More bug fixing, reports by Juho (bebraw) Vepsalainen (thanks!) #10340: a recent fix I made broke handling of pynodes with buggy scripts when loaded from a .blend. (This may have been the reason for #10341, too, caused by saving buggy typeinfo.) http://projects.blender.org/tracker/?func=detail&atid=125&aid=10340&group_id=9
718 lines
18 KiB
C
718 lines
18 KiB
C
/**
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* $Id$
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*
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* ***** BEGIN GPL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*
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* The Original Code is Copyright (C) 2007 Blender Foundation.
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* All rights reserved.
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*
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* The Original Code is: all of this file.
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*
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* Contributor(s): Nathan Letwory
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*
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* ***** END GPL LICENSE BLOCK *****
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*/
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#include <Python.h>
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#include <compile.h>
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#include <eval.h>
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#include "DNA_text_types.h"
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#include "BKE_text.h"
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#include "BKE_utildefines.h"
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#include "api2_2x/Node.h"
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#include "api2_2x/gen_utils.h"
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#include "BPY_extern.h"
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#include "../SHD_util.h"
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static void node_dynamic_setup(bNode *node);
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static void node_dynamic_exec_cb(void *data, bNode *node, bNodeStack **in, bNodeStack **out);
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static void node_dynamic_free_storage_cb(bNode *node);
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static PyObject *init_dynamicdict(void) {
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PyObject *newscriptdict;
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PyGILState_STATE gilstate = PyGILState_Ensure();
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newscriptdict= PyDict_New();
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PyDict_SetItemString(newscriptdict, "__builtins__", PyEval_GetBuiltins());
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EXPP_dict_set_item_str(newscriptdict, "__name__", PyString_FromString("__main__"));
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PyGILState_Release(gilstate);
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return newscriptdict;
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}
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static bNodeType *node_dynamic_find_typeinfo(ListBase *list, ID *id)
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{
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bNodeType *ntype = list->first;
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while(ntype) {
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if (ntype->type == NODE_DYNAMIC && ntype->id == id)
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break;
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ntype = ntype->next;
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}
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return ntype; /* NULL if doesn't exist */
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}
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static void node_dynamic_free_typeinfo_sockets(bNodeType *tinfo)
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{
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bNodeSocketType *sock;
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if (!tinfo) return;
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if (tinfo->inputs) {
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sock = tinfo->inputs;
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while (sock->type != -1) {
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MEM_freeN(sock->name);
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sock++;
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}
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MEM_freeN(tinfo->inputs);
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tinfo->inputs = NULL;
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}
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if (tinfo->outputs) {
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sock = tinfo->outputs;
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while (sock->type != -1) {
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MEM_freeN(sock->name);
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sock++;
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}
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MEM_freeN(tinfo->outputs);
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tinfo->outputs = NULL;
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}
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}
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static void node_dynamic_free_typeinfo(bNodeType *tinfo)
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{
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if (!tinfo) return;
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node_dynamic_free_typeinfo_sockets(tinfo);
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if (tinfo->name) { MEM_freeN(tinfo->name); }
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MEM_freeN(tinfo);
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}
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static void node_dynamic_free_sockets(bNode *node)
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{
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BLI_freelistN(&node->inputs);
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BLI_freelistN(&node->outputs);
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}
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/* For now we just remove the socket links. It's the safest
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* route, since an update in the script may change completely the
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* inputs and outputs. Trying to recreate the node links would be
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* nicer for pynode authors, though. */
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static void node_dynamic_update_socket_links(bNode *node, bNodeTree *ntree)
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{
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if (ntree) {
