This repository has been archived on 2023-10-09. You can view files and clone it. You cannot open issues or pull requests or push a commit.
Files
blender-archive/source/blender/compositor/operations/COM_BlurBaseOperation.h
Campbell Barton c434782e3a File headers: SPDX License migration
Use a shorter/simpler license convention, stops the header taking so
much space.

Follow the SPDX license specification: https://spdx.org/licenses

- C/C++/objc/objc++
- Python
- Shell Scripts
- CMake, GNUmakefile

While most of the source tree has been included

- `./extern/` was left out.
- `./intern/cycles` & `./intern/atomic` are also excluded because they
  use different header conventions.

doc/license/SPDX-license-identifiers.txt has been added to list SPDX all
used identifiers.

See P2788 for the script that automated these edits.

Reviewed By: brecht, mont29, sergey

Ref D14069
2022-02-11 09:14:36 +11:00

85 lines
1.9 KiB
C++

/* SPDX-License-Identifier: GPL-2.0-or-later
* Copyright 2011 Blender Foundation. */
#pragma once
#include "COM_MultiThreadedOperation.h"
#include "COM_QualityStepHelper.h"
#define MAX_GAUSSTAB_RADIUS 30000
#include "BLI_simd.h"
namespace blender::compositor {
class BlurBaseOperation : public MultiThreadedOperation, public QualityStepHelper {
private:
bool extend_bounds_;
protected:
static constexpr int IMAGE_INPUT_INDEX = 0;
static constexpr int SIZE_INPUT_INDEX = 1;
protected:
BlurBaseOperation(DataType data_type8);
float *make_gausstab(float rad, int size);
#ifdef BLI_HAVE_SSE2
__m128 *convert_gausstab_sse(const float *gausstab, int size);
#endif
/**
* Normalized distance from the current (inverted so 1.0 is close and 0.0 is far)
* 'ease' is applied after, looks nicer.
*/
float *make_dist_fac_inverse(float rad, int size, int falloff);
void update_size();
/**
* Cached reference to the input_program
*/
SocketReader *input_program_;
SocketReader *input_size_;
NodeBlurData data_;
float size_;
bool sizeavailable_;
/* Flags for inheriting classes. */
bool use_variable_size_;
public:
virtual void init_data() override;
/**
* Initialize the execution
*/
void init_execution() override;
/**
* Deinitialize the execution
*/
void deinit_execution() override;
void set_data(const NodeBlurData *data);
void set_size(float size)
{
size_ = size;
sizeavailable_ = true;
}
void set_extend_bounds(bool extend_bounds)
{
extend_bounds_ = extend_bounds;
}
int get_blur_size(eDimension dim) const;
void determine_canvas(const rcti &preferred_area, rcti &r_area) override;
virtual void get_area_of_interest(int input_idx,
const rcti &output_area,
rcti &r_input_area) override;
};
} // namespace blender::compositor