Use a shorter/simpler license convention, stops the header taking so much space. Follow the SPDX license specification: https://spdx.org/licenses - C/C++/objc/objc++ - Python - Shell Scripts - CMake, GNUmakefile While most of the source tree has been included - `./extern/` was left out. - `./intern/cycles` & `./intern/atomic` are also excluded because they use different header conventions. doc/license/SPDX-license-identifiers.txt has been added to list SPDX all used identifiers. See P2788 for the script that automated these edits. Reviewed By: brecht, mont29, sergey Ref D14069
65 lines
1.8 KiB
C
65 lines
1.8 KiB
C
/* SPDX-License-Identifier: GPL-2.0-or-later */
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/** \file
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* \ingroup bli
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*/
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#include "BLI_session_uuid.h"
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#include "BLI_utildefines.h"
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#include "atomic_ops.h"
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/* Special value which indicates the UUID has not been assigned yet. */
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#define BLI_SESSION_UUID_NONE 0
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static const SessionUUID global_session_uuid_none = {BLI_SESSION_UUID_NONE};
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/* Denotes last used UUID.
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* It might eventually overflow, and easiest is to add more bits to it. */
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static SessionUUID global_session_uuid = {BLI_SESSION_UUID_NONE};
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SessionUUID BLI_session_uuid_generate(void)
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{
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SessionUUID result;
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result.uuid_ = atomic_add_and_fetch_uint64(&global_session_uuid.uuid_, 1);
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if (!BLI_session_uuid_is_generated(&result)) {
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/* Happens when the UUID overflows.
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*
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* Just request the UUID once again, hoping that there are not a lot of high-priority threads
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* which will overflow the counter once again between the previous call and this one.
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*
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* NOTE: It is possible to have collisions after such overflow. */
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result.uuid_ = atomic_add_and_fetch_uint64(&global_session_uuid.uuid_, 1);
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}
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return result;
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}
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bool BLI_session_uuid_is_generated(const SessionUUID *uuid)
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{
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return !BLI_session_uuid_is_equal(uuid, &global_session_uuid_none);
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}
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bool BLI_session_uuid_is_equal(const SessionUUID *lhs, const SessionUUID *rhs)
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{
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return lhs->uuid_ == rhs->uuid_;
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}
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uint64_t BLI_session_uuid_hash_uint64(const SessionUUID *uuid)
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{
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return uuid->uuid_;
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}
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uint BLI_session_uuid_ghash_hash(const void *uuid_v)
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{
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const SessionUUID *uuid = (const SessionUUID *)uuid_v;
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return uuid->uuid_ & 0xffffffff;
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}
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bool BLI_session_uuid_ghash_compare(const void *lhs_v, const void *rhs_v)
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{
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const SessionUUID *lhs = (const SessionUUID *)lhs_v;
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const SessionUUID *rhs = (const SessionUUID *)rhs_v;
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return !BLI_session_uuid_is_equal(lhs, rhs);
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}
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