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nodeVerifyType(ntree, node);
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}
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else {
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Material *ma;
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for (ma= G.main->mat.first; ma; ma= ma->id.next) {
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if (ma->nodetree) {
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bNode *nd;
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for (nd= ma->nodetree->nodes.first; nd; nd = nd->next) {
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if (nd == node) nodeVerifyType(ma->nodetree, node);
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}
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}
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}
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}
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}
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static void node_dynamic_free_storage_cb(bNode *node)
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{
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NodeScriptDict *nsd;
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PyObject *pydict;
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BPy_Node *pynode;
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if (!node->storage) return;
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nsd = (NodeScriptDict *)(node->storage);
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pydict = nsd->dict;
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if (pydict) {
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Py_DECREF(pydict);
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}
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pynode = nsd->node;
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if (pynode) {
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Py_DECREF(pynode);
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}
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MEM_freeN(node->storage);
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node->storage = NULL;
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}
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/* Disable pynode when its script fails */
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static void node_dynamic_disable(bNode *node)
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{
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node->custom1 = 0;
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node->custom1 = BSET(node->custom1, NODE_DYNAMIC_ERROR);
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}
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/* Disable all pynodes using the given text (script) id */
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static void node_dynamic_disable_all_by_id(ID *id)
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{
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Material *ma; /* XXX hardcoded for shaders */
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for (ma= G.main->mat.first; ma; ma= ma->id.next) {
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if (ma->nodetree) {
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bNode *nd;
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bNodeTree *ntree = ma->nodetree;
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for (nd= ntree->nodes.first; nd; nd= nd->next) {
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if (nd->id == id) {
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nd->custom1 = 0;
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nd->custom1 = BSET(nd->custom1, NODE_DYNAMIC_ERROR);
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}
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}
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}
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}
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}
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static void node_rem_socklist_links(bNodeTree *ntree, ListBase *lb)
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{
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bNodeLink *link, *next;
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bNodeSocket *sock;
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if (!lb) return;
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for (sock= lb->first; sock; sock= sock->next) {
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for (link= ntree->links.first; link; link= next) {
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next= link->next;
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if (link->fromsock==sock || link->tosock==sock) {
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nodeRemLink(ntree, link);
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}
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}
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}
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}
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/* XXX hardcoded for shaders */
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static void node_dynamic_rem_all_links(bNodeType *tinfo)
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{
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Material *ma;
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int in, out;
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in = tinfo->inputs ? 1 : 0;
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out = tinfo->outputs ? 1 : 0;
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if (!in && !out) return;
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for (ma= G.main->mat.first; ma; ma= ma->id.next) {
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if (ma->nodetree) {
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bNode *nd;
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bNodeTree *ntree = ma->nodetree;
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for (nd= ntree->nodes.first; nd; nd= nd->next) {
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if (nd->typeinfo == tinfo) {
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if (in)
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node_rem_socklist_links(ntree, &nd->inputs);
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if (out)
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node_rem_socklist_links(ntree, &nd->outputs);
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}
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}
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}
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}
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}
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/* node_dynamic_reset: clean a pynode, getting rid of all
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* data dynamically created for it. */
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static void node_dynamic_reset(bNode *node, int unlink_text)
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{
