Expands Color Mix nodes with new Exclusion mode. Similar to Difference but produces less contrast. Requested by Pierre Schiller @3D_director and @OmarSquircleArt on twitter. Differential Revision: https://developer.blender.org/D16543
259 lines
6.6 KiB
C++
259 lines
6.6 KiB
C++
/* SPDX-License-Identifier: GPL-2.0-or-later
|
|
* Copyright 2011 Blender Foundation. */
|
|
|
|
#pragma once
|
|
|
|
#include "COM_MultiThreadedOperation.h"
|
|
|
|
namespace blender::compositor {
|
|
|
|
/**
|
|
* All this programs converts an input color to an output value.
|
|
* it assumes we are in sRGB color space.
|
|
*/
|
|
|
|
class MixBaseOperation : public MultiThreadedOperation {
|
|
protected:
|
|
struct PixelCursor {
|
|
float *out;
|
|
const float *row_end;
|
|
const float *value;
|
|
const float *color1;
|
|
const float *color2;
|
|
int out_stride;
|
|
int value_stride;
|
|
int color1_stride;
|
|
int color2_stride;
|
|
|
|
void next()
|
|
{
|
|
BLI_assert(out < row_end);
|
|
out += out_stride;
|
|
value += value_stride;
|
|
color1 += color1_stride;
|
|
color2 += color2_stride;
|
|
}
|
|
};
|
|
|
|
/**
|
|
* Prefetched reference to the input_program
|
|
*/
|
|
SocketReader *input_value_operation_;
|
|
SocketReader *input_color1_operation_;
|
|
SocketReader *input_color2_operation_;
|
|
bool value_alpha_multiply_;
|
|
bool use_clamp_;
|
|
|
|
inline void clamp_if_needed(float color[4])
|
|
{
|
|
if (use_clamp_) {
|
|
clamp_v4(color, 0.0f, 1.0f);
|
|
}
|
|
}
|
|
|
|
public:
|
|
/**
|
|
* Default constructor
|
|
*/
|
|
MixBaseOperation();
|
|
|
|
/**
|
|
* The inner loop of this operation.
|
|
*/
|
|
void execute_pixel_sampled(float output[4], float x, float y, PixelSampler sampler) override;
|
|
|
|
/**
|
|
* Initialize the execution
|
|
*/
|
|
void init_execution() override;
|
|
|
|
/**
|
|
* Deinitialize the execution
|
|
*/
|
|
void deinit_execution() override;
|
|
|
|
void determine_canvas(const rcti &preferred_area, rcti &r_area) override;
|
|
|
|
void set_use_value_alpha_multiply(const bool value)
|
|
{
|
|
value_alpha_multiply_ = value;
|
|
}
|
|
inline bool use_value_alpha_multiply()
|
|
{
|
|
return value_alpha_multiply_;
|
|
}
|
|
void set_use_clamp(bool value)
|
|
{
|
|
use_clamp_ = value;
|
|
}
|
|
|
|
void update_memory_buffer_partial(MemoryBuffer *output,
|
|
const rcti &area,
|
|
Span<MemoryBuffer *> inputs) final;
|
|
|
|
protected:
|
|
virtual void update_memory_buffer_row(PixelCursor &p);
|
|
};
|
|
|
|
class MixAddOperation : public MixBaseOperation {
|
|
public:
|
|
void execute_pixel_sampled(float output[4], float x, float y, PixelSampler sampler) override;
|
|
|
|
protected:
|
|
void update_memory_buffer_row(PixelCursor &p) override;
|
|
};
|
|
|
|
class MixBlendOperation : public MixBaseOperation {
|
|
public:
|
|
void execute_pixel_sampled(float output[4], float x, float y, PixelSampler sampler) override;
|
|
|
|
protected:
|
|
void update_memory_buffer_row(PixelCursor &p) override;
|
|
};
|
|
|
|
class MixColorBurnOperation : public MixBaseOperation {
|
|
public:
|
|
void execute_pixel_sampled(float output[4], float x, float y, PixelSampler sampler) override;
|
|
|
|
protected:
|
|
void update_memory_buffer_row(PixelCursor &p) override;
|
|
};
|
|
|
|
class MixColorOperation : public MixBaseOperation {
|
|
public:
|
|
void execute_pixel_sampled(float output[4], float x, float y, PixelSampler sampler) override;
|
|
|
|
protected:
|
|
void update_memory_buffer_row(PixelCursor &p) override;
|
|
};
|
|
|
|
class MixDarkenOperation : public MixBaseOperation {
|
|
public:
|
|
void execute_pixel_sampled(float output[4], float x, float y, PixelSampler sampler) override;
|
|
|
|
protected:
|
|
void update_memory_buffer_row(PixelCursor &p) override;
|
|
};
|
|
|
|
class MixDifferenceOperation : public MixBaseOperation {
|
|
public:
|
|
