Use a shorter/simpler license convention, stops the header taking so much space. Follow the SPDX license specification: https://spdx.org/licenses - C/C++/objc/objc++ - Python - Shell Scripts - CMake, GNUmakefile While most of the source tree has been included - `./extern/` was left out. - `./intern/cycles` & `./intern/atomic` are also excluded because they use different header conventions. doc/license/SPDX-license-identifiers.txt has been added to list SPDX all used identifiers. See P2788 for the script that automated these edits. Reviewed By: brecht, mont29, sergey Ref D14069
36 lines
1.1 KiB
C++
36 lines
1.1 KiB
C++
/* SPDX-License-Identifier: GPL-2.0-or-later
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* Copyright 2021 Blender Foundation. */
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#include "COM_MultiThreadedRowOperation.h"
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namespace blender::compositor {
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MultiThreadedRowOperation::PixelCursor::PixelCursor(const int num_inputs)
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: out(nullptr), out_stride(0), row_end(nullptr), ins(num_inputs), in_strides(num_inputs)
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{
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}
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void MultiThreadedRowOperation::update_memory_buffer_partial(MemoryBuffer *output,
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const rcti &area,
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Span<MemoryBuffer *> inputs)
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{
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BLI_assert(output != nullptr);
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const int width = BLI_rcti_size_x(&area);
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PixelCursor p(inputs.size());
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p.out_stride = output->elem_stride;
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for (int i = 0; i < p.in_strides.size(); i++) {
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p.in_strides[i] = inputs[i]->elem_stride;
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}
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for (int y = area.ymin; y < area.ymax; y++) {
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p.out = output->get_elem(area.xmin, y);
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for (int i = 0; i < p.ins.size(); i++) {
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p.ins[i] = inputs[i]->get_elem(area.xmin, y);
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}
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p.row_end = p.out + width * p.out_stride;
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update_memory_buffer_row(p);
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}
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}
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} // namespace blender::compositor
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