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bNodeType *tinfo, *tinfo_default;
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Material *ma;
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tinfo = node->typeinfo;
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tinfo_default = node_dynamic_find_typeinfo(&node_all_shaders, NULL);
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node_dynamic_rem_all_links(tinfo);
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node_dynamic_free_typeinfo_sockets(tinfo);
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/* reset all other XXX shader nodes sharing this typeinfo */
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for (ma= G.main->mat.first; ma; ma= ma->id.next) {
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if (ma->nodetree) {
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bNode *nd;
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for (nd= ma->nodetree->nodes.first; nd; nd = nd->next) {
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if (nd->typeinfo == tinfo) {
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node_dynamic_free_storage_cb(nd);
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node_dynamic_free_sockets(nd);
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//node_dynamic_update_socket_links(nd, ma->nodetree);
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nd->typeinfo = tinfo_default;
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if (unlink_text) {
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nd->id = NULL;
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nd->custom1 = 0;
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nd->custom1 = BSET(nd->custom1, NODE_DYNAMIC_NEW);
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BLI_strncpy(nd->name, "Dynamic", 8);
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}
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}
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}
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}
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}
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/* XXX hardcoded for shaders: */
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if (tinfo->id) { BLI_remlink(&node_all_shaders, tinfo); }
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node_dynamic_free_typeinfo(tinfo);
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}
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/* Special case of the above function: for working pynodes
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* that were saved on a .blend but fail for some reason when
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* the file is opened. We need this because pynodes are initialized
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* before G.main. */
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static void node_dynamic_reset_loaded(bNode *node)
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{
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bNodeType *tinfo = node->typeinfo;
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node_dynamic_rem_all_links(tinfo);
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node_dynamic_free_typeinfo_sockets(tinfo);
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node_dynamic_free_storage_cb(node);
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/* XXX hardcoded for shaders: */
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if (tinfo->id) { BLI_remlink(&node_all_shaders, tinfo); }
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node_dynamic_free_typeinfo(tinfo);
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node->typeinfo = node_dynamic_find_typeinfo(&node_all_shaders, NULL);
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}
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int nodeDynamicUnlinkText(ID *txtid) {
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Material *ma;
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bNode *nd;
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/* find one node that uses this text */
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for (ma= G.main->mat.first; ma; ma= ma->id.next) {
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if (ma->nodetree) {
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for (nd= ma->nodetree->nodes.first; nd; nd = nd->next) {
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if ((nd->type == NODE_DYNAMIC) && (nd->id == txtid)) {
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node_dynamic_reset(nd, 1); /* found, reset all */
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return 1;
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}
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}
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}
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}
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return 0; /* no pynodes used this text */
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}
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static void node_dynamic_pyerror_print(bNode *node)
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{
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PyGILState_STATE gilstate = PyGILState_Ensure();
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fprintf(stderr, "\nError in dynamic node script \"%s\":\n", node->name);
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if (PyErr_Occurred()) { PyErr_Print(); }
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else { fprintf(stderr, "Not a valid dynamic node Python script.\n"); }
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PyGILState_Release(gilstate);
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}
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static void node_dynamic_register_type(bNode *node)
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{
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nodeRegisterType(&node_all_shaders, node->typeinfo);
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/* nodeRegisterType copied it to a new one, so we
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* free the typeinfo itself, but not what it
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* points to: */
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MEM_freeN(node->typeinfo);
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node->typeinfo = node_dynamic_find_typeinfo(&node_all_shaders, node->id);
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MEM_freeN(node->typeinfo->name);
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node->typeinfo->name = BLI_strdup(node->name);
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}
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/* node_dynamic_get_pynode:
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* Find the pynode definition from the script */
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static PyObject *node_dynamic_get_pynode(PyObject *dict)
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{
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PyObject *key= NULL;
