This repository has been archived on 2023-10-09. You can view files and clone it, but cannot push or open issues or pull requests.
Files
blender-archive/source/blender/imbuf/intern
Clément Foucault 4e9fffc289 GPU: Add Image property to allow high bitdepth support on a per image basis
This adds the `Half Float Precision` option in the image property panel.
This option is only available on float textures and is enabled by default.

Adding a flag inside the imbuf (IB_halffloat) on load is done for EXR and PSD formats that can store half floating point (16bits/channels).
The option is then not displayed in this case and forced.

Related task T73086

Reviewed By: brecht

Differential Revision: https://developer.blender.org/D6891
2020-02-25 15:14:32 +01:00
..
2019-06-17 08:05:58 +10:00
2019-09-08 00:23:25 +10:00
2019-05-03 12:43:02 +10:00
2019-02-18 08:22:12 +11:00
2019-04-23 11:22:22 +10:00
2019-06-17 08:05:58 +10:00
2019-04-23 11:22:22 +10:00
2019-05-03 12:43:02 +10:00
2019-12-11 10:56:53 +11:00
2019-04-23 11:22:22 +10:00
2019-08-17 00:57:05 +10:00
2020-02-20 12:21:05 +11:00
2019-11-25 01:51:11 +11:00
2019-04-23 11:22:22 +10:00