		}
 | 
						|
 | 
						|
		IMB_freeImBuf(ibuf);
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
/* **********************************************************************
 | 
						|
   strip rendering functions
 | 
						|
   ********************************************************************** */
 | 
						|
 | 
						|
static ImBuf* seq_render_strip_stack( 
 | 
						|
	SeqRenderData context, ListBase *seqbasep, float cfra, int chanshown);
 | 
						|
 | 
						|
static ImBuf * seq_render_strip(
 | 
						|
	SeqRenderData context, Sequence * seq, float cfra);
 | 
						|
 | 
						|
 | 
						|
static ImBuf* seq_render_effect_strip_impl(
 | 
						|
	SeqRenderData context, Sequence *seq, float cfra)
 | 
						|
{
 | 
						|
	float fac, facf;
 | 
						|
	int early_out;
 | 
						|
	int i;
 | 
						|
	struct SeqEffectHandle sh = get_sequence_effect(seq);
 | 
						|
	FCurve *fcu= NULL;
 | 
						|
	ImBuf * ibuf[3];
 | 
						|
	Sequence *input[3];
 | 
						|
	ImBuf * out = NULL;
 | 
						|
 | 
						|
	ibuf[0] = ibuf[1] = ibuf[2] = NULL;
 | 
						|
 | 
						|
	input[0] = seq->seq1; input[1] = seq->seq2; input[2] = seq->seq3;
 | 
						|
 | 
						|
	if (!sh.execute) { /* effect not supported in this version... */
 | 
						|
		out = IMB_allocImBuf((short)context.rectx, 
 | 
						|
				     (short)context.recty, 32, IB_rect);
 | 
						|
		return out;
 | 
						|
	}
 | 
						|
 | 
						|
	if (seq->flag & SEQ_USE_EFFECT_DEFAULT_FADE) {
 | 
						|
		sh.get_default_fac(seq, cfra, &fac, &facf);
 | 
						|
		
 | 
						|
		if ((context.scene->r.mode & R_FIELDS)==0)
 | 
						|
			facf= fac;
 | 
						|
	}
 | 
						|
	else {
 | 
						|
		fcu = id_data_find_fcurve(&context.scene->id, seq, &RNA_Sequence, "effect_fader", 0, NULL);
 | 
						|
		if (fcu) {
 | 
						|
			fac = facf = evaluate_fcurve(fcu, cfra);
 | 
						|
			if( context.scene->r.mode & R_FIELDS ) {
 | 
						|
				facf = evaluate_fcurve(fcu, cfra + 0.5f);
 | 
						|
			}
 | 
						|
		} else {
 | 
						|
			fac = facf = seq->effect_fader;
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	early_out = sh.early_out(seq, fac, facf);
 | 
						|
 | 
						|
	switch (early_out) {
 | 
						|
	case EARLY_NO_INPUT:
 | 
						|
		out = sh.execute(context, seq, cfra, fac, facf, 
 | 
						|
				 NULL, NULL, NULL);
 | 
						|
		break;
 | 
						|
	case EARLY_DO_EFFECT:
 | 
						|
		for(i=0; i<3; i++) {
 | 
						|
			if(input[i])
 | 
						|
				ibuf[i] = seq_render_strip(
 | 
						|
					context, input[i], cfra);
 | 
						|
		}
 | 
						|
 | 
						|
		if (ibuf[0] && ibuf[1]) {
 | 
						|
			out = sh.execute(context, seq, cfra, fac, facf,  
 | 
						|
					 ibuf[0], ibuf[1], ibuf[2]);
 | 
						|
		}
 | 
						|
		break;
 | 
						|
	case EARLY_USE_INPUT_1:
 | 
						|
		if (input[0]) {
 | 
						|
			ibuf[0] = seq_render_strip(context, input[0], cfra);
 | 
						|
		}
 | 
						|
		if (ibuf[0]) {
 | 
						|
			if (input_have_to_preprocess(context, seq, cfra)) {
 | 
						|
				out = IMB_dupImBuf(ibuf[0]);
 | 
						|
			} else {
 | 
						|
				out = ibuf[0];
 | 
						|
				IMB_refImBuf(out);
 | 
						|
			}
 | 
						|
		}
 | 
						|
		break;
 | 
						|
	case EARLY_USE_INPUT_2:
 | 
						|
		if (input[1]) {
 | 
						|
			ibuf[1] = seq_render_strip(context, input[1], cfra);
 | 
						|
		}
 | 
						|
		if (ibuf[1]) {
 | 
						|
			if (input_have_to_preprocess(context, seq, cfra)) {
 | 
						|
				out = IMB_dupImBuf(ibuf[1]);
 | 
						|
			} else {
 | 
						|
				out = ibuf[1];
 | 
						|
				IMB_refImBuf(out);
 | 
						|
			}
 | 
						|
		}
 | 
						|
		break;
 | 
						|
	}
 | 
						|
 | 
						|
	for (i = 0; i < 3; i++) {
 | 
						|
		IMB_freeImBuf(ibuf[i]);
 | 
						|
	}
 | 
						|
 | 
						|
	if (out == NULL) {
 | 
						|
		out = IMB_allocImBuf((short)context.rectx, (short)context.recty, 32, IB_rect);
 | 
						|
	}
 | 
						|
 | 
						|
	return out;
 | 
						|
}
 | 
						|
 | 
						|
 | 
						|
static ImBuf * seq_render_scene_strip_impl(
 | 
						|
	SeqRenderData context, Sequence * seq, float nr)
 | 
						|
{
 | 
						|
	ImBuf * ibuf = NULL;
 | 
						|
	float frame= seq->sfra + nr + seq->anim_startofs;
 | 
						|
	float oldcfra;
 | 
						|
	Object *camera;
 | 
						|
	ListBase oldmarkers;
 | 
						|
	
 | 
						|
	/* Old info:
 | 
						|
	   Hack! This function can be called from do_render_seq(), in that case
 | 
						|
	   the seq->scene can already have a Render initialized with same name,
 | 
						|
	   so we have to use a default name. (compositor uses scene name to
 | 
						|
	   find render).
 | 
						|
	   However, when called from within the UI (image preview in sequencer)
 | 
						|
	   we do want to use scene Render, that way the render result is defined
 | 
						|
	   for display in render/imagewindow
 | 
						|
	   
 | 
						|
	   Hmm, don't see, why we can't do that all the time,
 | 
						|
	   and since G.rendering is uhm, gone... (Peter)
 | 
						|
	*/
 | 
						|
 | 
						|
	/* New info:
 | 
						|
	   Using the same name for the renders works just fine as the do_render_seq()
 | 
						|
	   render is not used while the scene strips are rendered.
 | 
						|
	   
 | 
						|
	   However rendering from UI (through sequencer_preview_area_draw) can crash in
 | 
						|
	   very many cases since other renders (material preview, an actual render etc.)
 | 
						|
	   can be started while this sequence preview render is running. The only proper
 | 
						|
	   solution is to make the sequencer preview render a proper job, which can be
 | 
						|
	   stopped when needed. This would also give a nice progress bar for the preview
 | 
						|
	   space so that users know there's something happening.
 | 
						|
 | 
						|
	   As a result the active scene now only uses OpenGL rendering for the sequencer
 | 
						|
	   preview. This is far from nice, but is the only way to prevent crashes at this
 | 
						|
	   time. 
 | 
						|
 | 
						|
	   -jahka
 | 
						|
	*/
 | 
						|
 | 
						|
	int rendering = G.rendering;
 | 
						|
	int doseq;
 | 
						|
	int doseq_gl= G.rendering ? /*(scene->r.seq_flag & R_SEQ_GL_REND)*/ 0 : /*(scene->r.seq_flag & R_SEQ_GL_PREV)*/ 1;
 | 
						|
	int have_seq= FALSE;
 | 
						|
	Scene *scene;
 | 
						|
 | 
						|
	/* dont refer to seq->scene above this point!, it can be NULL */
 | 
						|
	if(seq->scene == NULL) {
 | 
						|
		return NULL;
 | 
						|
	}
 | 
						|
 | 
						|
	scene= seq->scene;
 | 
						|
 | 
						|
	have_seq= (scene->r.scemode & R_DOSEQ) && scene->ed && scene->ed->seqbase.first;
 | 
						|
 | 
						|
	oldcfra= scene->r.cfra;	
 | 
						|
	scene->r.cfra= frame;
 | 
						|
 | 
						|
	if(seq->scene_camera)	
 | 
						|
		camera= seq->scene_camera;
 | 
						|
	else {	
 | 
						|
		scene_camera_switch_update(scene);
 | 
						|
		camera= scene->camera;
 | 
						|
	}
 | 
						|
 | 
						|
	if(have_seq==FALSE && camera==NULL) {
 | 
						|
		scene->r.cfra= oldcfra;
 | 
						|
		return NULL;
 | 
						|
	}
 | 
						|
 | 
						|
	/* prevent eternal loop */
 | 
						|
	doseq= context.scene->r.scemode & R_DOSEQ;
 | 
						|
	context.scene->r.scemode &= ~R_DOSEQ;
 | 
						|
	
 | 
						|
#ifdef DURIAN_CAMERA_SWITCH
 | 
						|
	/* stooping to new low's in hackyness :( */
 | 
						|
	oldmarkers= scene->markers;
 | 
						|
	scene->markers.first= scene->markers.last= NULL;
 | 
						|
#endif
 | 
						|
	
 | 
						|
	if(sequencer_view3d_cb && BLI_thread_is_main() && doseq_gl && (scene == context.scene || have_seq==0) && camera) {
 | 
						|
		char err_out[256]= "unknown";
 | 
						|
		/* for old scened this can be uninitialized, should probably be added to do_versions at some point if the functionality stays */
 | 
						|
		if(context.scene->r.seq_prev_type==0)
 | 
						|
			context.scene->r.seq_prev_type = 3 /* ==OB_SOLID */; 
 | 
						|
 | 
						|
		/* opengl offscreen render */
 | 
						|
		scene_update_for_newframe(context.bmain, scene, scene->lay);
 | 
						|
		ibuf= sequencer_view3d_cb(scene, camera, context.rectx, context.recty, IB_rect, context.scene->r.seq_prev_type, err_out);
 | 
						|
		if(ibuf == NULL) {
 | 
						|
			fprintf(stderr, "seq_render_scene_strip_impl failed to get opengl buffer: %s\n", err_out);
 | 
						|
		}
 | 
						|
	}
 | 
						|
	else {
 | 
						|
		Render *re = RE_GetRender(scene->id.name);
 | 
						|
		RenderResult rres;
 | 
						|
 | 
						|
		/* XXX: this if can be removed when sequence preview rendering uses the job system */
 | 
						|
		if(rendering || context.scene != scene) {
 | 
						|
			if(re==NULL)
 | 
						|
				re= RE_NewRender(scene->id.name);
 | 
						|
			
 | 
						|
			RE_BlenderFrame(re, context.bmain, scene, NULL, camera, scene->lay, frame, FALSE);
 | 
						|
 | 
						|
			/* restore previous state after it was toggled on & off by RE_BlenderFrame */
 | 
						|
			G.rendering = rendering;
 | 
						|
		}
 | 
						|
		
 | 
						|
		RE_AcquireResultImage(re, &rres);
 | 
						|
		
 | 
						|
		if(rres.rectf) {
 | 
						|
			ibuf= IMB_allocImBuf(rres.rectx, rres.recty, 32, IB_rectfloat);
 | 
						|
			memcpy(ibuf->rect_float, rres.rectf, 4*sizeof(float)*rres.rectx*rres.recty);
 | 
						|
			if(rres.rectz) {
 | 
						|
				addzbuffloatImBuf(ibuf);
 | 
						|
				memcpy(ibuf->zbuf_float, rres.rectz, sizeof(float)*rres.rectx*rres.recty);
 | 
						|
			}
 | 
						|
 | 
						|
			/* float buffers in the sequencer are not linear */
 | 
						|
			ibuf->profile= IB_PROFILE_LINEAR_RGB;
 | 
						|
			IMB_convert_profile(ibuf, IB_PROFILE_SRGB);			
 | 
						|
		}
 | 
						|
		else if (rres.rect32) {
 | 
						|
			ibuf= IMB_allocImBuf(rres.rectx, rres.recty, 32, IB_rect);
 | 
						|
			memcpy(ibuf->rect, rres.rect32, 4*rres.rectx*rres.recty);
 | 
						|
		}
 | 
						|
		
