Extremely subttle bug that would only appear in some specific circumstances, would cause memfile undo writing code to falsely detect some ID as changed because it would get the wrong 'starting point' of comparison with existing previous memfile step. See T85756 for detailed explanation and reproducible case.
1593 lines
47 KiB
C
1593 lines
47 KiB
C
/* SPDX-License-Identifier: GPL-2.0-or-later
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* Copyright 2001-2002 NaN Holding BV. All rights reserved. */
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/** \file
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* \ingroup blenloader
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*/
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/**
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*
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* FILE FORMAT
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* ===========
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*
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* IFF-style structure (but not IFF compatible!)
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*
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* Start file:
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* <pre>
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* `BLENDER_V100` `12` bytes (version 1.00 is just an example).
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* `V` = big endian, `v` = little endian.
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* `_` = 4 byte pointer, `-` = 8 byte pointer.
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* </pre>
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*
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* data-blocks: (also see struct #BHead).
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* <pre>
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* `bh.code` `char[4]` see `BLO_blend_defs.h` for a list of known types.
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* `bh.len` `int32` length data after #BHead in bytes.
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* `bh.old` `void *` old pointer (the address at the time of writing the file).
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* `bh.SDNAnr` `int32` struct index of structs stored in #DNA1 data.
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* `bh.nr` `int32` in case of array: number of structs.
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* data
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* ...
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* ...
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* </pre>
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*
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* Almost all data in Blender are structures. Each struct saved
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* gets a BHead header. With BHead the struct can be linked again
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* and compared with #StructDNA.
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*
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* WRITE
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* =====
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*
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* Preferred writing order: (not really a must, but why would you do it random?)
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* Any case: direct data is ALWAYS after the lib block.
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*
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* (Local file data)
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* - for each LibBlock
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* - write LibBlock
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* - write associated direct data
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* (External file data)
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* - per library
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* - write library block
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* - per LibBlock
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* - write the ID of LibBlock
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* - write #TEST (#RenderInfo struct. 128x128 blend file preview is optional).
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* - write #GLOB (#FileGlobal struct) (some global vars).
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* - write #DNA1 (#SDNA struct)
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* - write #USER (#UserDef struct) if filename is `~/.config/blender/X.XX/config/startup.blend`.
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*/
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#include <fcntl.h>
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#include <limits.h>
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#include <math.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#ifdef WIN32
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# include "BLI_winstuff.h"
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# include "winsock2.h"
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# include <io.h>
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#else
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# include <unistd.h> /* FreeBSD, for write() and close(). */
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#endif
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#include "BLI_utildefines.h"
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/* allow writefile to use deprecated functionality (for forward compatibility code) */
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#define DNA_DEPRECATED_ALLOW
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#include "DNA_collection_types.h"
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#include "DNA_fileglobal_types.h"
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#include "DNA_genfile.h"
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#include "DNA_sdna_types.h"
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#include "BLI_bitmap.h"
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#include "BLI_blenlib.h"
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#include "BLI_endian_defines.h"
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#include "BLI_endian_switch.h"
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#include "BLI_link_utils.h"
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#include "BLI_linklist.h"
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#include "BLI_math_base.h"
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#include "BLI_mempool.h"
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#include "BLI_threads.h"
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#include "MEM_guardedalloc.h" /* MEM_freeN */
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|
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#include "BKE_blender_version.h"
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#include "BKE_bpath.h"
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#include "BKE_global.h" /* for G */
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#include "BKE_idprop.h"
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|
#include "BKE_idtype.h"
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|
#include "BKE_layer.h"
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|
#include "BKE_lib_id.h"
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|
#include "BKE_lib_override.h"
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|
#include "BKE_main.h"
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|
#include "BKE_node.h"
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|
#include "BKE_packedFile.h"
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|
#include "BKE_report.h"
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|
#include "BKE_workspace.h"
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|
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#include "BLO_blend_defs.h"
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|
#include "BLO_blend_validate.h"
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|
#include "BLO_read_write.h"
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|
#include "BLO_readfile.h"
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|
#include "BLO_undofile.h"
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|
#include "BLO_writefile.h"
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#include "readfile.h"
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#include <errno.h>
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#include <zstd.h>
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|
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/* Make preferences read-only. */
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|
#define U (*((const UserDef *)&U))
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/* ********* my write, buffered writing with minimum size chunks ************ */
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|
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/* Use optimal allocation since blocks of this size are kept in memory for undo. */
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#define MEM_BUFFER_SIZE (MEM_SIZE_OPTIMAL(1 << 17)) /* 128kb */
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#define MEM_CHUNK_SIZE (MEM_SIZE_OPTIMAL(1 << 15)) /* ~32kb */
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|
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#define ZSTD_BUFFER_SIZE (1 << 21) /* 2mb */
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|
#define ZSTD_CHUNK_SIZE (1 << 20) /* 1mb */
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|
|
#define ZSTD_COMPRESSION_LEVEL 3
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|
|
|
/** Use if we want to store how many bytes have been written to the file. */
|
|
// #define USE_WRITE_DATA_LEN
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|
|
|
/* -------------------------------------------------------------------- */
|
|
/** \name Internal Write Wrapper's (Abstracts Compression)
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* \{ */
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|
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|
typedef enum {
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WW_WRAP_NONE = 1,
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WW_WRAP_ZSTD,
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|
} eWriteWrapType;
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|
|
|
typedef struct ZstdFrame {
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|
struct ZstdFrame *next, *prev;
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|
|
uint32_t compressed_size;
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|
uint32_t uncompressed_size;
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|
} ZstdFrame;
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|
|
|
typedef struct WriteWrap WriteWrap;
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|
struct WriteWrap {
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|
/* callbacks */
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|
bool (*open)(WriteWrap *ww, const char *filepath);
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|
bool (*close)(WriteWrap *ww);
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|
size_t (*write)(WriteWrap *ww, const char *data, size_t data_len);
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|
|
/* Buffer output (we only want when output isn't already buffered). */
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bool use_buf;
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/* internal */
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|
int file_handle;
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struct {
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|
ListBase threadpool;
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|
ListBase tasks;
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|
ThreadMutex mutex;
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|
ThreadCondition condition;
|
|
int next_frame;
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|
int num_frames;
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|
|
|
int level;
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ListBase frames;
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|
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|
bool write_error;
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} zstd;
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};
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/* none */
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static bool ww_open_none(WriteWrap *ww, const char *filepath)
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{
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int file;
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file = BLI_open(filepath, O_BINARY + O_WRONLY + O_CREAT + O_TRUNC, 0666);
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|
if (file != -1) {
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ww->file_handle = file;
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return true;
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|
}
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|
return false;
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}
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|
static bool ww_close_none(WriteWrap *ww)
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|
{
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|
return (close(ww->file_handle) != -1);
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|
}
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|
static size_t ww_write_none(WriteWrap *ww, const char *buf, size_t buf_len)
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|
{
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|
return write(ww->file_handle, buf, buf_len);
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|
}
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|
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/* zstd */
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|
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typedef struct {
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|
struct ZstdWriteBlockTask *next, *prev;
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void *data;
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|
size_t size;
|
|
int frame_number;
|
|
WriteWrap *ww;
|
|
} ZstdWriteBlockTask;
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|
|
|
static void *zstd_write_task(void *userdata)
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|
{
|
|
ZstdWriteBlockTask *task = userdata;
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|
WriteWrap *ww = task->ww;
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|
|
|
size_t out_buf_len = ZSTD_compressBound(task->size);
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|
void *out_buf = MEM_mallocN(out_buf_len, "Zstd out buffer");
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|
size_t out_size = ZSTD_compress(
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out_buf, out_buf_len, task->data, task->size, ZSTD_COMPRESSION_LEVEL);
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|
|
MEM_freeN(task->data);
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|
|
|
BLI_mutex_lock(&ww->zstd.mutex);
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|
|
|
while (ww->zstd.next_frame != task->frame_number) {
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|
BLI_condition_wait(&ww->zstd.condition, &ww->zstd.mutex);
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|
}
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|
|
|
if (ZSTD_isError(out_size)) {
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|
ww->zstd.write_error = true;
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|
}
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else {
|
|
if (ww_write_none(ww, out_buf, out_size) == out_size) {
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|
ZstdFrame *frameinfo = MEM_mallocN(sizeof(ZstdFrame), "zstd frameinfo");
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|
frameinfo->uncompressed_size = task->size;
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|
frameinfo->compressed_size = out_size;
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|
BLI_addtail(&ww->zstd.frames, frameinfo);
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|
}
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|
else {
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|
ww->zstd.write_error = true;
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|
}
|
|
}
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|
|
ww->zstd.next_frame++;
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|
|
BLI_mutex_unlock(&ww->zstd.mutex);
|
|
BLI_condition_notify_all(&ww->zstd.condition);
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|
|
MEM_freeN(out_buf);
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|
return NULL;
|
|
}
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|
|
|
static bool ww_open_zstd(WriteWrap *ww, const char *filepath)
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|
{
|
|
if (!ww_open_none(ww, filepath)) {
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|
return false;
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|
}
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|
|
/* Leave one thread open for the main writing logic, unless we only have one HW thread. */
|
|
int num_threads = max_ii(1, BLI_system_thread_count() - 1);
|
|
BLI_threadpool_init(&ww->zstd.threadpool, zstd_write_task, num_threads);
|
|
BLI_mutex_init(&ww->zstd.mutex);
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|
BLI_condition_init(&ww->zstd.condition);
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|
return true;
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|
}
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|
|
static void zstd_write_u32_le(WriteWrap *ww, uint32_t val)
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|
{
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|
#ifdef __BIG_ENDIAN__
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|
BLI_endian_switch_uint32(&val);
|
|
#endif
|
|
ww_write_none(ww, (char *)&val, sizeof(uint32_t));
|
|
}
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|
|
|
/* In order to implement efficient seeking when reading the .blend, we append
|
|
* a skippable frame that encodes information about the other frames present
|
|
* in the file.