void execute_pixel_sampled(float output[4], float x, float y, PixelSampler sampler) override;
|
|
|
|
protected:
|
|
void update_memory_buffer_row(PixelCursor &p) override;
|
|
};
|
|
|
|
class MixExclusionOperation : public MixBaseOperation {
|
|
public:
|
|
void execute_pixel_sampled(float output[4], float x, float y, PixelSampler sampler) override;
|
|
|
|
protected:
|
|
void update_memory_buffer_row(PixelCursor &p) override;
|
|
};
|
|
|
|
class MixDivideOperation : public MixBaseOperation {
|
|
public:
|
|
void execute_pixel_sampled(float output[4], float x, float y, PixelSampler sampler) override;
|
|
|
|
protected:
|
|
void update_memory_buffer_row(PixelCursor &p) override;
|
|
};
|
|
|
|
class MixDodgeOperation : public MixBaseOperation {
|
|
public:
|
|
void execute_pixel_sampled(float output[4], float x, float y, PixelSampler sampler) override;
|
|
|
|
protected:
|
|
void update_memory_buffer_row(PixelCursor &p) override;
|
|
};
|
|
|
|
class MixGlareOperation : public MixBaseOperation {
|
|
public:
|
|
void execute_pixel_sampled(float output[4], float x, float y, PixelSampler sampler) override;
|
|
|
|
protected:
|
|
void update_memory_buffer_row(PixelCursor &p) override;
|
|
};
|
|
|
|
class MixHueOperation : public MixBaseOperation {
|
|
public:
|
|
void execute_pixel_sampled(float output[4], float x, float y, PixelSampler sampler) override;
|
|
|
|
protected:
|
|
void update_memory_buffer_row(PixelCursor &p) override;
|
|
};
|
|
|
|
class MixLightenOperation : public MixBaseOperation {
|
|
public:
|
|
void execute_pixel_sampled(float output[4], float x, float y, PixelSampler sampler) override;
|
|
|
|
protected:
|
|
void update_memory_buffer_row(PixelCursor &p) override;
|
|
};
|
|
|
|
class MixLinearLightOperation : public MixBaseOperation {
|
|
public:
|
|
void execute_pixel_sampled(float output[4], float x, float y, PixelSampler sampler) override;
|
|
|
|
protected:
|
|
void update_memory_buffer_row(PixelCursor &p) override;
|
|
};
|
|
|
|
class MixMultiplyOperation : public MixBaseOperation {
|
|
public:
|
|
void execute_pixel_sampled(float output[4], float x, float y, PixelSampler sampler) override;
|
|
|
|
protected:
|
|
void update_memory_buffer_row(PixelCursor &p) override;
|
|
};
|
|
|
|
class MixOverlayOperation : public MixBaseOperation {
|
|
public:
|
|
void execute_pixel_sampled(float output[4], float x, float y, PixelSampler sampler) override;
|
|
|
|
protected:
|
|
void update_memory_buffer_row(PixelCursor &p) override;
|
|
};
|
|
|
|
class MixSaturationOperation : public MixBaseOperation {
|
|
public:
|
|
void execute_pixel_sampled(float output[4], float x, float y, PixelSampler sampler) override;
|
|
|
|
protected:
|
|
void update_memory_buffer_row(PixelCursor &p) override;
|
|
};
|
|
|
|
class MixScreenOperation : public MixBaseOperation {
|
|
public:
|
|
void execute_pixel_sampled(float output[4], float x, float y, PixelSampler sampler) override;
|
|
|
|
protected:
|
|
void update_memory_buffer_row(PixelCursor &p) override;
|
|
};
|
|
|
|
class MixSoftLightOperation : public MixBaseOperation {
|
|
public:
|
|
void execute_pixel_sampled(float output[4], float x, float y, PixelSampler sampler) override;
|
|
|
|
protected:
|
|
void update_memory_buffer_row(PixelCursor &p) override;
|
|
};
|
|
|
|
class MixSubtractOperation : public MixBaseOperation {
|
|
public:
|
|
void execute_pixel_sampled(float output[4], float x, float y, PixelSampler sampler) override;
|
|
|
|
protected:
|
|
void update_memory_buffer_row(PixelCursor &p) override;
|
|
};
|
|
|
|
class MixValueOperation : public MixBaseOperation {
|
|
public:
|
|
void execute_pixel_sampled(float output[4], float x, float y, PixelSampler sampler) override;
|
|
|
|
protected:
|
|
void update_memory_buffer_row(PixelCursor &p) override;
|
|
};
|
|
|
|
} // namespace blender::compositor
|