 | 
						|
		RE_ReleaseResultImage(re);
 | 
						|
		
 | 
						|
		// BIF_end_render_callbacks();
 | 
						|
	}
 | 
						|
	
 | 
						|
	/* restore */
 | 
						|
	context.scene->r.scemode |= doseq;
 | 
						|
	
 | 
						|
	scene->r.cfra = oldcfra;
 | 
						|
 | 
						|
	if(frame != oldcfra)
 | 
						|
		scene_update_for_newframe(context.bmain, scene, scene->lay);
 | 
						|
	
 | 
						|
#ifdef DURIAN_CAMERA_SWITCH
 | 
						|
	/* stooping to new low's in hackyness :( */
 | 
						|
	scene->markers= oldmarkers;
 | 
						|
#endif
 | 
						|
 | 
						|
	return ibuf;
 | 
						|
}
 | 
						|
 | 
						|
static ImBuf * seq_render_strip(SeqRenderData context, Sequence * seq, float cfra)
 | 
						|
{
 | 
						|
	ImBuf * ibuf = NULL;
 | 
						|
	char name[FILE_MAXDIR+FILE_MAXFILE];
 | 
						|
	int use_preprocess = input_have_to_preprocess(context, seq, cfra);
 | 
						|
	float nr = give_stripelem_index(seq, cfra);
 | 
						|
	/* all effects are handled similarly with the exception of speed effect */
 | 
						|
	int type = (seq->type & SEQ_EFFECT && seq->type != SEQ_SPEED) ? SEQ_EFFECT : seq->type;
 | 
						|
 | 
						|
	ibuf = seq_stripelem_cache_get(context, seq, cfra, SEQ_STRIPELEM_IBUF);
 | 
						|
 | 
						|
	/* currently, we cache preprocessed images in SEQ_STRIPELEM_IBUF,
 | 
						|
	   but not(!) on SEQ_STRIPELEM_IBUF_ENDSTILL and ..._STARTSTILL */
 | 
						|
	if (ibuf)
 | 
						|
		use_preprocess = FALSE;
 | 
						|
 | 
						|
	if (ibuf == NULL)
 | 
						|
		ibuf = copy_from_ibuf_still(context, seq, nr);
 | 
						|
	
 | 
						|
	if (ibuf == NULL)
 | 
						|
		ibuf = seq_proxy_fetch(context, seq, cfra);
 | 
						|
 | 
						|
	if(ibuf == NULL) switch(type) {
 | 
						|
		case SEQ_META:
 | 
						|
		{
 | 
						|
			ImBuf * meta_ibuf = NULL;
 | 
						|
 | 
						|
			if(seq->seqbase.first)
 | 
						|
				meta_ibuf = seq_render_strip_stack(
 | 
						|
					context, &seq->seqbase,
 | 
						|
					seq->start + nr, 0);
 | 
						|
 | 
						|
			if(meta_ibuf) {
 | 
						|
				ibuf = meta_ibuf;
 | 
						|
				if(ibuf && use_preprocess) {
 | 
						|
					struct ImBuf * i = IMB_dupImBuf(ibuf);
 | 
						|
 | 
						|
					IMB_freeImBuf(ibuf);
 | 
						|
 | 
						|
					ibuf = i;
 | 
						|
				}
 | 
						|
			}
 | 
						|
			break;
 | 
						|
		}
 | 
						|
		case SEQ_SPEED:
 | 
						|
		{
 | 
						|
			ImBuf * child_ibuf = NULL;
 | 
						|
 | 
						|
			float f_cfra;
 | 
						|
			SpeedControlVars * s = (SpeedControlVars *)seq->effectdata;
 | 
						|
 | 
						|
			sequence_effect_speed_rebuild_map(context.scene,seq, 0);
 | 
						|
 | 
						|
			/* weeek! */
 | 
						|
			f_cfra = seq->start + s->frameMap[(int) nr];
 | 
						|
 | 
						|
			child_ibuf = seq_render_strip(context,seq->seq1,f_cfra);
 | 
						|
 | 
						|
			if (child_ibuf) {
 | 
						|
				ibuf = child_ibuf;
 | 
						|
				if(ibuf && use_preprocess) {
 | 
						|
					struct ImBuf * i = IMB_dupImBuf(ibuf);
 | 
						|
 | 
						|
					IMB_freeImBuf(ibuf);
 | 
						|
 | 
						|
					ibuf = i;
 | 
						|
				}
 | 
						|
			}
 | 
						|
			break;
 | 
						|
		}
 | 
						|
		case SEQ_EFFECT:
 | 
						|
		{
 | 
						|
			ibuf = seq_render_effect_strip_impl(
 | 
						|
				context, seq, seq->start + nr);
 | 
						|
			break;
 | 
						|
		}
 | 
						|
		case SEQ_IMAGE:
 | 
						|
		{
 | 
						|
			StripElem * s_elem = give_stripelem(seq, cfra);
 | 
						|
 | 
						|
			if (s_elem) {
 | 
						|
				BLI_join_dirfile(name, sizeof(name), seq->strip->dir, s_elem->name);
 | 
						|
				BLI_path_abs(name, G.main->name);
 | 
						|
			}
 | 
						|
 | 
						|
			if (s_elem && (ibuf = IMB_loadiffname(name, IB_rect))) {
 | 
						|
				/* we don't need both (speed reasons)! */
 | 
						|
				if (ibuf->rect_float && ibuf->rect)
 | 
						|
					imb_freerectImBuf(ibuf);
 | 
						|
 | 
						|
				/* all sequencer color is done in SRGB space, linear gives odd crossfades */
 | 
						|
				if(ibuf->profile == IB_PROFILE_LINEAR_RGB)
 | 
						|
					IMB_convert_profile(ibuf, IB_PROFILE_NONE);
 | 
						|
 | 
						|
				copy_to_ibuf_still(context, seq, nr, ibuf);
 | 
						|
 | 
						|
				s_elem->orig_width  = ibuf->x;
 | 
						|
				s_elem->orig_height = ibuf->y;
 | 
						|
			}
 | 
						|
			break;
 | 
						|
		}
 | 
						|
		case SEQ_MOVIE:
 | 
						|
		{
 | 
						|
			seq_open_anim_file(seq);
 | 
						|
 | 
						|
			if(seq->anim) {
 | 
						|
				IMB_anim_set_preseek(seq->anim,
 | 
						|
						     seq->anim_preseek);
 | 
						|
 | 
						|
				ibuf = IMB_anim_absolute(
 | 
						|
					seq->anim, nr + seq->anim_startofs, 
 | 
						|
					seq->strip->proxy ? 
 | 
						|
					seq->strip->proxy->tc
 | 
						|
					: IMB_TC_RECORD_RUN, 
 | 
						|
					seq_rendersize_to_proxysize(
 | 
						|
						context.preview_render_size));
 | 
						|
 | 
						|
				/* we don't need both (speed reasons)! */
 | 
						|
				if (ibuf && ibuf->rect_float && ibuf->rect)
 | 
						|
					imb_freerectImBuf(ibuf);
 | 
						|
				if (ibuf) {
 | 
						|
					seq->strip->stripdata->orig_width = ibuf->x;
 | 
						|
					seq->strip->stripdata->orig_height = ibuf->y;
 | 
						|
				}
 | 
						|
			}
 | 
						|
			copy_to_ibuf_still(context, seq, nr, ibuf);
 | 
						|
			break;
 | 
						|
		}
 | 
						|
		case SEQ_SCENE:
 | 
						|
		{	// scene can be NULL after deletions
 | 
						|
			ibuf = seq_render_scene_strip_impl(context, seq, nr);
 | 
						|
 | 
						|
			/* Scene strips update all animation, so we need to restore original state.*/
 | 
						|
			BKE_animsys_evaluate_all_animation(context.bmain, context.scene, cfra);
 | 
						|
 | 
						|
			copy_to_ibuf_still(context, seq, nr, ibuf);
 | 
						|
			break;
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	if (ibuf == NULL)
 | 
						|
		ibuf = IMB_allocImBuf((short)context.rectx, (short)context.recty, 32, IB_rect);
 | 
						|
 | 
						|
	if (ibuf->x != context.rectx || ibuf->y != context.recty)
 | 
						|
		use_preprocess = TRUE;
 | 
						|
 | 
						|
	if (use_preprocess)
 | 
						|
		ibuf = input_preprocess(context, seq, cfra, ibuf);
 | 
						|
 | 
						|
	seq_stripelem_cache_put(context, seq, cfra, SEQ_STRIPELEM_IBUF, ibuf);
 | 
						|
 | 
						|
	return ibuf;
 | 
						|
}
 | 
						|
 | 
						|
/* **********************************************************************
 | 
						|
   strip stack rendering functions
 | 
						|
   ********************************************************************** */
 | 
						|
 | 
						|
static int seq_must_swap_input_in_blend_mode(Sequence * seq)
 | 
						|
{
 | 
						|
	int swap_input = FALSE;
 | 
						|
 | 
						|
	/* bad hack, to fix crazy input ordering of 
 | 
						|
	   those two effects */
 | 
						|
 | 
						|
	if (ELEM3(seq->blend_mode, SEQ_ALPHAOVER, SEQ_ALPHAUNDER, SEQ_OVERDROP)) {
 | 
						|
		swap_input = TRUE;
 | 
						|
	}
 | 
						|
	
 | 
						|
	return swap_input;
 | 
						|
}
 | 
						|
 | 
						|
static int seq_get_early_out_for_blend_mode(Sequence * seq)
 | 
						|
{
 | 
						|
	struct SeqEffectHandle sh = get_sequence_blend(seq);
 | 
						|
	float facf = seq->blend_opacity / 100.0f;
 | 
						|
	int early_out = sh.early_out(seq, facf, facf);
 | 
						|
	
 | 
						|
	if (ELEM(early_out, EARLY_DO_EFFECT, EARLY_NO_INPUT)) {
 | 
						|
		return early_out;
 | 
						|
	}
 | 
						|
 | 
						|
	if (seq_must_swap_input_in_blend_mode(seq)) {
 | 
						|
		if (early_out == EARLY_USE_INPUT_2) {
 | 
						|
			return EARLY_USE_INPUT_1;
 | 
						|
		} else if (early_out == EARLY_USE_INPUT_1) {
 | 
						|
			return EARLY_USE_INPUT_2;
 | 
						|
		}
 | 
						|
	}
 | 
						|
	return early_out;
 | 
						|
}
 | 
						|
 | 
						|
static ImBuf* seq_render_strip_stack(
 | 
						|
	SeqRenderData context, ListBase *seqbasep, float cfra, int chanshown)
 | 
						|
{
 | 
						|
	Sequence* seq_arr[MAXSEQ+1];
 | 
						|
	int count;
 | 
						|
	int i;
 | 
						|
	ImBuf* out = NULL;
 | 
						|
 | 
						|
	count = get_shown_sequences(seqbasep, cfra, chanshown, (Sequence **)&seq_arr);
 | 
						|
 | 
						|
	if (count == 0) {
 | 
						|
		return NULL;
 | 
						|
	}
 | 
						|
 | 
						|
#if 0 /* commentind since this breaks keyframing, since it resets the value on draw */
 | 
						|
	if(scene->r.cfra != cfra) {
 | 
						|
		// XXX for prefetch and overlay offset!..., very bad!!!
 | 
						|
		AnimData *adt= BKE_animdata_from_id(&scene->id);
 | 
						|
		BKE_animsys_evaluate_animdata(scene, &scene->id, adt, cfra, ADT_RECALC_ANIM);
 | 
						|
	}
 | 
						|
#endif
 | 
						|
 | 
						|
	out = seq_stripelem_cache_get(context, seq_arr[count - 1], 
 | 
						|
				      cfra, SEQ_STRIPELEM_IBUF_COMP);
 | 
						|
 | 
						|
	if (out) {
 | 
						|
		return out;
 | 
						|
	}
 | 
						|
	