|
|
* The format here follows the upstream spec for seekable files:
|
|
* https://github.com/facebook/zstd/blob/master/contrib/seekable_format/zstd_seekable_compression_format.md
|
|
* If this information is not present in a file (e.g. if it was compressed
|
|
* with external tools), it can still be opened in Blender, but seeking will
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|
* not be supported, so more memory might be needed. */
|
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static void zstd_write_seekable_frames(WriteWrap *ww)
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{
|
|
/* Write seek table header (magic number and frame size). */
|
|
zstd_write_u32_le(ww, 0x184D2A5E);
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|
|
|
/* The actual frame number might not match ww->zstd.num_frames if there was a write error. */
|
|
const uint32_t num_frames = BLI_listbase_count(&ww->zstd.frames);
|
|
/* Each frame consists of two u32, so 8 bytes each.
|
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* After the frames, a footer containing two u32 and one byte (9 bytes total) is written. */
|
|
const uint32_t frame_size = num_frames * 8 + 9;
|
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zstd_write_u32_le(ww, frame_size);
|
|
|
|
/* Write seek table entries. */
|
|
LISTBASE_FOREACH (ZstdFrame *, frame, &ww->zstd.frames) {
|
|
zstd_write_u32_le(ww, frame->compressed_size);
|
|
zstd_write_u32_le(ww, frame->uncompressed_size);
|
|
}
|
|
|
|
/* Write seek table footer (number of frames, option flags and second magic number). */
|
|
zstd_write_u32_le(ww, num_frames);
|
|
const char flags = 0; /* We don't store checksums for each frame. */
|
|
ww_write_none(ww, &flags, 1);
|
|
zstd_write_u32_le(ww, 0x8F92EAB1);
|
|
}
|
|
|
|
static bool ww_close_zstd(WriteWrap *ww)
|
|
{
|
|
BLI_threadpool_end(&ww->zstd.threadpool);
|
|
BLI_freelistN(&ww->zstd.tasks);
|
|
|
|
BLI_mutex_end(&ww->zstd.mutex);
|
|
BLI_condition_end(&ww->zstd.condition);
|
|
|
|
zstd_write_seekable_frames(ww);
|
|
BLI_freelistN(&ww->zstd.frames);
|
|
|
|
return ww_close_none(ww) && !ww->zstd.write_error;
|
|
}
|
|
|
|
static size_t ww_write_zstd(WriteWrap *ww, const char *buf, size_t buf_len)
|
|
{
|
|
if (ww->zstd.write_error) {
|
|
return 0;
|
|
}
|
|
|
|
ZstdWriteBlockTask *task = MEM_mallocN(sizeof(ZstdWriteBlockTask), __func__);
|
|
task->data = MEM_mallocN(buf_len, __func__);
|
|
memcpy(task->data, buf, buf_len);
|
|
task->size = buf_len;
|
|
task->frame_number = ww->zstd.num_frames++;
|
|
task->ww = ww;
|
|
|
|
BLI_mutex_lock(&ww->zstd.mutex);
|
|
BLI_addtail(&ww->zstd.tasks, task);
|
|
|
|
/* If there's a free worker thread, just push the block into that thread.
|
|
* Otherwise, we wait for the earliest thread to finish.
|
|
* We look up the earliest thread while holding the mutex, but release it
|
|
* before joining the thread to prevent a deadlock. */
|
|
ZstdWriteBlockTask *first_task = ww->zstd.tasks.first;
|
|
BLI_mutex_unlock(&ww->zstd.mutex);
|
|
if (!BLI_available_threads(&ww->zstd.threadpool)) {
|
|
BLI_threadpool_remove(&ww->zstd.threadpool, first_task);
|
|
|
|
/* If the task list was empty before we pushed our task, there should
|
|
* always be a free thread. */
|
|
BLI_assert(first_task != task);
|
|
BLI_remlink(&ww->zstd.tasks, first_task);
|
|
MEM_freeN(first_task);
|
|
}
|
|
BLI_threadpool_insert(&ww->zstd.threadpool, task);
|
|
|
|
return buf_len;
|
|
}
|
|
|
|
/* --- end compression types --- */
|
|
|
|
static void ww_handle_init(eWriteWrapType ww_type, WriteWrap *r_ww)
|
|
{
|
|
memset(r_ww, 0, sizeof(*r_ww));
|
|
|
|
switch (ww_type) {
|
|
case WW_WRAP_ZSTD: {
|
|
r_ww->open = ww_open_zstd;
|
|
r_ww->close = ww_close_zstd;
|
|
r_ww->write = ww_write_zstd;
|
|
r_ww->use_buf = true;
|
|
break;
|
|
}
|
|
default: {
|
|
r_ww->open = ww_open_none;
|
|
r_ww->close = ww_close_none;
|
|
r_ww->write = ww_write_none;
|
|
r_ww->use_buf = true;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
/** \} */
|
|
|
|
/* -------------------------------------------------------------------- */
|
|
/** \name Write Data Type & Functions
|
|
* \{ */
|
|
|
|
typedef struct {
|
|
const struct SDNA *sdna;
|
|
|
|
struct {
|
|
/** Use for file and memory writing (size stored in max_size). */
|
|
uchar *buf;
|
|
/** Number of bytes used in #WriteData.buf (flushed when exceeded). */
|
|
size_t used_len;
|
|
|
|
/** Maximum size of the buffer. */
|
|
size_t max_size;
|
|
/** Threshold above which writes get their own chunk. */
|
|
size_t chunk_size;
|
|
} buffer;
|
|
|
|
#ifdef USE_WRITE_DATA_LEN
|
|
/** Total number of bytes written. */
|
|
size_t write_len;
|
|
#endif
|
|
|
|
/** Set on unlikely case of an error (ignores further file writing). */
|
|
bool error;
|
|
|
|
/** #MemFile writing (used for undo). */
|
|
MemFileWriteData mem;
|
|
/** When true, write to #WriteData.current, could also call 'is_undo'. */
|
|
bool use_memfile;
|
|
|
|
/**
|
|
* Wrap writing, so we can use zstd or
|
|
* other compression types later, see: G_FILE_COMPRESS
|
|
* Will be NULL for UNDO.
