multiple functions and partially recoded. Because now all the uv mapping settings are accessible throught the panel, no popus will be shown when pressing 'U' to unwrap faces in face select mode. Also From Window to Cylinder and From Window to Shpere became obsolete, as you can set this in the new panel. The panel contains buttons for all the existing uv mapping modes, and the following settings: - Cube size: For Cubical unwrapping. - Radius: Radius for Cylindrical unwrapping. - View Aligns Face, View Aligns Top, Align to Object: For Cylinder and Shpere. Respectively means you are in front of the Cylinder/Sphere, look through the Cylinder, or use the object rotation to determine how the cylinder is positioned (old Cylindrical unwrapping). - Polar XZ, Polar XY: With 'View Aligns Top' enabled, defines at which polar you are looking. - No Edges, Draw Edges, All Edges: Draw no edges, draw edges z-buffered on top, draw all edges, without depth test. All credits for this part (and also at least half of the other UV editor improvements) go to Jens Ole Wund aka "bjornmose".
61 lines
1.9 KiB
C++
61 lines
1.9 KiB
C++
/**
|
|
* $Id$
|
|
*
|
|
* ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
|
|
*
|
|
* This program is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU General Public License
|
|
* as published by the Free Software Foundation; either version 2
|
|
* of the License, or (at your option) any later version. The Blender
|
|
* Foundation also sells licenses for use in proprietary software under
|
|
* the Blender License. See http://www.blender.org/BL/ for information
|
|
* about this.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program; if not, write to the Free Software Foundation,
|
|
* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
|
*
|
|
* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
|
|
* All rights reserved.
|
|
*
|
|
* The Original Code is: all of this file.
|
|
*
|
|
* Contributor(s): none yet.
|
|
*
|
|
* ***** END GPL/BL DUAL LICENSE BLOCK *****
|
|
*/
|
|
|
|
#ifndef BDR_EDITFACE_H
|
|
#define BDR_EDITFACE_H
|
|
|
|
struct TFace;
|
|
struct Mesh;
|
|
|
|
void set_lasttface(void);
|
|
void calculate_uv_map(unsigned short mapmode);
|
|
void default_uv(float uv[][2], float size);
|
|
void default_tface(struct TFace *tface);
|
|
void make_tfaces(struct Mesh *me);
|
|
void reveal_tface(void);
|
|
void hide_tface(void);
|
|
void select_linked_tfaces(void);
|
|
void deselectall_tface(void);
|
|
void selectswap_tface(void);
|
|
void rotate_uv_tface(void);
|
|
int face_pick(struct Mesh *me, short x, short y);
|
|
void face_select(void);
|
|
void face_borderselect(void);
|
|
float CalcNormUV(float *a, float *b, float *c);
|
|
void uv_autocalc_tface(void);
|
|
void set_faceselect(void);
|
|
void face_draw(void);
|
|
void get_same_uv(void);
|
|
|
|
#endif /* BDR_EDITFACE_H */
|
|
|