 | 
						|
	if(count == 1) {
 | 
						|
		out = seq_render_strip(context, seq_arr[0], cfra);
 | 
						|
		seq_stripelem_cache_put(context, seq_arr[0], cfra, 
 | 
						|
					SEQ_STRIPELEM_IBUF_COMP, out);
 | 
						|
 | 
						|
		return out;
 | 
						|
	}
 | 
						|
 | 
						|
 | 
						|
	for (i = count - 1; i >= 0; i--) {
 | 
						|
		int early_out;
 | 
						|
		Sequence *seq = seq_arr[i];
 | 
						|
 | 
						|
		out = seq_stripelem_cache_get(
 | 
						|
			context, seq, cfra, SEQ_STRIPELEM_IBUF_COMP);
 | 
						|
 | 
						|
		if (out) {
 | 
						|
			break;
 | 
						|
		}
 | 
						|
		if (seq->blend_mode == SEQ_BLEND_REPLACE) {
 | 
						|
			out = seq_render_strip(context, seq, cfra);
 | 
						|
			break;
 | 
						|
		}
 | 
						|
 | 
						|
		early_out = seq_get_early_out_for_blend_mode(seq);
 | 
						|
 | 
						|
		switch (early_out) {
 | 
						|
		case EARLY_NO_INPUT:
 | 
						|
		case EARLY_USE_INPUT_2:
 | 
						|
			out = seq_render_strip(context, seq, cfra);
 | 
						|
			break;
 | 
						|
		case EARLY_USE_INPUT_1:
 | 
						|
			if (i == 0) {
 | 
						|
				out = IMB_allocImBuf((short)context.rectx, (short)context.recty, 32, IB_rect);
 | 
						|
			}
 | 
						|
			break;
 | 
						|
		case EARLY_DO_EFFECT:
 | 
						|
			if (i == 0) {
 | 
						|
				out = seq_render_strip(context, seq, cfra);
 | 
						|
			}
 | 
						|
 | 
						|
			break;
 | 
						|
		}
 | 
						|
		if (out) {
 | 
						|
			break;
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	seq_stripelem_cache_put(context, seq_arr[i], cfra, 
 | 
						|
				SEQ_STRIPELEM_IBUF_COMP, out);
 | 
						|
 | 
						|
 | 
						|
	i++;
 | 
						|
 | 
						|
	for (; i < count; i++) {
 | 
						|
		Sequence * seq = seq_arr[i];
 | 
						|
 | 
						|
		if (seq_get_early_out_for_blend_mode(seq) == EARLY_DO_EFFECT) {
 | 
						|
			struct SeqEffectHandle sh = get_sequence_blend(seq);
 | 
						|
			ImBuf * ibuf1 = out;
 | 
						|
			ImBuf * ibuf2 = seq_render_strip(context, seq, cfra);
 | 
						|
 | 
						|
			float facf = seq->blend_opacity / 100.0f;
 | 
						|
			int swap_input = seq_must_swap_input_in_blend_mode(seq);
 | 
						|
 | 
						|
			if (swap_input) {
 | 
						|
				out = sh.execute(context, seq, cfra, 
 | 
						|
						 facf, facf, 
 | 
						|
						 ibuf2, ibuf1, NULL);
 | 
						|
			} else {
 | 
						|
				out = sh.execute(context, seq, cfra, 
 | 
						|
						 facf, facf, 
 | 
						|
						 ibuf1, ibuf2, NULL);
 | 
						|
			}
 | 
						|
		
 | 
						|
			IMB_freeImBuf(ibuf1);
 | 
						|
			IMB_freeImBuf(ibuf2);
 | 
						|
		}
 | 
						|
 | 
						|
		seq_stripelem_cache_put(context, seq_arr[i], cfra,
 | 
						|
					SEQ_STRIPELEM_IBUF_COMP, out);
 | 
						|
	}
 | 
						|
 | 
						|
	return out;
 | 
						|
}
 | 
						|
 | 
						|
/*
 | 
						|
 * returned ImBuf is refed!
 | 
						|
 * you have to free after usage!
 | 
						|
 */
 | 
						|
 | 
						|
ImBuf *give_ibuf_seq(SeqRenderData context, float cfra, int chanshown)
 | 
						|
{
 | 
						|
	Editing *ed= seq_give_editing(context.scene, FALSE);
 | 
						|
	int count;
 | 
						|
	ListBase *seqbasep;
 | 
						|
	
 | 
						|
	if(ed==NULL) return NULL;
 | 
						|
 | 
						|
	count = BLI_countlist(&ed->metastack);
 | 
						|
	if((chanshown < 0) && (count > 0)) {
 | 
						|
		count = MAX2(count + chanshown, 0);
 | 
						|
		seqbasep= ((MetaStack*)BLI_findlink(&ed->metastack, count))->oldbasep;
 | 
						|
	} else {
 | 
						|
		seqbasep= ed->seqbasep;
 | 
						|
	}
 | 
						|
 | 
						|
	return seq_render_strip_stack(context, seqbasep, cfra, chanshown);
 | 
						|
}
 | 
						|
 | 
						|
ImBuf *give_ibuf_seqbase(SeqRenderData context, float cfra, int chanshown, ListBase *seqbasep)
 | 
						|
{
 | 
						|
	return seq_render_strip_stack(context, seqbasep, cfra, chanshown);
 | 
						|
}
 | 
						|
 | 
						|
 | 
						|
ImBuf *give_ibuf_seq_direct(SeqRenderData context, float cfra, Sequence *seq)
 | 
						|
{
 | 
						|
	return seq_render_strip(context, seq, cfra);
 | 
						|
}
 | 
						|
 | 
						|
#if 0
 | 
						|
/* check used when we need to change seq->blend_mode but not to effect or audio strips */
 | 
						|
static int seq_can_blend(Sequence *seq)
 | 
						|
{
 | 
						|
	if (ELEM4(seq->type, SEQ_IMAGE, SEQ_META, SEQ_SCENE, SEQ_MOVIE)) {
 | 
						|
		return 1;
 | 
						|
	} else {
 | 
						|
		return 0;
 | 
						|
	}
 | 
						|
}
 | 
						|
#endif
 | 
						|
 | 
						|
/* *********************** threading api ******************* */
 | 
						|
 | 
						|
static ListBase running_threads;
 | 
						|
static ListBase prefetch_wait;
 | 
						|
static ListBase prefetch_done;
 | 
						|
 | 
						|
static pthread_mutex_t queue_lock          = PTHREAD_MUTEX_INITIALIZER;
 | 
						|
static pthread_mutex_t wakeup_lock         = PTHREAD_MUTEX_INITIALIZER;
 | 
						|
static pthread_cond_t  wakeup_cond         = PTHREAD_COND_INITIALIZER;
 | 
						|
 | 
						|
//static pthread_mutex_t prefetch_ready_lock = PTHREAD_MUTEX_INITIALIZER;
 | 
						|
//static pthread_cond_t  prefetch_ready_cond = PTHREAD_COND_INITIALIZER;
 | 
						|
 | 
						|
static pthread_mutex_t frame_done_lock     = PTHREAD_MUTEX_INITIALIZER;
 | 
						|
static pthread_cond_t  frame_done_cond     = PTHREAD_COND_INITIALIZER;
 | 
						|
 | 
						|
static volatile int seq_thread_shutdown = TRUE; 
 | 
						|
static volatile int seq_last_given_monoton_cfra = 0;
 | 
						|
static int monoton_cfra = 0;
 | 
						|
 | 
						|
typedef struct PrefetchThread {
 | 
						|
	struct PrefetchThread *next, *prev;
 | 
						|
	
 | 
						|
	Scene *scene;
 | 
						|
	struct PrefetchQueueElem *current;
 | 
						|
	pthread_t pthread;
 | 
						|
	int running;
 | 
						|
	
 | 
						|
} PrefetchThread;
 | 
						|
 | 
						|
typedef struct PrefetchQueueElem {
 | 
						|
	struct PrefetchQueueElem *next, *prev;
 | 
						|
	
 | 
						|
	int rectx;
 | 
						|
	int recty;
 | 
						|
	float cfra;
 | 
						|
	int chanshown;
 | 
						|
	int preview_render_size;
 | 
						|
 | 
						|
	int monoton_cfra;
 | 
						|
 | 
						|
	struct ImBuf * ibuf;
 | 
						|
} PrefetchQueueElem;
 | 
						|
 | 
						|
#if 0
 | 
						|
static void *seq_prefetch_thread(void * This_)
 | 
						|
{
 | 
						|
	PrefetchThread * This = This_;
 | 
						|
 | 
						|
	while (!seq_thread_shutdown) {
 | 
						|
		PrefetchQueueElem *e;
 | 
						|
		int s_last;
 | 
						|
 | 
						|
		pthread_mutex_lock(&queue_lock);
 | 
						|
		e = prefetch_wait.first;
 | 
						|
		if (e) {
 | 
						|
			BLI_remlink(&prefetch_wait, e);
 | 
						|
		}
 | 
						|
		s_last = seq_last_given_monoton_cfra;
 | 
						|
 | 
						|
		This->current = e;
 | 
						|
 | 
						|
		pthread_mutex_unlock(&queue_lock);
 | 
						|
 | 
						|
		if (!e) {
 | 
						|
			pthread_mutex_lock(&prefetch_ready_lock);
 | 
						|
 | 
						|
			This->running = FALSE;
 | 
						|
 | 
						|
			pthread_cond_signal(&prefetch_ready_cond);
 | 
						|
			pthread_mutex_unlock(&prefetch_ready_lock);
 | 
						|
 | 
						|
			pthread_mutex_lock(&wakeup_lock);
 | 
						|
			if (!seq_thread_shutdown) {
 | 
						|
				pthread_cond_wait(&wakeup_cond, &wakeup_lock);
 | 
						|
			}
 | 
						|
			pthread_mutex_unlock(&wakeup_lock);
 | 
						|
			continue;
 | 
						|
		}
 | 
						|
 | 
						|
		This->running = TRUE;
 | 
						|
		
 | 
						|
		if (e->cfra >= s_last) { 
 | 
						|
			e->ibuf = give_ibuf_seq_impl(This->scene, 
 | 
						|
				e->rectx, e->recty, e->cfra, e->chanshown,
 | 
						|
				e->preview_render_size);
 | 
						|
		}
 | 
						|
 | 
						|
		pthread_mutex_lock(&queue_lock);
 | 
						|
 | 
						|
		BLI_addtail(&prefetch_done, e);
 | 
						|
 | 
						|
		for (e = prefetch_wait.first; e; e = e->next) {
 | 
						|
			if (s_last > e->monoton_cfra) {
 | 
						|
				BLI_remlink(&prefetch_wait, e);
 | 
						|
				MEM_freeN(e);
 | 
						|
			}
 | 
						|
		}
 | 
						|
 | 
						|
		for (e = prefetch_done.first; e; e = e->next) {
 | 
						|
			if (s_last > e->monoton_cfra) {
 | 
						|
				if (e->ibuf) {
 | 
						|
					IMB_cache_limiter_unref(e->ibuf);
 | 
						|
				}
 | 
						|
				BLI_remlink(&prefetch_done, e);
 | 
						|
				MEM_freeN(e);
 | 
						|
			}
 | 
						|
		}
 | 
						|
 | 
						|
		pthread_mutex_unlock(&queue_lock);
 | 
						|
 | 
						|
		pthread_mutex_lock(&frame_done_lock);
 | 
						|
		pthread_cond_signal(&frame_done_cond);
 | 
						|
		pthread_mutex_unlock(&frame_done_lock);
 | 
						|
	}
 | 
						|
	return 0;
 | 
						|
}
 | 
						|
 | 
						|
static void seq_start_threads(Scene *scene)
 | 
						|
{
 | 
						|
	int i;
 | 
						|
 | 
						|
	running_threads.first = running_threads.last = NULL;
 | 
						|
	prefetch_wait.first = prefetch_wait.last = NULL;
 | 
						|
	prefetch_done.first = prefetch_done.last = NULL;
 | 
						|
 | 
						|
	seq_thread_shutdown = FALSE;
 | 
						|
	seq_last_given_monoton_cfra = monoton_cfra = 0;
 | 
						|
 | 
						|
	/* since global structures are modified during the processing
 | 
						|
	   of one frame, only one render thread is currently possible... 
 | 
						|
 | 
						|
	   (but we code, in the hope, that we can remove this restriction
 | 
						|
	   soon...)
 | 
						|
	*/
 | 
						|
 | 
						|
	fprintf(stderr, "SEQ-THREAD: seq_start_threads\n");
 | 
						|
 | 
						|
	for (i = 0; i < 1; i++) {
 | 
						|
		PrefetchThread *t = MEM_callocN(sizeof(PrefetchThread), "prefetch_thread");
 | 
						|
		t->scene= scene;
 | 
						|
		t->running = TRUE;
 | 
						|
		BLI_addtail(&running_threads, t);
 | 
						|
 | 
						|
		pthread_create(&t->pthread, NULL, seq_prefetch_thread, t);
 | 
						|
	}
 | 
						|
 | 
						|
	/* init malloc mutex */
 | 
						|
	BLI_init_threads(0, 0, 0);
 | 
						|
}
 | 
						|
 | 
						|
static void seq_stop_threads()
 | 
						|
{
 | 
						|
	PrefetchThread *tslot;
 | 
						|
	PrefetchQueueElem *e;
 | 
						|
 | 
						|
	fprintf(stderr, "SEQ-THREAD: seq_stop_threads()\n");
 | 
						|
 | 
						|
	if (seq_thread_shutdown) {
 | 
						|
		fprintf(stderr, "SEQ-THREAD: ... already stopped\n");
 | 
						|
		return;
 | 
						|
	}
 | 
						|
	