|
|
*/
|
|
WriteWrap *ww;
|
|
} WriteData;
|
|
|
|
typedef struct BlendWriter {
|
|
WriteData *wd;
|
|
} BlendWriter;
|
|
|
|
static WriteData *writedata_new(WriteWrap *ww)
|
|
{
|
|
WriteData *wd = MEM_callocN(sizeof(*wd), "writedata");
|
|
|
|
wd->sdna = DNA_sdna_current_get();
|
|
|
|
wd->ww = ww;
|
|
|
|
if ((ww == NULL) || (ww->use_buf)) {
|
|
if (ww == NULL) {
|
|
wd->buffer.max_size = MEM_BUFFER_SIZE;
|
|
wd->buffer.chunk_size = MEM_CHUNK_SIZE;
|
|
}
|
|
else {
|
|
wd->buffer.max_size = ZSTD_BUFFER_SIZE;
|
|
wd->buffer.chunk_size = ZSTD_CHUNK_SIZE;
|
|
}
|
|
wd->buffer.buf = MEM_mallocN(wd->buffer.max_size, "wd->buffer.buf");
|
|
}
|
|
|
|
return wd;
|
|
}
|
|
|
|
static void writedata_do_write(WriteData *wd, const void *mem, size_t memlen)
|
|
{
|
|
if ((wd == NULL) || wd->error || (mem == NULL) || memlen < 1) {
|
|
return;
|
|
}
|
|
|
|
if (memlen > INT_MAX) {
|
|
BLI_assert_msg(0, "Cannot write chunks bigger than INT_MAX.");
|
|
return;
|
|
}
|
|
|
|
if (UNLIKELY(wd->error)) {
|
|
return;
|
|
}
|
|
|
|
/* memory based save */
|
|
if (wd->use_memfile) {
|
|
BLO_memfile_chunk_add(&wd->mem, mem, memlen);
|
|
}
|
|
else {
|
|
if (wd->ww->write(wd->ww, mem, memlen) != memlen) {
|
|
wd->error = true;
|
|
}
|
|
}
|
|
}
|
|
|
|
static void writedata_free(WriteData *wd)
|
|
{
|
|
if (wd->buffer.buf) {
|
|
MEM_freeN(wd->buffer.buf);
|
|
}
|
|
MEM_freeN(wd);
|
|
}
|
|
|
|
/** \} */
|
|
|
|
/* -------------------------------------------------------------------- */
|
|
/** \name Local Writing API 'mywrite'
|
|
* \{ */
|
|
|
|
/**
|
|
* Flush helps the de-duplicating memory for undo-save by logically segmenting data,
|
|
* so differences in one part of memory won't cause unrelated data to be duplicated.
|
|
*/
|
|
static void mywrite_flush(WriteData *wd)
|
|
{
|
|
if (wd->buffer.used_len != 0) {
|
|
writedata_do_write(wd, wd->buffer.buf, wd->buffer.used_len);
|
|
wd->buffer.used_len = 0;
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Low level WRITE(2) wrapper that buffers data
|
|
* \param adr: Pointer to new chunk of data
|
|
* \param len: Length of new chunk of data
|
|
*/
|
|
static void mywrite(WriteData *wd, const void *adr, size_t len)
|
|
{
|
|
if (UNLIKELY(wd->error)) {
|
|
return;
|
|
}
|
|
|
|
if (UNLIKELY(adr == NULL)) {
|
|
BLI_assert(0);
|
|
return;
|
|
}
|
|
|
|
#ifdef USE_WRITE_DATA_LEN
|
|
wd->write_len += len;
|
|
#endif
|
|
|
|
if (wd->buffer.buf == NULL) {
|
|
writedata_do_write(wd, adr, len);
|
|
}
|
|
else {
|
|
/* if we have a single big chunk, write existing data in
|
|
* buffer and write out big chunk in smaller pieces */
|
|
if (len > wd->buffer.chunk_size) {
|
|
if (wd->buffer.used_len != 0) {
|
|
writedata_do_write(wd, wd->buffer.buf, wd->buffer.used_len);
|
|
wd->buffer.used_len = 0;
|
|
}
|
|
|
|
do {
|
|
size_t writelen = MIN2(len, wd->buffer.chunk_size);
|
|
writedata_do_write(wd, adr, writelen);
|
|
adr = (const char *)adr + writelen;
|
|
len -= writelen;
|
|
} while (len > 0);
|
|
|
|
return;
|
|
}
|
|
|
|
/* if data would overflow buffer, write out the buffer */
|
|
if (len + wd->buffer.used_len > wd->buffer.max_size - 1) {
|
|
writedata_do_write(wd, wd->buffer.buf, wd->buffer.used_len);
|
|
wd->buffer.used_len = 0;
|
|
}
|
|
|
|
/* append data at end of buffer */
|
|
memcpy(&wd->buffer.buf[wd->buffer.used_len], adr, len);
|
|
wd->buffer.used_len += len;
|
|
}
|
|
}
|
|
|
|
/**
|
|
* BeGiN initializer for mywrite
|
|
* \param ww: File write wrapper.
|
|
* \param compare: Previous memory file (can be NULL).
|
|
* \param current: The current memory file (can be NULL).
|
|
* \warning Talks to other functions with global parameters
|
|
*/
|
|
static WriteData *mywrite_begin(WriteWrap *ww, MemFile *compare, MemFile *current)
|
|
{
|
|
WriteData *wd = writedata_new(ww);
|
|
|
|
if (current != NULL) {
|
|
BLO_memfile_write_init(&wd->mem, current, compare);
|
|
wd->use_memfile = true;
|
|
}
|
|
|
|
return wd;
|
|
}
|
|
|
|
/**
|
|
* END the mywrite wrapper
|
|
* \return True if write failed
|
|
* \return unknown global variable otherwise
|
|
* \warning Talks to other functions with global parameters
|
|
*/
|
|
static bool mywrite_end(WriteData *wd)
|
|
{
|
|
if (wd->buffer.used_len != 0) {
|
|
writedata_do_write(wd, wd->buffer.buf, wd->buffer.used_len);
|
|
wd->buffer.used_len = 0;
|
|
}
|
|
|
|
if (wd->use_memfile) {
|
|
BLO_memfile_write_finalize(&wd->mem);
|
|
}
|
|
|
|
const bool err = wd->error;
|
|
writedata_free(wd);
|
|
|
|
return err;
|
|
}
|
|
|
|
/**
|
|
* Start writing of data related to a single ID.
|
|
*
|
|
* Only does something when storing an undo step.
|
|
*/
|
|
static void mywrite_id_begin(WriteData *wd, ID *id)
|
|
{
|
|
if (wd->use_memfile) {
|
|
wd->mem.current_id_session_uuid = id->session_uuid;
|
|
|
|
/* If current next memchunk does not match the ID we are about to write, or is not the _first_
|
|
* one for said ID, try to find the correct memchunk in the mapping using ID's session_uuid. */
|
|
MemFileChunk *curr_memchunk = wd->mem.reference_current_chunk;
|
|
MemFileChunk *prev_memchunk = curr_memchunk != NULL ? curr_memchunk->prev : NULL;
|
|
if (wd->mem.id_session_uuid_mapping != NULL &&
|
|
(curr_memchunk == NULL || curr_memchunk->id_session_uuid != id->session_uuid ||
|
|
(prev_memchunk != NULL &&
|
|
(prev_memchunk->id_session_uuid == curr_memchunk->id_session_uuid)))) {
|
|
void *ref = BLI_ghash_lookup(wd->mem.id_session_uuid_mapping,
|
|
POINTER_FROM_UINT(id->session_uuid));
|
|
if (ref != NULL) {
|
|
wd->mem.reference_current_chunk = ref;
|
|
}
|
|
/* Else, no existing memchunk found, i.e. this is supposed to be a new ID. */
|
|
}
|
|
/* Otherwise, we try with the current memchunk in any case, whether it is matching current
|
|
* ID's session_uuid or not. */
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Start writing of data related to a single ID.
|
|
*
|
|
* Only does something when storing an undo step.
