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blender-archive/source/blender/compositor/operations/COM_QualityStepHelper.h
Campbell Barton c434782e3a File headers: SPDX License migration
Use a shorter/simpler license convention, stops the header taking so
much space.

Follow the SPDX license specification: https://spdx.org/licenses

- C/C++/objc/objc++
- Python
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While most of the source tree has been included

- `./extern/` was left out.
- `./intern/cycles` & `./intern/atomic` are also excluded because they
  use different header conventions.

doc/license/SPDX-license-identifiers.txt has been added to list SPDX all
used identifiers.

See P2788 for the script that automated these edits.

Reviewed By: brecht, mont29, sergey

Ref D14069
2022-02-11 09:14:36 +11:00

46 lines
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C++

/* SPDX-License-Identifier: GPL-2.0-or-later
* Copyright 2011 Blender Foundation. */
#pragma once
#include "COM_Enums.h"
namespace blender::compositor {
typedef enum QualityHelper {
COM_QH_INCREASE,
COM_QH_MULTIPLY,
} QualityHelper;
class QualityStepHelper {
private:
eCompositorQuality quality_;
int step_;
int offsetadd_;
protected:
/**
* Initialize the execution
*/
void init_execution(QualityHelper helper);
inline int get_step() const
{
return step_;
}
inline int get_offset_add() const
{
return offsetadd_;
}
public:
QualityStepHelper();
void set_quality(eCompositorQuality quality)
{
quality_ = quality;
}
};
} // namespace blender::compositor