- new submodule Scene.Radio, for radiosity: still incomplete, but in shape for demos, updated SConscript to include it;
- new functions in Window module;
- doc updates: adding a todo file and a new start page for our docs: API_intro.py + other updates;
- small fix in Ipo.c provided by Damien McGuinnes (thanks!): Nathan has a patch with IPO additions and fixes for this and more, but until it is committed, there's this fix for Ipo.getCurve('LocX'), LocY, Z and QuatW,X,Y,Z too, according to Damien.
Other files:
- radpreprocess.c: added check for "during_script()" so eventual msgs don't popup during scripts;
- drawmesh.c: made a pointer (display list) be checked before accessed, fixes crash in scripts that forget to update display lists for subsurf meshes when a 3d view is in textured view mode.
Script: updated bevel_center by Loic Berthe.
		
	
		
			
				
	
	
		
			74 lines
		
	
	
		
			2.7 KiB
		
	
	
	
		
			Python
		
	
	
	
	
	
			
		
		
	
	
			74 lines
		
	
	
		
			2.7 KiB
		
	
	
	
		
			Python
		
	
	
	
	
	
| #!/usr/bin/python
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| Import ('extra_includes')
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| Import ('user_options_dict')
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| Import ('library_env')
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| 
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| python_env = library_env.Copy ()
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| 
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| source_files = ['BPY_interface.c',
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|                 'BPY_menus.c',
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|                 'api2_2x/Blender.c',
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|                 'api2_2x/Sys.c',
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|                 'api2_2x/Registry.c',
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|                 'api2_2x/Scene.c',
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|                 'api2_2x/Types.c',
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|                 'api2_2x/Object.c',
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|                 'api2_2x/NMesh.c',
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|                 'api2_2x/Material.c',
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|                 'api2_2x/Camera.c',
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|                 'api2_2x/World.c',
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|                 'api2_2x/Lamp.c',
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|                 'api2_2x/Lattice.c',
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|                 'api2_2x/Library.c',
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|                 'api2_2x/CurNurb.c',
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|                 'api2_2x/Curve.c',
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|                 'api2_2x/Armature.c',
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|                 'api2_2x/Bone.c',
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|                 'api2_2x/Ipo.c',
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|                 'api2_2x/Ipocurve.c',
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|                 'api2_2x/BezTriple.c',
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|                 'api2_2x/Metaball.c',
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|                 'api2_2x/NLA.c',
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|                 'api2_2x/Effect.c',
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|                 'api2_2x/Particle.c',
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|                 'api2_2x/Wave.c',
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|                 'api2_2x/Build.c',
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|                 'api2_2x/Image.c',
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|                 'api2_2x/Window.c',
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|                 'api2_2x/Draw.c',
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|                 'api2_2x/BGL.c',
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|                 'api2_2x/Text.c',
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|                 'api2_2x/Texture.c',
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|                 'api2_2x/MTex.c',
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|                 'api2_2x/Noise.c',
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|                 'api2_2x/vector.c',
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|                 'api2_2x/constant.c',
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|                 'api2_2x/logic.c',
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|                 'api2_2x/matrix.c',
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|                 'api2_2x/euler.c',
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|                 'api2_2x/quat.c',
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|                 'api2_2x/Mathutils.c',
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|                 'api2_2x/rgbTuple.c',
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|                 'api2_2x/gen_utils.c',
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|                 'api2_2x/sceneRender.c',
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|                 'api2_2x/sceneRadio.c',
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|                 'api2_2x/EXPP_interface.c',
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|                 'api2_2x/Noise.c']
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| 
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| python_env.Append (CPPPATH = ['api2_2x',
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|                               '../blenkernel',
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|                               '../blenlib',
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|                               '../blenloader',
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|                               '../render/extern/include',
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|                               '../radiosity/extern/include',
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|                               '../makesdna',
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|                               '#/intern/guardedalloc',
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|                               '#/intern/bmfont',
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|                               '../imbuf',
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|                               '../include'])
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| 
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| python_env.Append (CPPPATH = user_options_dict['PYTHON_INCLUDE'])
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| python_env.Append (CPPPATH = user_options_dict['OPENGL_INCLUDE'])
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| python_env.Append (CPPPATH = extra_includes)
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| python_env.Library (target='#'+user_options_dict['BUILD_DIR']+'/lib/blender_python', source=source_files)
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