 | 
						|
	pthread_mutex_lock(&wakeup_lock);
 | 
						|
 | 
						|
	seq_thread_shutdown = TRUE;
 | 
						|
 | 
						|
		pthread_cond_broadcast(&wakeup_cond);
 | 
						|
		pthread_mutex_unlock(&wakeup_lock);
 | 
						|
 | 
						|
	for(tslot = running_threads.first; tslot; tslot= tslot->next) {
 | 
						|
		pthread_join(tslot->pthread, NULL);
 | 
						|
	}
 | 
						|
 | 
						|
 | 
						|
	for (e = prefetch_wait.first; e; e = e->next) {
 | 
						|
		BLI_remlink(&prefetch_wait, e);
 | 
						|
		MEM_freeN(e);
 | 
						|
	}
 | 
						|
 | 
						|
	for (e = prefetch_done.first; e; e = e->next) {
 | 
						|
		if (e->ibuf) {
 | 
						|
			IMB_cache_limiter_unref(e->ibuf);
 | 
						|
		}
 | 
						|
		BLI_remlink(&prefetch_done, e);
 | 
						|
		MEM_freeN(e);
 | 
						|
	}
 | 
						|
 | 
						|
	BLI_freelistN(&running_threads);
 | 
						|
 | 
						|
	/* deinit malloc mutex */
 | 
						|
	BLI_end_threads(0);
 | 
						|
}
 | 
						|
#endif
 | 
						|
 | 
						|
void give_ibuf_prefetch_request(SeqRenderData context, float cfra, int chanshown)
 | 
						|
{
 | 
						|
	PrefetchQueueElem *e;
 | 
						|
	if (seq_thread_shutdown) {
 | 
						|
		return;
 | 
						|
	}
 | 
						|
 | 
						|
	e = MEM_callocN(sizeof(PrefetchQueueElem), "prefetch_queue_elem");
 | 
						|
	e->rectx = context.rectx;
 | 
						|
	e->recty = context.recty;
 | 
						|
	e->cfra = cfra;
 | 
						|
	e->chanshown = chanshown;
 | 
						|
	e->preview_render_size = context.preview_render_size;
 | 
						|
	e->monoton_cfra = monoton_cfra++;
 | 
						|
 | 
						|
	pthread_mutex_lock(&queue_lock);
 | 
						|
	BLI_addtail(&prefetch_wait, e);
 | 
						|
	pthread_mutex_unlock(&queue_lock);
 | 
						|
	
 | 
						|
	pthread_mutex_lock(&wakeup_lock);
 | 
						|
	pthread_cond_signal(&wakeup_cond);
 | 
						|
	pthread_mutex_unlock(&wakeup_lock);
 | 
						|
}
 | 
						|
 | 
						|
#if 0
 | 
						|
static void seq_wait_for_prefetch_ready()
 | 
						|
{
 | 
						|
	PrefetchThread *tslot;
 | 
						|
 | 
						|
	if (seq_thread_shutdown) {
 | 
						|
		return;
 | 
						|
	}
 | 
						|
 | 
						|
	fprintf(stderr, "SEQ-THREAD: rendering prefetch frames...\n");
 | 
						|
 | 
						|
	pthread_mutex_lock(&prefetch_ready_lock);
 | 
						|
 | 
						|
	for(;;) {
 | 
						|
		for(tslot = running_threads.first; tslot; tslot= tslot->next) {
 | 
						|
			if (tslot->running) {
 | 
						|
				break;
 | 
						|
			}
 | 
						|
		}
 | 
						|
		if (!tslot) {
 | 
						|
			break;
 | 
						|
		}
 | 
						|
		pthread_cond_wait(&prefetch_ready_cond, &prefetch_ready_lock);
 | 
						|
	}
 | 
						|
 | 
						|
	pthread_mutex_unlock(&prefetch_ready_lock);
 | 
						|
 | 
						|
	fprintf(stderr, "SEQ-THREAD: prefetch done\n");
 | 
						|
}
 | 
						|
#endif
 | 
						|
 | 
						|
ImBuf *give_ibuf_seq_threaded(SeqRenderData context, float cfra, int chanshown)
 | 
						|
{
 | 
						|
	PrefetchQueueElem *e = NULL;
 | 
						|
	int found_something = FALSE;
 | 
						|
 | 
						|
	if (seq_thread_shutdown) {
 | 
						|
		return give_ibuf_seq(context, cfra, chanshown);
 | 
						|
	}
 | 
						|
 | 
						|
	while (!e) {
 | 
						|
		int success = FALSE;
 | 
						|
		pthread_mutex_lock(&queue_lock);
 | 
						|
 | 
						|
		for (e = prefetch_done.first; e; e = e->next) {
 | 
						|
			if (cfra == e->cfra &&
 | 
						|
				chanshown == e->chanshown &&
 | 
						|
				context.rectx == e->rectx && 
 | 
						|
				context.recty == e->recty &&
 | 
						|
				context.preview_render_size == e->preview_render_size) {
 | 
						|
				success = TRUE;
 | 
						|
				found_something = TRUE;
 | 
						|
				break;
 | 
						|
			}
 | 
						|
		}
 | 
						|
 | 
						|
		if (!e) {
 | 
						|
			for (e = prefetch_wait.first; e; e = e->next) {
 | 
						|
				if (cfra == e->cfra &&
 | 
						|
					chanshown == e->chanshown &&
 | 
						|
					context.rectx == e->rectx && 
 | 
						|
					context.recty == e->recty &&
 | 
						|
					context.preview_render_size == e->preview_render_size) {
 | 
						|
					found_something = TRUE;
 | 
						|
					break;
 | 
						|
				}
 | 
						|
			}
 | 
						|
		}
 | 
						|
 | 
						|
		if (!e) {
 | 
						|
			PrefetchThread *tslot;
 | 
						|
 | 
						|
			for(tslot = running_threads.first; 
 | 
						|
				tslot; tslot= tslot->next) {
 | 
						|
				if (tslot->current &&
 | 
						|
					cfra == tslot->current->cfra &&
 | 
						|
					chanshown == tslot->current->chanshown &&
 | 
						|
					context.rectx == tslot->current->rectx && 
 | 
						|
					context.recty == tslot->current->recty &&
 | 
						|
					context.preview_render_size== tslot->current->preview_render_size){
 | 
						|
					found_something = TRUE;
 | 
						|
					break;
 | 
						|
				}
 | 
						|
			}
 | 
						|
		}
 | 
						|
 | 
						|
		/* e->ibuf is unrefed by render thread on next round. */
 | 
						|
 | 
						|
		if (e) {
 | 
						|
			seq_last_given_monoton_cfra = e->monoton_cfra;
 | 
						|
		}
 | 
						|
 | 
						|
		pthread_mutex_unlock(&queue_lock);
 | 
						|
 | 
						|
		if (!success) {
 | 
						|
			e = NULL;
 | 
						|
 | 
						|
			if (!found_something) {
 | 
						|
				fprintf(stderr, 
 | 
						|
					"SEQ-THREAD: Requested frame "
 | 
						|
					"not in queue ???\n");
 | 
						|
				break;
 | 
						|
			}
 | 
						|
			pthread_mutex_lock(&frame_done_lock);
 | 
						|
			pthread_cond_wait(&frame_done_cond, &frame_done_lock);
 | 
						|
			pthread_mutex_unlock(&frame_done_lock);
 | 
						|
		}
 | 
						|
	}
 | 
						|
	
 | 
						|
	return e ? e->ibuf : NULL;
 | 
						|
}
 | 
						|
 | 
						|
/* Functions to free imbuf and anim data on changes */
 | 
						|
 | 
						|
static void free_anim_seq(Sequence *seq)
 | 
						|
{
 | 
						|
	if(seq->anim) {
 | 
						|
		IMB_free_anim(seq->anim);
 | 
						|
		seq->anim = NULL;
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
void free_imbuf_seq(Scene *scene, ListBase * seqbase, int check_mem_usage,
 | 
						|
		    int keep_file_handles)
 | 
						|
{
 | 
						|
	Sequence *seq;
 | 
						|
 | 
						|
	if (check_mem_usage) {
 | 
						|
		/* Let the cache limitor take care of this (schlaile) */
 | 
						|
		/* While render let's keep all memory available for render 
 | 
						|
		   (ton)
 | 
						|
		   At least if free memory is tight...
 | 
						|
		   This can make a big difference in encoding speed
 | 
						|
		   (it is around 4 times(!) faster, if we do not waste time
 | 
						|
		   on freeing _all_ buffers every time on long timelines...)
 | 
						|
		   (schlaile)
 | 
						|
		*/
 | 
						|
	
 | 
						|
		uintptr_t mem_in_use;
 | 
						|
		uintptr_t mmap_in_use;
 | 
						|
		uintptr_t max;
 | 
						|
	
 | 
						|
		mem_in_use= MEM_get_memory_in_use();
 | 
						|
		mmap_in_use= MEM_get_mapped_memory_in_use();
 | 
						|
		max = MEM_CacheLimiter_get_maximum();
 | 
						|
	
 | 
						|
		if (max == 0 || mem_in_use + mmap_in_use <= max) {
 | 
						|
			return;
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	seq_stripelem_cache_cleanup();
 | 
						|
	
 | 
						|
	for(seq= seqbase->first; seq; seq= seq->next) {
 | 
						|
		if(seq->strip) {
 | 
						|
			if(seq->type==SEQ_MOVIE && !keep_file_handles)
 | 
						|
				free_anim_seq(seq);
 | 
						|
			if(seq->type==SEQ_SPEED) {
 | 
						|
				sequence_effect_speed_rebuild_map(scene, seq, 1);
 | 
						|
			}
 | 
						|
		}
 | 
						|
		if(seq->type==SEQ_META) {
 | 
						|
			free_imbuf_seq(scene, &seq->seqbase, FALSE, keep_file_handles);
 | 
						|
		}
 | 
						|
		if(seq->type==SEQ_SCENE) {
 | 
						|
			/* FIXME: recurs downwards, 
 | 
						|
			   but do recurs protection somehow! */
 | 
						|
		}
 | 
						|
	}
 | 
						|
	
 | 
						|
}
 | 
						|
 | 
						|
static int update_changed_seq_recurs(Scene *scene, Sequence *seq, Sequence *changed_seq, int len_change, int ibuf_change)
 | 
						|
{
 | 
						|
	Sequence *subseq;
 | 
						|
	int free_imbuf = 0;
 | 
						|
	
 | 
						|
	/* recurs downwards to see if this seq depends on the changed seq */
 | 
						|
	
 | 
						|
	if(seq == NULL)
 | 
						|
		return 0;
 | 
						|
	
 | 
						|
	if(seq == changed_seq)
 | 
						|
		free_imbuf = 1;
 | 
						|
	
 | 
						|
	for(subseq=seq->seqbase.first; subseq; subseq=subseq->next)
 | 
						|
		if(update_changed_seq_recurs(scene, subseq, changed_seq, len_change, ibuf_change))
 | 
						|
			free_imbuf = TRUE;
 | 
						|
	
 | 
						|
	if(seq->seq1)
 | 
						|
		if(update_changed_seq_recurs(scene, seq->seq1, changed_seq, len_change, ibuf_change))
 | 
						|
			free_imbuf = TRUE;
 | 
						|
	if(seq->seq2 && (seq->seq2 != seq->seq1))
 | 
						|
		if(update_changed_seq_recurs(scene, seq->seq2, changed_seq, len_change, ibuf_change))
 | 
						|
			free_imbuf = TRUE;
 | 
						|
	if(seq->seq3 && (seq->seq3 != seq->seq1) && (seq->seq3 != seq->seq2))
 | 
						|
		if(update_changed_seq_recurs(scene, seq->seq3, changed_seq, len_change, ibuf_change))
 | 
						|
			free_imbuf = TRUE;
 | 
						|
	