|
|
*/
|
|
static void mywrite_id_end(WriteData *wd, ID *UNUSED(id))
|
|
{
|
|
if (wd->use_memfile) {
|
|
/* Very important to do it after every ID write now, otherwise we cannot know whether a
|
|
* specific ID changed or not. */
|
|
mywrite_flush(wd);
|
|
wd->mem.current_id_session_uuid = MAIN_ID_SESSION_UUID_UNSET;
|
|
}
|
|
}
|
|
|
|
/** \} */
|
|
|
|
/* -------------------------------------------------------------------- */
|
|
/** \name Generic DNA File Writing
|
|
* \{ */
|
|
|
|
static void writestruct_at_address_nr(
|
|
WriteData *wd, int filecode, const int struct_nr, int nr, const void *adr, const void *data)
|
|
{
|
|
BHead bh;
|
|
|
|
BLI_assert(struct_nr > 0 && struct_nr < SDNA_TYPE_MAX);
|
|
|
|
if (adr == NULL || data == NULL || nr == 0) {
|
|
return;
|
|
}
|
|
|
|
/* init BHead */
|
|
bh.code = filecode;
|
|
bh.old = adr;
|
|
bh.nr = nr;
|
|
|
|
bh.SDNAnr = struct_nr;
|
|
const SDNA_Struct *struct_info = wd->sdna->structs[bh.SDNAnr];
|
|
|
|
bh.len = nr * wd->sdna->types_size[struct_info->type];
|
|
|
|
if (bh.len == 0) {
|
|
return;
|
|
}
|
|
|
|
mywrite(wd, &bh, sizeof(BHead));
|
|
mywrite(wd, data, (size_t)bh.len);
|
|
}
|
|
|
|
static void writestruct_nr(
|
|
WriteData *wd, int filecode, const int struct_nr, int nr, const void *adr)
|
|
{
|
|
writestruct_at_address_nr(wd, filecode, struct_nr, nr, adr, adr);
|
|
}
|
|
|
|
/* do not use for structs */
|
|
static void writedata(WriteData *wd, int filecode, size_t len, const void *adr)
|
|
{
|
|
BHead bh;
|
|
|
|
if (adr == NULL || len == 0) {
|
|
return;
|
|
}
|
|
|
|
if (len > INT_MAX) {
|
|
BLI_assert_msg(0, "Cannot write chunks bigger than INT_MAX.");
|
|
return;
|
|
}
|
|
|
|
/* align to 4 (writes uninitialized bytes in some cases) */
|
|
len = (len + 3) & ~((size_t)3);
|
|
|
|
/* init BHead */
|
|
bh.code = filecode;
|
|
bh.old = adr;
|
|
bh.nr = 1;
|
|
bh.SDNAnr = 0;
|
|
bh.len = (int)len;
|
|
|
|
mywrite(wd, &bh, sizeof(BHead));
|
|
mywrite(wd, adr, len);
|
|
}
|
|
|
|
/* use this to force writing of lists in same order as reading (using link_list) */
|
|
static void writelist_nr(WriteData *wd, int filecode, const int struct_nr, const ListBase *lb)
|
|
{
|
|
const Link *link = lb->first;
|
|
|
|
while (link) {
|
|
writestruct_nr(wd, filecode, struct_nr, 1, link);
|
|
link = link->next;
|
|
}
|
|
}
|
|
|
|
#if 0
|
|
static void writelist_id(WriteData *wd, int filecode, const char *structname, const ListBase *lb)
|
|
{
|
|
const Link *link = lb->first;
|
|
if (link) {
|
|
|
|
const int struct_nr = DNA_struct_find_nr(wd->sdna, structname);
|
|
if (struct_nr == -1) {
|
|
printf("error: can't find SDNA code <%s>\n", structname);
|
|
return;
|
|
}
|
|
|
|
while (link) {
|
|
writestruct_nr(wd, filecode, struct_nr, 1, link);
|
|
link = link->next;
|
|
}
|
|
}
|
|
}
|
|
#endif
|
|
|
|
#define writestruct_at_address(wd, filecode, struct_id, nr, adr, data) \
|
|
writestruct_at_address_nr(wd, filecode, SDNA_TYPE_FROM_STRUCT(struct_id), nr, adr, data)
|
|
|
|
#define writestruct(wd, filecode, struct_id, nr, adr) \
|
|
writestruct_nr(wd, filecode, SDNA_TYPE_FROM_STRUCT(struct_id), nr, adr)
|
|
|
|
#define writelist(wd, filecode, struct_id, lb) \
|
|
writelist_nr(wd, filecode, SDNA_TYPE_FROM_STRUCT(struct_id), lb)
|
|
|
|
/** \} */
|
|
|
|
/* -------------------------------------------------------------------- */
|
|
/** \name Typed DNA File Writing
|
|
*
|
|
* These functions are used by blender's .blend system for file saving/loading.
|
|
* \{ */
|
|
|
|
/**
|
|
* Take care using 'use_active_win', since we won't want the currently active window
|
|
* to change which scene renders (currently only used for undo).
|
|
*/
|
|
static void current_screen_compat(Main *mainvar,
|
|
bool use_active_win,
|
|
bScreen **r_screen,
|
|
Scene **r_scene,
|
|
ViewLayer **r_view_layer)
|
|
{
|
|
wmWindowManager *wm;
|
|
wmWindow *window = NULL;
|
|
|
|
/* find a global current screen in the first open window, to have
|
|
* a reasonable default for reading in older versions */
|
|
wm = mainvar->wm.first;
|
|
|
|
if (wm) {
|
|
if (use_active_win) {
|
|
/* write the active window into the file, needed for multi-window undo T43424 */
|
|
for (window = wm->windows.first; window; window = window->next) {
|
|
if (window->active) {
|
|
break;
|
|
}
|
|
}
|
|
|
|
/* fallback */
|
|
if (window == NULL) {
|
|
window = wm->windows.first;
|
|
}
|
|
}
|
|
else {
|
|
window = wm->windows.first;
|
|
}
|
|
}
|
|
|
|
*r_screen = (window) ? BKE_workspace_active_screen_get(window->workspace_hook) : NULL;
|
|
*r_scene = (window) ? window->scene : NULL;
|
|
*r_view_layer = (window && *r_scene) ? BKE_view_layer_find(*r_scene, window->view_layer_name) :
|
|
NULL;
|
|
}
|
|
|
|
typedef struct RenderInfo {
|
|
int sfra;
|
|
int efra;
|
|
char scene_name[MAX_ID_NAME - 2];
|
|
} RenderInfo;
|
|
|
|
/**
|
|
* This was originally added for the historic render-daemon feature,
|
|
* now write because it can be easily extracted without reading the whole blend file.
