*"Added" SCE_PASS_RAYHITS to visually see each pixel primitive and BB tests (not-completed for UI) *Added runtime exchange of tree structure *Removed FLOAT_EPSILON from BLI_bvhkdop BB's
*"Added" SCE_PASS_RAYHITS to visually see each pixel primitive and BB tests (not-completed for UI) *Added runtime exchange of tree structure *Removed FLOAT_EPSILON from BLI_bvhkdop BB's