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blender-archive/source/blender/compositor/operations/COM_MultilayerImageOperation.h
Campbell Barton c434782e3a File headers: SPDX License migration
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Reviewed By: brecht, mont29, sergey

Ref D14069
2022-02-11 09:14:36 +11:00

63 lines
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C++

/* SPDX-License-Identifier: GPL-2.0-or-later
* Copyright 2011 Blender Foundation. */
#pragma once
#include "COM_ImageOperation.h"
namespace blender::compositor {
class MultilayerBaseOperation : public BaseImageOperation {
private:
int pass_id_;
int view_;
protected:
RenderLayer *render_layer_;
RenderPass *render_pass_;
ImBuf *get_im_buf() override;
public:
/**
* Constructor
*/
MultilayerBaseOperation(RenderLayer *render_layer, RenderPass *render_pass, int view);
void update_memory_buffer_partial(MemoryBuffer *output,
const rcti &area,
Span<MemoryBuffer *> inputs) override;
};
class MultilayerColorOperation : public MultilayerBaseOperation {
public:
MultilayerColorOperation(RenderLayer *render_layer, RenderPass *render_pass, int view)
: MultilayerBaseOperation(render_layer, render_pass, view)
{
this->add_output_socket(DataType::Color);
}
void execute_pixel_sampled(float output[4], float x, float y, PixelSampler sampler) override;
std::unique_ptr<MetaData> get_meta_data() override;
};
class MultilayerValueOperation : public MultilayerBaseOperation {
public:
MultilayerValueOperation(RenderLayer *render_layer, RenderPass *render_pass, int view)
: MultilayerBaseOperation(render_layer, render_pass, view)
{
this->add_output_socket(DataType::Value);
}
void execute_pixel_sampled(float output[4], float x, float y, PixelSampler sampler) override;
};
class MultilayerVectorOperation : public MultilayerBaseOperation {
public:
MultilayerVectorOperation(RenderLayer *render_layer, RenderPass *render_pass, int view)
: MultilayerBaseOperation(render_layer, render_pass, view)
{
this->add_output_socket(DataType::Vector);
}
void execute_pixel_sampled(float output[4], float x, float y, PixelSampler sampler) override;
};
} // namespace blender::compositor