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blender-archive/source/blender/windowmanager/intern/wm_dragdrop.c
Sergey Sharybin 5a4fceff1b Make image drawing code working with core profile
The issue was caused here by usage of deprecated GL_CURRENT_PROGRAM
which was returning rubbish value.

Now we use imm API and create vertex format prior to immBindProgram.
This made us required to have some sort of state passed from setup
function to actual drawing.
2017-04-11 16:49:39 +02:00

404 lines
10 KiB
C

/*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2010 Blender Foundation.
* All rights reserved.
*
*
* Contributor(s): Blender Foundation
*
* ***** END GPL LICENSE BLOCK *****
*/
/** \file blender/windowmanager/intern/wm_dragdrop.c
* \ingroup wm
*
* Our own drag-and-drop, drag state and drop boxes.
*/
#include <string.h>
#include "DNA_windowmanager_types.h"
#include "DNA_screen_types.h"
#include "MEM_guardedalloc.h"
#include "BLT_translation.h"
#include "BLI_blenlib.h"
#include "BIF_gl.h"
#include "BIF_glutil.h"
#include "BKE_context.h"
#include "GPU_shader.h"
#include "IMB_imbuf_types.h"
#include "UI_interface.h"
#include "UI_interface_icons.h"
#include "RNA_access.h"
#include "WM_api.h"
#include "WM_types.h"
#include "wm_event_system.h"
/* ****************************************************** */
static ListBase dropboxes = {NULL, NULL};
/* drop box maps are stored global for now */
/* these are part of blender's UI/space specs, and not like keymaps */
/* when editors become configurable, they can add own dropbox definitions */
typedef struct wmDropBoxMap {
struct wmDropBoxMap *next, *prev;
ListBase dropboxes;
short spaceid, regionid;
char idname[KMAP_MAX_NAME];
} wmDropBoxMap;
/* spaceid/regionid is zero for window drop maps */
ListBase *WM_dropboxmap_find(const char *idname, int spaceid, int regionid)
{
wmDropBoxMap *dm;
for (dm = dropboxes.first; dm; dm = dm->next)
if (dm->spaceid == spaceid && dm->regionid == regionid)
if (STREQLEN(idname, dm->idname, KMAP_MAX_NAME))
return &dm->dropboxes;
dm = MEM_callocN(sizeof(struct wmDropBoxMap), "dropmap list");
BLI_strncpy(dm->idname, idname, KMAP_MAX_NAME);
dm->spaceid = spaceid;
dm->regionid = regionid;
BLI_addtail(&dropboxes, dm);
return &dm->dropboxes;
}
wmDropBox *WM_dropbox_add(ListBase *lb, const char *idname, int (*poll)(bContext *, wmDrag *, const wmEvent *),
void (*copy)(wmDrag *, wmDropBox *))
{
wmDropBox *drop = MEM_callocN(sizeof(wmDropBox), "wmDropBox");
drop->poll = poll;
drop->copy = copy;
drop->ot = WM_operatortype_find(idname, 0);
drop->opcontext = WM_OP_INVOKE_DEFAULT;
if (drop->ot == NULL) {
MEM_freeN(drop);
printf("Error: dropbox with unknown operator: %s\n", idname);
return NULL;
}
WM_operator_properties_alloc(&(drop->ptr), &(drop->properties), idname);
BLI_addtail(lb, drop);
return drop;
}
void wm_dropbox_free(void)
{
wmDropBoxMap *dm;
for (dm = dropboxes.first; dm; dm = dm->next) {
wmDropBox *drop;
for (drop = dm->dropboxes.first; drop; drop = drop->next) {
if (drop->ptr) {
WM_operator_properties_free(drop->ptr);
MEM_freeN(drop->ptr);
}
}
BLI_freelistN(&dm->dropboxes);
}
BLI_freelistN(&dropboxes);
}
/* *********************************** */