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Py_ssize_t pos = 0;
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PyObject *value = NULL;
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/* script writer specified a node? */
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value = PyDict_GetItemString(dict, "__node__");
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if (value) {
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if (PyObject_TypeCheck(value, &PyType_Type)) {
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Py_INCREF(value);
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return value;
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}
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else {
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PyErr_SetString(PyExc_TypeError,
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"expected class object derived from Scripted node");
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return NULL;
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}
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}
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/* case not, search for it in the script's global dictionary */
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while (PyDict_Next(dict, &pos, &key, &value)) {
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/* skip names we know belong to other available objects */
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if (strcmp("Socket", PyString_AsString(key)) == 0)
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continue;
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else if (strcmp("Scripted", PyString_AsString(key)) == 0)
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continue;
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/* naive: we grab the first ob of type 'type': */
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else if (PyObject_TypeCheck(value, &PyType_Type)) {
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Py_INCREF(value);
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return value;
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}
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}
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PyErr_SetString(PyExc_TypeError,
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"no PyNode definition found in the script!");
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return NULL;
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}
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static int node_dynamic_parse(struct bNode *node)
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{
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PyObject *dict= NULL;
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PyObject *pynode_data= NULL;
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PyObject *pynode= NULL;
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PyObject *args= NULL;
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NodeScriptDict *nsd = NULL;
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PyObject *pyresult = NULL;
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char *buf = NULL;
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int is_valid_script = 0;
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PyGILState_STATE gilstate;
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if (!node->id || !node->storage)
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return 0;
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/* READY, no need to be here */
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if (BTST(node->custom1, NODE_DYNAMIC_READY))
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return 0;
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/* for threading */
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gilstate = PyGILState_Ensure();
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nsd = (NodeScriptDict *)node->storage;
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dict = (PyObject *)(nsd->dict);
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buf = txt_to_buf((Text *)node->id);
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pyresult = PyRun_String(buf, Py_file_input, dict, dict);
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MEM_freeN(buf);
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if (!pyresult) {
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if (BTST(node->custom1, NODE_DYNAMIC_LOADED)) {
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node_dynamic_disable(node);
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} else {
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node_dynamic_disable_all_by_id(node->id);
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}
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node_dynamic_pyerror_print(node);
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PyGILState_Release(gilstate);
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return -1;
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}
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Py_DECREF(pyresult);
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pynode_data = node_dynamic_get_pynode(dict);
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if (pynode_data) {
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BPy_NodeSocketLists *socklists = Node_CreateSocketLists(node);
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args = Py_BuildValue("(O)", socklists);
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/* init it to get the input and output sockets */
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pynode = PyObject_Call(pynode_data, args, NULL);
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Py_DECREF(pynode_data);
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Py_DECREF(socklists);
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Py_DECREF(args);
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if (!PyErr_Occurred() && pynode && pytype_is_pynode(pynode)) {
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InitNode((BPy_Node *)(pynode), node);
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nsd->node = pynode;
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node->typeinfo->execfunc = node_dynamic_exec_cb;
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is_valid_script = 1;
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/* for NEW, LOADED, REPARSE */
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if (BNTST(node->custom1, NODE_DYNAMIC_ADDEXIST)) {
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node->typeinfo->pydict = dict;
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node->typeinfo->pynode = pynode;
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node->typeinfo->id = node->id;
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if (BNTST(node->custom1, NODE_DYNAMIC_LOADED))
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nodeAddSockets(node, node->typeinfo);
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if (BNTST(node->custom1, NODE_DYNAMIC_REPARSE))
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node_dynamic_register_type(node);
