If we change the radius of a point or spot lamp, we also change the area lamp size. As shown in T102853, this is bad for animating the lamp type. The solution is to make the property point to another member of the DNA struct `Light`. Differential Revision: https://developer.blender.org/D16669
45 lines
1.2 KiB
C++
45 lines
1.2 KiB
C++
/* SPDX-License-Identifier: GPL-2.0-or-later */
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#pragma once
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#ifdef __cplusplus
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extern "C" {
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#endif
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/** \file
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* \ingroup bke
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*/
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/**
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* The lines below use regex from scripts to extract their values,
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* Keep this in mind when modifying this file and keep this comment above the defines.
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*
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* \note Use #STRINGIFY() rather than defining with quotes.
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*/
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/* Blender major and minor version. */
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#define BLENDER_VERSION 305
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/* Blender patch version for bugfix releases. */
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#define BLENDER_VERSION_PATCH 0
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/** Blender release cycle stage: alpha/beta/rc/release. */
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#define BLENDER_VERSION_CYCLE alpha
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/* Blender file format version. */
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#define BLENDER_FILE_VERSION BLENDER_VERSION
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#define BLENDER_FILE_SUBVERSION 7
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/* Minimum Blender version that supports reading file written with the current
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* version. Older Blender versions will test this and show a warning if the file
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* was written with too new a version. */
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#define BLENDER_FILE_MIN_VERSION 305
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#define BLENDER_FILE_MIN_SUBVERSION 4
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/** User readable version string. */
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const char *BKE_blender_version_string(void);
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/* Returns true when version cycle is alpha, otherwise (beta, rc) returns false. */
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bool BKE_blender_version_is_alpha(void);
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#ifdef __cplusplus
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}
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#endif
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