/* note that the pointer should be valid allocated and not on stack */
wmDrag *WM_event_start_drag(struct bContext *C, int icon, int type, void *poin, double value, unsigned int flags)
{
wmWindowManager *wm = CTX_wm_manager(C);
wmDrag *drag = MEM_callocN(sizeof(struct wmDrag), "new drag");
/* keep track of future multitouch drag too, add a mousepointer id or so */
/* if multiple drags are added, they're drawn as list */
BLI_addtail(&wm->drags, drag);
drag->flags = flags;
drag->icon = icon;
drag->type = type;
if (type == WM_DRAG_PATH)
BLI_strncpy(drag->path, poin, FILE_MAX);
else
drag->poin = poin;
drag->value = value;
return drag;
}
void WM_event_drag_image(wmDrag *drag, ImBuf *imb, float scale, int sx, int sy)
{
drag->imb = imb;
drag->scale = scale;
drag->sx = sx;
drag->sy = sy;
}
void WM_drag_free(wmDrag *drag)
{
if ((drag->flags & WM_DRAG_FREE_DATA) && drag->poin) {
MEM_freeN(drag->poin);
}
MEM_freeN(drag);
}
void WM_drag_free_list(struct ListBase *lb)
{
wmDrag *drag;
while ((drag = BLI_pophead(lb))) {
WM_drag_free(drag);
}
}
static const char *dropbox_active(bContext *C, ListBase *handlers, wmDrag *drag, wmEvent *event)
{
wmEventHandler *handler = handlers->first;
for (; handler; handler = handler->next) {
if (handler->dropboxes) {
wmDropBox *drop = handler->dropboxes->first;
for (; drop; drop = drop->next) {
if (drop->poll(C, drag, event))
/* XXX Doing translation here might not be ideal, but later we have no more
* access to ot (and hence op context)... */
return RNA_struct_ui_name(drop->ot->srna);
}
}
}
return NULL;
}
/* return active operator name when mouse is in box */
static const char *wm_dropbox_active(bContext *C, wmDrag *drag, wmEvent *event)
{
wmWindow *win = CTX_wm_window(C);
ScrArea *sa = CTX_wm_area(C);
ARegion *ar = CTX_wm_region(C);
const char *name;
name = dropbox_active(C, &win->handlers, drag, event);
if (name) return name;
name = dropbox_active(C, &sa->handlers, drag, event);
if (name) return name;
name = dropbox_active(C, &ar->handlers, drag, event);
if (name) return name;
return NULL;
}
static void wm_drop_operator_options(bContext *C, wmDrag *drag, wmEvent *event)
{
wmWindow *win = CTX_wm_window(C);
const int winsize_x = WM_window_pixels_x(win);
const int winsize_y = WM_window_pixels_y(win);
/* for multiwin drags, we only do this if mouse inside */
if (event->x < 0 || event->y < 0 || event->x > winsize_x || event->y > winsize_y)
return;
drag->opname[0] = 0;
/* check buttons (XXX todo rna and value) */
if (UI_but_active_drop_name(C)) {
BLI_strncpy(drag->opname, IFACE_("Paste name"), sizeof(drag->opname));
}
else {
const char *opname = wm_dropbox_active(C, drag, event);
if (opname) {
BLI_strncpy(drag->opname, opname, sizeof(drag->opname));
// WM_cursor_modal_set(win, CURSOR_COPY);
}
// else
// WM_cursor_modal_restore(win);
/* unsure about cursor type, feels to be too much */
}
}
/* called in inner handler loop, region context */
void wm_drags_check_ops(bContext *C, wmEvent *event)
{
wmWindowManager *wm = CTX_wm_manager(C);
wmDrag *drag;
for (drag = wm->drags.first; drag; drag = drag->next) {
wm_drop_operator_options(C, drag, event);
}
}
/* ************** draw ***************** */
