This is the conventional way of dealing with unused arguments in C++, since it works on all compilers. Regex find and replace: `UNUSED\((\w+)\)` -> `/*$1*/`
91 lines
2.6 KiB
C++
91 lines
2.6 KiB
C++
/* SPDX-License-Identifier: GPL-2.0-or-later
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* Copyright 2011 Blender Foundation. */
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#include "COM_GlareBaseOperation.h"
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namespace blender::compositor {
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GlareBaseOperation::GlareBaseOperation()
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{
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this->add_input_socket(DataType::Color);
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this->add_output_socket(DataType::Color);
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settings_ = nullptr;
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flags_.is_fullframe_operation = true;
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is_output_rendered_ = false;
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}
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void GlareBaseOperation::init_execution()
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{
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SingleThreadedOperation::init_execution();
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input_program_ = get_input_socket_reader(0);
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}
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void GlareBaseOperation::deinit_execution()
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{
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input_program_ = nullptr;
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SingleThreadedOperation::deinit_execution();
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}
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MemoryBuffer *GlareBaseOperation::create_memory_buffer(rcti *rect2)
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{
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MemoryBuffer *tile = (MemoryBuffer *)input_program_->initialize_tile_data(rect2);
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rcti rect;
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rect.xmin = 0;
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rect.ymin = 0;
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rect.xmax = get_width();
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rect.ymax = get_height();
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MemoryBuffer *result = new MemoryBuffer(DataType::Color, rect);
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float *data = result->get_buffer();
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this->generate_glare(data, tile, settings_);
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return result;
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}
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bool GlareBaseOperation::determine_depending_area_of_interest(rcti * /*input*/,
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ReadBufferOperation *read_operation,
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rcti *output)
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{
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if (is_cached()) {
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return false;
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}
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rcti new_input;
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new_input.xmax = this->get_width();
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new_input.xmin = 0;
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new_input.ymax = this->get_height();
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new_input.ymin = 0;
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return NodeOperation::determine_depending_area_of_interest(&new_input, read_operation, output);
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}
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void GlareBaseOperation::get_area_of_interest(const int input_idx,
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const rcti & /*output_area*/,
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rcti &r_input_area)
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{
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BLI_assert(input_idx == 0);
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UNUSED_VARS_NDEBUG(input_idx);
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r_input_area.xmin = 0;
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r_input_area.xmax = this->get_width();
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r_input_area.ymin = 0;
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r_input_area.ymax = this->get_height();
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}
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void GlareBaseOperation::update_memory_buffer(MemoryBuffer *output,
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const rcti & /*area*/,
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Span<MemoryBuffer *> inputs)
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{
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if (!is_output_rendered_) {
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MemoryBuffer *input = inputs[0];
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const bool is_input_inflated = input->is_a_single_elem();
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if (is_input_inflated) {
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input = input->inflate();
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}
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this->generate_glare(output->get_buffer(), input, settings_);
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is_output_rendered_ = true;
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if (is_input_inflated) {
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delete input;
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}
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}
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}
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} // namespace blender::compositor
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