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blender-archive/source/blender/gpu
Clément Foucault e559a99a04 Eevee: Fix T53413: Crash when using displacement bump relink.
ntree_shader_relink_displacement is creating a transient node that does not have a correct original to point to.
In this case we revert to constant uniform.
2017-11-28 17:22:37 +01:00
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2017-10-07 15:57:14 +11:00
2017-06-19 20:18:04 +10:00
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2017-04-06 18:46:33 +02:00
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