|
|
*
|
|
* See: `release/scripts/modules/blend_render_info.py`
|
|
*/
|
|
static void write_renderinfo(WriteData *wd, Main *mainvar)
|
|
{
|
|
bScreen *curscreen;
|
|
Scene *curscene = NULL;
|
|
ViewLayer *view_layer;
|
|
|
|
/* XXX in future, handle multiple windows with multiple screens? */
|
|
current_screen_compat(mainvar, false, &curscreen, &curscene, &view_layer);
|
|
|
|
LISTBASE_FOREACH (Scene *, sce, &mainvar->scenes) {
|
|
if (!ID_IS_LINKED(sce) && (sce == curscene || (sce->r.scemode & R_BG_RENDER))) {
|
|
RenderInfo data;
|
|
data.sfra = sce->r.sfra;
|
|
data.efra = sce->r.efra;
|
|
memset(data.scene_name, 0, sizeof(data.scene_name));
|
|
|
|
BLI_strncpy(data.scene_name, sce->id.name + 2, sizeof(data.scene_name));
|
|
|
|
writedata(wd, REND, sizeof(data), &data);
|
|
}
|
|
}
|
|
}
|
|
|
|
static void write_keymapitem(BlendWriter *writer, const wmKeyMapItem *kmi)
|
|
{
|
|
BLO_write_struct(writer, wmKeyMapItem, kmi);
|
|
if (kmi->properties) {
|
|
IDP_BlendWrite(writer, kmi->properties);
|
|
}
|
|
}
|
|
|
|
static void write_userdef(BlendWriter *writer, const UserDef *userdef)
|
|
{
|
|
writestruct(writer->wd, USER, UserDef, 1, userdef);
|
|
|
|
LISTBASE_FOREACH (const bTheme *, btheme, &userdef->themes) {
|
|
BLO_write_struct(writer, bTheme, btheme);
|
|
}
|
|
|
|
LISTBASE_FOREACH (const wmKeyMap *, keymap, &userdef->user_keymaps) {
|
|
BLO_write_struct(writer, wmKeyMap, keymap);
|
|
|
|
LISTBASE_FOREACH (const wmKeyMapDiffItem *, kmdi, &keymap->diff_items) {
|
|
BLO_write_struct(writer, wmKeyMapDiffItem, kmdi);
|
|
if (kmdi->remove_item) {
|
|
write_keymapitem(writer, kmdi->remove_item);
|
|
}
|
|
if (kmdi->add_item) {
|
|
write_keymapitem(writer, kmdi->add_item);
|
|
}
|
|
}
|
|
|
|
LISTBASE_FOREACH (const wmKeyMapItem *, kmi, &keymap->items) {
|
|
write_keymapitem(writer, kmi);
|
|
}
|
|
}
|
|
|
|
LISTBASE_FOREACH (const wmKeyConfigPref *, kpt, &userdef->user_keyconfig_prefs) {
|
|
BLO_write_struct(writer, wmKeyConfigPref, kpt);
|
|
if (kpt->prop) {
|
|
IDP_BlendWrite(writer, kpt->prop);
|
|
}
|
|
}
|
|
|
|
LISTBASE_FOREACH (const bUserMenu *, um, &userdef->user_menus) {
|
|
BLO_write_struct(writer, bUserMenu, um);
|
|
LISTBASE_FOREACH (const bUserMenuItem *, umi, &um->items) {
|
|
if (umi->type == USER_MENU_TYPE_OPERATOR) {
|
|
const bUserMenuItem_Op *umi_op = (const bUserMenuItem_Op *)umi;
|
|
BLO_write_struct(writer, bUserMenuItem_Op, umi_op);
|
|
if (umi_op->prop) {
|
|
IDP_BlendWrite(writer, umi_op->prop);
|
|
}
|
|
}
|
|
else if (umi->type == USER_MENU_TYPE_MENU) {
|
|
const bUserMenuItem_Menu *umi_mt = (const bUserMenuItem_Menu *)umi;
|
|
BLO_write_struct(writer, bUserMenuItem_Menu, umi_mt);
|
|
}
|
|
else if (umi->type == USER_MENU_TYPE_PROP) {
|
|
const bUserMenuItem_Prop *umi_pr = (const bUserMenuItem_Prop *)umi;
|
|
BLO_write_struct(writer, bUserMenuItem_Prop, umi_pr);
|
|
}
|
|
else {
|
|
BLO_write_struct(writer, bUserMenuItem, umi);
|
|
}
|
|
}
|
|
}
|
|
|
|
LISTBASE_FOREACH (const bAddon *, bext, &userdef->addons) {
|
|
BLO_write_struct(writer, bAddon, bext);
|
|
if (bext->prop) {
|
|
IDP_BlendWrite(writer, bext->prop);
|
|
}
|
|
}
|
|
|
|
LISTBASE_FOREACH (const bPathCompare *, path_cmp, &userdef->autoexec_paths) {
|
|
BLO_write_struct(writer, bPathCompare, path_cmp);
|
|
}
|
|
|
|
LISTBASE_FOREACH (const bUserAssetLibrary *, asset_library_ref, &userdef->asset_libraries) {
|
|
BLO_write_struct(writer, bUserAssetLibrary, asset_library_ref);
|
|
}
|
|
|
|
LISTBASE_FOREACH (const uiStyle *, style, &userdef->uistyles) {
|
|
BLO_write_struct(writer, uiStyle, style);
|
|
}
|
|
}
|
|
|
|
/* Keep it last of write_foodata functions. */
|
|
static void write_libraries(WriteData *wd, Main *main)
|
|
{
|
|
ListBase *lbarray[INDEX_ID_MAX];
|
|
ID *id;
|
|
int a, tot;
|
|
bool found_one;
|
|
|
|
for (; main; main = main->next) {
|
|
a = tot = set_listbasepointers(main, lbarray);
|
|
|
|
/* test: is lib being used */
|
|
if (main->curlib && main->curlib->packedfile) {
|
|
found_one = true;
|
|
}
|
|
else if (wd->use_memfile) {
|
|
/* When writing undo step we always write all existing libraries, makes reading undo step
|
|
* much easier when dealing with purely indirectly used libraries. */
|
|
found_one = true;
|
|
}
|
|
else {
|
|
found_one = false;
|
|
while (!found_one && tot--) {
|
|
for (id = lbarray[tot]->first; id; id = id->next) {
|
|
if (id->us > 0 &&
|
|
((id->tag & LIB_TAG_EXTERN) ||
|
|
((id->tag & LIB_TAG_INDIRECT) && (id->flag & LIB_INDIRECT_WEAK_LINK)))) {
|
|
found_one = true;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
/* To be able to restore 'quit.blend' and temp saves,
|
|
* the packed blend has to be in undo buffers... */
|
|
/* XXX needs rethink, just like save UI in undo files now -
|
|
* would be nice to append things only for the 'quit.blend' and temp saves. */
|
|
if (found_one) {
|
|
/* Not overridable. */
|
|
|
|
BlendWriter writer = {wd};
|
|
writestruct(wd, ID_LI, Library, 1, main->curlib);
|
|
BKE_id_blend_write(&writer, &main->curlib->id);
|
|
|
|
if (main->curlib->packedfile) {
|
|
BKE_packedfile_blend_write(&writer, main->curlib->packedfile);
|
|
if (wd->use_memfile == false) {
|
|
printf("write packed .blend: %s\n", main->curlib->filepath);
|
|
}
|
|
}
|
|
|
|
/* Write link placeholders for all direct linked IDs. */
|
|
while (a--) {
|
|
for (id = lbarray[a]->first; id; id = id->next) {
|
|
if (id->us > 0 &&
|
|
((id->tag & LIB_TAG_EXTERN) ||
|
|
((id->tag & LIB_TAG_INDIRECT) && (id->flag & LIB_INDIRECT_WEAK_LINK)))) {
|
|
if (!BKE_idtype_idcode_is_linkable(GS(id->name))) {
|
|
printf(
|
|
"ERROR: write file: data-block '%s' from lib '%s' is not linkable "
|
|
"but is flagged as directly linked\n",
|
|
id->name,
|
|
main->curlib->filepath_abs);
|
|
BLI_assert(0);
|
|
}
|
|
writestruct(wd, ID_LINK_PLACEHOLDER, ID, 1, id);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
mywrite_flush(wd);
|
|
}
|
|
|
|
/* context is usually defined by WM, two cases where no WM is available:
|
|
* - for forward compatibility, curscreen has to be saved
|
|
* - for undofile, curscene needs to be saved */
|
|
static void write_global(WriteData *wd, int fileflags, Main *mainvar)
|
|
{
|
|
const bool is_undo = wd->use_memfile;
|
|
FileGlobal fg;
|
|
bScreen *screen;
|
|
Scene *scene;
|
|
ViewLayer *view_layer;
|
|
char subvstr[8];
|
|
|
|
/* prevent mem checkers from complaining */
|
|
memset(fg._pad, 0, sizeof(fg._pad));
|
|
memset(fg.filepath, 0, sizeof(fg.filepath));
|
|
memset(fg.build_hash, 0, sizeof(fg.build_hash));
|
|
fg._pad1 = NULL;
|
|
|
|
current_screen_compat(mainvar, is_undo, &screen, &scene, &view_layer);
|
|
|
|
/* XXX still remap G */
|
|
fg.curscreen = screen;
|
|
fg.curscene = scene;
|
|
fg.cur_view_layer = view_layer;
|
|
|
|
/* prevent to save this, is not good convention, and feature with concerns... */
|
|
fg.fileflags = (fileflags & ~G_FILE_FLAG_ALL_RUNTIME);
|
|
|
|
fg.globalf = G.f;
|
|
/* Write information needed for recovery. */
|
|
if (fileflags & G_FILE_RECOVER_WRITE) {
|
|
STRNCPY(fg.filepath, mainvar->filepath);
|
|
}
|
|
sprintf(subvstr, "%4d", BLENDER_FILE_SUBVERSION);
|
|
memcpy(fg.subvstr, subvstr, 4);
|
|
|
|
fg.subversion = BLENDER_FILE_SUBVERSION;
|
|
fg.minversion = BLENDER_FILE_MIN_VERSION;
|
|
fg.minsubversion = BLENDER_FILE_MIN_SUBVERSION;
|
|
#ifdef WITH_BUILDINFO
|
|
{
|
|
extern unsigned long build_commit_timestamp;
|
|
extern char build_hash[];
|
|
/* TODO(sergey): Add branch name to file as well? */
|
|
fg.build_commit_timestamp = build_commit_timestamp;
|
|
BLI_strncpy(fg.build_hash, build_hash, sizeof(fg.build_hash));
|
|
}
|
|
#else
|
|
fg.build_commit_timestamp = 0;
|
|
BLI_strncpy(fg.build_hash, "unknown", sizeof(fg.build_hash));
|
|
#endif
|
|
writestruct(wd, GLOB, FileGlobal, 1, &fg);
|
|
}
|
|
|
|
/**
|
|
* Preview image, first 2 values are width and height
|
|
* second are an RGBA image (uchar).