static void wm_drop_operator_draw(const char *name, int x, int y)
{
const uiFontStyle *fstyle = UI_FSTYLE_WIDGET;
const float col_fg[4] = {1.0f, 1.0f, 1.0f, 1.0f};
const float col_bg[4] = {0.0f, 0.0f, 0.0f, 0.2f};
UI_fontstyle_draw_simple_backdrop(fstyle, x, y, name, col_fg, col_bg);
}
static const char *wm_drag_name(wmDrag *drag)
{
switch (drag->type) {
case WM_DRAG_ID:
{
ID *id = drag->poin;
return id->name + 2;
}
case WM_DRAG_PATH:
case WM_DRAG_NAME:
return drag->path;
}
return "";
}
static void drag_rect_minmax(rcti *rect, int x1, int y1, int x2, int y2)
{
if (rect->xmin > x1)
rect->xmin = x1;
if (rect->xmax < x2)
rect->xmax = x2;
if (rect->ymin > y1)
rect->ymin = y1;
if (rect->ymax < y2)
rect->ymax = y2;
}
/* called in wm_draw.c */
/* if rect set, do not draw */
void wm_drags_draw(bContext *C, wmWindow *win, rcti *rect)
{
const uiFontStyle *fstyle = UI_FSTYLE_WIDGET;
wmWindowManager *wm = CTX_wm_manager(C);
wmDrag *drag;
const int winsize_y = WM_window_pixels_y(win);
int cursorx, cursory, x, y;
cursorx = win->eventstate->x;
cursory = win->eventstate->y;
if (rect) {
rect->xmin = rect->xmax = cursorx;
rect->ymin = rect->ymax = cursory;
}
/* XXX todo, multiline drag draws... but maybe not, more types mixed wont work well */
glEnable(GL_BLEND);
for (drag = wm->drags.first; drag; drag = drag->next) {
int iconsize = UI_DPI_ICON_SIZE;
int padding = 4 * UI_DPI_FAC;
/* image or icon */
if (drag->imb) {
x = cursorx - drag->sx / 2;
y = cursory - drag->sy / 2;
if (rect)
drag_rect_minmax(rect, x, y, x + drag->sx, y + drag->sy);
else {
float col[4] = {1.0f, 1.0f, 1.0f, 0.65f}; /* this blends texture */
IMMDrawPixelsTexState state = immDrawPixelsTexSetup(GPU_SHADER_2D_IMAGE_COLOR);
immDrawPixelsTexScaled(&state, x, y, drag->imb->x, drag->imb->y, GL_RGBA, GL_UNSIGNED_BYTE, GL_NEAREST,
drag->imb->rect, drag->scale, drag->scale, 1.0f, 1.0f, col);
}
}
else {
x = cursorx - 2 * padding;
y = cursory - 2 * UI_DPI_FAC;
if (rect)
drag_rect_minmax(rect, x, y, x + iconsize, y + iconsize);
else
UI_icon_draw_aspect(x, y, drag->icon, 1.0f / UI_DPI_FAC, 0.8);
}
/* item name */
if (drag->imb) {
x = cursorx - drag->sx / 2;
y = cursory - drag->sy / 2 - iconsize;
}
else {
x = cursorx + 10 * UI_DPI_FAC;
y = cursory + 1 * UI_DPI_FAC;
}
if (rect) {
int w = UI_fontstyle_string_width(fstyle, wm_drag_name(drag));
drag_rect_minmax(rect, x, y, x + w, y + iconsize);
}
else {
const unsigned char col[] = {255, 255, 255, 255};
UI_fontstyle_draw_simple(fstyle, x, y, wm_drag_name(drag), col);
}
/* operator name with roundbox */
if (drag->opname[0]) {
if (drag->imb) {
x = cursorx - drag->sx / 2;
if (cursory + drag->sy / 2 + padding + iconsize < winsize_y)
y = cursory + drag->sy / 2 + padding;
else
y = cursory - drag->sy / 2 - padding - iconsize - padding - iconsize;
}
else {
x = cursorx - 2 * padding;
if (cursory + iconsize + iconsize < winsize_y) {
y = (cursory + iconsize) + padding;
}
else {
y = (cursory - iconsize) - padding;
}
}
if (rect) {
int w = UI_fontstyle_string_width(fstyle, wm_drag_name(drag));
drag_rect_minmax(rect, x, y, x + w, y + iconsize);
}
else
wm_drop_operator_draw(drag->opname, x, y);
}
}
glDisable(GL_BLEND);
}