This repository has been archived on 2023-10-09. You can view files and clone it. You cannot open issues or pull requests or push a commit.
Files
blender-archive/source/blender/compositor/operations/COM_GlareGhostOperation.h
Hans Goudey 91d9f46aec Cleanup: Use const for node data in compositor
Push the const usage a bit further for compositor nodes, so that they
are more explicit about not modifying original nodes from the editor.

Differential Revision: https://developer.blender.org/D15822
2022-08-31 12:06:13 -05:00

23 lines
501 B
C++

/* SPDX-License-Identifier: GPL-2.0-or-later
* Copyright 2011 Blender Foundation. */
#pragma once
#include "COM_GlareBaseOperation.h"
#include "COM_NodeOperation.h"
#include "DNA_node_types.h"
namespace blender::compositor {
class GlareGhostOperation : public GlareBaseOperation {
public:
GlareGhostOperation() : GlareBaseOperation()
{
}
protected:
void generate_glare(float *data, MemoryBuffer *input_tile, const NodeGlare *settings) override;
};
} // namespace blender::compositor