 | 
						|
	if(free_imbuf) {
 | 
						|
		if(ibuf_change) {
 | 
						|
			if(seq->type == SEQ_MOVIE)
 | 
						|
				free_anim_seq(seq);
 | 
						|
			if(seq->type == SEQ_SPEED) {
 | 
						|
				sequence_effect_speed_rebuild_map(scene, seq, 1);
 | 
						|
			}
 | 
						|
		}
 | 
						|
		
 | 
						|
		if(len_change)
 | 
						|
			calc_sequence(scene, seq);
 | 
						|
	}
 | 
						|
	
 | 
						|
	return free_imbuf;
 | 
						|
}
 | 
						|
 | 
						|
void update_changed_seq_and_deps(Scene *scene, Sequence *changed_seq, int len_change, int ibuf_change)
 | 
						|
{
 | 
						|
	Editing *ed= seq_give_editing(scene, FALSE);
 | 
						|
	Sequence *seq;
 | 
						|
	
 | 
						|
	if (ed==NULL) return;
 | 
						|
	
 | 
						|
	for (seq=ed->seqbase.first; seq; seq=seq->next)
 | 
						|
		update_changed_seq_recurs(scene, seq, changed_seq, len_change, ibuf_change);
 | 
						|
}
 | 
						|
 | 
						|
/* seq funcs's for transforming internally
 | 
						|
 notice the difference between start/end and left/right.
 | 
						|
 | 
						|
 left and right are the bounds at which the sequence is rendered,
 | 
						|
start and end are from the start and fixed length of the sequence.
 | 
						|
*/
 | 
						|
int seq_tx_get_start(Sequence *seq) {
 | 
						|
	return seq->start;
 | 
						|
}
 | 
						|
int seq_tx_get_end(Sequence *seq)
 | 
						|
{
 | 
						|
	return seq->start+seq->len;
 | 
						|
}
 | 
						|
 | 
						|
int seq_tx_get_final_left(Sequence *seq, int metaclip)
 | 
						|
{
 | 
						|
	if (metaclip && seq->tmp) {
 | 
						|
		/* return the range clipped by the parents range */
 | 
						|
		return MAX2( seq_tx_get_final_left(seq, 0), seq_tx_get_final_left((Sequence *)seq->tmp, 1) );
 | 
						|
	} else {
 | 
						|
		return (seq->start - seq->startstill) + seq->startofs;
 | 
						|
	}
 | 
						|
 | 
						|
}
 | 
						|
int seq_tx_get_final_right(Sequence *seq, int metaclip)
 | 
						|
{
 | 
						|
	if (metaclip && seq->tmp) {
 | 
						|
		/* return the range clipped by the parents range */
 | 
						|
		return MIN2( seq_tx_get_final_right(seq, 0), seq_tx_get_final_right((Sequence *)seq->tmp, 1) );
 | 
						|
	} else {
 | 
						|
		return ((seq->start+seq->len) + seq->endstill) - seq->endofs;
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
void seq_tx_set_final_left(Sequence *seq, int val)
 | 
						|
{
 | 
						|
	if (val < (seq)->start) {
 | 
						|
		seq->startstill = abs(val - (seq)->start);
 | 
						|
		seq->startofs = 0;
 | 
						|
	} else {
 | 
						|
		seq->startofs = abs(val - (seq)->start);
 | 
						|
		seq->startstill = 0;
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
void seq_tx_set_final_right(Sequence *seq, int val)
 | 
						|
{
 | 
						|
	if (val > (seq)->start + (seq)->len) {
 | 
						|
		seq->endstill = abs(val - (seq->start + (seq)->len));
 | 
						|
		seq->endofs = 0;
 | 
						|
	} else {
 | 
						|
		seq->endofs = abs(val - ((seq)->start + (seq)->len));
 | 
						|
		seq->endstill = 0;
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
/* used so we can do a quick check for single image seq
 | 
						|
   since they work a bit differently to normal image seq's (during transform) */
 | 
						|
int seq_single_check(Sequence *seq)
 | 
						|
{
 | 
						|
	return (seq->len==1 && (
 | 
						|
			seq->type == SEQ_IMAGE 
 | 
						|
			|| ((seq->type & SEQ_EFFECT) && 
 | 
						|
			    get_sequence_effect_num_inputs(seq->type) == 0)));
 | 
						|
}
 | 
						|
 | 
						|
/* check if the selected seq's reference unselected seq's */
 | 
						|
int seqbase_isolated_sel_check(ListBase *seqbase)
 | 
						|
{
 | 
						|
	Sequence *seq;
 | 
						|
	/* is there more than 1 select */
 | 
						|
	int ok= FALSE;
 | 
						|
 | 
						|
	for(seq= seqbase->first; seq; seq= seq->next) {
 | 
						|
		if(seq->flag & SELECT) {
 | 
						|
			ok= TRUE;
 | 
						|
			break;
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	if(ok == FALSE)
 | 
						|
		return FALSE;
 | 
						|
 | 
						|
	/* test relationships */
 | 
						|
	for(seq= seqbase->first; seq; seq= seq->next) {
 | 
						|
		if((seq->type & SEQ_EFFECT)==0)
 | 
						|
			continue;
 | 
						|
 | 
						|
		if(seq->flag & SELECT) {
 | 
						|
			if( (seq->seq1 && (seq->seq1->flag & SELECT)==0) ||
 | 
						|
				(seq->seq2 && (seq->seq2->flag & SELECT)==0) ||
 | 
						|
				(seq->seq3 && (seq->seq3->flag & SELECT)==0) )
 | 
						|
				return FALSE;
 | 
						|
		}
 | 
						|
		else {
 | 
						|
			if( (seq->seq1 && (seq->seq1->flag & SELECT)) ||
 | 
						|
				(seq->seq2 && (seq->seq2->flag & SELECT)) ||
 | 
						|
				(seq->seq3 && (seq->seq3->flag & SELECT)) )
 | 
						|
				return FALSE;
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	return TRUE;
 | 
						|
}
 | 
						|
 | 
						|
/* use to impose limits when dragging/extending - so impossible situations dont happen
 | 
						|
 * Cant use the SEQ_LEFTSEL and SEQ_LEFTSEL directly because the strip may be in a metastrip */
 | 
						|
void seq_tx_handle_xlimits(Sequence *seq, int leftflag, int rightflag)
 | 
						|
{
 | 
						|
	if(leftflag) {
 | 
						|
		if (seq_tx_get_final_left(seq, 0) >= seq_tx_get_final_right(seq, 0)) {
 | 
						|
			seq_tx_set_final_left(seq, seq_tx_get_final_right(seq, 0)-1);
 | 
						|
		}
 | 
						|
 | 
						|
		if (seq_single_check(seq)==0) {
 | 
						|
			if (seq_tx_get_final_left(seq, 0) >= seq_tx_get_end(seq)) {
 | 
						|
				seq_tx_set_final_left(seq, seq_tx_get_end(seq)-1);
 | 
						|
			}
 | 
						|
 | 
						|
			/* dosnt work now - TODO */
 | 
						|
			/*
 | 
						|
			if (seq_tx_get_start(seq) >= seq_tx_get_final_right(seq, 0)) {
 | 
						|
				int ofs;
 | 
						|
				ofs = seq_tx_get_start(seq) - seq_tx_get_final_right(seq, 0);
 | 
						|
				seq->start -= ofs;
 | 
						|
				seq_tx_set_final_left(seq, seq_tx_get_final_left(seq, 0) + ofs );
 | 
						|
			}*/
 | 
						|
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	if(rightflag) {
 | 
						|
		if (seq_tx_get_final_right(seq, 0) <=  seq_tx_get_final_left(seq, 0)) {
 | 
						|
			seq_tx_set_final_right(seq, seq_tx_get_final_left(seq, 0)+1);
 | 
						|
		}
 | 
						|
 | 
						|
		if (seq_single_check(seq)==0) {
 | 
						|
			if (seq_tx_get_final_right(seq, 0) <= seq_tx_get_start(seq)) {
 | 
						|
				seq_tx_set_final_right(seq, seq_tx_get_start(seq)+1);
 | 
						|
			}
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	/* sounds cannot be extended past their endpoints */
 | 
						|
	if (seq->type == SEQ_SOUND) {
 | 
						|
		seq->startstill= 0;
 | 
						|
		seq->endstill= 0;
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
void seq_single_fix(Sequence *seq)
 | 
						|
{
 | 
						|
	int left, start, offset;
 | 
						|
	if (!seq_single_check(seq))
 | 
						|
		return;
 | 
						|
 | 
						|
	/* make sure the image is always at the start since there is only one,
 | 
						|
	   adjusting its start should be ok */
 | 
						|
	left = seq_tx_get_final_left(seq, 0);
 | 
						|
	start = seq->start;
 | 
						|
	if (start != left) {
 | 
						|
		offset = left - start;
 | 
						|
		seq_tx_set_final_left( seq, seq_tx_get_final_left(seq, 0) - offset );
 | 
						|
		seq_tx_set_final_right( seq, seq_tx_get_final_right(seq, 0) - offset );
 | 
						|
		seq->start += offset;
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
int seq_tx_test(Sequence * seq)
 | 
						|
{
 | 
						|
	return (seq->type < SEQ_EFFECT) || (get_sequence_effect_num_inputs(seq->type) == 0);
 | 
						|
}
 | 
						|
 | 
						|
static int seq_overlap(Sequence *seq1, Sequence *seq2)
 | 
						|
{
 | 
						|
	return (seq1 != seq2 && seq1->machine == seq2->machine &&
 | 
						|
			((seq1->enddisp <= seq2->startdisp) || (seq1->startdisp >= seq2->enddisp))==0);
 | 
						|
}
 | 
						|
 | 
						|
int seq_test_overlap(ListBase * seqbasep, Sequence *test)
 | 
						|
{
 | 
						|
	Sequence *seq;
 | 
						|
 | 
						|
	seq= seqbasep->first;
 | 
						|
	while(seq) {
 | 
						|
		if(seq_overlap(test, seq))
 | 
						|
			return 1;
 | 
						|
 | 
						|
		seq= seq->next;
 | 
						|
	}
 | 
						|
	return 0;
 | 
						|
}
 | 
						|
 | 
						|
 | 
						|
void seq_translate(Scene *evil_scene, Sequence *seq, int delta)
 | 
						|
{
 | 
						|
	seq_offset_animdata(evil_scene, seq, delta);
 | 
						|
	seq->start += delta;
 | 
						|
 | 
						|
	if(seq->type==SEQ_META) {
 | 
						|
		Sequence *seq_child;
 | 
						|
		for(seq_child= seq->seqbase.first; seq_child; seq_child= seq_child->next) {
 | 
						|
			seq_translate(evil_scene, seq_child, delta);
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	calc_sequence_disp(evil_scene, seq);
 | 
						|
}
 | 
						|
 | 
						|
void seq_sound_init(Scene *scene, Sequence *seq)
 | 
						|
{
 | 
						|
	if(seq->type==SEQ_META) {
 | 
						|
		Sequence *seq_child;
 | 
						|
		for(seq_child= seq->seqbase.first; seq_child; seq_child= seq_child->next) {
 | 
						|
			seq_sound_init(scene, seq_child);
 | 
						|
		}
 | 
						|
	}
 | 
						|
	else {
 | 
						|
		if(seq->sound) {
 | 
						|
			seq->scene_sound = sound_add_scene_sound(scene, seq, seq->startdisp, seq->enddisp, seq->startofs + seq->anim_startofs);
 | 
						|
		}
 | 
						|
		if(seq->scene) {
 | 
						|
			sound_scene_add_scene_sound(scene, seq, seq->startdisp, seq->enddisp, seq->startofs + seq->anim_startofs);
 | 
						|
		}
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
Sequence *seq_foreground_frame_get(Scene *scene, int frame)
 | 
						|
{
 | 
						|
	Editing *ed= seq_give_editing(scene, FALSE);
 | 
						|
	Sequence *seq, *best_seq=NULL;
 | 
						|
	int best_machine = -1;
 | 
						|
	
