Use a shorter/simpler license convention, stops the header taking so much space. Follow the SPDX license specification: https://spdx.org/licenses - C/C++/objc/objc++ - Python - Shell Scripts - CMake, GNUmakefile While most of the source tree has been included - `./extern/` was left out. - `./intern/cycles` & `./intern/atomic` are also excluded because they use different header conventions. doc/license/SPDX-license-identifiers.txt has been added to list SPDX all used identifiers. See P2788 for the script that automated these edits. Reviewed By: brecht, mont29, sergey Ref D14069
157 lines
2.3 KiB
C++
157 lines
2.3 KiB
C++
/* SPDX-License-Identifier: GPL-2.0-or-later */
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#pragma once
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/** \file
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* \ingroup bli
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*/
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#include <atomic>
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namespace blender {
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/**
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* A simple automatic reference counter. It is similar to std::shared_ptr, but expects that the
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* reference count is inside the object.
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*/
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template<typename T> class UserCounter {
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private:
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T *data_ = nullptr;
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public:
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UserCounter() = default;
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UserCounter(T *data) : data_(data)
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{
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}
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UserCounter(const UserCounter &other) : data_(other.data_)
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{
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this->user_add(data_);
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}
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UserCounter(UserCounter &&other) : data_(other.data_)
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{
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other.data_ = nullptr;
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}
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~UserCounter()
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{
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this->user_remove(data_);
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}
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UserCounter &operator=(const UserCounter &other)
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{
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if (this == &other) {
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return *this;
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}
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this->user_remove(data_);
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data_ = other.data_;
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this->user_add(data_);
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return *this;
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}
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UserCounter &operator=(UserCounter &&other)
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{
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if (this == &other) {
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return *this;
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}
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this->user_remove(data_);
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data_ = other.data_;
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other.data_ = nullptr;
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return *this;
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}
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T *operator->()
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{
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BLI_assert(data_ != nullptr);
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return data_;
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}
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const T *operator->() const
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{
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BLI_assert(data_ != nullptr);
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return data_;
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}
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T &operator*()
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{
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BLI_assert(data_ != nullptr);
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return *data_;
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}
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const T &operator*() const
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{
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BLI_assert(data_ != nullptr);
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return *data_;
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}
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operator bool() const
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{
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return data_ != nullptr;
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}
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T *get()
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{
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return data_;
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}
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const T *get() const
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{
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return data_;
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}
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T *release()
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{
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T *data = data_;
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data_ = nullptr;
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return data;
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}
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void reset()
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{
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this->user_remove(data_);
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data_ = nullptr;
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}
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bool has_value() const
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{
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return data_ != nullptr;
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}
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uint64_t hash() const
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{
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return get_default_hash(data_);
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}
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friend bool operator==(const UserCounter &a, const UserCounter &b)
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{
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return a.data_ == b.data_;
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}
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friend std::ostream &operator<<(std::ostream &stream, const UserCounter &value)
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{
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stream << value.data_;
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return stream;
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}
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private:
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static void user_add(T *data)
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{
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if (data != nullptr) {
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data->user_add();
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}
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}
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static void user_remove(T *data)
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{
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if (data != nullptr) {
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data->user_remove();
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}
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}
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};
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} // namespace blender
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