|
|
* \note this uses 'TEST' since new types will segfault on file load for older blender versions.
|
|
*/
|
|
static void write_thumb(WriteData *wd, const BlendThumbnail *thumb)
|
|
{
|
|
if (thumb) {
|
|
writedata(wd, TEST, BLEN_THUMB_MEMSIZE_FILE(thumb->width, thumb->height), thumb);
|
|
}
|
|
}
|
|
|
|
/** \} */
|
|
|
|
/* -------------------------------------------------------------------- */
|
|
/** \name File Writing (Private)
|
|
* \{ */
|
|
|
|
/* if MemFile * there's filesave to memory */
|
|
static bool write_file_handle(Main *mainvar,
|
|
WriteWrap *ww,
|
|
MemFile *compare,
|
|
MemFile *current,
|
|
int write_flags,
|
|
bool use_userdef,
|
|
const BlendThumbnail *thumb)
|
|
{
|
|
BHead bhead;
|
|
ListBase mainlist;
|
|
char buf[16];
|
|
WriteData *wd;
|
|
|
|
blo_split_main(&mainlist, mainvar);
|
|
|
|
wd = mywrite_begin(ww, compare, current);
|
|
BlendWriter writer = {wd};
|
|
|
|
sprintf(buf,
|
|
"BLENDER%c%c%.3d",
|
|
(sizeof(void *) == 8) ? '-' : '_',
|
|
(ENDIAN_ORDER == B_ENDIAN) ? 'V' : 'v',
|
|
BLENDER_FILE_VERSION);
|
|
|
|
mywrite(wd, buf, 12);
|
|
|
|
write_renderinfo(wd, mainvar);
|
|
write_thumb(wd, thumb);
|
|
write_global(wd, write_flags, mainvar);
|
|
|
|
/* The window-manager and screen often change,
|
|
* avoid thumbnail detecting changes because of this. */
|
|
mywrite_flush(wd);
|
|
|
|
OverrideLibraryStorage *override_storage = wd->use_memfile ?
|
|
NULL :
|
|
BKE_lib_override_library_operations_store_init();
|
|
|
|
#define ID_BUFFER_STATIC_SIZE 8192
|
|
/* This outer loop allows to save first data-blocks from real mainvar,
|
|
* then the temp ones from override process,
|
|
* if needed, without duplicating whole code. */
|
|
Main *bmain = mainvar;
|
|
do {
|
|
ListBase *lbarray[INDEX_ID_MAX];
|
|
int a = set_listbasepointers(bmain, lbarray);
|
|
while (a--) {
|
|
ID *id = lbarray[a]->first;
|
|
|
|
if (id == NULL || GS(id->name) == ID_LI) {
|
|
continue; /* Libraries are handled separately below. */
|
|
}
|
|
|
|
char id_buffer_static[ID_BUFFER_STATIC_SIZE];
|
|
void *id_buffer = id_buffer_static;
|
|
const size_t idtype_struct_size = BKE_idtype_get_info_from_id(id)->struct_size;
|
|
if (idtype_struct_size > ID_BUFFER_STATIC_SIZE) {
|
|
BLI_assert(0);
|
|
id_buffer = MEM_mallocN(idtype_struct_size, __func__);
|
|
}
|
|
|
|
for (; id; id = id->next) {
|
|
/* We should never attempt to write non-regular IDs
|
|
* (i.e. all kind of temp/runtime ones). */
|
|
BLI_assert(
|
|
(id->tag & (LIB_TAG_NO_MAIN | LIB_TAG_NO_USER_REFCOUNT | LIB_TAG_NOT_ALLOCATED)) == 0);
|
|
|
|
/* We only write unused IDs in undo case.
|
|
* NOTE: All Scenes, WindowManagers and WorkSpaces should always be written to disk, so
|
|
* their usercount should never be NULL currently. */
|
|
if (id->us == 0 && !wd->use_memfile) {
|
|
BLI_assert(!ELEM(GS(id->name), ID_SCE, ID_WM, ID_WS));
|
|
continue;
|
|
}
|
|
|
|
const bool do_override = !ELEM(override_storage, NULL, bmain) &&
|
|
ID_IS_OVERRIDE_LIBRARY_REAL(id);
|
|
|
|
if (do_override) {
|
|
BKE_lib_override_library_operations_store_start(bmain, override_storage, id);
|
|
}
|
|
|
|
if (wd->use_memfile) {
|
|
/* Record the changes that happened up to this undo push in
|
|
* recalc_up_to_undo_push, and clear recalc_after_undo_push again
|
|
* to start accumulating for the next undo push. */
|
|
id->recalc_up_to_undo_push = id->recalc_after_undo_push;
|
|
id->recalc_after_undo_push = 0;
|
|
|
|
bNodeTree *nodetree = ntreeFromID(id);
|
|
if (nodetree != NULL) {
|
|
nodetree->id.recalc_up_to_undo_push = nodetree->id.recalc_after_undo_push;
|
|
nodetree->id.recalc_after_undo_push = 0;
|
|
}
|
|
if (GS(id->name) == ID_SCE) {
|
|
Scene *scene = (Scene *)id;
|
|
if (scene->master_collection != NULL) {
|
|
scene->master_collection->id.recalc_up_to_undo_push =
|
|
scene->master_collection->id.recalc_after_undo_push;
|
|
scene->master_collection->id.recalc_after_undo_push = 0;
|
|
}
|
|
}
|
|
}
|
|
|
|
mywrite_id_begin(wd, id);
|
|
|
|
memcpy(id_buffer, id, idtype_struct_size);
|
|
|
|
/* Clear runtime data to reduce false detection of changed data in undo/redo context. */
|
|
((ID *)id_buffer)->tag = 0;
|
|
((ID *)id_buffer)->us = 0;
|
|
((ID *)id_buffer)->icon_id = 0;
|
|
/* Those listbase data change every time we add/remove an ID, and also often when
|
|
* renaming one (due to re-sorting). This avoids generating a lot of false 'is changed'
|
|
* detections between undo steps. */
|
|
((ID *)id_buffer)->prev = NULL;
|
|
((ID *)id_buffer)->next = NULL;
|
|
/* Those runtime pointers should never be set during writing stage, but just in case clear
|
|
* them too. */
|
|
((ID *)id_buffer)->orig_id = NULL;
|
|
((ID *)id_buffer)->newid = NULL;
|
|
/* Even though in theory we could be able to preserve this python instance across undo even
|
|
* when we need to re-read the ID into its original address, this is currently cleared in
|
|
* #direct_link_id_common in `readfile.c` anyway, */
|
|
((ID *)id_buffer)->py_instance = NULL;
|
|
|
|
const IDTypeInfo *id_type = BKE_idtype_get_info_from_id(id);
|
|
if (id_type->blend_write != NULL) {
|
|
id_type->blend_write(&writer, (ID *)id_buffer, id);
|
|
}
|
|
|
|
if (do_override) {
|
|
BKE_lib_override_library_operations_store_end(override_storage, id);
|
|
}
|
|
|
|
mywrite_id_end(wd, id);
|
|
}
|
|
|
|
if (id_buffer != id_buffer_static) {
|
|
MEM_SAFE_FREE(id_buffer);
|
|
}
|
|
|
|
mywrite_flush(wd);
|
|
}
|
|
} while ((bmain != override_storage) && (bmain = override_storage));
|
|
|
|
if (override_storage) {
|
|
BKE_lib_override_library_operations_store_finalize(override_storage);
|
|
override_storage = NULL;
|
|
}
|
|
|
|
/* Special handling, operating over split Mains... */
|
|
write_libraries(wd, mainvar->next);
|
|
|
|
/* So changes above don't cause a 'DNA1' to be detected as changed on undo. */
|
|
mywrite_flush(wd);
|
|
|
|
if (use_userdef) {
|
|
write_userdef(&writer, &U);
|
|
}
|
|
|
|
/* Write DNA last, because (to be implemented) test for which structs are written.
