Use a shorter/simpler license convention, stops the header taking so much space. Follow the SPDX license specification: https://spdx.org/licenses - C/C++/objc/objc++ - Python - Shell Scripts - CMake, GNUmakefile While most of the source tree has been included - `./extern/` was left out. - `./intern/cycles` & `./intern/atomic` are also excluded because they use different header conventions. doc/license/SPDX-license-identifiers.txt has been added to list SPDX all used identifiers. See P2788 for the script that automated these edits. Reviewed By: brecht, mont29, sergey Ref D14069
48 lines
1.4 KiB
C
48 lines
1.4 KiB
C
/* SPDX-License-Identifier: GPL-2.0-or-later
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* Copyright 2021 Blender Foundation. All rights reserved. */
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/** \file
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* \ingroup bli
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*/
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#include "BLI_math.h"
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void BLI_math_time_seconds_decompose(double seconds,
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double *r_days,
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double *r_hours,
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double *r_minutes,
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double *r_seconds,
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double *r_milliseconds)
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{
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BLI_assert(r_days != NULL || r_hours != NULL || r_minutes != NULL || r_seconds != NULL ||
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r_milliseconds != NULL);
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if (r_days != NULL) {
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seconds = modf(seconds / SECONDS_IN_DAY, r_days) * SECONDS_IN_DAY;
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}
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if (r_hours != NULL) {
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seconds = modf(seconds / SECONDS_IN_HOUR, r_hours) * SECONDS_IN_HOUR;
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}
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if (r_minutes != NULL) {
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seconds = modf(seconds / SECONDS_IN_MINUTE, r_minutes) * SECONDS_IN_MINUTE;
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}
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if (r_seconds != NULL) {
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seconds = modf(seconds, r_seconds);
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}
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if (r_milliseconds != NULL) {
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*r_milliseconds = seconds / SECONDS_IN_MILLISECONDS;
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}
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else if (r_seconds != NULL) {
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*r_seconds += seconds;
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}
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else if (r_minutes != NULL) {
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*r_minutes += seconds / SECONDS_IN_MINUTE;
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}
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else if (r_hours != NULL) {
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*r_hours += seconds / SECONDS_IN_HOUR;
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}
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else if (r_days != NULL) {
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*r_days = seconds / SECONDS_IN_DAY;
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}
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}
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