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blender-archive/source/blender/blenlib/intern/math_time.c
Campbell Barton c434782e3a File headers: SPDX License migration
Use a shorter/simpler license convention, stops the header taking so
much space.

Follow the SPDX license specification: https://spdx.org/licenses

- C/C++/objc/objc++
- Python
- Shell Scripts
- CMake, GNUmakefile

While most of the source tree has been included

- `./extern/` was left out.
- `./intern/cycles` & `./intern/atomic` are also excluded because they
  use different header conventions.

doc/license/SPDX-license-identifiers.txt has been added to list SPDX all
used identifiers.

See P2788 for the script that automated these edits.

Reviewed By: brecht, mont29, sergey

Ref D14069
2022-02-11 09:14:36 +11:00

48 lines
1.4 KiB
C

/* SPDX-License-Identifier: GPL-2.0-or-later
* Copyright 2021 Blender Foundation. All rights reserved. */
/** \file
* \ingroup bli
*/
#include "BLI_math.h"
void BLI_math_time_seconds_decompose(double seconds,
double *r_days,
double *r_hours,
double *r_minutes,
double *r_seconds,
double *r_milliseconds)
{
BLI_assert(r_days != NULL || r_hours != NULL || r_minutes != NULL || r_seconds != NULL ||
r_milliseconds != NULL);
if (r_days != NULL) {
seconds = modf(seconds / SECONDS_IN_DAY, r_days) * SECONDS_IN_DAY;
}
if (r_hours != NULL) {
seconds = modf(seconds / SECONDS_IN_HOUR, r_hours) * SECONDS_IN_HOUR;
}
if (r_minutes != NULL) {
seconds = modf(seconds / SECONDS_IN_MINUTE, r_minutes) * SECONDS_IN_MINUTE;
}
if (r_seconds != NULL) {
seconds = modf(seconds, r_seconds);
}
if (r_milliseconds != NULL) {
*r_milliseconds = seconds / SECONDS_IN_MILLISECONDS;
}
else if (r_seconds != NULL) {
*r_seconds += seconds;
}
else if (r_minutes != NULL) {
*r_minutes += seconds / SECONDS_IN_MINUTE;
}
else if (r_hours != NULL) {
*r_hours += seconds / SECONDS_IN_HOUR;
}
else if (r_days != NULL) {
*r_days = seconds / SECONDS_IN_DAY;
}
}