 | 
						|
	if(!ed) return NULL;
 | 
						|
	
 | 
						|
	for (seq=ed->seqbasep->first; seq; seq= seq->next) {
 | 
						|
		if(seq->flag & SEQ_MUTE || seq->startdisp > frame || seq->enddisp <= frame)
 | 
						|
			continue;
 | 
						|
		/* only use elements you can see - not */
 | 
						|
		if (ELEM5(seq->type, SEQ_IMAGE, SEQ_META, SEQ_SCENE, SEQ_MOVIE, SEQ_COLOR)) {
 | 
						|
			if (seq->machine > best_machine) {
 | 
						|
				best_seq = seq;
 | 
						|
				best_machine = seq->machine;
 | 
						|
			}
 | 
						|
		}
 | 
						|
	}
 | 
						|
	return best_seq;
 | 
						|
}
 | 
						|
 | 
						|
/* return 0 if there werent enough space */
 | 
						|
int shuffle_seq(ListBase * seqbasep, Sequence *test, Scene *evil_scene)
 | 
						|
{
 | 
						|
	int orig_machine= test->machine;
 | 
						|
	test->machine++;
 | 
						|
	calc_sequence(evil_scene, test);
 | 
						|
	while( seq_test_overlap(seqbasep, test) ) {
 | 
						|
		if(test->machine >= MAXSEQ) {
 | 
						|
			break;
 | 
						|
		}
 | 
						|
		test->machine++;
 | 
						|
		calc_sequence(evil_scene, test); // XXX - I dont think this is needed since were only moving vertically, Campbell.
 | 
						|
	}
 | 
						|
 | 
						|
	
 | 
						|
	if(test->machine >= MAXSEQ) {
 | 
						|
		/* Blender 2.4x would remove the strip.
 | 
						|
		 * nicer to move it to the end */
 | 
						|
 | 
						|
		Sequence *seq;
 | 
						|
		int new_frame= test->enddisp;
 | 
						|
 | 
						|
		for(seq= seqbasep->first; seq; seq= seq->next) {
 | 
						|
			if (seq->machine == orig_machine)
 | 
						|
				new_frame = MAX2(new_frame, seq->enddisp);
 | 
						|
		}
 | 
						|
 | 
						|
		test->machine= orig_machine;
 | 
						|
		new_frame = new_frame + (test->start-test->startdisp); /* adjust by the startdisp */
 | 
						|
		seq_translate(evil_scene, test, new_frame - test->start);
 | 
						|
 | 
						|
		calc_sequence(evil_scene, test);
 | 
						|
		return 0;
 | 
						|
	} else {
 | 
						|
		return 1;
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
static int shuffle_seq_time_offset_test(ListBase * seqbasep, char dir)
 | 
						|
{
 | 
						|
	int offset= 0;
 | 
						|
	Sequence *seq, *seq_other;
 | 
						|
 | 
						|
	for(seq= seqbasep->first; seq; seq= seq->next) {
 | 
						|
		if(seq->tmp) {
 | 
						|
			for(seq_other= seqbasep->first; seq_other; seq_other= seq_other->next) {
 | 
						|
				if(!seq_other->tmp && seq_overlap(seq, seq_other)) {
 | 
						|
					if(dir=='L') {
 | 
						|
						offset= MIN2(offset, seq_other->startdisp - seq->enddisp);
 | 
						|
					}
 | 
						|
					else {
 | 
						|
						offset= MAX2(offset, seq_other->enddisp - seq->startdisp);
 | 
						|
					}
 | 
						|
				}
 | 
						|
			}
 | 
						|
		}
 | 
						|
	}
 | 
						|
	return offset;
 | 
						|
}
 | 
						|
 | 
						|
static int shuffle_seq_time_offset(Scene* scene, ListBase * seqbasep, char dir)
 | 
						|
{
 | 
						|
	int ofs= 0;
 | 
						|
	int tot_ofs= 0;
 | 
						|
	Sequence *seq;
 | 
						|
	while( (ofs= shuffle_seq_time_offset_test(seqbasep, dir)) ) {
 | 
						|
		for(seq= seqbasep->first; seq; seq= seq->next) {
 | 
						|
			if(seq->tmp) {
 | 
						|
				/* seq_test_overlap only tests display values */
 | 
						|
				seq->startdisp +=	ofs;
 | 
						|
				seq->enddisp +=		ofs;
 | 
						|
			}
 | 
						|
		}
 | 
						|
 | 
						|
		tot_ofs+= ofs;
 | 
						|
	}
 | 
						|
 | 
						|
	for(seq= seqbasep->first; seq; seq= seq->next) {
 | 
						|
		if(seq->tmp)
 | 
						|
			calc_sequence_disp(scene, seq); /* corrects dummy startdisp/enddisp values */
 | 
						|
	}
 | 
						|
 | 
						|
	return tot_ofs;
 | 
						|
}
 | 
						|
 | 
						|
int shuffle_seq_time(ListBase * seqbasep, Scene *evil_scene)
 | 
						|
{
 | 
						|
	/* note: seq->tmp is used to tag strips to move */
 | 
						|
 | 
						|
	Sequence *seq;
 | 
						|
 | 
						|
	int offset_l = shuffle_seq_time_offset(evil_scene, seqbasep, 'L');
 | 
						|
	int offset_r = shuffle_seq_time_offset(evil_scene, seqbasep, 'R');
 | 
						|
	int offset = (-offset_l < offset_r) ?  offset_l:offset_r;
 | 
						|
 | 
						|
	if(offset) {
 | 
						|
		for(seq= seqbasep->first; seq; seq= seq->next) {
 | 
						|
			if(seq->tmp) {
 | 
						|
				seq_translate(evil_scene, seq, offset);
 | 
						|
				seq->flag &= ~SEQ_OVERLAP;
 | 
						|
			}
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	return offset? 0:1;
 | 
						|
}
 | 
						|
 | 
						|
void seq_update_sound_bounds_all(Scene *scene)
 | 
						|
{
 | 
						|
	Editing *ed = scene->ed;
 | 
						|
 | 
						|
	if(ed) {
 | 
						|
		Sequence *seq;
 | 
						|
 | 
						|
		for(seq = ed->seqbase.first; seq; seq = seq->next) {
 | 
						|
			if(seq->type == SEQ_META) {
 | 
						|
				seq_update_sound_bounds_recursive(scene, seq);
 | 
						|
			}
 | 
						|
			else if(ELEM(seq->type, SEQ_SOUND, SEQ_SCENE)) {
 | 
						|
				seq_update_sound_bounds(scene, seq);
 | 
						|
			}
 | 
						|
		}
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
void seq_update_sound_bounds(Scene* scene, Sequence *seq)
 | 
						|
{
 | 
						|
	if(seq->scene_sound) {
 | 
						|
		sound_move_scene_sound(scene, seq->scene_sound, seq->startdisp, seq->enddisp, seq->startofs + seq->anim_startofs);
 | 
						|
		/* mute is set in seq_update_muting_recursive */
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
static void seq_update_muting_recursive(ListBase *seqbasep, Sequence *metaseq, int mute)
 | 
						|
{
 | 
						|
	Sequence *seq;
 | 
						|
	int seqmute;
 | 
						|
 | 
						|
	/* for sound we go over full meta tree to update muted state,
 | 
						|
	   since sound is played outside of evaluating the imbufs, */
 | 
						|
	for(seq=seqbasep->first; seq; seq=seq->next) {
 | 
						|
		seqmute= (mute || (seq->flag & SEQ_MUTE));
 | 
						|
 | 
						|
		if(seq->type == SEQ_META) {
 | 
						|
			/* if this is the current meta sequence, unmute because
 | 
						|
			   all sequences above this were set to mute */
 | 
						|
			if(seq == metaseq)
 | 
						|
				seqmute= 0;
 | 
						|
 | 
						|
			seq_update_muting_recursive(&seq->seqbase, metaseq, seqmute);
 | 
						|
		}
 | 
						|
		else if(ELEM(seq->type, SEQ_SOUND, SEQ_SCENE)) {
 | 
						|
			if(seq->scene_sound) {
 | 
						|
				sound_mute_scene_sound(seq->scene_sound, seqmute);
 | 
						|
			}
 | 
						|
		}
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
void seq_update_muting(Editing *ed)
 | 
						|
{
 | 
						|
	if(ed) {
 | 
						|
		/* mute all sounds up to current metastack list */
 | 
						|
		MetaStack *ms= ed->metastack.last;
 | 
						|
 | 
						|
		if(ms)
 | 
						|
			seq_update_muting_recursive(&ed->seqbase, ms->parseq, 1);
 | 
						|
		else
 | 
						|
			seq_update_muting_recursive(&ed->seqbase, NULL, 0);
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
static void seq_update_sound_recursive(Scene *scene, ListBase *seqbasep, bSound *sound)
 | 
						|
{
 | 
						|
	Sequence *seq;
 | 
						|
 | 
						|
	for(seq=seqbasep->first; seq; seq=seq->next) {
 | 
						|
		if(seq->type == SEQ_META) {
 | 
						|
			seq_update_sound_recursive(scene, &seq->seqbase, sound);
 | 
						|
		}
 | 
						|
		else if(seq->type == SEQ_SOUND) {
 | 
						|
			if(seq->scene_sound && sound == seq->sound) {
 | 
						|
				sound_update_scene_sound(seq->scene_sound, sound);
 | 
						|
			}
 | 
						|
		}
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
void seq_update_sound(struct Scene *scene, struct bSound *sound)
 | 
						|
{
 | 
						|
	if(scene->ed) {
 | 
						|
		seq_update_sound_recursive(scene, &scene->ed->seqbase, sound);
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
/* in cases where we done know the sequence's listbase */
 | 
						|
ListBase *seq_seqbase(ListBase *seqbase, Sequence *seq)
 | 
						|
{
 | 
						|
	Sequence *iseq;
 | 
						|
	ListBase *lb= NULL;
 | 
						|
 | 
						|
	for(iseq= seqbase->first; iseq; iseq= iseq->next) {
 | 
						|
		if(seq==iseq) {
 | 
						|
			return seqbase;
 | 
						|
		}
 | 
						|
		else if(iseq->seqbase.first && (lb= seq_seqbase(&iseq->seqbase, seq))) {
 | 
						|
			return lb;
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	return NULL;
 | 
						|
}
 | 
						|
 | 
						|
Sequence *seq_metastrip(ListBase * seqbase, Sequence * meta, Sequence *seq)
 | 
						|
{
 | 
						|
	Sequence * iseq;
 | 
						|
 | 
						|
	for(iseq = seqbase->first; iseq; iseq = iseq->next) {
 | 
						|
		Sequence * rval;
 | 
						|
 | 
						|
		if (seq == iseq) {
 | 
						|
			return meta;
 | 
						|
		} else if(iseq->seqbase.first && 
 | 
						|
			(rval = seq_metastrip(&iseq->seqbase, iseq, seq))) {
 | 
						|
			return rval;
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	return NULL;
 | 
						|
}
 | 
						|
 | 
						|
int seq_swap(Sequence *seq_a, Sequence *seq_b, const char **error_str)
 | 
						|
{
 | 
						|
	char name[sizeof(seq_a->name)];
 | 
						|
 | 
						|
	if(seq_a->len != seq_b->len) {
 | 
						|
		*error_str= "Strips must be the same length";
 | 
						|
		return 0;
 | 
						|
	}
 | 
						|
 | 
						|
	/* type checking, could be more advanced but disalow sound vs non-sound copy */
 | 
						|
	if(seq_a->type != seq_b->type) {
 | 
						|
		if(seq_a->type == SEQ_SOUND || seq_b->type == SEQ_SOUND) {
 | 
						|
			*error_str= "Strips were not compatible";
 | 
						|
			return 0;
 | 
						|
		}
 | 
						|
 | 
						|
		/* disallow effects to swap with non-effects strips */
 | 
						|
		if((seq_a->type & SEQ_EFFECT) != (seq_b->type & SEQ_EFFECT)) {
 | 
						|
			*error_str= "Strips were not compatible";
 | 
						|
			return 0;
 | 
						|
		}
 | 
						|
 | 
						|
		if((seq_a->type & SEQ_EFFECT) && (seq_b->type & SEQ_EFFECT)) {
 | 
						|
			if(get_sequence_effect_num_inputs(seq_a->type) != get_sequence_effect_num_inputs(seq_b->type)) {
 | 
						|
				*error_str= "Strips must have the same number of inputs";
 | 
						|
				return 0;
 | 
						|
			}
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	SWAP(Sequence, *seq_a, *seq_b);
 | 
						|
 | 
						|
	/* swap back names so animation fcurves dont get swapped */
 | 
						|
	strcpy(name, seq_a->name+2);
 | 
						|
	strcpy(seq_a->name+2, seq_b->name+2);
 | 
						|
	strcpy(seq_b->name+2, name);
 | 
						|
 | 
						|
	/* swap back opacity, and overlay mode */
 | 
						|
	SWAP(int, seq_a->blend_mode, seq_b->blend_mode);
 | 
						|
	SWAP(float, seq_a->blend_opacity, seq_b->blend_opacity);
 | 
						|
 | 
						|
 | 
						|
	SWAP(void *, seq_a->prev, seq_b->prev);
 | 
						|
	SWAP(void *, seq_a->next, seq_b->next);
 | 
						|
	SWAP(int, seq_a->start, seq_b->start);
 | 
						|
	SWAP(int, seq_a->startofs, seq_b->startofs);
 | 
						|
	SWAP(int, seq_a->endofs, seq_b->endofs);
 | 
						|
	SWAP(int, seq_a->startstill, seq_b->startstill);
 | 
						|
	SWAP(int, seq_a->endstill, seq_b->endstill);
 | 
						|
	SWAP(int, seq_a->machine, seq_b->machine);
 | 
						|
	SWAP(int, seq_a->startdisp, seq_b->startdisp);
 | 
						|
	SWAP(int, seq_a->enddisp, seq_b->enddisp);
 | 
						|
 | 
						|
	return 1;
 | 
						|
}
 | 
						|
 | 
						|
/* XXX - hackish function needed for transforming strips! TODO - have some better solution */
 | 
						|
void seq_offset_animdata(Scene *scene, Sequence *seq, int ofs)
 | 
						|
{
 | 
						|
	char str[32];
 | 
						|
	FCurve *fcu;
 | 
						|
 | 
						|
	if(scene->adt==NULL || ofs==0 || scene->adt->action==NULL)
 | 
						|
		return;
 | 
						|
 | 
						|
	sprintf(str, "[\"%s\"]", seq->name+2);
 | 
						|
 | 
						|
	for (fcu= scene->adt->action->curves.first; fcu; fcu= fcu->next) {
 | 
						|
		if(strstr(fcu->rna_path, "sequence_editor.sequences_all[") && strstr(fcu->rna_path, str)) {
 | 
						|
			unsigned int i;
 | 
						|
			for (i = 0; i < fcu->totvert; i++) {
 | 
						|
				BezTriple *bezt= &fcu->bezt[i];
 | 
						|
				bezt->vec[0][0] += ofs;
 | 
						|
				bezt->vec[1][0] += ofs;
 | 
						|
				bezt->vec[2][0] += ofs;
 | 
						|
			}
 | 
						|
		}
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
void seq_dupe_animdata(Scene *scene, char *name_from, char *name_to)
 | 
						|
{
 | 
						|
	char str_from[32];
 | 
						|
	FCurve *fcu;
 | 
						|
	FCurve *fcu_last;
 | 
						|
	FCurve *fcu_cpy;
 | 
						|
	ListBase lb= {NULL, NULL};
 | 
						|
 | 
						|
	if(scene->adt==NULL || scene->adt->action==NULL)
 | 
						|
		return;
 | 
						|
 | 
						|
	sprintf(str_from, "[\"%s\"]", name_from);
 | 
						|
 | 
						|
	fcu_last= scene->adt->action->curves.last;
 | 
						|
 | 
						|
	for (fcu= scene->adt->action->curves.first; fcu && fcu->prev != fcu_last; fcu= fcu->next) {
 | 
						|
		if(strstr(fcu->rna_path, "sequence_editor.sequences_all[") && strstr(fcu->rna_path, str_from)) {
 | 
						|
			fcu_cpy= copy_fcurve(fcu);
 | 
						|
			BLI_addtail(&lb, fcu_cpy);
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	/* notice validate is 0, keep this because the seq may not be added to the scene yet */
 | 
						|
	BKE_animdata_fix_paths_rename(&scene->id, scene->adt, "sequence_editor.sequences_all", name_from, name_to, 0, 0, 0);
 | 
						|
 | 
						|
	/* add the original fcurves back */
 | 
						|
	BLI_movelisttolist(&scene->adt->action->curves, &lb);
 | 
						|
}
 | 
						|
 | 
						|
/* XXX - hackish function needed to remove all fcurves belonging to a sequencer strip */
 | 
						|
static void seq_free_animdata(Scene *scene, Sequence *seq)
 | 
						|
{
 | 
						|
	char str[32];
 | 
						|
	FCurve *fcu;
 | 
						|
 | 
						|
	if(scene->adt==NULL || scene->adt->action==NULL)
 | 
						|
		return;
 | 
						|
 | 
						|
	sprintf(str, "[\"%s\"]", seq->name+2);
 | 
						|
 | 
						|
	fcu= scene->adt->action->curves.first; 
 | 
						|
 | 
						|
	while (fcu) {
 | 
						|
		if(strstr(fcu->rna_path, "sequence_editor.sequences_all[") && strstr(fcu->rna_path, str)) {
 | 
						|
			FCurve *next_fcu = fcu->next;
 | 
						|
			