|
|
*
|
|
* Note that we *borrow* the pointer to 'DNAstr',
|
|
* so writing each time uses the same address and doesn't cause unnecessary undo overhead. */
|
|
writedata(wd, DNA1, (size_t)wd->sdna->data_len, wd->sdna->data);
|
|
|
|
/* end of file */
|
|
memset(&bhead, 0, sizeof(BHead));
|
|
bhead.code = ENDB;
|
|
mywrite(wd, &bhead, sizeof(BHead));
|
|
|
|
blo_join_main(&mainlist);
|
|
|
|
return mywrite_end(wd);
|
|
}
|
|
|
|
/* do reverse file history: .blend1 -> .blend2, .blend -> .blend1 */
|
|
/* return: success(0), failure(1) */
|
|
static bool do_history(const char *name, ReportList *reports)
|
|
{
|
|
char tempname1[FILE_MAX], tempname2[FILE_MAX];
|
|
int hisnr = U.versions;
|
|
|
|
if (U.versions == 0) {
|
|
return false;
|
|
}
|
|
|
|
if (strlen(name) < 2) {
|
|
BKE_report(reports, RPT_ERROR, "Unable to make version backup: filename too short");
|
|
return true;
|
|
}
|
|
|
|
while (hisnr > 1) {
|
|
BLI_snprintf(tempname1, sizeof(tempname1), "%s%d", name, hisnr - 1);
|
|
if (BLI_exists(tempname1)) {
|
|
BLI_snprintf(tempname2, sizeof(tempname2), "%s%d", name, hisnr);
|
|
|
|
if (BLI_rename(tempname1, tempname2)) {
|
|
BKE_report(reports, RPT_ERROR, "Unable to make version backup");
|
|
return true;
|
|
}
|
|
}
|
|
hisnr--;
|
|
}
|
|
|
|
/* is needed when hisnr==1 */
|
|
if (BLI_exists(name)) {
|
|
BLI_snprintf(tempname1, sizeof(tempname1), "%s%d", name, hisnr);
|
|
|
|
if (BLI_rename(name, tempname1)) {
|
|
BKE_report(reports, RPT_ERROR, "Unable to make version backup");
|
|
return true;
|
|
}
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
/** \} */
|
|
|
|
/* -------------------------------------------------------------------- */
|
|
/** \name File Writing (Public)
|
|
* \{ */
|
|
|
|
bool BLO_write_file(Main *mainvar,
|
|
const char *filepath,
|
|
const int write_flags,
|
|
const struct BlendFileWriteParams *params,
|
|
ReportList *reports)
|
|
{
|
|
BLI_assert(!BLI_path_is_rel(filepath));
|
|
BLI_assert(BLI_path_is_abs_from_cwd(filepath));
|
|
|
|
char tempname[FILE_MAX + 1];
|
|
WriteWrap ww;
|
|
|
|
eBLO_WritePathRemap remap_mode = params->remap_mode;
|
|
const bool use_save_versions = params->use_save_versions;
|
|
const bool use_save_as_copy = params->use_save_as_copy;
|
|
const bool use_userdef = params->use_userdef;
|
|
const BlendThumbnail *thumb = params->thumb;
|
|
const bool relbase_valid = (mainvar->filepath[0] != '\0');
|
|
|
|
/* path backup/restore */
|
|
void *path_list_backup = NULL;
|
|
const eBPathForeachFlag path_list_flag = (BKE_BPATH_FOREACH_PATH_SKIP_LINKED |
|
|
BKE_BPATH_FOREACH_PATH_SKIP_MULTIFILE);
|
|
|
|
if (G.debug & G_DEBUG_IO && mainvar->lock != NULL) {
|
|
BKE_report(reports, RPT_INFO, "Checking sanity of current .blend file *BEFORE* save to disk");
|
|
BLO_main_validate_libraries(mainvar, reports);
|
|
BLO_main_validate_shapekeys(mainvar, reports);
|
|
}
|
|
|
|
/* open temporary file, so we preserve the original in case we crash */
|
|
BLI_snprintf(tempname, sizeof(tempname), "%s@", filepath);
|
|
|
|
ww_handle_init((write_flags & G_FILE_COMPRESS) ? WW_WRAP_ZSTD : WW_WRAP_NONE, &ww);
|
|
|
|
if (ww.open(&ww, tempname) == false) {
|
|
BKE_reportf(
|
|
reports, RPT_ERROR, "Cannot open file %s for writing: %s", tempname, strerror(errno));
|
|
return false;
|
|
}
|
|
|
|
if (remap_mode == BLO_WRITE_PATH_REMAP_ABSOLUTE) {
|
|
/* Paths will already be absolute, no remapping to do. */
|
|
if (relbase_valid == false) {
|
|
remap_mode = BLO_WRITE_PATH_REMAP_NONE;
|
|
}
|
|
}
|
|
|
|
/* Remapping of relative paths to new file location. */
|
|
if (remap_mode != BLO_WRITE_PATH_REMAP_NONE) {
|
|
|
|
if (remap_mode == BLO_WRITE_PATH_REMAP_RELATIVE) {
|
|
/* Make all relative as none of the existing paths can be relative in an unsaved document. */
|
|
if (relbase_valid == false) {
|
|
remap_mode = BLO_WRITE_PATH_REMAP_RELATIVE_ALL;
|
|
}
|
|
}
|
|
|
|
/* The source path only makes sense to set if the file was saved (`relbase_valid`). */
|
|
char dir_src[FILE_MAX];
|
|
char dir_dst[FILE_MAX];
|
|
|
|
/* Normalize the paths in case there is some subtle difference (so they can be compared). */
|
|
if (relbase_valid) {
|
|
BLI_split_dir_part(mainvar->filepath, dir_src, sizeof(dir_src));
|
|
BLI_path_normalize(NULL, dir_src);
|
|
}
|
|
else {
|
|
dir_src[0] = '\0';
|
|
}
|
|
BLI_split_dir_part(filepath, dir_dst, sizeof(dir_dst));
|
|
BLI_path_normalize(NULL, dir_dst);
|
|
|
|
/* Only for relative, not relative-all, as this means making existing paths relative. */
|
|
if (remap_mode == BLO_WRITE_PATH_REMAP_RELATIVE) {
|
|
if (relbase_valid && (BLI_path_cmp(dir_dst, dir_src) == 0)) {
|
|
/* Saved to same path. Nothing to do. */
|
|
remap_mode = BLO_WRITE_PATH_REMAP_NONE;
|
|
}
|
|
}
|
|
else if (remap_mode == BLO_WRITE_PATH_REMAP_ABSOLUTE) {
|
|
if (relbase_valid == false) {
|
|
/* Unsaved, all paths are absolute.Even if the user manages to set a relative path,
|
|
* there is no base-path that can be used to make it absolute. */
|
|
remap_mode = BLO_WRITE_PATH_REMAP_NONE;
|
|
}
|
|
}
|
|
|
|
if (remap_mode != BLO_WRITE_PATH_REMAP_NONE) {
|
|
/* Check if we need to backup and restore paths. */
|
|
if (UNLIKELY(use_save_as_copy)) {
|
|
path_list_backup = BKE_bpath_list_backup(mainvar, path_list_flag);
|
|
}
|
|
|
|
switch (remap_mode) {
|
|
case BLO_WRITE_PATH_REMAP_RELATIVE:
|
|
/* Saved, make relative paths relative to new location (if possible). */
|
|
BLI_assert(relbase_valid);
|
|
BKE_bpath_relative_rebase(mainvar, dir_src, dir_dst, NULL);
|
|
break;
|
|
case BLO_WRITE_PATH_REMAP_RELATIVE_ALL:
|
|
/* Make all relative (when requested or unsaved). */
|
|
BKE_bpath_relative_convert(mainvar, dir_dst, NULL);
|
|
break;
|
|
case BLO_WRITE_PATH_REMAP_ABSOLUTE:
|
|
/* Make all absolute (when requested or unsaved). */
|
|
BLI_assert(relbase_valid);
|
|
