This is the conventional way of dealing with unused arguments in C++, since it works on all compilers. Regex find and replace: `UNUSED\((\w+)\)` -> `/*$1*/`
184 lines
5.8 KiB
C++
184 lines
5.8 KiB
C++
/* SPDX-License-Identifier: GPL-2.0-or-later
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* Copyright 2011 Blender Foundation. */
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#include "COM_BilateralBlurOperation.h"
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namespace blender::compositor {
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BilateralBlurOperation::BilateralBlurOperation()
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{
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this->add_input_socket(DataType::Color);
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this->add_input_socket(DataType::Color);
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this->add_output_socket(DataType::Color);
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flags_.complex = true;
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input_color_program_ = nullptr;
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input_determinator_program_ = nullptr;
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}
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void BilateralBlurOperation::init_execution()
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{
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input_color_program_ = get_input_socket_reader(0);
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input_determinator_program_ = get_input_socket_reader(1);
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QualityStepHelper::init_execution(COM_QH_INCREASE);
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}
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void BilateralBlurOperation::execute_pixel(float output[4], int x, int y, void *data)
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{
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/* Read the determinator color at x, y,
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* this will be used as the reference color for the determinator. */
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float determinator_reference_color[4];
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float determinator[4];
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float temp_color[4];
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float blur_color[4];
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float blur_divider;
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float space = space_;
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float sigmacolor = data_->sigma_color;
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int minx = floor(x - space);
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int maxx = ceil(x + space);
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int miny = floor(y - space);
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int maxy = ceil(y + space);
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float delta_color;
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input_determinator_program_->read(determinator_reference_color, x, y, data);
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zero_v4(blur_color);
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blur_divider = 0.0f;
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/* TODO(sergey): This isn't really good bilateral filter, it should be
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* using gaussian bell for weights. Also sigma_color doesn't seem to be
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* used correct at all.
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*/
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for (int yi = miny; yi < maxy; yi += QualityStepHelper::get_step()) {
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for (int xi = minx; xi < maxx; xi += QualityStepHelper::get_step()) {
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/* Read determinator. */
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input_determinator_program_->read(determinator, xi, yi, data);
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delta_color = (fabsf(determinator_reference_color[0] - determinator[0]) +
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fabsf(determinator_reference_color[1] - determinator[1]) +
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/* Do not take the alpha channel into account. */
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fabsf(determinator_reference_color[2] - determinator[2]));
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if (delta_color < sigmacolor) {
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/* Add this to the blur. */
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input_color_program_->read(temp_color, xi, yi, data);
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add_v4_v4(blur_color, temp_color);
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blur_divider += 1.0f;
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}
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}
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}
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if (blur_divider > 0.0f) {
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mul_v4_v4fl(output, blur_color, 1.0f / blur_divider);
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}
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else {
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output[0] = 0.0f;
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output[1] = 0.0f;
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output[2] = 0.0f;
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output[3] = 1.0f;
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}
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}
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void BilateralBlurOperation::deinit_execution()
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{
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input_color_program_ = nullptr;
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input_determinator_program_ = nullptr;
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}
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bool BilateralBlurOperation::determine_depending_area_of_interest(
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rcti *input, ReadBufferOperation *read_operation, rcti *output)
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{
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rcti new_input;
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int add = ceil(space_) + 1;
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new_input.xmax = input->xmax + (add);
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new_input.xmin = input->xmin - (add);
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new_input.ymax = input->ymax + (add);
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new_input.ymin = input->ymin - (add);
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return NodeOperation::determine_depending_area_of_interest(&new_input, read_operation, output);
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}
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void BilateralBlurOperation::get_area_of_interest(const int /*input_idx*/,
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const rcti &output_area,
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rcti &r_input_area)
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{
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const int add = ceil(space_) + 1;
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r_input_area.xmax = output_area.xmax + (add);
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r_input_area.xmin = output_area.xmin - (add);
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r_input_area.ymax = output_area.ymax + (add);
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r_input_area.ymin = output_area.ymin - (add);
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}
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struct PixelCursor {
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MemoryBuffer *input_determinator;
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MemoryBuffer *input_color;
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int step;
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float sigma_color;
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const float *determ_reference_color;
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float temp_color[4];
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float *out;
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int min_x, max_x;
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int min_y, max_y;
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};
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static void blur_pixel(PixelCursor &p)
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{
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float blur_divider = 0.0f;
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zero_v4(p.out);
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/* TODO(sergey): This isn't really good bilateral filter, it should be
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* using gaussian bell for weights. Also sigma_color doesn't seem to be
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* used correct at all.
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*/
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for (int yi = p.min_y; yi < p.max_y; yi += p.step) {
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for (int xi = p.min_x; xi < p.max_x; xi += p.step) {
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p.input_determinator->read(p.temp_color, xi, yi);
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/* Do not take the alpha channel into account. */
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const float delta_color = (fabsf(p.determ_reference_color[0] - p.temp_color[0]) +
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fabsf(p.determ_reference_color[1] - p.temp_color[1]) +
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fabsf(p.determ_reference_color[2] - p.temp_color[2]));
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if (delta_color < p.sigma_color) {
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/* Add this to the blur. */
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p.input_color->read(p.temp_color, xi, yi);
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add_v4_v4(p.out, p.temp_color);
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blur_divider += 1.0f;
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}
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}
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}
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if (blur_divider > 0.0f) {
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mul_v4_fl(p.out, 1.0f / blur_divider);
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}
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else {
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copy_v4_v4(p.out, COM_COLOR_BLACK);
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}
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}
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void BilateralBlurOperation::update_memory_buffer_partial(MemoryBuffer *output,
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const rcti &area,
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Span<MemoryBuffer *> inputs)
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{
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PixelCursor p = {};
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p.step = QualityStepHelper::get_step();
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p.sigma_color = data_->sigma_color;
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p.input_color = inputs[0];
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p.input_determinator = inputs[1];
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const float space = space_;
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for (int y = area.ymin; y < area.ymax; y++) {
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p.out = output->get_elem(area.xmin, y);
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/* This will be used as the reference color for the determinator. */
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p.determ_reference_color = p.input_determinator->get_elem(area.xmin, y);
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p.min_y = floor(y - space);
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p.max_y = ceil(y + space);
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for (int x = area.xmin; x < area.xmax; x++) {
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p.min_x = floor(x - space);
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p.max_x = ceil(x + space);
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blur_pixel(p);
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p.determ_reference_color += p.input_determinator->elem_stride;
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p.out += output->elem_stride;
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}
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}
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}
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} // namespace blender::compositor
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