 | 
						|
			BLI_remlink(&scene->adt->action->curves, fcu);
 | 
						|
			free_fcurve(fcu);
 | 
						|
 | 
						|
			fcu = next_fcu;
 | 
						|
		} else {
 | 
						|
			fcu = fcu->next;
 | 
						|
		}
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
 | 
						|
Sequence *get_seq_by_name(ListBase *seqbase, const char *name, int recursive)
 | 
						|
{
 | 
						|
	Sequence *iseq=NULL;
 | 
						|
	Sequence *rseq=NULL;
 | 
						|
 | 
						|
	for (iseq=seqbase->first; iseq; iseq=iseq->next) {
 | 
						|
		if (strcmp(name, iseq->name+2) == 0)
 | 
						|
			return iseq;
 | 
						|
		else if(recursive && (iseq->seqbase.first) && (rseq=get_seq_by_name(&iseq->seqbase, name, 1))) {
 | 
						|
			return rseq;
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	return NULL;
 | 
						|
}
 | 
						|
 | 
						|
 | 
						|
Sequence *seq_active_get(Scene *scene)
 | 
						|
{
 | 
						|
	Editing *ed= seq_give_editing(scene, FALSE);
 | 
						|
	if(ed==NULL) return NULL;
 | 
						|
	return ed->act_seq;
 | 
						|
}
 | 
						|
 | 
						|
void seq_active_set(Scene *scene, Sequence *seq)
 | 
						|
{
 | 
						|
	Editing *ed= seq_give_editing(scene, FALSE);
 | 
						|
	if(ed==NULL) return;
 | 
						|
 | 
						|
	ed->act_seq= seq;
 | 
						|
}
 | 
						|
 | 
						|
int seq_active_pair_get(Scene *scene, Sequence **seq_act, Sequence **seq_other)
 | 
						|
{
 | 
						|
	Editing *ed= seq_give_editing(scene, FALSE);
 | 
						|
 | 
						|
	*seq_act= seq_active_get(scene);
 | 
						|
 | 
						|
	if(*seq_act == NULL) {
 | 
						|
		return 0;
 | 
						|
	}
 | 
						|
	else {
 | 
						|
		Sequence *seq;
 | 
						|
 | 
						|
		*seq_other= NULL;
 | 
						|
 | 
						|
		for(seq= ed->seqbasep->first; seq; seq= seq->next) {
 | 
						|
			if(seq->flag & SELECT && (seq != (*seq_act))) {
 | 
						|
				if(*seq_other) {
 | 
						|
					return 0;
 | 
						|
				}
 | 
						|
				else {
 | 
						|
					*seq_other= seq;
 | 
						|
				}
 | 
						|
			}
 | 
						|
		}
 | 
						|
 | 
						|
		return (*seq_other != NULL);
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
/* api like funcs for adding */
 | 
						|
 | 
						|
void seq_load_apply(Scene *scene, Sequence *seq, SeqLoadInfo *seq_load)
 | 
						|
{
 | 
						|
	if(seq) {
 | 
						|
		BLI_strncpy(seq->name+2, seq_load->name, sizeof(seq->name)-2);
 | 
						|
		seqbase_unique_name_recursive(&scene->ed->seqbase, seq);
 | 
						|
 | 
						|
		if(seq_load->flag & SEQ_LOAD_FRAME_ADVANCE) {
 | 
						|
			seq_load->start_frame += (seq->enddisp - seq->startdisp);
 | 
						|
		}
 | 
						|
 | 
						|
		if(seq_load->flag & SEQ_LOAD_REPLACE_SEL) {
 | 
						|
			seq_load->flag |= SELECT;
 | 
						|
			seq_active_set(scene, seq);
 | 
						|
		}
 | 
						|
 | 
						|
		if(seq_load->flag & SEQ_LOAD_SOUND_CACHE) {
 | 
						|
			if(seq->sound)
 | 
						|
				sound_cache(seq->sound);
 | 
						|
		}
 | 
						|
 | 
						|
		seq_load->tot_success++;
 | 
						|
	}
 | 
						|
	else {
 | 
						|
		seq_load->tot_error++;
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
Sequence *alloc_sequence(ListBase *lb, int cfra, int machine)
 | 
						|
{
 | 
						|
	Sequence *seq;
 | 
						|
 | 
						|
	seq= MEM_callocN( sizeof(Sequence), "addseq");
 | 
						|
	BLI_addtail(lb, seq);
 | 
						|
 | 
						|
	*( (short *)seq->name )= ID_SEQ;
 | 
						|
	seq->name[2]= 0;
 | 
						|
 | 
						|
	seq->flag= SELECT;
 | 
						|
	seq->start= cfra;
 | 
						|
	seq->machine= machine;
 | 
						|
	seq->sat= 1.0;
 | 
						|
	seq->mul= 1.0;
 | 
						|
	seq->blend_opacity = 100.0;
 | 
						|
	seq->volume = 1.0f;
 | 
						|
	seq->pitch = 1.0f;
 | 
						|
	seq->scene_sound = NULL;
 | 
						|
 | 
						|
	return seq;
 | 
						|
}
 | 
						|
 | 
						|
/* NOTE: this function doesn't fill in image names */
 | 
						|
Sequence *sequencer_add_image_strip(bContext *C, ListBase *seqbasep, SeqLoadInfo *seq_load)
 | 
						|
{
 | 
						|
	Scene *scene= CTX_data_scene(C); /* only for active seq */
 | 
						|
	Sequence *seq;
 | 
						|
	Strip *strip;
 | 
						|
 | 
						|
	seq = alloc_sequence(seqbasep, seq_load->start_frame, seq_load->channel);
 | 
						|
	seq->type= SEQ_IMAGE;
 | 
						|
	seq->blend_mode= SEQ_CROSS; /* so alpha adjustment fade to the strip below */
 | 
						|
	
