Use a shorter/simpler license convention, stops the header taking so much space. Follow the SPDX license specification: https://spdx.org/licenses - C/C++/objc/objc++ - Python - Shell Scripts - CMake, GNUmakefile While most of the source tree has been included - `./extern/` was left out. - `./intern/cycles` & `./intern/atomic` are also excluded because they use different header conventions. doc/license/SPDX-license-identifiers.txt has been added to list SPDX all used identifiers. See P2788 for the script that automated these edits. Reviewed By: brecht, mont29, sergey Ref D14069
64 lines
1.8 KiB
C++
64 lines
1.8 KiB
C++
/* SPDX-License-Identifier: GPL-2.0-or-later
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* Copyright 2011 Blender Foundation. */
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#pragma once
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#include "COM_MultiThreadedOperation.h"
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namespace blender::compositor {
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class CropBaseOperation : public MultiThreadedOperation {
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protected:
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SocketReader *input_operation_;
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NodeTwoXYs *settings_;
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bool relative_;
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int xmax_;
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int xmin_;
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int ymax_;
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int ymin_;
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void update_area();
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public:
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CropBaseOperation();
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void init_execution() override;
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void deinit_execution() override;
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void set_crop_settings(NodeTwoXYs *settings)
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{
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settings_ = settings;
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}
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void set_relative(bool rel)
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{
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relative_ = rel;
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}
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};
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class CropOperation : public CropBaseOperation {
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private:
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public:
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CropOperation();
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void execute_pixel_sampled(float output[4], float x, float y, PixelSampler sampler) override;
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void update_memory_buffer_partial(MemoryBuffer *output,
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const rcti &area,
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Span<MemoryBuffer *> inputs) override;
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};
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class CropImageOperation : public CropBaseOperation {
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private:
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public:
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CropImageOperation();
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bool determine_depending_area_of_interest(rcti *input,
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ReadBufferOperation *read_operation,
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rcti *output) override;
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void determine_canvas(const rcti &preferred_area, rcti &r_area) override;
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void execute_pixel_sampled(float output[4], float x, float y, PixelSampler sampler) override;
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void get_area_of_interest(int input_idx, const rcti &output_area, rcti &r_input_area) override;
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void update_memory_buffer_partial(MemoryBuffer *output,
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const rcti &area,
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Span<MemoryBuffer *> inputs) override;
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};
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} // namespace blender::compositor
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