- removed "Unified" button, replaced with "HD" preset for 1920x1080 output - removed the unused "Pass" options - removed the unused "Strands" render-layer option Because the internal render pipe supports this already; added two more render-layer options: - "Sky", to enable/disable sky render in a layer (this was part of "Solid" before, not so correct... to ensure previously saved files work, the "Sky" option is set by default when "Solid" was set. The version patching will do this temporally always, until we've bumped up version to 2.42 - "Edge", to enable/disable edge render in a layer. Nice for compositing. Also in this commit: fixed warnings for exported functions for the new Node Editor pull-down menus.
94 lines
2.8 KiB
C++
94 lines
2.8 KiB
C++
/**
|
|
* $Id:
|
|
*
|
|
* ***** BEGIN GPL LICENSE BLOCK *****
|
|
*
|
|
* This program is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU General Public License
|
|
* as published by the Free Software Foundation; either version 2
|
|
* of the License, or (at your opt ion) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program; if not, write to the Free Software Foundation,
|
|
* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
|
*
|
|
* The Original Code is Copyright (C) 2005 Blender Foundation.
|
|
* All rights reserved.
|
|
*
|
|
* The Original Code is: all of this file.
|
|
*
|
|
* Contributor(s): none yet.
|
|
*
|
|
* ***** END GPL BLOCK *****
|
|
*/
|
|
|
|
#ifndef BSE_NODE_H
|
|
#define BSE_NODE_H
|
|
|
|
/* ********** drawing sizes *********** */
|
|
#define NODE_DY 20
|
|
#define NODE_DYS 10
|
|
#define NODE_SOCKSIZE 5
|
|
#define BASIS_RAD 8.0f
|
|
#define HIDDEN_RAD 15.0f
|
|
|
|
|
|
struct SpaceNode;
|
|
struct bNode;
|
|
struct bNodeTree;
|
|
struct Material;
|
|
struct ID;
|
|
struct Scene;
|
|
|
|
/* ************* API for editnode.c *********** */
|
|
|
|
/* helper calls to retreive active context for buttons, does groups */
|
|
struct Material *editnode_get_active_material(struct Material *ma);
|
|
struct bNode *editnode_get_active_idnode(struct bNodeTree *ntree, short id_code);
|
|
struct bNode *editnode_get_active(struct bNodeTree *ntree);
|
|
|
|
void snode_tag_dirty(struct SpaceNode *snode);
|
|
|
|
void snode_set_context(struct SpaceNode *snode);
|
|
|
|
void snode_home(struct ScrArea *sa, struct SpaceNode *snode);
|
|
void snode_zoom_in(struct ScrArea *sa);
|
|
void snode_zoom_out(struct ScrArea *sa);
|
|
|
|
void node_deselectall(struct SpaceNode *snode, int swap);
|
|
void node_border_select(struct SpaceNode *snode);
|
|
|
|
void node_delete(struct SpaceNode *snode);
|
|
void node_make_group(struct SpaceNode *snode);
|
|
void node_ungroup(struct SpaceNode *snode);
|
|
void snode_make_group_editable(struct SpaceNode *snode, struct bNode *gnode);
|
|
void node_hide(struct SpaceNode *snode);
|
|
void node_read_renderresults(struct SpaceNode *snode);
|
|
|
|
void node_transform_ext(int mode, int unused);
|
|
void node_shader_default(struct Material *ma);
|
|
void node_composit_default(struct Scene *scene);
|
|
|
|
int node_has_hidden_sockets(struct bNode *node);
|
|
|
|
struct bNode *node_add_node(struct SpaceNode *snode, int type, float locx, float locy);
|
|
void node_adduplicate(struct SpaceNode *snode);
|
|
|
|
/* ************* drawnode.c *************** */
|
|
struct SpaceNode;
|
|
struct bNodeLink;
|
|
void node_draw_link(struct SpaceNode *snode, struct bNodeLink *link);
|
|
|
|
void init_node_butfuncs(void);
|
|
|
|
/* ************* Shader nodes ***************** */
|
|
|
|
|
|
#endif
|
|
|