 | 
						|
	/* basic defaults */
 | 
						|
	seq->strip= strip= MEM_callocN(sizeof(Strip), "strip");
 | 
						|
 | 
						|
	strip->len = seq->len = seq_load->len ? seq_load->len : 1;
 | 
						|
	strip->us= 1;
 | 
						|
	strip->stripdata= MEM_callocN(seq->len*sizeof(StripElem), "stripelem");
 | 
						|
	BLI_strncpy(strip->dir, seq_load->path, sizeof(strip->dir));
 | 
						|
 | 
						|
	seq_load_apply(scene, seq, seq_load);
 | 
						|
 | 
						|
	return seq;
 | 
						|
}
 | 
						|
 | 
						|
#ifdef WITH_AUDASPACE
 | 
						|
Sequence *sequencer_add_sound_strip(bContext *C, ListBase *seqbasep, SeqLoadInfo *seq_load)
 | 
						|
{
 | 
						|
	Main *bmain= CTX_data_main(C);
 | 
						|
	Scene *scene= CTX_data_scene(C); /* only for sound */
 | 
						|
	Editing *ed= seq_give_editing(scene, TRUE);
 | 
						|
	bSound *sound;
 | 
						|
 | 
						|
	Sequence *seq;	/* generic strip vars */
 | 
						|
	Strip *strip;
 | 
						|
	StripElem *se;
 | 
						|
 | 
						|
	AUD_SoundInfo info;
 | 
						|
 | 
						|
	sound = sound_new_file(CTX_data_main(C), seq_load->path); /* handles relative paths */
 | 
						|
 | 
						|
	if (sound==NULL || sound->playback_handle == NULL) {
 | 
						|
		//if(op)
 | 
						|
		//	BKE_report(op->reports, RPT_ERROR, "Unsupported audio format");
 | 
						|
		return NULL;
 | 
						|
	}
 | 
						|
 | 
						|
	info = AUD_getInfo(sound->playback_handle);
 | 
						|
 | 
						|
	if (info.specs.channels == AUD_CHANNELS_INVALID) {
 | 
						|
		sound_delete(bmain, sound);
 | 
						|
		//if(op)
 | 
						|
		//	BKE_report(op->reports, RPT_ERROR, "Unsupported audio format");
 | 
						|
		return NULL;
 | 
						|
	}
 | 
						|
 | 
						|
	seq = alloc_sequence(seqbasep, seq_load->start_frame, seq_load->channel);
 | 
						|
 | 
						|
	seq->type= SEQ_SOUND;
 | 
						|
	seq->sound= sound;
 | 
						|
	BLI_strncpy(seq->name+2, "Sound", SEQ_NAME_MAXSTR-2);
 | 
						|
	seqbase_unique_name_recursive(&scene->ed->seqbase, seq);
 | 
						|
 | 
						|
	/* basic defaults */
 | 
						|
	seq->strip= strip= MEM_callocN(sizeof(Strip), "strip");
 | 
						|
	strip->len = seq->len = ceil(info.length * FPS);
 | 
						|
	strip->us= 1;
 | 
						|
 | 
						|
	/* we only need 1 element to store the filename */
 | 
						|
	strip->stripdata= se= MEM_callocN(sizeof(StripElem), "stripelem");
 | 
						|
 | 
						|
	BLI_split_dirfile(seq_load->path, strip->dir, se->name);
 | 
						|
 | 
						|
	seq->scene_sound = sound_add_scene_sound(scene, seq, seq_load->start_frame, seq_load->start_frame + strip->len, 0);
 | 
						|
 | 
						|
	calc_sequence_disp(scene, seq);
 | 
						|
 | 
						|
	/* last active name */
 | 
						|
	strncpy(ed->act_sounddir, strip->dir, FILE_MAXDIR-1);
 | 
						|
 | 
						|
	seq_load_apply(scene, seq, seq_load);
 | 
						|
 | 
						|
	return seq;
 | 
						|
}
 | 
						|
#else // WITH_AUDASPACE
 | 
						|
Sequence *sequencer_add_sound_strip(bContext *C, ListBase *seqbasep, SeqLoadInfo *seq_load)
 | 
						|
{
 | 
						|
	(void)C;
 | 
						|
	(void)seqbasep;
 | 
						|
	(void)seq_load;
 | 
						|
	return NULL;
 | 
						|
}
 | 
						|
#endif // WITH_AUDASPACE
 | 
						|
 | 
						|
Sequence *sequencer_add_movie_strip(bContext *C, ListBase *seqbasep, SeqLoadInfo *seq_load)
 | 
						|
{
 | 
						|
	Scene *scene= CTX_data_scene(C); /* only for sound */
 | 
						|
	char path[sizeof(seq_load->path)];
 | 
						|
 | 
						|
	Sequence *seq;	/* generic strip vars */
 | 
						|
	Strip *strip;
 | 
						|
	StripElem *se;
 | 
						|
 | 
						|
	struct anim *an;
 | 
						|
 | 
						|
	BLI_strncpy(path, seq_load->path, sizeof(path));
 | 
						|
	BLI_path_abs(path, G.main->name);
 | 
						|
 | 
						|
	an = openanim(path, IB_rect, 0);
 | 
						|
 | 
						|
	if(an==NULL)
 | 
						|
		return NULL;
 | 
						|
 | 
						|
	seq = alloc_sequence(seqbasep, seq_load->start_frame, seq_load->channel);
 | 
						|
	seq->type= SEQ_MOVIE;
 | 
						|
	seq->blend_mode= SEQ_CROSS; /* so alpha adjustment fade to the strip below */
 | 
						|
 | 
						|
	seq->anim= an;
 | 
						|
	seq->anim_preseek = IMB_anim_get_preseek(an);
 | 
						|
	BLI_strncpy(seq->name+2, "Movie", SEQ_NAME_MAXSTR-2);
 | 
						|
	seqbase_unique_name_recursive(&scene->ed->seqbase, seq);
 | 
						|
 | 
						|
	/* basic defaults */
 | 
						|
	seq->strip= strip= MEM_callocN(sizeof(Strip), "strip");
 | 
						|
	strip->len = seq->len = IMB_anim_get_duration( an, IMB_TC_RECORD_RUN );
 | 
						|
	strip->us= 1;
 | 
						|
 | 
						|
	/* we only need 1 element for MOVIE strips */
 | 
						|
	strip->stripdata= se= MEM_callocN(sizeof(StripElem), "stripelem");
 | 
						|
 | 
						|
	BLI_split_dirfile(seq_load->path, strip->dir, se->name);
 | 
						|
 | 
						|
	calc_sequence_disp(scene, seq);
 | 
						|
 | 
						|
 | 
						|
	if(seq_load->flag & SEQ_LOAD_MOVIE_SOUND) {
 | 
						|
		int start_frame_back= seq_load->start_frame;
 | 
						|
		seq_load->channel++;
 | 
						|
 | 
						|
		sequencer_add_sound_strip(C, seqbasep, seq_load);
 | 
						|
 | 
						|
		seq_load->start_frame= start_frame_back;
 | 
						|
		seq_load->channel--;
 | 
						|
	}
 | 
						|
 | 
						|
	if(seq_load->name[0] == '\0')
 | 
						|
		BLI_strncpy(seq_load->name, se->name, sizeof(seq_load->name));
 | 
						|
 | 
						|
	/* can be NULL */
 | 
						|
	seq_load_apply(scene, seq, seq_load);
 | 
						|
 | 
						|
	return seq;
 | 
						|
}
 | 
						|
 | 
						|
 | 
						|
static Sequence *seq_dupli(struct Scene *scene, struct Scene *scene_to, Sequence *seq, int dupe_flag)
 | 
						|
{
 | 
						|
	Scene *sce_audio= scene_to ? scene_to : scene;
 | 
						|
	Sequence *seqn = MEM_dupallocN(seq);
 | 
						|
 | 
						|
	seq->tmp = seqn;
 | 
						|
	seqn->strip= MEM_dupallocN(seq->strip);
 | 
						|
 | 
						|
	// XXX: add F-Curve duplication stuff?
 | 
						|
 | 
						|
	if (seq->strip->crop) {
 | 
						|
		seqn->strip->crop = MEM_dupallocN(seq->strip->crop);
 | 
						|
	}
 | 
						|
 | 
						|
	if (seq->strip->transform) {
 | 
						|
		seqn->strip->transform = MEM_dupallocN(seq->strip->transform);
 | 
						|
	}
 | 
						|
 | 
						|
	if (seq->strip->proxy) {
 | 
						|
		seqn->strip->proxy = MEM_dupallocN(seq->strip->proxy);
 | 
						|
		seqn->strip->proxy->anim = NULL;
 | 
						|
	}
 | 
						|
 | 
						|
	if (seq->strip->color_balance) {
 | 
						|
		seqn->strip->color_balance
 | 
						|
			= MEM_dupallocN(seq->strip->color_balance);
 | 
						|
	}
 | 
						|
 | 
						|
	if(seq->type==SEQ_META) {
 | 
						|
		seqn->strip->stripdata = NULL;
 | 
						|
 | 
						|
		seqn->seqbase.first= seqn->seqbase.last= NULL;
 | 
						|
		/* WATCH OUT!!! - This metastrip is not recursively duplicated here - do this after!!! */
 | 
						|
		/* - seq_dupli_recursive(&seq->seqbase,&seqn->seqbase);*/
 | 
						|
	} else if(seq->type == SEQ_SCENE) {
 | 
						|
		seqn->strip->stripdata = NULL;
 | 
						|
		if(seq->scene_sound)
 | 
						|
			seqn->scene_sound = sound_scene_add_scene_sound(sce_audio, seqn, seq->startdisp, seq->enddisp, seq->startofs + seq->anim_startofs);
 | 
						|
	} else if(seq->type == SEQ_MOVIE) {
 | 
						|
		seqn->strip->stripdata =
 | 
						|
				MEM_dupallocN(seq->strip->stripdata);
 | 
						|
		seqn->anim= NULL;
 | 
						|
	} else if(seq->type == SEQ_SOUND) {
 | 
						|
		seqn->strip->stripdata =
 | 
						|
				MEM_dupallocN(seq->strip->stripdata);
 | 
						|
		if(seq->scene_sound)
 | 
						|
			seqn->scene_sound = sound_add_scene_sound(sce_audio, seqn, seq->startdisp, seq->enddisp, seq->startofs + seq->anim_startofs);
 | 
						|
 | 
						|
		seqn->sound->id.us++;
 | 
						|
	} else if(seq->type == SEQ_IMAGE) {
 | 
						|
		seqn->strip->stripdata =
 | 
						|
				MEM_dupallocN(seq->strip->stripdata);
 | 
						|
	} else if(seq->type >= SEQ_EFFECT) {
 | 
						|
		if(seq->seq1 && seq->seq1->tmp) seqn->seq1= seq->seq1->tmp;
 | 
						|
		if(seq->seq2 && seq->seq2->tmp) seqn->seq2= seq->seq2->tmp;
 | 
						|
		if(seq->seq3 && seq->seq3->tmp) seqn->seq3= seq->seq3->tmp;
 | 
						|
 | 
						|
		if (seq->type & SEQ_EFFECT) {
 | 
						|
			struct SeqEffectHandle sh;
 | 
						|
			sh = get_sequence_effect(seq);
 | 
						|
			if(sh.copy)
 | 
						|
				sh.copy(seq, seqn);
 | 
						|
		}
 | 
						|
 | 
						|
		seqn->strip->stripdata = NULL;
 | 
						|
 | 
						|
	} else {
 | 
						|
		fprintf(stderr, "Aiiiiekkk! sequence type not "
 | 
						|
				"handled in duplicate!\nExpect a crash"
 | 
						|
						" now...\n");
 | 
						|
	}
 | 
						|
 | 
						|
	if(dupe_flag & SEQ_DUPE_UNIQUE_NAME)
 | 
						|
		seqbase_unique_name_recursive(&scene->ed->seqbase, seqn);
 | 
						|
 | 
						|
	if(dupe_flag & SEQ_DUPE_ANIM)
 | 
						|
		seq_dupe_animdata(scene, seq->name+2, seqn->name+2);
 | 
						|
 | 
						|
	return seqn;
 | 
						|
}
 | 
						|
 | 
						|
Sequence * seq_dupli_recursive(struct Scene *scene, struct Scene *scene_to, Sequence * seq, int dupe_flag)
 | 
						|
{
 | 
						|
	Sequence * seqn = seq_dupli(scene, scene_to, seq, dupe_flag);
 | 
						|
	if (seq->type == SEQ_META) {
 | 
						|
		Sequence *s;
 | 
						|
		for(s= seq->seqbase.first; s; s = s->next) {
 | 
						|
			Sequence *n = seq_dupli_recursive(scene, scene_to, s, dupe_flag);
 | 
						|
			if (n) {
 | 
						|
				BLI_addtail(&seqn->seqbase, n);
 | 
						|
			}
 | 
						|
		}
 | 
						|
	}
 | 
						|
	return seqn;
 | 
						|
}
 | 
						|
 | 
						|
void seqbase_dupli_recursive(Scene *scene, Scene *scene_to, ListBase *nseqbase, ListBase *seqbase, int dupe_flag)
 | 
						|
{
 | 
						|
	Sequence *seq;
 | 
						|
	Sequence *seqn = NULL;
 | 
						|
	Sequence *last_seq = seq_active_get(scene);
 | 
						|
 | 
						|
	for(seq= seqbase->first; seq; seq= seq->next) {
 | 
						|
		seq->tmp= NULL;
 | 
						|
		if((seq->flag & SELECT) || (dupe_flag & SEQ_DUPE_ALL)) {
 | 
						|
			seqn = seq_dupli(scene, scene_to, seq, dupe_flag);
 | 
						|
			if (seqn) { /*should never fail */
 | 
						|
				if(dupe_flag & SEQ_DUPE_CONTEXT) {
 | 
						|
					seq->flag &= ~SEQ_ALLSEL;
 | 
						|
					seqn->flag &= ~(SEQ_LEFTSEL+SEQ_RIGHTSEL+SEQ_LOCK);
 | 
						|
				}
 | 
						|
 | 
						|
				BLI_addtail(nseqbase, seqn);
 | 
						|
				if(seq->type==SEQ_META)
 | 
						|
					seqbase_dupli_recursive(scene, scene_to, &seqn->seqbase, &seq->seqbase, dupe_flag);
 | 
						|
 | 
						|
				if(dupe_flag & SEQ_DUPE_CONTEXT) {
 | 
						|
					if (seq == last_seq) {
 | 
						|
						seq_active_set(scene, seqn);
 | 
						|
					}
 | 
						|
				}
 | 
						|
			}
 | 
						|
		}
 | 
						|
	}
 | 
						|
}
 |