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}
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node->custom1 = 0;
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node->custom1 = BSET(node->custom1, NODE_DYNAMIC_READY);
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}
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}
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PyGILState_Release(gilstate);
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if (!is_valid_script) { /* not a valid pynode script */
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node_dynamic_disable_all_by_id(node->id);
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node_dynamic_pyerror_print(node);
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return -1;
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}
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return 0;
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}
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/* node_dynamic_setup: prepare for execution (state: NODE_DYNAMIC_READY)
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* pynodes already linked to a script (node->id != NULL). */
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static void node_dynamic_setup(bNode *node)
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{
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NodeScriptDict *nsd = NULL;
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bNodeTree *nodetree = NULL;
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bNodeType *ntype = NULL;
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PyGILState_STATE gilstate;
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/* Possible cases:
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* NEW
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* ADDEXIST
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* LOADED
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* REPARSE
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* ERROR
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* READY
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*/
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/* NEW, but not linked to a script: link default (empty) typeinfo */
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if (!node->id) {
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node->typeinfo = node_dynamic_find_typeinfo(&node_all_shaders,
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NULL);
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return;
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}
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/* READY, no need to be here */
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if (BTST(node->custom1, NODE_DYNAMIC_READY))
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return;
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gilstate = PyGILState_Ensure();
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/* ERROR, reset to (empty) defaults */
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if (BCLR(node->custom1, NODE_DYNAMIC_ERROR) == 0) {
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node_dynamic_reset(node, 0);
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PyGILState_Release(gilstate);
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return;
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}
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/* User asked to update this pynode, prepare it for reparsing */
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if (BTST(node->custom1, NODE_DYNAMIC_REPARSE)) {
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int needs_parsing = 1;
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node->custom1 = BSET(node->custom1, NODE_DYNAMIC_NEW);
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if (BTST(node->custom1, NODE_DYNAMIC_ERROR)) {
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node->custom1 = BCLR(node->custom1, NODE_DYNAMIC_REPARSE);
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ntype = node_dynamic_find_typeinfo(&node_all_shaders, node->id);
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if (ntype) {
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node->typeinfo = ntype;
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node->custom1 = BSET(node->custom1, NODE_DYNAMIC_ADDEXIST);
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node->custom1 = BCLR(node->custom1, NODE_DYNAMIC_ERROR);
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needs_parsing = 0;
|
|
}
|
|
else { nodeMakeDynamicType(node); }
|
|
|
|
} else {
|
|
node_dynamic_rem_all_links(node->typeinfo);
|
|
node_dynamic_free_typeinfo_sockets(node->typeinfo);
|
|
node_dynamic_update_socket_links(node, NULL);
|
|
node_dynamic_free_storage_cb(node);
|
|
}
|
|
|
|
if (needs_parsing) {
|
|
nsd = MEM_callocN(sizeof(NodeScriptDict), "node script dictionary");
|
|
nsd->dict = init_dynamicdict();
|
|
node->storage = nsd;
|
|
/* prepared, now reparse: */
|
|
node_dynamic_parse(node);
|
|
PyGILState_Release(gilstate);
|
|
return;
|
|
}
|
|
}
|
|
else if (BTST(node->custom1, NODE_DYNAMIC_LOADED)) {
|
|
/* when loading from a .blend we don't have G.main yet, so we
|
|
* quickly abuse node->storage in ntreeInitTypes (node.c) to have
|
|
* our nodetree ptr (needed if a pynode script that worked before
|
|
* saving the .blend for some reason fails upon loading): */
|
|
nodetree = (bNodeTree *)node->storage;
|
|
node->storage = NULL;
|
|
}
|
|
|
|
if (node->storage)
|
|
fprintf(stderr, "\nDEBUG: PYNODES ERROR: non NULL node->storage in node_dynamic_setup()\n");
|
|
|
|
nsd = MEM_callocN(sizeof(NodeScriptDict), "node script dictionary");
|
|
node->storage = nsd;
|
|
|
|
/* NEW, LOADED or REPARSE */
|
|
if (BNTST(node->custom1, NODE_DYNAMIC_ADDEXIST)) {
|
|
/* check if there's already a bNodeType linked to this script */
|
|
/* (XXX hardcoded for shader nodes for now) */
|
|
ntype = node_dynamic_find_typeinfo(&node_all_shaders, node->id);
|
|
|
|
if (ntype) { /* if so, reuse it */
|
|
node->typeinfo = ntype;
|
|
/* so this is actually an ADDEXIST type */
|
|
node->custom1 = BSET(node->custom1, NODE_DYNAMIC_ADDEXIST);
|
|
}
|
|
else { /* create bNodeType for this pynode */
|
|
nodeMakeDynamicType(node);
|
|
nsd->dict = init_dynamicdict();
|
|
if ((node_dynamic_parse(node) == -1) && nodetree) {
|
|
node_dynamic_reset_loaded(node);
|
|
}
|
|
PyGILState_Release(gilstate);
|
|
return;
|
|
}
|
|
}
|
|
|
|
/* ADDEXIST: new pynode linked to an already registered dynamic type,
|
|
* we just reuse existing py dict and pynode */
|
|
nsd->dict = node->typeinfo->pydict;
|
|
nsd->node = node->typeinfo->pynode;
|
|
|
|
Py_INCREF((PyObject *)(nsd->dict));
|
|
Py_INCREF((PyObject *)(nsd->node));
|
|
|
|
if (BTST(node->custom1, NODE_DYNAMIC_NEW)) {
|
|
nodeAddSockets(node, node->typeinfo);
|
|
node->custom1 = BCLR(node->custom1, NODE_DYNAMIC_NEW);
|
|
}
|
|
|
|
node->custom1 = BCLR(node->custom1, NODE_DYNAMIC_ADDEXIST);
|
|
node->custom1 = BSET(node->custom1, NODE_DYNAMIC_READY);
|
|
|
|
PyGILState_Release(gilstate);
|
|
|
|
return;
|
|
}
|
|
|
|
/* node_dynamic_init_cb callback: called when a pynode is created.