BKE_bpath_absolute_convert(mainvar, dir_src, NULL);
|
|
break;
|
|
case BLO_WRITE_PATH_REMAP_NONE:
|
|
BLI_assert(0); /* Unreachable. */
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
/* actual file writing */
|
|
const bool err = write_file_handle(mainvar, &ww, NULL, NULL, write_flags, use_userdef, thumb);
|
|
|
|
ww.close(&ww);
|
|
|
|
if (UNLIKELY(path_list_backup)) {
|
|
BKE_bpath_list_restore(mainvar, path_list_flag, path_list_backup);
|
|
BKE_bpath_list_free(path_list_backup);
|
|
}
|
|
|
|
if (err) {
|
|
BKE_report(reports, RPT_ERROR, strerror(errno));
|
|
remove(tempname);
|
|
|
|
return false;
|
|
}
|
|
|
|
/* file save to temporary file was successful */
|
|
/* now do reverse file history (move .blend1 -> .blend2, .blend -> .blend1) */
|
|
if (use_save_versions) {
|
|
const bool err_hist = do_history(filepath, reports);
|
|
if (err_hist) {
|
|
BKE_report(reports, RPT_ERROR, "Version backup failed (file saved with @)");
|
|
return false;
|
|
}
|
|
}
|
|
|
|
if (BLI_rename(tempname, filepath) != 0) {
|
|
BKE_report(reports, RPT_ERROR, "Cannot change old file (file saved with @)");
|
|
return false;
|
|
}
|
|
|
|
if (G.debug & G_DEBUG_IO && mainvar->lock != NULL) {
|
|
BKE_report(reports, RPT_INFO, "Checking sanity of current .blend file *AFTER* save to disk");
|
|
BLO_main_validate_libraries(mainvar, reports);
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
bool BLO_write_file_mem(Main *mainvar, MemFile *compare, MemFile *current, int write_flags)
|
|
{
|
|
bool use_userdef = false;
|
|
|
|
const bool err = write_file_handle(
|
|
mainvar, NULL, compare, current, write_flags, use_userdef, NULL);
|
|
|
|
return (err == 0);
|
|
}
|
|
|
|
void BLO_write_raw(BlendWriter *writer, size_t size_in_bytes, const void *data_ptr)
|
|
{
|
|
writedata(writer->wd, DATA, size_in_bytes, data_ptr);
|
|
}
|
|
|
|
void BLO_write_struct_by_name(BlendWriter *writer, const char *struct_name, const void *data_ptr)
|
|
{
|
|
BLO_write_struct_array_by_name(writer, struct_name, 1, data_ptr);
|
|
}
|
|
|
|
void BLO_write_struct_array_by_name(BlendWriter *writer,
|
|
const char *struct_name,
|
|
int array_size,
|
|
const void *data_ptr)
|
|
{
|
|
int struct_id = BLO_get_struct_id_by_name(writer, struct_name);
|
|
if (UNLIKELY(struct_id == -1)) {
|
|
printf("error: can't find SDNA code <%s>\n", struct_name);
|
|
return;
|
|
}
|
|
BLO_write_struct_array_by_id(writer, struct_id, array_size, data_ptr);
|
|
}
|
|
|
|
void BLO_write_struct_by_id(BlendWriter *writer, int struct_id, const void *data_ptr)
|
|
{
|
|
writestruct_nr(writer->wd, DATA, struct_id, 1, data_ptr);
|
|
}
|
|
|
|
void BLO_write_struct_at_address_by_id(BlendWriter *writer,
|
|
int struct_id,
|
|
const void *address,
|
|
const void *data_ptr)
|
|
{
|
|
BLO_write_struct_at_address_by_id_with_filecode(writer, DATA, struct_id, address, data_ptr);
|
|
}
|
|
|
|
void BLO_write_struct_at_address_by_id_with_filecode(
|
|
BlendWriter *writer, int filecode, int struct_id, const void *address, const void *data_ptr)
|
|
{
|
|
writestruct_at_address_nr(writer->wd, filecode, struct_id, 1, address, data_ptr);
|
|
}
|
|
|
|
void BLO_write_struct_array_by_id(BlendWriter *writer,
|
|
int struct_id,
|
|
int array_size,
|
|
const void *data_ptr)
|
|
{
|
|
writestruct_nr(writer->wd, DATA, struct_id, array_size, data_ptr);
|
|
}
|
|
|
|
void BLO_write_struct_array_at_address_by_id(
|
|
BlendWriter *writer, int struct_id, int array_size, const void *address, const void *data_ptr)
|
|
{
|
|
writestruct_at_address_nr(writer->wd, DATA, struct_id, array_size, address, data_ptr);
|
|
}
|
|
|
|
void BLO_write_struct_list_by_id(BlendWriter *writer, int struct_id, ListBase *list)
|
|
{
|
|
writelist_nr(writer->wd, DATA, struct_id, list);
|
|
}
|
|
|
|
void BLO_write_struct_list_by_name(BlendWriter *writer, const char *struct_name, ListBase *list)
|
|
{
|
|
int struct_id = BLO_get_struct_id_by_name(writer, struct_name);
|
|
if (UNLIKELY(struct_id == -1)) {
|
|
printf("error: can't find SDNA code <%s>\n", struct_name);
|
|
return;
|
|
}
|
|
BLO_write_struct_list_by_id(writer, struct_id, list);
|
|
}
|
|
|
|
void blo_write_id_struct(BlendWriter *writer, int struct_id, const void *id_address, const ID *id)
|
|
{
|
|
writestruct_at_address_nr(writer->wd, GS(id->name), struct_id, 1, id_address, id);
|
|
}
|
|
|
|
int BLO_get_struct_id_by_name(BlendWriter *writer, const char *struct_name)
|
|
{
|
|
int struct_id = DNA_struct_find_nr(writer->wd->sdna, struct_name);
|
|
return struct_id;
|
|
}
|
|
|
|
void BLO_write_int32_array(BlendWriter *writer, uint num, const int32_t *data_ptr)
|
|
{
|
|
BLO_write_raw(writer, sizeof(int32_t) * (size_t)num, data_ptr);
|
|
}
|
|
|
|
void BLO_write_uint32_array(BlendWriter *writer, uint num, const uint32_t *data_ptr)
|
|
{
|
|
BLO_write_raw(writer, sizeof(uint32_t) * (size_t)num, data_ptr);
|
|
}
|
|
|
|
void BLO_write_float_array(BlendWriter *writer, uint num, const float *data_ptr)
|
|
{
|
|
BLO_write_raw(writer, sizeof(float) * (size_t)num, data_ptr);
|
|
}
|
|
|
|
void BLO_write_double_array(BlendWriter *writer, uint num, const double *data_ptr)
|
|
{
|
|
BLO_write_raw(writer, sizeof(double) * (size_t)num, data_ptr);
|
|
}
|
|
|
|
void BLO_write_pointer_array(BlendWriter *writer, uint num, const void *data_ptr)
|
|
{
|
|
BLO_write_raw(writer, sizeof(void *) * (size_t)num, data_ptr);
|
|
}
|
|
|
|
void BLO_write_float3_array(BlendWriter *writer, uint num, const float *data_ptr)
|
|
{
|
|
BLO_write_raw(writer, sizeof(float[3]) * (size_t)num, data_ptr);
|
|
}
|
|
|
|
void BLO_write_string(BlendWriter *writer, const char *data_ptr)
|
|
{
|
|
if (data_ptr != NULL) {
|
|
BLO_write_raw(writer, strlen(data_ptr) + 1, data_ptr);
|
|
}
|
|
}
|
|
|
|
bool BLO_write_is_undo(BlendWriter *writer)
|
|
{
|
|
return writer->wd->use_memfile;
|
|
}
|
|
|
|
/** \} */
|