Use a shorter/simpler license convention, stops the header taking so much space. Follow the SPDX license specification: https://spdx.org/licenses - C/C++/objc/objc++ - Python - Shell Scripts - CMake, GNUmakefile While most of the source tree has been included - `./extern/` was left out. - `./intern/cycles` & `./intern/atomic` are also excluded because they use different header conventions. doc/license/SPDX-license-identifiers.txt has been added to list SPDX all used identifiers. See P2788 for the script that automated these edits. Reviewed By: brecht, mont29, sergey Ref D14069
56 lines
1.2 KiB
C++
56 lines
1.2 KiB
C++
/* SPDX-License-Identifier: GPL-2.0-or-later
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* Copyright 2011 Blender Foundation. */
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#include "COM_QualityStepHelper.h"
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namespace blender::compositor {
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QualityStepHelper::QualityStepHelper()
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{
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quality_ = eCompositorQuality::High;
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step_ = 1;
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offsetadd_ = 4;
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}
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void QualityStepHelper::init_execution(QualityHelper helper)
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{
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switch (helper) {
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case COM_QH_INCREASE:
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switch (quality_) {
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case eCompositorQuality::High:
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default:
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step_ = 1;
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offsetadd_ = 1;
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break;
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case eCompositorQuality::Medium:
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step_ = 2;
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offsetadd_ = 2;
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break;
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case eCompositorQuality::Low:
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step_ = 3;
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offsetadd_ = 3;
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break;
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}
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break;
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case COM_QH_MULTIPLY:
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switch (quality_) {
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case eCompositorQuality::High:
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default:
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step_ = 1;
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offsetadd_ = 4;
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break;
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case eCompositorQuality::Medium:
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step_ = 2;
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offsetadd_ = 8;
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break;
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case eCompositorQuality::Low:
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step_ = 4;
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offsetadd_ = 16;
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break;
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}
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break;
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}
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}
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} // namespace blender::compositor
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