|
|
* The pynode type is passed via node->custom2. It can be:
|
|
* 0: for loaded empty nodes
|
|
* NODE_DYNAMIC_MENU: for the default Dynamic node type
|
|
* > NODE_DYNAMIC_MENU: for the new types defined by scripts
|
|
*/
|
|
static void node_dynamic_init_cb(bNode *node) {
|
|
int type = node->custom2;
|
|
|
|
node->custom2 = 0;
|
|
|
|
if (type >= NODE_DYNAMIC_MENU) {
|
|
node->custom1 = 0;
|
|
|
|
if (type == NODE_DYNAMIC_MENU) {
|
|
node->custom1 = BSET(node->custom1, NODE_DYNAMIC_NEW);
|
|
return;
|
|
}
|
|
|
|
node->custom1 = BSET(node->custom1, NODE_DYNAMIC_ADDEXIST);
|
|
node->id = node->typeinfo->id;
|
|
}
|
|
|
|
node_dynamic_setup(node);
|
|
}
|
|
|
|
/* node_dynamic_copy_cb: pynode copy callback */
|
|
static void node_dynamic_copy_cb(bNode *orig_node, bNode *new_node)
|
|
{
|
|
NodeScriptDict *nsd;
|
|
PyGILState_STATE gilstate;
|
|
|
|
if (!orig_node->storage) return;
|
|
|
|
nsd = (NodeScriptDict *)(orig_node->storage);
|
|
new_node->storage = MEM_dupallocN(orig_node->storage);
|
|
|
|
gilstate = PyGILState_Ensure();
|
|
|
|
if (nsd->node)
|
|
Py_INCREF((PyObject *)(nsd->node));
|
|
if (nsd->dict)
|
|
Py_INCREF((PyObject *)(nsd->dict));
|
|
|
|
PyGILState_Release(gilstate);
|
|
}
|
|
|
|
/* node_dynamic_exec_cb: the execution callback called per pixel
|
|
* during rendering. */
|
|
static void node_dynamic_exec_cb(void *data, bNode *node, bNodeStack **in, bNodeStack **out) {
|
|
BPy_Node *mynode = NULL;
|
|
NodeScriptDict *nsd = NULL;
|
|
PyObject *pyresult = NULL;
|
|
PyObject *args = NULL;
|
|
ShadeInput *shi;
|
|
PyGILState_STATE gilstate;
|
|
|
|
if (!node->id)
|
|
return;
|
|
|
|
/*if (G.scene->r.threads > 1)
|
|
return;*/
|
|
|
|
if (BTST2(node->custom1, NODE_DYNAMIC_NEW, NODE_DYNAMIC_REPARSE)) {
|
|
node_dynamic_setup(node);
|
|
return;
|
|
}
|
|
|
|
if (BTST(node->custom1, NODE_DYNAMIC_ERROR)) {
|
|
if (node->storage) node_dynamic_setup(node);
|
|
return;
|
|
}
|
|
|
|
if (BTST(node->custom1, NODE_DYNAMIC_READY)) {
|
|
nsd = (NodeScriptDict *)node->storage;
|
|
mynode = (BPy_Node *)(nsd->node);
|
|
|
|
|
|
if (mynode && PyCallable_Check((PyObject *)mynode)) {
|
|
|
|
gilstate = PyGILState_Ensure();
|
|
|
|
mynode->node = node;
|
|
shi = ((ShaderCallData *)data)->shi;
|
|
|
|
Node_SetStack(mynode, in, NODE_INPUTSTACK);
|
|
Node_SetStack(mynode, out, NODE_OUTPUTSTACK);
|
|
Node_SetShi(mynode, shi);
|
|
|
|
args=Py_BuildValue("()");
|
|
pyresult= PyObject_Call((PyObject *)mynode, args, NULL);
|
|
Py_DECREF(args);
|
|
|
|
if (!pyresult) {
|
|
PyGILState_Release(gilstate);
|
|
node_dynamic_disable_all_by_id(node->id);
|
|
node_dynamic_pyerror_print(node);
|
|
node_dynamic_setup(node);
|
|
return;
|
|
}
|
|
Py_DECREF(pyresult);
|
|
PyGILState_Release(gilstate);
|
|
}
|
|
}
|
|
}
|
|
|
|
bNodeType node_dynamic_typeinfo = {
|
|
/* next, prev */ NULL, NULL,
|
|
/* type code */ NODE_DYNAMIC,
|
|
/* name */ "Dynamic",
|
|
/* width+range */ 150, 60, 300,
|
|
/* class+opts */ NODE_CLASS_OP_DYNAMIC, NODE_OPTIONS,
|
|
/* input sock */ NULL,
|
|
/* output sock */ NULL,
|
|
/* storage */ "NodeScriptDict",
|
|
/* execfunc */ node_dynamic_exec_cb,
|
|
/* butfunc */ NULL,
|
|
/* initfunc */ node_dynamic_init_cb,
|
|
/* freefunc */ node_dynamic_free_storage_cb,
|
|
/* copyfunc */ node_dynamic_copy_cb,
|
|
/* id */ NULL
|
|
};
|
|
|
|
|