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blender-archive/source/blender/editors/io
Charles Wardlaw 72a85d976a USD Import: USD Shapes support
This commit adds the ability to import USD Shape primitives (Gprims).
They are imported as Blender Meshes using the USD API to convert, so
that they appear the same as they would in other applications. USD
Shapes are important in many workflows, particularly in gaming, where
they are used for stand-in geometry or for collision primitives.

Pull Request #104707
2023-02-13 19:49:24 +01:00
..
2022-08-09 13:37:29 +10:00
2022-02-11 09:14:36 +11:00
2023-02-13 19:49:24 +01:00
2022-02-11 09:14:36 +11:00