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blender-archive/source/blender/compositor/operations/COM_ConvertOperation.h

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7.2 KiB
C++

/* SPDX-License-Identifier: GPL-2.0-or-later
* Copyright 2011 Blender Foundation. */
#pragma once
#include "COM_MultiThreadedOperation.h"
namespace blender::compositor {
class ConvertBaseOperation : public MultiThreadedOperation {
protected:
SocketReader *input_operation_;
public:
ConvertBaseOperation();
void init_execution() override;
void deinit_execution() override;
void update_memory_buffer_partial(MemoryBuffer *output,
const rcti &area,
Span<MemoryBuffer *> inputs) final;
protected:
virtual void hash_output_params() override;
virtual void update_memory_buffer_partial(BuffersIterator<float> &it) = 0;
};
class ConvertValueToColorOperation : public ConvertBaseOperation {
public:
ConvertValueToColorOperation();
void execute_pixel_sampled(float output[4], float x, float y, PixelSampler sampler) override;
protected:
void update_memory_buffer_partial(BuffersIterator<float> &it) override;
};
class ConvertColorToValueOperation : public ConvertBaseOperation {
public:
ConvertColorToValueOperation();
void execute_pixel_sampled(float output[4], float x, float y, PixelSampler sampler) override;
protected:
void update_memory_buffer_partial(BuffersIterator<float> &it) override;
};
class ConvertColorToBWOperation : public ConvertBaseOperation {
public:
ConvertColorToBWOperation();
void execute_pixel_sampled(float output[4], float x, float y, PixelSampler sampler) override;
protected:
void update_memory_buffer_partial(BuffersIterator<float> &it) override;
};
class ConvertColorToVectorOperation : public ConvertBaseOperation {
public:
ConvertColorToVectorOperation();
void execute_pixel_sampled(float output[4], float x, float y, PixelSampler sampler) override;
protected:
void update_memory_buffer_partial(BuffersIterator<float> &it) override;
};
class ConvertValueToVectorOperation : public ConvertBaseOperation {
public:
ConvertValueToVectorOperation();
void execute_pixel_sampled(float output[4], float x, float y, PixelSampler sampler) override;
protected:
void update_memory_buffer_partial(BuffersIterator<float> &it) override;
};
class ConvertVectorToColorOperation : public ConvertBaseOperation {
public:
ConvertVectorToColorOperation();
void execute_pixel_sampled(float output[4], float x, float y, PixelSampler sampler) override;
protected:
void update_memory_buffer_partial(BuffersIterator<float> &it) override;
};
class ConvertVectorToValueOperation : public ConvertBaseOperation {
public:
ConvertVectorToValueOperation();
void execute_pixel_sampled(float output[4], float x, float y, PixelSampler sampler) override;
protected:
void update_memory_buffer_partial(BuffersIterator<float> &it) override;
};
class ConvertRGBToYCCOperation : public ConvertBaseOperation {
private:
/** YCbCr mode (JPEG, ITU601, ITU709) */
int mode_;
public:
ConvertRGBToYCCOperation();
void execute_pixel_sampled(float output[4], float x, float y, PixelSampler sampler) override;
/** Set the YCC mode */
void set_mode(int mode);
protected:
void hash_output_params() override;
void update_memory_buffer_partial(BuffersIterator<float> &it) override;
};
class ConvertYCCToRGBOperation : public ConvertBaseOperation {
private:
/** YCbCr mode (JPEG, ITU601, ITU709) */
int mode_;
public:
ConvertYCCToRGBOperation();
void execute_pixel_sampled(float output[4], float x, float y, PixelSampler sampler) override;
/** Set the YCC mode */
void set_mode(int mode);
protected:
void hash_output_params() override;
void update_memory_buffer_partial(BuffersIterator<float> &it) override;
};
class ConvertRGBToYUVOperation : public ConvertBaseOperation {
public:
ConvertRGBToYUVOperation();
void execute_pixel_sampled(float output[4], float x, float y, PixelSampler sampler) override;
protected:
void update_memory_buffer_partial(BuffersIterator<float> &it) override;
};
class ConvertYUVToRGBOperation : public ConvertBaseOperation {
public:
ConvertYUVToRGBOperation();
void execute_pixel_sampled(float output[4], float x, float y, PixelSampler sampler) override;
protected:
void update_memory_buffer_partial(BuffersIterator<float> &it) override;
};
class ConvertRGBToHSVOperation : public ConvertBaseOperation {
public:
ConvertRGBToHSVOperation();
void execute_pixel_sampled(float output[4], float x, float y, PixelSampler sampler) override;
protected:
void update_memory_buffer_partial(BuffersIterator<float> &it) override;
};
class ConvertHSVToRGBOperation : public ConvertBaseOperation {
public:
ConvertHSVToRGBOperation();
void execute_pixel_sampled(float output[4], float x, float y, PixelSampler sampler) override;
protected:
void update_memory_buffer_partial(BuffersIterator<float> &it) override;
};
class ConvertRGBToHSLOperation : public ConvertBaseOperation {
public:
ConvertRGBToHSLOperation();
void execute_pixel_sampled(float output[4], float x, float y, PixelSampler sampler) override;
protected:
void update_memory_buffer_partial(BuffersIterator<float> &it) override;
};
class ConvertHSLToRGBOperation : public ConvertBaseOperation {
public:
ConvertHSLToRGBOperation();
void execute_pixel_sampled(float output[4], float x, float y, PixelSampler sampler) override;
protected:
void update_memory_buffer_partial(BuffersIterator<float> &it) override;
};
class ConvertPremulToStraightOperation : public ConvertBaseOperation {
public:
ConvertPremulToStraightOperation();
void execute_pixel_sampled(float output[4], float x, float y, PixelSampler sampler) override;
protected:
void update_memory_buffer_partial(BuffersIterator<float> &it) override;
};
class ConvertStraightToPremulOperation : public ConvertBaseOperation {
public:
ConvertStraightToPremulOperation();
void execute_pixel_sampled(float output[4], float x, float y, PixelSampler sampler) override;
protected:
void update_memory_buffer_partial(BuffersIterator<float> &it) override;
};
class SeparateChannelOperation : public MultiThreadedOperation {
private:
SocketReader *input_operation_;
int channel_;
public:
SeparateChannelOperation();
void execute_pixel_sampled(float output[4], float x, float y, PixelSampler sampler) override;
void init_execution() override;
void deinit_execution() override;
void set_channel(int channel)
{
channel_ = channel;
}
void update_memory_buffer_partial(MemoryBuffer *output,
const rcti &area,
Span<MemoryBuffer *> inputs) override;
};
class CombineChannelsOperation : public MultiThreadedOperation {
private:
SocketReader *input_channel1_operation_;
SocketReader *input_channel2_operation_;
SocketReader *input_channel3_operation_;
SocketReader *input_channel4_operation_;
public:
CombineChannelsOperation();
void execute_pixel_sampled(float output[4], float x, float y, PixelSampler sampler) override;
void init_execution() override;
void deinit_execution() override;
void update_memory_buffer_partial(MemoryBuffer *output,
const rcti &area,
Span<MemoryBuffer *> inputs) override;
};
} // namespace blender::compositor